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eglglessink: More cleanup and making the element reusable
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56b711bd29
commit
d91621d2ce
2 changed files with 27 additions and 4 deletions
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@ -1055,16 +1055,34 @@ gst_eglglessink_stop (GstBaseSink * sink)
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glDeleteBuffers (1, &eglglessink->vdata);
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glDeleteBuffers (1, &eglglessink->tdata);
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glDeleteBuffers (1, &eglglessink->idata);
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eglglessink->have_vbo = FALSE;
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glDeleteShader (eglglessink->fragshader);
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glDeleteShader (eglglessink->vertshader);
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glDeleteTextures (eglglessink->n_textures, eglglessink->texture);
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eglglessink->have_texture = FALSE;
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eglglessink->n_textures = 0;
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glDeleteProgram (eglglessink->program);
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}
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if (eglglessink->using_own_window)
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if (eglglessink->surface) {
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eglDestroySurface (eglglessink->display, eglglessink->surface);
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eglglessink->surface = NULL;
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eglglessink->have_surface = FALSE;
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}
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if (eglglessink->context) {
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eglDestroyContext (eglglessink->display, eglglessink->context);
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eglglessink->context = NULL;
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}
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if (eglglessink->using_own_window) {
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platform_destroy_native_window (eglglessink->display, eglglessink->window);
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eglglessink->window = NULL;
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eglglessink->have_window = FALSE;
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}
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return TRUE;
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}
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@ -1256,7 +1274,14 @@ gst_eglglessink_setup_vbo (GstEglGlesSink * eglglessink, gboolean reset)
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GST_INFO_OBJECT (eglglessink, "VBO setup. have_vbo:%d, should reset %d",
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eglglessink->have_vbo, reset);
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if (!eglglessink->have_vbo || reset) {
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if (eglglessink->have_vbo && reset) {
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glDeleteBuffers (1, &eglglessink->vdata);
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glDeleteBuffers (1, &eglglessink->tdata);
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glDeleteBuffers (1, &eglglessink->idata);
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eglglessink->have_vbo = FALSE;
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}
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if (!eglglessink->have_vbo) {
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GST_DEBUG_OBJECT (eglglessink, "Performing VBO setup");
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eglglessink->coordarray[0].x = 1;
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eglglessink->coordarray[0].y = 1;
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@ -2370,7 +2395,6 @@ gst_eglglessink_init (GstEglGlesSink * eglglessink,
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eglglessink->have_vbo = FALSE;
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eglglessink->have_texture = FALSE;
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eglglessink->egl_started = FALSE;
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eglglessink->running = FALSE; /* XXX: unused */
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eglglessink->can_create_window = TRUE;
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eglglessink->force_rendering_slow = FALSE;
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eglglessink->keep_aspect_ratio = TRUE;
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@ -149,7 +149,6 @@ struct _GstEglGlesSink
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gboolean have_vbo;
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gboolean have_texture;
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gboolean egl_started;
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gboolean running;
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GstEglGlesSinkRenderingPath rendering_path;
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