[609/906] win32 port of determining GL platform at runtime

- add GstGLWindowWin32 and GstGLWindowWin32WGL along the same lines as the
  X11 variants
This commit is contained in:
Matthew Waters 2012-11-15 13:17:59 +11:00 committed by Tim-Philipp Müller
parent 4d88e9977e
commit d857c58015
6 changed files with 621 additions and 312 deletions

View file

@ -2,9 +2,19 @@
lib_LTLIBRARIES = libgstgl-@GST_API_VERSION@.la
EXTRA_DIST = \
gstglwindow_x11.c \
gstglwindow_x11_glx.c \
gstglwindow_x11_egl.c \
gstglwindow_win32.c \
gstglwindow_winCE.c \
gstglwindow_cocoa.m
gstglwindow_win32_wgl.c \
gstglwindow_win32_egl.c \
gstglwindow_cocoa.m \
gstglwindow_win32.h \
gstglwindow_win32_wgl.h \
gstglwindow_win32_egl.h \
gstglwindow_x11.h \
gstglwindow_x11_glx.h \
gstglwindow_x11_wgl.h
libgstgl_@GST_API_VERSION@_la_SOURCES = \
gstgldisplay.c \
@ -21,10 +31,19 @@ libgstgl_@GST_API_VERSION@_la_SOURCES = \
#SUBDIRS =
if HAVE_WINDOW_WIN32
libgstgl_@GST_API_VERSION@_la_SOURCES += gstglwindow_win32.c
if USE_WGL
libgstgl_@GST_API_VERSION@_la_SOURCES += gstglwindow_win32_wgl.c
endif
if USE_EGL
libgstgl_@GST_API_VERSION@_la_SOURCES += gstglwindow_win32_egl.c
endif
#SUBDIRS += win32
endif
if HAVE_WINDOW_COCOA
libgstgl_@GST_API_VERSION@_la_SOURCES += gstglwindow_cocoa.m
endif
if HAVE_WINDOW_X11
libgstgl_@GST_API_VERSION@_la_SOURCES += gstglwindow_x11.c
if USE_GLX

View file

@ -28,7 +28,7 @@
#include "gstglwindow_x11.h"
#endif
#ifdef HAVE_WINDOW_WIN32
#include "win32/gstglwindow_win32.h"
#include "gstglwindow_win32.h"
#endif
#ifdef HAVE_WINDOW_COCOA
#include "osx/gstglwindow_cocoa.h"

View file

@ -1,6 +1,7 @@
/*
* GStreamer
* Copyright (C) 2008 Julien Isorce <julien.isorce@gmail.com>
* Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
@ -22,87 +23,70 @@
#include "config.h"
#endif
#undef UNICODE
#include <windows.h>
#define UNICODE
#include "gstglwindow.h"
#include "gstglwindow_win32.h"
#include "gstglwindow_win32_wgl.h"
#define WM_GST_GL_WINDOW_CUSTOM (WM_APP+1)
#define WM_GST_GL_WINDOW_QUIT (WM_APP+2)
void gst_gl_window_set_pixel_format (GstGLWindow * window);
void gst_gl_window_set_pixel_format (GstGLWindowWin32 * window);
LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam,
LPARAM lParam);
LRESULT FAR PASCAL sub_class_proc (HWND hWnd, UINT uMsg, WPARAM wParam,
LPARAM lParam);
#define GST_GL_WINDOW_GET_PRIVATE(o) \
(G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_WINDOW, GstGLWindowPrivate))
#define GST_GL_WINDOW_WIN32_GET_PRIVATE(o) \
(G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_WINDOW_WIN32, GstGLWindowWin32Private))
enum
{
PROP_0
};
struct _GstGLWindowPrivate
struct _GstGLWindowWin32Private
{
HWND internal_win_id;
HDC device;
HGLRC gl_context;
HGLRC external_gl_context;
GstGLWindowCB draw_cb;
gpointer draw_data;
GstGLWindowCB2 resize_cb;
gpointer resize_data;
GstGLWindowCB close_cb;
gpointer close_data;
gboolean is_closed;
gboolean visible;
GstGLRendererAPI render_api;
guintptr external_gl_context;
gboolean activate;
gboolean activate_result;
};
G_DEFINE_TYPE (GstGLWindow, gst_gl_window, G_TYPE_OBJECT);
#define GST_CAT_DEFAULT gst_gl_window_x11_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
#undef G_LOG_DOMAIN
#define G_LOG_DOMAIN "GstGLWindow"
gboolean _gst_gl_window_debug = FALSE;
void
gst_gl_window_init_platform ()
{
}
#define DEBUG_INIT \
GST_DEBUG_CATEGORY_GET (GST_CAT_DEFAULT, "glwindow");
#define gst_gl_window_win32_parent_class parent_class
G_DEFINE_TYPE_WITH_CODE (GstGLWindowWin32, gst_gl_window_win32,
GST_GL_TYPE_WINDOW, DEBUG_INIT);
HHOOK hHook;
/* Must be called in the gl thread */
static void
gst_gl_window_finalize (GObject * object)
{
G_OBJECT_CLASS (gst_gl_window_parent_class)->finalize (object);
}
guintptr gst_gl_window_win32_get_gl_context (GstGLWindow * window);
gboolean gst_gl_window_win32_activate (GstGLWindow * window, gboolean activate);
void gst_gl_window_win32_set_window_handle (GstGLWindow * window,
guintptr handle);
void gst_gl_window_win32_draw_unlocked (GstGLWindow * window, guint width,
guint height);
void gst_gl_window_win32_draw (GstGLWindow * window, guint width, guint height);
void gst_gl_window_win32_run (GstGLWindow * window);
void gst_gl_window_win32_quit (GstGLWindow * window, GstGLWindowCB callback,
gpointer data);
void gst_gl_window_win32_send_message (GstGLWindow * window,
GstGLWindowCB callback, gpointer data);
static void
gst_gl_window_log_handler (const gchar * domain, GLogLevelFlags flags,
const gchar * message, gpointer user_data)
gst_gl_window_win32_class_init (GstGLWindowWin32Class * klass)
{
if (_gst_gl_window_debug) {
g_log_default_handler (domain, flags, message, user_data);
}
}
static void
gst_gl_window_class_init (GstGLWindowClass * klass)
{
GObjectClass *obj_class = G_OBJECT_CLASS (klass);
GstGLWindowClass *window_class;
WNDCLASS wc;
ATOM atom = 0;
HINSTANCE hinstance = GetModuleHandle (NULL);
g_type_class_add_private (klass, sizeof (GstGLWindowPrivate));
window_class = (GstGLWindowClass *) klass;
obj_class->finalize = gst_gl_window_finalize;
g_type_class_add_private (klass, sizeof (GstGLWindowWin32Private));
atom = GetClassInfo (hinstance, "GSTGL", &wc);
@ -123,29 +107,50 @@ gst_gl_window_class_init (GstGLWindowClass * klass)
atom = RegisterClass (&wc);
if (atom == 0)
g_error ("Failed to register window class %lud\n", GetLastError ());
GST_WARNING ("Failed to register window class %lud\n", GetLastError ());
}
window_class->get_gl_context =
GST_DEBUG_FUNCPTR (gst_gl_window_win32_get_gl_context);
window_class->activate = GST_DEBUG_FUNCPTR (gst_gl_window_win32_activate);
window_class->set_window_handle =
GST_DEBUG_FUNCPTR (gst_gl_window_win32_set_window_handle);
window_class->draw_unlocked = GST_DEBUG_FUNCPTR (gst_gl_window_win32_draw);
window_class->draw = GST_DEBUG_FUNCPTR (gst_gl_window_win32_draw);
window_class->run = GST_DEBUG_FUNCPTR (gst_gl_window_win32_run);
window_class->quit = GST_DEBUG_FUNCPTR (gst_gl_window_win32_quit);
window_class->send_message =
GST_DEBUG_FUNCPTR (gst_gl_window_win32_send_message);
}
static void
gst_gl_window_init (GstGLWindow * window)
gst_gl_window_win32_init (GstGLWindowWin32 * window)
{
window->priv = GST_GL_WINDOW_GET_PRIVATE (window);
window->priv = GST_GL_WINDOW_WIN32_GET_PRIVATE (window);
if (g_getenv ("GST_GL_WINDOW_DEBUG") != NULL)
_gst_gl_window_debug = TRUE;
g_log_set_handler ("GstGLWindow", G_LOG_LEVEL_DEBUG,
gst_gl_window_log_handler, NULL);
gst_gl_window_set_need_lock (GST_GL_WINDOW (window), FALSE);
}
/* Must be called in the gl thread */
GstGLWindow *
gst_gl_window_new (guintptr external_gl_context)
GstGLWindowWin32 *
gst_gl_window_win32_new (GstGLRendererAPI render_api,
guintptr external_gl_context)
{
GstGLWindow *window = g_object_new (GST_GL_TYPE_WINDOW, NULL);
GstGLWindowPrivate *priv = window->priv;
GstGLWindowWin32 *window = NULL;
window =
GST_GL_WINDOW_WIN32 (gst_gl_window_win32_wgl_new (render_api,
external_gl_context));
window->priv->render_api = render_api;
window->priv->external_gl_context = external_gl_context;
return window;
}
gboolean
gst_gl_window_win32_open_device (GstGLWindowWin32 * window_win32)
{
HINSTANCE hinstance = GetModuleHandle (NULL);
static gint x = 0;
@ -154,112 +159,107 @@ gst_gl_window_new (guintptr external_gl_context)
x += 20;
y += 20;
priv->internal_win_id = 0;
priv->device = 0;
priv->gl_context = 0;
priv->external_gl_context = (HGLRC) external_gl_context;
priv->draw_cb = NULL;
priv->draw_data = NULL;
priv->resize_cb = NULL;
priv->resize_data = NULL;
priv->close_cb = NULL;
priv->close_data = NULL;
priv->is_closed = FALSE;
priv->visible = FALSE;
window_win32->internal_win_id = 0;
window_win32->device = 0;
window_win32->is_closed = FALSE;
window_win32->visible = FALSE;
priv->internal_win_id = CreateWindowEx (0,
window_win32->internal_win_id = CreateWindowEx (0,
"GSTGL",
"OpenGL renderer",
WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW,
x, y, 0, 0, (HWND) NULL, (HMENU) NULL, hinstance, window);
x, y, 0, 0, (HWND) NULL, (HMENU) NULL, hinstance, window_win32);
if (!priv->internal_win_id) {
g_debug ("failed to create gl window\n");
if (!window_win32->internal_win_id) {
GST_DEBUG ("failed to create gl window\n");
goto failure;
}
g_debug ("gl window created: %" G_GUINTPTR_FORMAT "\n",
(guintptr) priv->internal_win_id);
GST_DEBUG ("gl window created: %" G_GUINTPTR_FORMAT "\n",
(guintptr) window_win32->internal_win_id);
//device is set in the window_proc
if (!priv->device) {
g_debug ("failed to create device\n");
if (!window_win32->device) {
GST_DEBUG ("failed to create device\n");
goto failure;
}
ShowCursor (TRUE);
return window;
return TRUE;
failure:
g_object_unref (G_OBJECT (window));
return NULL;
}
GQuark
gst_gl_window_error_quark (void)
{
return g_quark_from_static_string ("gst-gl-window-error");
return FALSE;
}
guintptr
gst_gl_window_get_internal_gl_context (GstGLWindow * window)
gst_gl_window_win32_get_gl_context (GstGLWindow * window)
{
GstGLWindowPrivate *priv = window->priv;
return (guintptr) priv->gl_context;
GstGLWindowWin32Class *window_class;
window_class = GST_GL_WINDOW_WIN32_GET_CLASS (window);
return window_class->get_gl_context (GST_GL_WINDOW_WIN32 (window));
}
static void
callback_activate (GstGLWindow * window)
{
GstGLWindowWin32Class *window_class;
GstGLWindowWin32Private *priv;
GstGLWindowWin32 *window_win32;
window_win32 = GST_GL_WINDOW_WIN32 (window);
window_class = GST_GL_WINDOW_WIN32_GET_CLASS (window_win32);
priv = window_win32->priv;
priv->activate_result = window_class->activate (window_win32, priv->activate);
}
gboolean
gst_gl_window_win32_activate (GstGLWindow * window, gboolean activate)
{
GstGLWindowWin32 *window_win32;
GstGLWindowWin32Private *priv;
window_win32 = GST_GL_WINDOW_WIN32 (window);
priv = window_win32->priv;
priv->activate = activate;
gst_gl_window_win32_send_message (window,
GST_GL_WINDOW_CB (callback_activate), window_win32);
return priv->activate_result;
}
void
callback_activate_gl_context (GstGLWindowPrivate * priv)
gst_gl_window_win32_set_window_handle (GstGLWindow * window, guintptr id)
{
if (!wglMakeCurrent (priv->device, priv->gl_context))
g_debug ("failed to activate opengl context %lud\n", GetLastError ());
}
GstGLWindowWin32 *window_win32;
HWND parent_id;
void
callback_inactivate_gl_context (GstGLWindowPrivate * priv)
{
if (!wglMakeCurrent (NULL, NULL))
g_debug ("failed to inactivate opengl context %lud\n", GetLastError ());
}
void
gst_gl_window_activate_gl_context (GstGLWindow * window, gboolean activate)
{
GstGLWindowPrivate *priv = window->priv;
if (activate)
gst_gl_window_send_message (window,
GST_GL_WINDOW_CB (callback_activate_gl_context), priv);
else
gst_gl_window_send_message (window,
GST_GL_WINDOW_CB (callback_inactivate_gl_context), priv);
}
void
gst_gl_window_set_external_window_id (GstGLWindow * window, guintptr id)
{
GstGLWindowPrivate *priv = window->priv;
window_win32 = GST_GL_WINDOW_WIN32 (window);
//retrieve parent if previously set
HWND parent_id = GetProp (priv->internal_win_id, "gl_window_parent_id");
parent_id = GetProp (window_win32->internal_win_id, "gl_window_parent_id");
if (priv->visible) {
ShowWindow (priv->internal_win_id, SW_HIDE);
priv->visible = FALSE;
if (window_win32->visible) {
ShowWindow (window_win32->internal_win_id, SW_HIDE);
window_win32->visible = FALSE;
}
if (parent_id) {
WNDPROC parent_proc = GetProp (parent_id, "gl_window_parent_proc");
g_debug ("release parent %" G_GUINTPTR_FORMAT "\n", (guintptr) parent_id);
GST_DEBUG ("release parent %" G_GUINTPTR_FORMAT "\n", (guintptr) parent_id);
g_return_if_fail (parent_proc);
SetWindowLongPtr (parent_id, GWLP_WNDPROC, (LONG_PTR) parent_proc);
SetParent (priv->internal_win_id, NULL);
SetParent (window_win32->internal_win_id, NULL);
RemoveProp (parent_id, "gl_window_parent_proc");
RemoveProp (priv->internal_win_id, "gl_window_parent_id");
RemoveProp (window_win32->internal_win_id, "gl_window_parent_id");
}
//not 0
if (id) {
@ -267,143 +267,117 @@ gst_gl_window_set_external_window_id (GstGLWindow * window, guintptr id)
(WNDPROC) GetWindowLongPtr ((HWND) id, GWLP_WNDPROC);
RECT rect;
g_debug ("set parent %" G_GUINTPTR_FORMAT "\n", id);
GST_DEBUG ("set parent %" G_GUINTPTR_FORMAT "\n", id);
SetProp (priv->internal_win_id, "gl_window_parent_id", (HWND) id);
SetProp ((HWND) id, "gl_window_id", priv->internal_win_id);
SetProp (window_win32->internal_win_id, "gl_window_parent_id", (HWND) id);
SetProp ((HWND) id, "gl_window_id", window_win32->internal_win_id);
SetProp ((HWND) id, "gl_window_parent_proc", (WNDPROC) window_parent_proc);
SetWindowLongPtr ((HWND) id, GWLP_WNDPROC, (LONG_PTR) sub_class_proc);
SetWindowLongPtr (priv->internal_win_id, GWL_STYLE, WS_CHILD | WS_MAXIMIZE);
SetParent (priv->internal_win_id, (HWND) id);
SetWindowLongPtr (window_win32->internal_win_id, GWL_STYLE,
WS_CHILD | WS_MAXIMIZE);
SetParent (window_win32->internal_win_id, (HWND) id);
//take changes into account: SWP_FRAMECHANGED
GetClientRect ((HWND) id, &rect);
SetWindowPos (priv->internal_win_id, HWND_TOP, rect.left, rect.top,
SetWindowPos (window_win32->internal_win_id, HWND_TOP, rect.left, rect.top,
rect.right, rect.bottom,
SWP_ASYNCWINDOWPOS | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER |
SWP_FRAMECHANGED | SWP_NOACTIVATE);
MoveWindow (priv->internal_win_id, rect.left, rect.top, rect.right,
MoveWindow (window_win32->internal_win_id, rect.left, rect.top, rect.right,
rect.bottom, FALSE);
} else {
//no parent so the internal window needs borders and system menu
SetWindowLongPtr (priv->internal_win_id, GWL_STYLE,
SetWindowLongPtr (window_win32->internal_win_id, GWL_STYLE,
WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW);
}
}
/* Must be called in the gl thread */
void
gst_gl_window_set_draw_callback (GstGLWindow * window, GstGLWindowCB callback,
gpointer data)
{
GstGLWindowPrivate *priv = window->priv;
priv->draw_cb = callback;
priv->draw_data = data;
}
/* Must be called in the gl thread */
void
gst_gl_window_set_resize_callback (GstGLWindow * window,
GstGLWindowCB2 callback, gpointer data)
{
GstGLWindowPrivate *priv = window->priv;
priv->resize_cb = callback;
priv->resize_data = data;
}
/* Must be called in the gl thread */
void
gst_gl_window_set_close_callback (GstGLWindow * window, GstGLWindowCB callback,
gpointer data)
{
GstGLWindowPrivate *priv = window->priv;
priv->close_cb = callback;
priv->close_data = data;
}
void
gst_gl_window_draw_unlocked (GstGLWindow * window, gint width, gint height)
{
gst_gl_window_draw (window, width, height);
}
/* Thread safe */
void
gst_gl_window_draw (GstGLWindow * window, gint width, gint height)
gst_gl_window_win32_draw (GstGLWindow * window, guint width, guint height)
{
GstGLWindowPrivate *priv = window->priv;
GstGLWindowWin32 *window_win32 = GST_GL_WINDOW_WIN32 (window);
if (!priv->visible) {
HWND parent_id = GetProp (priv->internal_win_id, "gl_window_parent_id");
if (!window_win32->visible) {
HWND parent_id =
GetProp (window_win32->internal_win_id, "gl_window_parent_id");
/* if no parent the real size has to be set now because this has not been done
* when at window creation */
if (!parent_id) {
RECT rect;
GetClientRect (priv->internal_win_id, &rect);
GetClientRect (window_win32->internal_win_id, &rect);
width += 2 * GetSystemMetrics (SM_CXSIZEFRAME);
height +=
2 * GetSystemMetrics (SM_CYSIZEFRAME) +
GetSystemMetrics (SM_CYCAPTION);
MoveWindow (priv->internal_win_id, rect.left, rect.top, width, height,
FALSE);
MoveWindow (window_win32->internal_win_id, rect.left, rect.top, width,
height, FALSE);
}
ShowWindowAsync (priv->internal_win_id, SW_SHOW);
ShowWindowAsync (window_win32->internal_win_id, SW_SHOW);
priv->visible = TRUE;
window_win32->visible = TRUE;
}
RedrawWindow (priv->internal_win_id, NULL, NULL,
RedrawWindow (window_win32->internal_win_id, NULL, NULL,
RDW_NOERASE | RDW_INTERNALPAINT | RDW_INVALIDATE);
}
void
gst_gl_window_run_loop (GstGLWindow * window)
gst_gl_window_win32_run (GstGLWindow * window)
{
gboolean running = TRUE;
gboolean bRet = FALSE;
gint bRet;
MSG msg;
g_debug ("begin loop\n");
GST_INFO ("begin message loop\n");
while (running && (bRet = GetMessage (&msg, NULL, 0, 0)) != 0) {
if (bRet == -1) {
g_error ("Failed to get message %lud\n", GetLastError ());
running = FALSE;
while (TRUE) {
bRet = GetMessage (&msg, NULL, 0, 0);
if (bRet == 0)
break;
else if (bRet == -1) {
GST_WARNING ("Failed to get message %lud\n", GetLastError ());
break;
} else {
GST_TRACE ("handle message");
TranslateMessage (&msg);
DispatchMessage (&msg);
}
}
g_debug ("end loop\n");
GST_INFO ("end message loop\n");
}
/* Thread safe */
void
gst_gl_window_quit_loop (GstGLWindow * window, GstGLWindowCB callback,
gst_gl_window_win32_quit (GstGLWindow * window, GstGLWindowCB callback,
gpointer data)
{
if (window) {
GstGLWindowPrivate *priv = window->priv;
LRESULT res = PostMessage (priv->internal_win_id, WM_GST_GL_WINDOW_QUIT,
GstGLWindowWin32 *window_win32;
window_win32 = GST_GL_WINDOW_WIN32 (window);
if (window_win32 && window_win32->internal_win_id) {
LRESULT res =
PostMessage (window_win32->internal_win_id, WM_GST_GL_WINDOW_QUIT,
(WPARAM) data, (LPARAM) callback);
GST_DEBUG ("end loop requested");
g_return_if_fail (SUCCEEDED (res));
g_debug ("end loop requested\n");
}
}
/* Thread safe */
void
gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
gst_gl_window_win32_send_message (GstGLWindow * window, GstGLWindowCB callback,
gpointer data)
{
if (window) {
GstGLWindowPrivate *priv = window->priv;
LRESULT res = SendMessage (priv->internal_win_id, WM_GST_GL_WINDOW_CUSTOM,
GstGLWindowWin32 *window_win32;
window_win32 = GST_GL_WINDOW_WIN32 (window);
if (window_win32) {
LRESULT res =
SendMessage (window_win32->internal_win_id, WM_GST_GL_WINDOW_CUSTOM,
(WPARAM) data, (LPARAM) callback);
g_return_if_fail (SUCCEEDED (res));
}
@ -411,128 +385,95 @@ gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
/* PRIVATE */
void
gst_gl_window_set_pixel_format (GstGLWindow * window)
{
GstGLWindowPrivate *priv = window->priv;
PIXELFORMATDESCRIPTOR pfd;
gint pixelformat = 0;
gboolean res = FALSE;
pfd.nSize = sizeof (PIXELFORMATDESCRIPTOR);
pfd.nVersion = 1;
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.cColorBits = 24;
pfd.cRedBits = 8;
pfd.cRedShift = 0;
pfd.cGreenBits = 8;
pfd.cGreenShift = 0;
pfd.cBlueBits = 8;
pfd.cBlueShift = 0;
pfd.cAlphaBits = 0;
pfd.cAlphaShift = 0;
pfd.cAccumBits = 0;
pfd.cAccumRedBits = 0;
pfd.cAccumGreenBits = 0;
pfd.cAccumBlueBits = 0;
pfd.cAccumAlphaBits = 0;
pfd.cDepthBits = 24;
pfd.cStencilBits = 8;
pfd.cAuxBuffers = 0;
pfd.iLayerType = PFD_MAIN_PLANE;
pfd.bReserved = 0;
pfd.dwLayerMask = 0;
pfd.dwVisibleMask = 0;
pfd.dwDamageMask = 0;
pfd.cColorBits = (BYTE) GetDeviceCaps (priv->device, BITSPIXEL);
pixelformat = ChoosePixelFormat (priv->device, &pfd);
g_return_if_fail (pixelformat);
res = SetPixelFormat (priv->device, pixelformat, &pfd);
g_return_if_fail (res);
}
LRESULT CALLBACK
window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
GstGLWindowWin32 *window_win32;
GstGLWindowWin32Class *window_class;
GstGLWindowWin32Private *priv;
if (uMsg == WM_CREATE) {
window_win32 =
GST_GL_WINDOW_WIN32 (((LPCREATESTRUCT) lParam)->lpCreateParams);
window_class = GST_GL_WINDOW_WIN32_GET_CLASS (window_win32);
GstGLWindow *window =
(GstGLWindow *) (((LPCREATESTRUCT) lParam)->lpCreateParams);
g_debug ("WM_CREATE\n");
g_assert (window);
GST_DEBUG ("WM_CREATE\n");
{
GstGLWindowPrivate *priv = window->priv;
priv->device = GetDC (hWnd);
gst_gl_window_set_pixel_format (window);
priv->gl_context = wglCreateContext (priv->device);
priv = window_win32->priv;
window_win32->device = GetDC (hWnd);
// gst_gl_window_set_pixel_format (window_win32);
window_class->choose_format (window_win32);
window_class->create_context (window_win32, priv->render_api,
priv->external_gl_context);
/* priv->gl_context = wglCreateContext (priv->device);
if (priv->gl_context)
g_debug ("gl context created: %" G_GUINTPTR_FORMAT "\n",
GST_DEBUG ("gl context created: %" G_GUINTPTR_FORMAT "\n",
(guintptr) priv->gl_context);
else
g_debug ("failed to create glcontext %" G_GUINTPTR_FORMAT ", %lud\n",
GST_DEBUG ("failed to create glcontext %" G_GUINTPTR_FORMAT ", %lud\n",
(guintptr) hWnd, GetLastError ());
g_assert (priv->gl_context);
ReleaseDC (hWnd, priv->device);
if (!wglMakeCurrent (priv->device, priv->gl_context))
g_debug ("failed to make opengl context current %" G_GUINTPTR_FORMAT
", %lud\n", (guintptr) hWnd, GetLastError ());
g_assert (priv->gl_context);*/
ReleaseDC (hWnd, window_win32->device);
window_class->activate (window_win32, TRUE);
/* if (!wglMakeCurrent (priv->device, priv->gl_context))
GST_DEBUG ("failed to make opengl context current %" G_GUINTPTR_FORMAT
", %lud\n", (guintptr) hWnd, GetLastError ());
*/
if (priv->external_gl_context)
window_class->share_context (window_win32, priv->external_gl_context);
/*
if (priv->external_gl_context) {
if (!wglShareLists (priv->external_gl_context, priv->gl_context))
g_debug ("failed to share opengl context %" G_GUINTPTR_FORMAT
GST_DEBUG ("failed to share opengl context %" G_GUINTPTR_FORMAT
" with %" G_GUINTPTR_FORMAT "\n", (guintptr) priv->gl_context,
(guintptr) priv->external_gl_context);
else
g_debug ("share opengl context succeed %" G_GUINTPTR_FORMAT "\n",
GST_DEBUG ("share opengl context succeed %" G_GUINTPTR_FORMAT "\n",
(guintptr) priv->external_gl_context);
}
}*/
}
SetProp (hWnd, "gl_window", window);
SetProp (hWnd, "gl_window", window_win32);
return 0;
} else if (GetProp (hWnd, "gl_window")) {
GstGLWindow *window;
GstGLWindow *window = GetProp (hWnd, "gl_window");
GstGLWindowPrivate *priv = NULL;
window_win32 = GST_GL_WINDOW_WIN32 (GetProp (hWnd, "gl_window"));
window_class = GST_GL_WINDOW_WIN32_GET_CLASS (window_win32);
window = GST_GL_WINDOW (window_win32);
priv = window_win32->priv;
g_assert (window);
g_assert (window_win32->internal_win_id == hWnd);
priv = window->priv;
g_assert (priv);
g_assert (priv->internal_win_id == hWnd);
g_assert (!wglGetCurrentContext ()
/* g_assert (!wglGetCurrentContext ()
|| priv->gl_context == wglGetCurrentContext ());
*/
switch (uMsg) {
case WM_SIZE:
{
if (priv->resize_cb) {
priv->resize_cb (priv->resize_data, LOWORD (lParam), HIWORD (lParam));
if (window->resize) {
window->resize (window->resize_data, LOWORD (lParam),
HIWORD (lParam));
}
break;
}
case WM_PAINT:
{
if (priv->draw_cb) {
if (window->draw) {
PAINTSTRUCT ps;
BeginPaint (hWnd, &ps);
priv->draw_cb (priv->draw_data);
SwapBuffers (priv->device);
window->draw (window->draw_data);
window_class->swap_buffers (window_win32);
// SwapBuffers (priv->device);
EndPaint (hWnd, &ps);
}
break;
@ -540,17 +481,12 @@ window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
case WM_CLOSE:
{
ShowWindowAsync (priv->internal_win_id, SW_HIDE);
ShowWindowAsync (window_win32->internal_win_id, SW_HIDE);
if (priv->close_cb)
priv->close_cb (priv->close_data);
GST_DEBUG ("WM_CLOSE\n");
priv->draw_cb = NULL;
priv->draw_data = NULL;
priv->resize_cb = NULL;
priv->resize_data = NULL;
priv->close_cb = NULL;
priv->close_data = NULL;
if (window->close)
window->close (window->close_data);
break;
}
@ -559,7 +495,7 @@ window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
HWND parent_id = 0;
GstGLWindowCB destroy_cb = (GstGLWindowCB) lParam;
g_debug ("WM_CLOSE\n");
GST_DEBUG ("WM_GST_GL_WINDOW_QUIT\n");
destroy_cb ((gpointer) wParam);
@ -576,23 +512,27 @@ window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
RemoveProp (hWnd, "gl_window_parent_id");
}
priv->is_closed = TRUE;
window_win32->is_closed = TRUE;
RemoveProp (hWnd, "gl_window");
if (!wglMakeCurrent (NULL, NULL))
g_debug ("failed to make current %" G_GUINTPTR_FORMAT ", %lud\n",
window_class->activate (window_win32, FALSE);
window_class->destroy_context (window_win32);
/* if (!wglMakeCurrent (NULL, NULL))
GST_DEBUG ("failed to make current %" G_GUINTPTR_FORMAT ", %lud\n",
(guintptr) hWnd, GetLastError ());
if (priv->gl_context) {
if (!wglDeleteContext (priv->gl_context))
g_debug ("failed to destroy context %" G_GUINTPTR_FORMAT ", %lud\n",
GST_DEBUG ("failed to destroy context %" G_GUINTPTR_FORMAT ", %lud\n",
(guintptr) priv->gl_context, GetLastError ());
}
if (priv->internal_win_id) {
if (!DestroyWindow (priv->internal_win_id))
g_debug ("failed to destroy window %" G_GUINTPTR_FORMAT ", %lud\n",
(guintptr) hWnd, GetLastError ());
*/
if (window_win32->internal_win_id) {
if (!DestroyWindow (window_win32->internal_win_id))
GST_DEBUG ("failed to destroy window %" G_GUINTPTR_FORMAT
", %lud\n", (guintptr) hWnd, GetLastError ());
}
PostQuitMessage (0);
@ -601,15 +541,15 @@ window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
case WM_CAPTURECHANGED:
{
g_debug ("WM_CAPTURECHANGED\n");
if (priv->draw_cb)
priv->draw_cb (priv->draw_data);
GST_DEBUG ("WM_CAPTURECHANGED\n");
if (window->draw)
window->draw (window->draw_data);
break;
}
case WM_GST_GL_WINDOW_CUSTOM:
{
if (!priv->is_closed) {
if (!window_win32->is_closed) {
GstGLWindowCB custom_cb = (GstGLWindowCB) lParam;
custom_cb ((gpointer) wParam);
}

View file

@ -0,0 +1,83 @@
/*
* GStreamer
* Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_GL_WINDOW_WIN32_H__
#define __GST_GL_WINDOW_WIN32_H__
#include "gstglwindow.h"
#undef UNICODE
#include <windows.h>
#define UNICODE
G_BEGIN_DECLS
#define GST_GL_TYPE_WINDOW_WIN32 (gst_gl_window_win32_get_type())
#define GST_GL_WINDOW_WIN32(o) (G_TYPE_CHECK_INSTANCE_CAST((o), GST_GL_TYPE_WINDOW_WIN32, GstGLWindowWin32))
#define GST_GL_WINDOW_WIN32_CLASS(k) (G_TYPE_CHECK_CLASS((k), GST_GL_TYPE_WINDOW_WIN32, GstGLWindowWin32Class))
#define GST_GL_IS_WINDOW_WIN32(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), GST_GL_TYPE_WINDOW_WIN32))
#define GST_GL_IS_WINDOW_WIN32_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), GST_GL_TYPE_WINDOW_WIN32))
#define GST_GL_WINDOW_WIN32_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_GL_TYPE_WINDOW_WIN32, GstGLWindowWin32Class))
typedef struct _GstGLWindowWin32 GstGLWindowWin32;
typedef struct _GstGLWindowWin32Private GstGLWindowWin32Private;
typedef struct _GstGLWindowWin32Class GstGLWindowWin32Class;
struct _GstGLWindowWin32 {
/*< private >*/
GstGLWindow parent;
HWND internal_win_id;
HDC device;
gboolean is_closed;
gboolean visible;
/*< private >*/
GstGLWindowWin32Private *priv;
gpointer _reserved[GST_PADDING];
};
struct _GstGLWindowWin32Class {
/*< private >*/
GstGLWindowClass parent_class;
gboolean (*choose_format) (GstGLWindowWin32 *window);
gboolean (*create_context) (GstGLWindowWin32 *window, GstGLRendererAPI render_api,
guintptr external_gl_context);
gboolean (*share_context) (GstGLWindowWin32 *window, guintptr external_gl_context);
void (*swap_buffers) (GstGLWindowWin32 *window);
gboolean (*activate) (GstGLWindowWin32 *window, gboolean activate);
void (*destroy_context) (GstGLWindowWin32 *window);
guintptr (*get_gl_context) (GstGLWindowWin32 *window);
/*< private >*/
gpointer _reserved[GST_PADDING_LARGE];
};
GType gst_gl_window_win32_get_type (void);
GstGLWindowWin32 * gst_gl_window_win32_new (GstGLRendererAPI render_api,
guintptr external_gl_context);
gboolean gst_gl_window_win32_open_device (GstGLWindowWin32 *window_win32);
G_END_DECLS
#endif /* __GST_GL_WINDOW_WIN32_H__ */

View file

@ -0,0 +1,200 @@
/*
* GStreamer
* Copyright (C) 2008 Julien Isorce <julien.isorce@gmail.com>
* Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#define GLIB_DISABLE_DEPRECATION_WARNINGS
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <gst/gst.h>
#include "gstglwindow_win32_wgl.h"
#define GST_CAT_DEFAULT gst_gl_window_win32_wgl_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
#define DEBUG_INIT \
GST_DEBUG_CATEGORY_GET (GST_CAT_DEFAULT, "glwindow");
#define gst_gl_window_win32_wgl_parent_class parent_class
G_DEFINE_TYPE_WITH_CODE (GstGLWindowWin32WGL, gst_gl_window_win32_wgl,
GST_GL_TYPE_WINDOW_WIN32, DEBUG_INIT);
static guintptr gst_gl_window_win32_wgl_get_gl_context (GstGLWindowWin32 *
window_win32);
static void gst_gl_window_win32_wgl_swap_buffers (GstGLWindowWin32 *
window_win32);
static gboolean gst_gl_window_win32_wgl_choose_format (GstGLWindowWin32 *
window_win32);
static gboolean gst_gl_window_win32_wgl_activate (GstGLWindowWin32 *
window_win32, gboolean activate);
static gboolean gst_gl_window_win32_wgl_create_context (GstGLWindowWin32 *
window_win32, GstGLRendererAPI render_api, guintptr external_gl_context);
static void gst_gl_window_win32_wgl_destroy_context (GstGLWindowWin32 *
window_win32);
static void
gst_gl_window_win32_wgl_class_init (GstGLWindowWin32WGLClass * klass)
{
GstGLWindowWin32Class *window_win32_class = (GstGLWindowWin32Class *) klass;
window_win32_class->get_gl_context =
GST_DEBUG_FUNCPTR (gst_gl_window_win32_wgl_get_gl_context);
window_win32_class->choose_format =
GST_DEBUG_FUNCPTR (gst_gl_window_win32_wgl_choose_format);
window_win32_class->activate =
GST_DEBUG_FUNCPTR (gst_gl_window_win32_wgl_activate);
window_win32_class->create_context =
GST_DEBUG_FUNCPTR (gst_gl_window_win32_wgl_create_context);
window_win32_class->destroy_context =
GST_DEBUG_FUNCPTR (gst_gl_window_win32_wgl_destroy_context);
window_win32_class->swap_buffers =
GST_DEBUG_FUNCPTR (gst_gl_window_win32_wgl_swap_buffers);
}
static void
gst_gl_window_win32_wgl_init (GstGLWindowWin32WGL * window)
{
}
/* Must be called in the gl thread */
GstGLWindowWin32WGL *
gst_gl_window_win32_wgl_new (GstGLRendererAPI render_api,
guintptr external_gl_context)
{
GstGLWindowWin32WGL *window =
g_object_new (GST_GL_TYPE_WINDOW_WIN32_WGL, NULL);
gst_gl_window_win32_open_device (GST_GL_WINDOW_WIN32 (window));
return window;
}
static gboolean
gst_gl_window_win32_wgl_create_context (GstGLWindowWin32 * window_win32,
GstGLRendererAPI render_api, guintptr external_gl_context)
{
GstGLWindowWin32WGL *window_wgl;
window_wgl = GST_GL_WINDOW_WIN32_WGL (window_win32);
window_wgl->wgl_context = wglCreateContext (window_win32->device);
if (window_wgl->wgl_context)
GST_DEBUG ("gl context created: %" G_GUINTPTR_FORMAT "\n",
(guintptr) window_wgl->wgl_context);
else {
GST_DEBUG ("failed to create glcontext:%lud\n", GetLastError ());
goto failure;
}
g_assert (window_wgl->wgl_context);
GST_LOG ("gl context id: %ld", (gulong) window_wgl->wgl_context);
return TRUE;
failure:
return FALSE;
}
static void
gst_gl_window_win32_wgl_destroy_context (GstGLWindowWin32 * window_win32)
{
GstGLWindowWin32WGL *window_wgl;
window_wgl = GST_GL_WINDOW_WIN32_WGL (window_win32);
wglDeleteContext (window_wgl->wgl_context);
window_wgl->wgl_context = 0;
}
static gboolean
gst_gl_window_win32_wgl_choose_format (GstGLWindowWin32 * window_win32)
{
PIXELFORMATDESCRIPTOR pfd;
gint pixelformat = 0;
gboolean res = FALSE;
pfd.nSize = sizeof (PIXELFORMATDESCRIPTOR);
pfd.nVersion = 1;
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.cColorBits = 24;
pfd.cRedBits = 8;
pfd.cRedShift = 0;
pfd.cGreenBits = 8;
pfd.cGreenShift = 0;
pfd.cBlueBits = 8;
pfd.cBlueShift = 0;
pfd.cAlphaBits = 0;
pfd.cAlphaShift = 0;
pfd.cAccumBits = 0;
pfd.cAccumRedBits = 0;
pfd.cAccumGreenBits = 0;
pfd.cAccumBlueBits = 0;
pfd.cAccumAlphaBits = 0;
pfd.cDepthBits = 24;
pfd.cStencilBits = 8;
pfd.cAuxBuffers = 0;
pfd.iLayerType = PFD_MAIN_PLANE;
pfd.bReserved = 0;
pfd.dwLayerMask = 0;
pfd.dwVisibleMask = 0;
pfd.dwDamageMask = 0;
pfd.cColorBits = (BYTE) GetDeviceCaps (window_win32->device, BITSPIXEL);
pixelformat = ChoosePixelFormat (window_win32->device, &pfd);
g_return_val_if_fail (pixelformat, FALSE);
res = SetPixelFormat (window_win32->device, pixelformat, &pfd);
return res;
}
static void
gst_gl_window_win32_wgl_swap_buffers (GstGLWindowWin32 * window_win32)
{
SwapBuffers (window_win32->device);
}
static guintptr
gst_gl_window_win32_wgl_get_gl_context (GstGLWindowWin32 * window_win32)
{
return (guintptr) GST_GL_WINDOW_WIN32_WGL (window_win32)->wgl_context;
}
static gboolean
gst_gl_window_win32_wgl_activate (GstGLWindowWin32 * window_win32,
gboolean activate)
{
gboolean result;
if (activate) {
result = wglMakeCurrent (window_win32->device,
GST_GL_WINDOW_WIN32_WGL (window_win32)->wgl_context);
} else {
result = wglMakeCurrent (NULL, NULL);
}
return result;
}

View file

@ -0,0 +1,67 @@
/*
* GStreamer
* Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_GL_WINDOW_WIN32_WGL_H__
#define __GST_GL_WINDOW_WIN32_WGL_H__
#include "gstglwindow_win32.h"
#undef UNICODE
#include <windows.h>
#define UNICODE
G_BEGIN_DECLS
#define GST_GL_TYPE_WINDOW_WIN32_WGL (gst_gl_window_win32_wgl_get_type())
#define GST_GL_WINDOW_WIN32_WGL(o) (G_TYPE_CHECK_INSTANCE_CAST((o), GST_GL_TYPE_WINDOW_WIN32_WGL, GstGLWindowWin32WGL))
#define GST_GL_WINDOW_WIN32_WGL_CLASS(k) (G_TYPE_CHECK_CLASS((k), GST_GL_TYPE_WINDOW_WIN32_WGL, GstGLWindowWin32WGLClass))
#define GST_GL_IS_WINDOW_WIN32_WGL(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), GST_GL_TYPE_WINDOW_WIN32_WGL))
#define GST_GL_IS_WINDOW_WIN32_WGL_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), GST_GL_TYPE_WINDOW_WIN32_WGL))
#define GST_GL_WINDOW_WIN32_WGL_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_GL_TYPE_WINDOW_WIN32_WGL, GstGLWindowWin32WGLClass))
typedef struct _GstGLWindowWin32WGL GstGLWindowWin32WGL;
typedef struct _GstGLWindowWin32WGLClass GstGLWindowWin32WGLClass;
struct _GstGLWindowWin32WGL {
/*< private >*/
GstGLWindowWin32 parent;
HGLRC wgl_context;
HGLRC external_gl_context;
gpointer _reserved[GST_PADDING];
};
struct _GstGLWindowWin32WGLClass {
/*< private >*/
GstGLWindowWin32Class parent_class;
/*< private >*/
gpointer _reserved[GST_PADDING];
};
GType gst_gl_window_win32_wgl_get_type (void);
GstGLWindowWin32WGL * gst_gl_window_win32_wgl_new (GstGLRendererAPI render_api,
guintptr external_gl_context);
G_END_DECLS
#endif /* __GST_GL_WINDOW_X11_H__ */