mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-05 00:50:21 +00:00
gloverlaycompositor: Hide GstCompsitionOverlay object
This object is only used inside the compositor and does not need to be expose in libgstgl API. https://bugzilla.gnome.org/show_bug.cgi?id=745107
This commit is contained in:
parent
4a1e63817f
commit
d92375eaae
6 changed files with 343 additions and 427 deletions
|
@ -29,7 +29,6 @@ libgstgl_@GST_API_VERSION@_la_SOURCES = \
|
|||
gstglframebuffer.c \
|
||||
gstglsyncmeta.c \
|
||||
gstglviewconvert.c \
|
||||
gstglcompositionoverlay.c \
|
||||
gstgloverlaycompositor.c
|
||||
|
||||
libgstgl_@GST_API_VERSION@includedir = $(includedir)/gstreamer-@GST_API_VERSION@/gst/gl
|
||||
|
@ -54,7 +53,6 @@ libgstgl_@GST_API_VERSION@include_HEADERS = \
|
|||
gstglframebuffer.h \
|
||||
gstglsyncmeta.h \
|
||||
gstglviewconvert.h \
|
||||
gstglcompositionoverlay.h \
|
||||
gstgloverlaycompositor.h \
|
||||
gstgl_fwd.h \
|
||||
gl.h
|
||||
|
|
|
@ -78,9 +78,6 @@ typedef struct _GstGLViewConvert GstGLViewConvert;
|
|||
typedef struct _GstGLViewConvertClass GstGLViewConvertClass;
|
||||
typedef struct _GstGLViewConvertPrivate GstGLViewConvertPrivate;
|
||||
|
||||
typedef struct _GstGLCompositionOverlay GstGLCompositionOverlay;
|
||||
typedef struct _GstGLCompositionOverlayClass GstGLCompositionOverlayClass;
|
||||
|
||||
typedef struct _GstGLOverlayCompositor GstGLOverlayCompositor;
|
||||
typedef struct _GstGLOverlayCompositorClass GstGLOverlayCompositorClass;
|
||||
|
||||
|
|
|
@ -1,338 +0,0 @@
|
|||
/*
|
||||
* GStreamer
|
||||
* Copyright (C) 2015 Lubosz Sarnecki <lubosz.sarnecki@collabora.co.uk>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include "gl.h"
|
||||
#include "gstglcompositionoverlay.h"
|
||||
|
||||
|
||||
GST_DEBUG_CATEGORY_STATIC (gst_gl_composition_overlay_debug);
|
||||
#define GST_CAT_DEFAULT gst_gl_composition_overlay_debug
|
||||
|
||||
|
||||
#define DEBUG_INIT \
|
||||
GST_DEBUG_CATEGORY_INIT (gst_gl_composition_overlay_debug, \
|
||||
"glcompositionoverlay", 0, "compositionoverlay");
|
||||
|
||||
G_DEFINE_TYPE_WITH_CODE (GstGLCompositionOverlay, gst_gl_composition_overlay,
|
||||
GST_TYPE_OBJECT, DEBUG_INIT);
|
||||
|
||||
static void gst_gl_composition_overlay_finalize (GObject * object);
|
||||
static void
|
||||
gst_gl_composition_overlay_add_transformation (GstGLCompositionOverlay *
|
||||
overlay, GstBuffer * video_buffer);
|
||||
|
||||
static void
|
||||
gst_gl_composition_overlay_class_init (GstGLCompositionOverlayClass * klass)
|
||||
{
|
||||
G_OBJECT_CLASS (klass)->finalize = gst_gl_composition_overlay_finalize;
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_composition_overlay_init (GstGLCompositionOverlay * overlay)
|
||||
{
|
||||
}
|
||||
|
||||
GstGLCompositionOverlay *
|
||||
gst_gl_composition_overlay_new (GstGLContext * context,
|
||||
GstVideoOverlayRectangle * rectangle,
|
||||
GLint position_attrib, GLint texcoord_attrib)
|
||||
{
|
||||
GstGLCompositionOverlay *overlay =
|
||||
g_object_new (GST_TYPE_GL_COMPOSITION_OVERLAY, NULL);
|
||||
|
||||
overlay->gl_memory = NULL;
|
||||
overlay->texture_id = -1;
|
||||
overlay->rectangle = rectangle;
|
||||
overlay->context = gst_object_ref (context);
|
||||
overlay->vao = 0;
|
||||
overlay->position_attrib = position_attrib;
|
||||
overlay->texcoord_attrib = texcoord_attrib;
|
||||
|
||||
GST_DEBUG_OBJECT (overlay, "Created new GstGLCompositionOverlay");
|
||||
|
||||
return overlay;
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_composition_overlay_free_vertex_buffer (GstGLContext * context,
|
||||
gpointer overlay_pointer)
|
||||
{
|
||||
const GstGLFuncs *gl = context->gl_vtable;
|
||||
GstGLCompositionOverlay *overlay =
|
||||
(GstGLCompositionOverlay *) overlay_pointer;
|
||||
if (overlay->vao) {
|
||||
gl->DeleteVertexArrays (1, &overlay->vao);
|
||||
overlay->vao = 0;
|
||||
}
|
||||
|
||||
if (overlay->position_buffer) {
|
||||
gl->DeleteBuffers (1, &overlay->position_buffer);
|
||||
overlay->position_buffer = 0;
|
||||
}
|
||||
|
||||
if (overlay->texcoord_buffer) {
|
||||
gl->DeleteBuffers (1, &overlay->position_buffer);
|
||||
overlay->position_buffer = 0;
|
||||
}
|
||||
|
||||
if (overlay->index_buffer) {
|
||||
gl->DeleteBuffers (1, &overlay->index_buffer);
|
||||
overlay->index_buffer = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_composition_overlay_finalize (GObject * object)
|
||||
{
|
||||
GstGLCompositionOverlay *overlay;
|
||||
|
||||
overlay = GST_GL_COMPOSITION_OVERLAY (object);
|
||||
|
||||
if (overlay->gl_memory)
|
||||
gst_memory_unref ((GstMemory *) overlay->gl_memory);
|
||||
overlay->gl_memory = NULL;
|
||||
if (overlay->context) {
|
||||
gst_gl_context_thread_add (overlay->context,
|
||||
gst_gl_composition_overlay_free_vertex_buffer, overlay);
|
||||
gst_object_unref (overlay->context);
|
||||
}
|
||||
|
||||
G_OBJECT_CLASS (gst_gl_composition_overlay_parent_class)->finalize (object);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_composition_overlay_bind_vertex_buffer (GstGLCompositionOverlay *
|
||||
overlay)
|
||||
{
|
||||
const GstGLFuncs *gl = overlay->context->gl_vtable;
|
||||
gl->BindBuffer (GL_ARRAY_BUFFER, overlay->position_buffer);
|
||||
gl->VertexAttribPointer (overlay->position_attrib, 4, GL_FLOAT, GL_FALSE,
|
||||
4 * sizeof (GLfloat), NULL);
|
||||
|
||||
gl->BindBuffer (GL_ARRAY_BUFFER, overlay->texcoord_buffer);
|
||||
gl->VertexAttribPointer (overlay->texcoord_attrib, 2, GL_FLOAT, GL_FALSE,
|
||||
2 * sizeof (GLfloat), NULL);
|
||||
|
||||
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, overlay->index_buffer);
|
||||
|
||||
gl->EnableVertexAttribArray (overlay->position_attrib);
|
||||
gl->EnableVertexAttribArray (overlay->texcoord_attrib);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_composition_overlay_init_vertex_buffer (GstGLContext * context,
|
||||
gpointer overlay_pointer)
|
||||
{
|
||||
const GstGLFuncs *gl = context->gl_vtable;
|
||||
GstGLCompositionOverlay *overlay =
|
||||
(GstGLCompositionOverlay *) overlay_pointer;
|
||||
|
||||
/* *INDENT-OFF* */
|
||||
static const GLfloat texcoords[] = {
|
||||
1.0f, 0.0f,
|
||||
0.0f, 0.0f,
|
||||
0.0f, 1.0f,
|
||||
1.0f, 1.0f
|
||||
};
|
||||
|
||||
static const GLushort indices[] = {
|
||||
0, 1, 2, 0, 2, 3
|
||||
};
|
||||
/* *INDENT-ON* */
|
||||
|
||||
if (gl->GenVertexArrays) {
|
||||
gl->GenVertexArrays (1, &overlay->vao);
|
||||
gl->BindVertexArray (overlay->vao);
|
||||
}
|
||||
|
||||
gl->GenBuffers (1, &overlay->position_buffer);
|
||||
gl->BindBuffer (GL_ARRAY_BUFFER, overlay->position_buffer);
|
||||
gl->BufferData (GL_ARRAY_BUFFER, 4 * 4 * sizeof (GLfloat), overlay->positions,
|
||||
GL_STATIC_DRAW);
|
||||
|
||||
/* Load the vertex position */
|
||||
gl->VertexAttribPointer (overlay->position_attrib, 4, GL_FLOAT, GL_FALSE,
|
||||
4 * sizeof (GLfloat), NULL);
|
||||
|
||||
gl->GenBuffers (1, &overlay->texcoord_buffer);
|
||||
gl->BindBuffer (GL_ARRAY_BUFFER, overlay->texcoord_buffer);
|
||||
gl->BufferData (GL_ARRAY_BUFFER, 4 * 2 * sizeof (GLfloat), texcoords,
|
||||
GL_STATIC_DRAW);
|
||||
|
||||
/* Load the texture coordinate */
|
||||
gl->VertexAttribPointer (overlay->texcoord_attrib, 2, GL_FLOAT, GL_FALSE,
|
||||
2 * sizeof (GLfloat), NULL);
|
||||
|
||||
gl->GenBuffers (1, &overlay->index_buffer);
|
||||
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, overlay->index_buffer);
|
||||
gl->BufferData (GL_ELEMENT_ARRAY_BUFFER, sizeof (indices), indices,
|
||||
GL_STATIC_DRAW);
|
||||
|
||||
gl->EnableVertexAttribArray (overlay->position_attrib);
|
||||
gl->EnableVertexAttribArray (overlay->texcoord_attrib);
|
||||
|
||||
if (gl->GenVertexArrays) {
|
||||
gl->BindVertexArray (0);
|
||||
}
|
||||
|
||||
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
gl->BindBuffer (GL_ARRAY_BUFFER, 0);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_composition_overlay_add_transformation (GstGLCompositionOverlay *
|
||||
overlay, GstBuffer * video_buffer)
|
||||
{
|
||||
gint comp_x, comp_y;
|
||||
guint comp_width, comp_height;
|
||||
GstVideoMeta *meta;
|
||||
guint width, height;
|
||||
|
||||
float rel_x, rel_y, rel_w, rel_h;
|
||||
|
||||
meta = gst_buffer_get_video_meta (video_buffer);
|
||||
|
||||
gst_video_overlay_rectangle_get_render_rectangle (overlay->rectangle,
|
||||
&comp_x, &comp_y, &comp_width, &comp_height);
|
||||
|
||||
width = meta->width;
|
||||
height = meta->height;
|
||||
|
||||
/* calculate relative position */
|
||||
rel_x = (float) comp_x / (float) width;
|
||||
rel_y = (float) comp_y / (float) height;
|
||||
|
||||
rel_w = (float) comp_width / (float) width;
|
||||
rel_h = (float) comp_height / (float) height;
|
||||
|
||||
/* transform from [0,1] to [-1,1], invert y axis */
|
||||
rel_x = rel_x * 2.0 - 1.0;
|
||||
rel_y = (1.0 - rel_y) * 2.0 - 1.0;
|
||||
rel_w = rel_w * 2.0;
|
||||
rel_h = rel_h * 2.0;
|
||||
|
||||
/* initialize position array */
|
||||
overlay->positions[0] = rel_x + rel_w;
|
||||
overlay->positions[1] = rel_y;
|
||||
overlay->positions[2] = 0.0;
|
||||
overlay->positions[3] = 1.0;
|
||||
overlay->positions[4] = rel_x;
|
||||
overlay->positions[5] = rel_y;
|
||||
overlay->positions[6] = 0.0;
|
||||
overlay->positions[7] = 1.0;
|
||||
overlay->positions[8] = rel_x;
|
||||
overlay->positions[9] = rel_y - rel_h;
|
||||
overlay->positions[10] = 0.0;
|
||||
overlay->positions[11] = 1.0;
|
||||
overlay->positions[12] = rel_x + rel_w;
|
||||
overlay->positions[13] = rel_y - rel_h;
|
||||
overlay->positions[14] = 0.0;
|
||||
overlay->positions[15] = 1.0;
|
||||
|
||||
gst_gl_context_thread_add (overlay->context,
|
||||
gst_gl_composition_overlay_free_vertex_buffer, overlay);
|
||||
|
||||
gst_gl_context_thread_add (overlay->context,
|
||||
gst_gl_composition_overlay_init_vertex_buffer, overlay);
|
||||
|
||||
GST_DEBUG
|
||||
("overlay position: (%d,%d) size: %dx%d video size: %dx%d",
|
||||
comp_x, comp_y, comp_width, comp_height, meta->width, meta->height);
|
||||
}
|
||||
|
||||
void
|
||||
gst_gl_composition_overlay_upload (GstGLCompositionOverlay * overlay,
|
||||
GstBuffer * buf)
|
||||
{
|
||||
GstMapInfo info;
|
||||
GstVideoMeta *vmeta;
|
||||
GstGLMemory *comp_gl_memory = NULL;
|
||||
gint stride;
|
||||
GstBuffer *comp_buffer = NULL;
|
||||
GstVideoMeta *meta;
|
||||
GstVideoInfo text_info;
|
||||
gpointer raw_overlay_data;
|
||||
GstBuffer *overlay_buffer = NULL;
|
||||
GstVideoFrame gl_frame;
|
||||
|
||||
comp_buffer =
|
||||
gst_video_overlay_rectangle_get_pixels_unscaled_argb (overlay->rectangle,
|
||||
GST_VIDEO_OVERLAY_FORMAT_FLAG_PREMULTIPLIED_ALPHA);
|
||||
|
||||
vmeta = gst_buffer_get_video_meta (comp_buffer);
|
||||
|
||||
if (gst_video_meta_map (vmeta, 0, &info, &raw_overlay_data, &stride,
|
||||
GST_MAP_READ)) {
|
||||
g_assert (raw_overlay_data);
|
||||
|
||||
meta = gst_buffer_get_video_meta (comp_buffer);
|
||||
|
||||
gst_gl_composition_overlay_add_transformation (overlay, buf);
|
||||
|
||||
gst_video_info_init (&text_info);
|
||||
gst_video_info_set_format (&text_info, meta->format, meta->width,
|
||||
meta->height);
|
||||
|
||||
comp_gl_memory =
|
||||
gst_gl_memory_wrapped (overlay->context, &text_info, 0, NULL,
|
||||
raw_overlay_data, NULL, NULL);
|
||||
|
||||
overlay_buffer = gst_buffer_new ();
|
||||
gst_buffer_append_memory (overlay_buffer,
|
||||
gst_memory_ref ((GstMemory *) comp_gl_memory));
|
||||
|
||||
if (!gst_video_frame_map (&gl_frame, &text_info, overlay_buffer,
|
||||
GST_MAP_READ | GST_MAP_GL)) {
|
||||
gst_buffer_unref (overlay_buffer);
|
||||
gst_video_meta_unmap (vmeta, 0, &info);
|
||||
GST_WARNING_OBJECT (overlay, "Cannot upload overlay texture");
|
||||
return;
|
||||
}
|
||||
|
||||
gst_buffer_unref (overlay_buffer);
|
||||
overlay->texture_id = comp_gl_memory->tex_id;
|
||||
GST_DEBUG ("uploaded overlay texture %d", overlay->texture_id);
|
||||
gst_video_frame_unmap (&gl_frame);
|
||||
overlay->gl_memory = comp_gl_memory;
|
||||
|
||||
gst_video_meta_unmap (vmeta, 0, &info);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
gst_gl_composition_overlay_draw (GstGLCompositionOverlay * overlay,
|
||||
GstGLShader * shader)
|
||||
{
|
||||
const GstGLFuncs *gl = overlay->context->gl_vtable;
|
||||
if (gl->GenVertexArrays)
|
||||
gl->BindVertexArray (overlay->vao);
|
||||
else
|
||||
gst_gl_composition_overlay_bind_vertex_buffer (overlay);
|
||||
|
||||
if (overlay->texture_id != -1)
|
||||
gl->BindTexture (GL_TEXTURE_2D, overlay->texture_id);
|
||||
gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0);
|
||||
}
|
|
@ -1,83 +0,0 @@
|
|||
/*
|
||||
* GStreamer
|
||||
* Copyright (C) 2015 Lubosz Sarnecki <lubosz.sarnecki@collabora.co.uk>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __GST_GL_COMPOSITION_OVERLAY_H__
|
||||
#define __GST_GL_COMPOSITION_OVERLAY_H__
|
||||
|
||||
#include <gst/video/video.h>
|
||||
#include <gst/gl/gstgl_fwd.h>
|
||||
|
||||
#define GST_TYPE_GL_COMPOSITION_OVERLAY (gst_gl_composition_overlay_get_type())
|
||||
#define GST_GL_COMPOSITION_OVERLAY(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_COMPOSITION_OVERLAY,GstGLCompositionOverlay))
|
||||
#define GST_GL_COMPOSITION_OVERLAY_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_GL_COMPOSITION_OVERLAY,GstGLCompositionOverlayClass))
|
||||
#define GST_IS_GL_COMPOSITION_OVERLAY(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_COMPOSITION_OVERLAY))
|
||||
#define GST_IS_GL_COMPOSITION_OVERLAY_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_GL_COMPOSITION_OVERLAY))
|
||||
#define GST_GL_COMPOSITION_OVERLAY_CAST(obj) ((GstGLCompositionOverlay*)(obj))
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
GType gst_gl_composition_overlay_get_type (void);
|
||||
|
||||
/**
|
||||
* GstGLCompositionOverlay
|
||||
*
|
||||
* Opaque #GstGLCompositionOverlay object
|
||||
*/
|
||||
struct _GstGLCompositionOverlay
|
||||
{
|
||||
/*< private >*/
|
||||
GstObject parent;
|
||||
GstGLContext *context;
|
||||
|
||||
GLuint vao;
|
||||
GLuint index_buffer;
|
||||
GLuint position_buffer;
|
||||
GLuint texcoord_buffer;
|
||||
GLint position_attrib;
|
||||
GLint texcoord_attrib;
|
||||
|
||||
GLfloat positions[16];
|
||||
|
||||
GLuint texture_id;
|
||||
GstGLMemory *gl_memory;
|
||||
GstVideoOverlayRectangle *rectangle;
|
||||
};
|
||||
|
||||
/**
|
||||
* GstGLCompositionOverlayClass:
|
||||
*
|
||||
*/
|
||||
struct _GstGLCompositionOverlayClass
|
||||
{
|
||||
GstObjectClass object_class;
|
||||
};
|
||||
|
||||
GstGLCompositionOverlay *gst_gl_composition_overlay_new (GstGLContext * context,
|
||||
GstVideoOverlayRectangle * rectangle, GLint position_attrib,
|
||||
GLint texcoord_attrib);
|
||||
|
||||
void gst_gl_composition_overlay_upload (GstGLCompositionOverlay * overlay,
|
||||
GstBuffer * buf);
|
||||
|
||||
void gst_gl_composition_overlay_draw (GstGLCompositionOverlay * overlay,
|
||||
GstGLShader * shader);
|
||||
|
||||
G_END_DECLS
|
||||
#endif /* __GST_GL_COMPOSITION_OVERLAY_H__ */
|
|
@ -30,6 +30,349 @@
|
|||
GST_DEBUG_CATEGORY_STATIC (gst_gl_overlay_compositor_debug);
|
||||
#define GST_CAT_DEFAULT gst_gl_overlay_compositor_debug
|
||||
|
||||
/*****************************************************************************
|
||||
* GstGLCompositionOverlay object is internally used by GstGLOverlayCompositor
|
||||
*****************************************************************************/
|
||||
|
||||
#define GST_TYPE_GL_COMPOSITION_OVERLAY (gst_gl_composition_overlay_get_type())
|
||||
#define GST_GL_COMPOSITION_OVERLAY(obj) \
|
||||
(G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_COMPOSITION_OVERLAY,\
|
||||
GstGLCompositionOverlay))
|
||||
|
||||
typedef struct _GstGLCompositionOverlay GstGLCompositionOverlay;
|
||||
typedef struct _GstGLCompositionOverlayClass GstGLCompositionOverlayClass;
|
||||
|
||||
static GType gst_gl_composition_overlay_get_type (void);
|
||||
|
||||
struct _GstGLCompositionOverlay
|
||||
{
|
||||
GstObject parent;
|
||||
GstGLContext *context;
|
||||
|
||||
GLuint vao;
|
||||
GLuint index_buffer;
|
||||
GLuint position_buffer;
|
||||
GLuint texcoord_buffer;
|
||||
GLint position_attrib;
|
||||
GLint texcoord_attrib;
|
||||
|
||||
GLfloat positions[16];
|
||||
|
||||
GLuint texture_id;
|
||||
GstGLMemory *gl_memory;
|
||||
GstVideoOverlayRectangle *rectangle;
|
||||
};
|
||||
|
||||
struct _GstGLCompositionOverlayClass
|
||||
{
|
||||
GstObjectClass object_class;
|
||||
};
|
||||
|
||||
G_DEFINE_TYPE (GstGLCompositionOverlay, gst_gl_composition_overlay,
|
||||
GST_TYPE_OBJECT);
|
||||
|
||||
static void
|
||||
gst_gl_composition_overlay_init_vertex_buffer (GstGLContext * context,
|
||||
gpointer overlay_pointer)
|
||||
{
|
||||
const GstGLFuncs *gl = context->gl_vtable;
|
||||
GstGLCompositionOverlay *overlay =
|
||||
(GstGLCompositionOverlay *) overlay_pointer;
|
||||
|
||||
/* *INDENT-OFF* */
|
||||
static const GLfloat texcoords[] = {
|
||||
1.0f, 0.0f,
|
||||
0.0f, 0.0f,
|
||||
0.0f, 1.0f,
|
||||
1.0f, 1.0f
|
||||
};
|
||||
|
||||
static const GLushort indices[] = {
|
||||
0, 1, 2, 0, 2, 3
|
||||
};
|
||||
/* *INDENT-ON* */
|
||||
|
||||
if (gl->GenVertexArrays) {
|
||||
gl->GenVertexArrays (1, &overlay->vao);
|
||||
gl->BindVertexArray (overlay->vao);
|
||||
}
|
||||
|
||||
gl->GenBuffers (1, &overlay->position_buffer);
|
||||
gl->BindBuffer (GL_ARRAY_BUFFER, overlay->position_buffer);
|
||||
gl->BufferData (GL_ARRAY_BUFFER, 4 * 4 * sizeof (GLfloat), overlay->positions,
|
||||
GL_STATIC_DRAW);
|
||||
|
||||
/* Load the vertex position */
|
||||
gl->VertexAttribPointer (overlay->position_attrib, 4, GL_FLOAT, GL_FALSE,
|
||||
4 * sizeof (GLfloat), NULL);
|
||||
|
||||
gl->GenBuffers (1, &overlay->texcoord_buffer);
|
||||
gl->BindBuffer (GL_ARRAY_BUFFER, overlay->texcoord_buffer);
|
||||
gl->BufferData (GL_ARRAY_BUFFER, 4 * 2 * sizeof (GLfloat), texcoords,
|
||||
GL_STATIC_DRAW);
|
||||
|
||||
/* Load the texture coordinate */
|
||||
gl->VertexAttribPointer (overlay->texcoord_attrib, 2, GL_FLOAT, GL_FALSE,
|
||||
2 * sizeof (GLfloat), NULL);
|
||||
|
||||
gl->GenBuffers (1, &overlay->index_buffer);
|
||||
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, overlay->index_buffer);
|
||||
gl->BufferData (GL_ELEMENT_ARRAY_BUFFER, sizeof (indices), indices,
|
||||
GL_STATIC_DRAW);
|
||||
|
||||
gl->EnableVertexAttribArray (overlay->position_attrib);
|
||||
gl->EnableVertexAttribArray (overlay->texcoord_attrib);
|
||||
|
||||
if (gl->GenVertexArrays) {
|
||||
gl->BindVertexArray (0);
|
||||
}
|
||||
|
||||
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
gl->BindBuffer (GL_ARRAY_BUFFER, 0);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_composition_overlay_free_vertex_buffer (GstGLContext * context,
|
||||
gpointer overlay_pointer)
|
||||
{
|
||||
const GstGLFuncs *gl = context->gl_vtable;
|
||||
GstGLCompositionOverlay *overlay =
|
||||
(GstGLCompositionOverlay *) overlay_pointer;
|
||||
if (overlay->vao) {
|
||||
gl->DeleteVertexArrays (1, &overlay->vao);
|
||||
overlay->vao = 0;
|
||||
}
|
||||
|
||||
if (overlay->position_buffer) {
|
||||
gl->DeleteBuffers (1, &overlay->position_buffer);
|
||||
overlay->position_buffer = 0;
|
||||
}
|
||||
|
||||
if (overlay->texcoord_buffer) {
|
||||
gl->DeleteBuffers (1, &overlay->position_buffer);
|
||||
overlay->position_buffer = 0;
|
||||
}
|
||||
|
||||
if (overlay->index_buffer) {
|
||||
gl->DeleteBuffers (1, &overlay->index_buffer);
|
||||
overlay->index_buffer = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_composition_overlay_bind_vertex_buffer (GstGLCompositionOverlay *
|
||||
overlay)
|
||||
{
|
||||
const GstGLFuncs *gl = overlay->context->gl_vtable;
|
||||
gl->BindBuffer (GL_ARRAY_BUFFER, overlay->position_buffer);
|
||||
gl->VertexAttribPointer (overlay->position_attrib, 4, GL_FLOAT, GL_FALSE,
|
||||
4 * sizeof (GLfloat), NULL);
|
||||
|
||||
gl->BindBuffer (GL_ARRAY_BUFFER, overlay->texcoord_buffer);
|
||||
gl->VertexAttribPointer (overlay->texcoord_attrib, 2, GL_FLOAT, GL_FALSE,
|
||||
2 * sizeof (GLfloat), NULL);
|
||||
|
||||
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, overlay->index_buffer);
|
||||
|
||||
gl->EnableVertexAttribArray (overlay->position_attrib);
|
||||
gl->EnableVertexAttribArray (overlay->texcoord_attrib);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_composition_overlay_finalize (GObject * object)
|
||||
{
|
||||
GstGLCompositionOverlay *overlay;
|
||||
|
||||
overlay = GST_GL_COMPOSITION_OVERLAY (object);
|
||||
|
||||
if (overlay->gl_memory)
|
||||
gst_memory_unref ((GstMemory *) overlay->gl_memory);
|
||||
overlay->gl_memory = NULL;
|
||||
if (overlay->context) {
|
||||
gst_gl_context_thread_add (overlay->context,
|
||||
gst_gl_composition_overlay_free_vertex_buffer, overlay);
|
||||
gst_object_unref (overlay->context);
|
||||
}
|
||||
|
||||
G_OBJECT_CLASS (gst_gl_composition_overlay_parent_class)->finalize (object);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
gst_gl_composition_overlay_class_init (GstGLCompositionOverlayClass * klass)
|
||||
{
|
||||
G_OBJECT_CLASS (klass)->finalize = gst_gl_composition_overlay_finalize;
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_composition_overlay_init (GstGLCompositionOverlay * overlay)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_composition_overlay_add_transformation (GstGLCompositionOverlay *
|
||||
overlay, GstBuffer * video_buffer)
|
||||
{
|
||||
gint comp_x, comp_y;
|
||||
guint comp_width, comp_height;
|
||||
GstVideoMeta *meta;
|
||||
guint width, height;
|
||||
|
||||
float rel_x, rel_y, rel_w, rel_h;
|
||||
|
||||
meta = gst_buffer_get_video_meta (video_buffer);
|
||||
|
||||
gst_video_overlay_rectangle_get_render_rectangle (overlay->rectangle,
|
||||
&comp_x, &comp_y, &comp_width, &comp_height);
|
||||
|
||||
width = meta->width;
|
||||
height = meta->height;
|
||||
|
||||
/* calculate relative position */
|
||||
rel_x = (float) comp_x / (float) width;
|
||||
rel_y = (float) comp_y / (float) height;
|
||||
|
||||
rel_w = (float) comp_width / (float) width;
|
||||
rel_h = (float) comp_height / (float) height;
|
||||
|
||||
/* transform from [0,1] to [-1,1], invert y axis */
|
||||
rel_x = rel_x * 2.0 - 1.0;
|
||||
rel_y = (1.0 - rel_y) * 2.0 - 1.0;
|
||||
rel_w = rel_w * 2.0;
|
||||
rel_h = rel_h * 2.0;
|
||||
|
||||
/* initialize position array */
|
||||
overlay->positions[0] = rel_x + rel_w;
|
||||
overlay->positions[1] = rel_y;
|
||||
overlay->positions[2] = 0.0;
|
||||
overlay->positions[3] = 1.0;
|
||||
overlay->positions[4] = rel_x;
|
||||
overlay->positions[5] = rel_y;
|
||||
overlay->positions[6] = 0.0;
|
||||
overlay->positions[7] = 1.0;
|
||||
overlay->positions[8] = rel_x;
|
||||
overlay->positions[9] = rel_y - rel_h;
|
||||
overlay->positions[10] = 0.0;
|
||||
overlay->positions[11] = 1.0;
|
||||
overlay->positions[12] = rel_x + rel_w;
|
||||
overlay->positions[13] = rel_y - rel_h;
|
||||
overlay->positions[14] = 0.0;
|
||||
overlay->positions[15] = 1.0;
|
||||
|
||||
gst_gl_context_thread_add (overlay->context,
|
||||
gst_gl_composition_overlay_free_vertex_buffer, overlay);
|
||||
|
||||
gst_gl_context_thread_add (overlay->context,
|
||||
gst_gl_composition_overlay_init_vertex_buffer, overlay);
|
||||
|
||||
GST_DEBUG
|
||||
("overlay position: (%d,%d) size: %dx%d video size: %dx%d",
|
||||
comp_x, comp_y, comp_width, comp_height, meta->width, meta->height);
|
||||
}
|
||||
|
||||
/* helper object API functions */
|
||||
|
||||
static GstGLCompositionOverlay *
|
||||
gst_gl_composition_overlay_new (GstGLContext * context,
|
||||
GstVideoOverlayRectangle * rectangle,
|
||||
GLint position_attrib, GLint texcoord_attrib)
|
||||
{
|
||||
GstGLCompositionOverlay *overlay =
|
||||
g_object_new (GST_TYPE_GL_COMPOSITION_OVERLAY, NULL);
|
||||
|
||||
overlay->gl_memory = NULL;
|
||||
overlay->texture_id = -1;
|
||||
overlay->rectangle = rectangle;
|
||||
overlay->context = gst_object_ref (context);
|
||||
overlay->vao = 0;
|
||||
overlay->position_attrib = position_attrib;
|
||||
overlay->texcoord_attrib = texcoord_attrib;
|
||||
|
||||
GST_DEBUG_OBJECT (overlay, "Created new GstGLCompositionOverlay");
|
||||
|
||||
return overlay;
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_composition_overlay_upload (GstGLCompositionOverlay * overlay,
|
||||
GstBuffer * buf)
|
||||
{
|
||||
GstMapInfo info;
|
||||
GstVideoMeta *vmeta;
|
||||
GstGLMemory *comp_gl_memory = NULL;
|
||||
gint stride;
|
||||
GstBuffer *comp_buffer = NULL;
|
||||
GstVideoMeta *meta;
|
||||
GstVideoInfo text_info;
|
||||
gpointer raw_overlay_data;
|
||||
GstBuffer *overlay_buffer = NULL;
|
||||
GstVideoFrame gl_frame;
|
||||
|
||||
comp_buffer =
|
||||
gst_video_overlay_rectangle_get_pixels_unscaled_argb (overlay->rectangle,
|
||||
GST_VIDEO_OVERLAY_FORMAT_FLAG_PREMULTIPLIED_ALPHA);
|
||||
|
||||
vmeta = gst_buffer_get_video_meta (comp_buffer);
|
||||
|
||||
if (gst_video_meta_map (vmeta, 0, &info, &raw_overlay_data, &stride,
|
||||
GST_MAP_READ)) {
|
||||
g_assert (raw_overlay_data);
|
||||
|
||||
meta = gst_buffer_get_video_meta (comp_buffer);
|
||||
|
||||
gst_gl_composition_overlay_add_transformation (overlay, buf);
|
||||
|
||||
gst_video_info_init (&text_info);
|
||||
gst_video_info_set_format (&text_info, meta->format, meta->width,
|
||||
meta->height);
|
||||
|
||||
comp_gl_memory =
|
||||
gst_gl_memory_wrapped (overlay->context, &text_info, 0, NULL,
|
||||
raw_overlay_data, NULL, NULL);
|
||||
|
||||
overlay_buffer = gst_buffer_new ();
|
||||
gst_buffer_append_memory (overlay_buffer,
|
||||
gst_memory_ref ((GstMemory *) comp_gl_memory));
|
||||
|
||||
if (!gst_video_frame_map (&gl_frame, &text_info, overlay_buffer,
|
||||
GST_MAP_READ | GST_MAP_GL)) {
|
||||
gst_buffer_unref (overlay_buffer);
|
||||
gst_video_meta_unmap (vmeta, 0, &info);
|
||||
GST_WARNING_OBJECT (overlay, "Cannot upload overlay texture");
|
||||
return;
|
||||
}
|
||||
|
||||
gst_buffer_unref (overlay_buffer);
|
||||
overlay->texture_id = comp_gl_memory->tex_id;
|
||||
GST_DEBUG ("uploaded overlay texture %d", overlay->texture_id);
|
||||
gst_video_frame_unmap (&gl_frame);
|
||||
overlay->gl_memory = comp_gl_memory;
|
||||
|
||||
gst_video_meta_unmap (vmeta, 0, &info);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_composition_overlay_draw (GstGLCompositionOverlay * overlay,
|
||||
GstGLShader * shader)
|
||||
{
|
||||
const GstGLFuncs *gl = overlay->context->gl_vtable;
|
||||
if (gl->GenVertexArrays)
|
||||
gl->BindVertexArray (overlay->vao);
|
||||
else
|
||||
gst_gl_composition_overlay_bind_vertex_buffer (overlay);
|
||||
|
||||
if (overlay->texture_id != -1)
|
||||
gl->BindTexture (GL_TEXTURE_2D, overlay->texture_id);
|
||||
gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0);
|
||||
}
|
||||
|
||||
|
||||
/********************************************************************
|
||||
* GstGLOverlayCompositor object, the public helper object to render
|
||||
* GstVideoCompositionOverlayMeta
|
||||
********************************************************************/
|
||||
|
||||
#define DEBUG_INIT \
|
||||
GST_DEBUG_CATEGORY_INIT (gst_gl_overlay_compositor_debug, \
|
||||
"gloverlaycompositor", 0, "overlaycompositor");
|
||||
|
|
|
@ -22,7 +22,6 @@
|
|||
#define __GST_GL_OVERLAY_COMPOSITOR_H__
|
||||
|
||||
#include <gst/video/video.h>
|
||||
#include <gst/gl/gstglcompositionoverlay.h>
|
||||
#include <gst/gl/gstgl_fwd.h>
|
||||
|
||||
#define GST_TYPE_GL_OVERLAY_COMPOSITOR (gst_gl_overlay_compositor_get_type())
|
||||
|
|
Loading…
Reference in a new issue