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docs: fix typo s/incomming/incoming/
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11 changed files with 12 additions and 12 deletions
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@ -21,7 +21,7 @@
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/**
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* SECTION:element-taginject
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*
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* Element that injects new metadata tags, but passes incomming data through
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* Element that injects new metadata tags, but passes incoming data through
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* unmodified.
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*
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* <refsect2>
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@ -24,7 +24,7 @@
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* @see_also: goom, synaesthesia
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*
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* Goom2k1 is an audio visualisation element. It creates warping structures
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* based on the incomming audio signal. Goom2k1 is the older version of the
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* based on the incoming audio signal. Goom2k1 is the older version of the
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* visualisation. Also available is goom2k4, with a different look.
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*
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* <refsect2>
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@ -477,7 +477,7 @@ gst_monoscope_sink_event (GstPad * pad, GstObject * parent, GstEvent * event)
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case GST_EVENT_SEGMENT:
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{
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/* the newsegment values are used to clip the input samples
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* and to convert the incomming timestamps to running time so
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* and to convert the incoming timestamps to running time so
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* we can do QoS */
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gst_event_copy_segment (event, &monoscope->segment);
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@ -186,7 +186,7 @@ Some pipelines to illustrate the process:
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v4l2src puts a GStreamer timestamp on the video frames base on the current
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running_time. The encoder encodes and passed the timestamp on. The payloader
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generates an RTP timestamp using the above formula and puts it in the RTP
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packet. It also copies the incomming GStreamer timestamp on the output RTP
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packet. It also copies the incoming GStreamer timestamp on the output RTP
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packet. udpsink synchronizes on the gstreamer timestamp before pushing out the
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packet.
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@ -208,7 +208,7 @@ following pipeline:
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clock-rate=(int)90000, encoding-name=(string)H263-1998" ! rtph263pdepay !
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avdec_h263 ! autovideosink
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It is important that the depayloader copies the incomming GStreamer timestamp
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It is important that the depayloader copies the incoming GStreamer timestamp
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directly to the depayloaded output buffer. It should never attempt to perform
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any logic with the RTP timestamp, this task is for the jitterbuffer as we will
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see next.
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@ -362,7 +362,7 @@ gst_rtp_ac3_pay_handle_buffer (GstRTPBasePayload * basepayload,
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gst_rtp_ac3_pay_reset (rtpac3pay);
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}
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/* count the amount of incomming packets */
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/* count the amount of incoming packets */
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NF = 0;
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left = map.size;
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p = map.data;
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@ -442,7 +442,7 @@ gst_rtp_mp4a_pay_handle_buffer (GstRTPBasePayload * basepayload,
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offset += payload_len;
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size -= payload_len;
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/* copy incomming timestamp (if any) to outgoing buffers */
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/* copy incoming timestamp (if any) to outgoing buffers */
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GST_BUFFER_PTS (outbuf) = timestamp;
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fragmented = TRUE;
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@ -450,7 +450,7 @@ gst_rtp_mp4v_pay_handle_buffer (GstRTPBasePayload * basepayload,
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rtpmp4vpay->duration = 0;
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}
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/* depay incomming data and see if we need to start a new RTP
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/* depay incoming data and see if we need to start a new RTP
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* packet */
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flush =
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gst_rtp_mp4v_pay_depay_data (rtpmp4vpay, map.data, size, &strip, &vopi);
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@ -47,7 +47,7 @@
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* depayloader or other element to create concealment data or some other logic
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* to gracefully handle the missing packets.
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*
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* The jitterbuffer will use the DTS (or PTS if no DTS is set) of the incomming
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* The jitterbuffer will use the DTS (or PTS if no DTS is set) of the incoming
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* buffer and the rtptime inside the RTP packet to create a PTS on the outgoing
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* buffer.
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*
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@ -1046,7 +1046,7 @@ duplicate:
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* @percent: the buffering percent
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*
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* Pops the oldest buffer from the packet queue of @jbuf. The popped buffer will
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* have its timestamp adjusted with the incomming running_time and the detected
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* have its timestamp adjusted with the incoming running_time and the detected
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* clock skew.
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*
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* Returns: a #GstBuffer or %NULL when there was no packet in the queue.
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@ -1220,7 +1220,7 @@ probation_seqnum:
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* @src: an #RTPSource
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* @pinfo: an #RTPPacketInfo
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*
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* Let @src handle the incomming RTP packet described in @pinfo.
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* Let @src handle the incoming RTP packet described in @pinfo.
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*
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* Returns: a #GstFlowReturn.
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*/
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@ -21,7 +21,7 @@
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* SECTION:element-smpte
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*
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* smpte can accept I420 video streams with the same width, height and
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* framerate. The two incomming buffers are blended together using an effect
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* framerate. The two incoming buffers are blended together using an effect
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* specific alpha mask.
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*
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* The #GstSmpte:depth property defines the presision in bits of the mask. A
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