eglglessink: Assorted doc and reordering fixes

This commit is contained in:
Reynaldo H. Verdejo Pinochet 2012-10-09 17:00:52 -03:00 committed by Sebastian Dröge
parent 031b6a57ac
commit d97b3dba60
2 changed files with 25 additions and 29 deletions

View file

@ -1582,12 +1582,10 @@ gst_eglglessink_init_egl_surface (GstEglGlesSink * eglglessink)
eglglessink->have_surface = TRUE;
g_mutex_unlock (eglglessink->flow_lock);
/* Init vertex and fragment progs.
* XXX: Need to be runtime conditional or ifdefed
*/
/* Shader compiler support is optional but we
* currently rely on it.
/* Init vertex and fragment GLSL shaders. This entire block might need to be
* runtime conditional once the fast rendering path gets fully implemented.
*
* Note: Shader compiler support is optional but we currently rely on it.
*/
glGetBooleanv (GL_SHADER_COMPILER, &ret);
@ -1805,10 +1803,10 @@ gst_eglglessink_init_egl_surface (GstEglGlesSink * eglglessink)
/* Set 2D resizing params */
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
/* The following two calls are for non-POT width/height cases. If these
* are not set the texture image unit returns (R, G, B, A) = black
* on glTexImage2D. For a deeper explanation take a look at
* the OpenGl ES docs for glTexParameter */
/* If these are not set the texture image unit will return
* (R, G, B, A) = black on glTexImage2D for non-POT width/height
* frames. For a deeper explanation take a look at the OpenGL ES
* documentation for glTexParameter */
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
if (got_gl_error ("glTexParameteri"))
@ -1949,7 +1947,7 @@ gst_eglglessink_set_render_rectangle (GstXOverlay * overlay, gint x, gint y,
g_mutex_lock (eglglessink->flow_lock);
if (width == -1 && height == -1) {
/* This is the set_defaults condition according to
/* This is the set-defaults condition according to
* the xOverlay interface docs
*/
eglglessink->display_region.w = 0;
@ -2161,7 +2159,8 @@ gst_eglglessink_render_and_display (GstEglGlesSink * eglglessink,
* a sane default. According to the docs on the xOverlay
* interface we are supposed to fill the overlay 100%. We
* do this trying to take PAR/DAR into account unless the
* calling party explicitly ask us not to.
* calling party explicitly ask us not to by setting
* force_aspect_ratio to FALSE.
*/
if (gst_eglglessink_update_surface_dimensions (eglglessink) ||
!eglglessink->display_region.w || !eglglessink->display_region.h) {
@ -2285,7 +2284,6 @@ gst_eglglessink_getcaps (GstBaseSink * bsink)
return ret;
}
/* XXX: WIP renego logic */
static gboolean
gst_eglglessink_setcaps (GstBaseSink * bsink, GstCaps * caps)
{
@ -2449,7 +2447,6 @@ SUCCEED:
GST_INFO_OBJECT (eglglessink, "Setcaps succeed");
return TRUE;
/* Errors */
HANDLE_ERROR:
GST_ERROR_OBJECT (eglglessink, "Setcaps failed");
return FALSE;

View file

@ -77,7 +77,7 @@ typedef struct _GstEglGlesRenderContext GstEglGlesRenderContext;
typedef struct _GstEglGlesImageFmt GstEglGlesImageFmt;
/* Should be extended when new rendering methods
/* Should be extended if new rendering methods
* get implemented.
*/
typedef enum
@ -145,21 +145,22 @@ struct _GstEglGlesBuffer
struct _GstEglGlesSink
{
GstVideoSink videosink;
GstVideoFormat format;
GstCaps *current_caps;
int par_n, par_d; /* Aspect ratio from caps */
GstVideoSink videosink;
GstVideoFormat format;
GstVideoRectangle display_region;
GstCaps *sinkcaps;
GstCaps *current_caps;
GstEglGlesImageFmt *selected_fmt;
GstEglGlesSinkRenderingPath rendering_path;
GstEglGlesRenderContext *eglglesctx;
GstVideoRectangle display_region;
GList *supported_fmts;
GstEglGlesImageFmt *selected_fmt;
GstCaps *sinkcaps;
GMutex *flow_lock;
GList *supported_fmts;
/* Runtime flags */
gboolean have_window;
gboolean using_own_window;
gboolean have_surface;;
@ -167,9 +168,7 @@ struct _GstEglGlesSink
gboolean have_texture;
gboolean egl_started;
GstEglGlesSinkRenderingPath rendering_path;
/* props */
/* Properties */
gboolean create_window;
gboolean force_rendering_slow;
gboolean force_aspect_ratio;