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decklink: fixup internal time tracking over buffering pauses
Instead of relying on buffers after a state change to PLAYING to always start from 0, track the amount of time we have spent outside playing but not changed state to PAUSED.
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65c9c4b406
commit
d67d866eb9
2 changed files with 16 additions and 12 deletions
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@ -640,20 +640,21 @@ gst_decklink_video_sink_convert_to_internal_clock (GstDecklinkVideoSink * self,
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GST_TIME_FORMAT, GST_TIME_ARGS (*timestamp));
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}
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if (GST_CLOCK_TIME_IS_VALID (self->paused_start_time)) {
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if (GST_CLOCK_TIME_IS_VALID (self->paused_start_time) &&
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GST_CLOCK_TIME_IS_VALID (self->playing_base_time)) {
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/* add the time since we were last playing. */
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*timestamp += self->paused_start_time + self->playing_base_time;
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} else {
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/* only valid whil we're in PAUSED and most likely without a set clock,
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* we update based on our internal clock */
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*timestamp += gst_clock_get_internal_time (self->output->clock);
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} else {
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/* add the time since we were last playing. */
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*timestamp += self->playing_start_time;
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}
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GST_LOG_OBJECT (self, "Output timestamp %" GST_TIME_FORMAT
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" using paused start at %" GST_TIME_FORMAT " playing start at %"
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GST_TIME_FORMAT, GST_TIME_ARGS (*timestamp),
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GST_TIME_ARGS (self->paused_start_time),
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GST_TIME_ARGS (self->playing_start_time));
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GST_TIME_ARGS (self->playing_base_time));
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}
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static GstFlowReturn
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@ -1211,6 +1212,9 @@ gst_decklink_video_sink_change_state (GstElement * element,
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GST_STATE_CHANGE_FAILURE)
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ret = GST_STATE_CHANGE_FAILURE;
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break;
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case GST_STATE_CHANGE_PLAYING_TO_PAUSED:
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self->playing_exit_time = gst_clock_get_internal_time (self->output->clock);
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break;
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default:
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break;
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}
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@ -1259,12 +1263,11 @@ gst_decklink_video_sink_state_changed (GstElement * element,
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GstDecklinkVideoSink *self = GST_DECKLINK_VIDEO_SINK_CAST (element);
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if (new_state == GST_STATE_PLAYING) {
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self->paused_start_time = GST_CLOCK_TIME_NONE;
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self->playing_start_time =
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gst_clock_get_internal_time (self->output->clock);
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GST_DEBUG_OBJECT (self,
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"playing entered, new playing start time %" GST_TIME_FORMAT,
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GST_TIME_ARGS (self->playing_start_time));
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self->playing_base_time = gst_clock_get_internal_time (self->output->clock) - self->playing_exit_time;
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GST_DEBUG_OBJECT (self, "playing entered paused start time %"
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GST_TIME_FORMAT "playing base time %" GST_TIME_FORMAT,
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GST_TIME_ARGS (self->paused_start_time),
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GST_TIME_ARGS (self->playing_base_time));
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}
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if (new_state == GST_STATE_PAUSED) {
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@ -63,9 +63,10 @@ struct _GstDecklinkVideoSink
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/* all in internal time of the decklink clock */
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/* really an internal base time */
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GstClockTime playing_start_time; /* time that we entered playing */
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GstClockTime playing_base_time; /* time that we entered playing */
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/* really an internal start time */
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GstClockTime paused_start_time; /* time we entered paused, used to track how long we are in paused while the clock is running */
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GstClockTime playing_exit_time; /* time that we exit playing */
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GstDecklinkOutput *output;
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