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[037/906] * sys/glsink/Makefile.am: * sys/glsink/glextensions.c: * sys/glsink/glextensions.h: * sys/glsink/glvideo.c: Add vblank synchronization. Isn't really working on my driver. :(
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d41abaed50
2 changed files with 158 additions and 0 deletions
124
gst-libs/gst/gl/glextensions.c
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124
gst-libs/gst/gl/glextensions.c
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <GL/glx.h>
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#include <GL/glxext.h>
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#include <string.h>
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#include "glextensions.h"
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int
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gl_have_extension (const char *name)
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{
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const char *s;
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s = (const char *) glGetString (GL_EXTENSIONS);
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if (s == NULL)
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return FALSE;
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if (strstr (s, name))
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return TRUE;
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return FALSE;
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}
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extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *);
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#define DEFINE_FUNC_RET(name,return_type,prototype,args) \
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return_type name prototype \
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{ \
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static return_type (*func) prototype; \
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if (func == NULL) { \
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func = (void *) glXGetProcAddressARB ((unsigned char *) #name); \
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} \
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return func args; \
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}
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#define DEFINE_FUNC(name,prototype,args) \
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void name prototype \
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{ \
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static void (*func) prototype; \
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if (func == NULL) { \
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func = (void *) glXGetProcAddressARB ((unsigned char *) #name); \
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} \
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func args; \
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}
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DEFINE_FUNC_RET (glCreateShaderObjectARB, GLhandleARB,
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(GLenum shaderType), (shaderType));
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#if 0
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typedef GLhandleARB type_glCreateShaderObjectARB (GLenum shaderType);
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GLhandleARB
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glCreateShaderObjectARB (GLenum shaderType)
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{
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type_glCreateShaderObjectARB *func;
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if (func == NULL) {
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func = (type_glCreateShaderObjectARB *)
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glXGetProcAddress ((unsigned char *) "glCreateShaderObjectARB");
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}
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return (*func) (shaderType);
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}
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#endif
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DEFINE_FUNC (glShaderSourceARB,
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(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string,
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const GLint * length), (shaderObj, count, string, length));
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DEFINE_FUNC (glUniform2fARB,
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(GLint location, GLfloat val1, GLfloat val2), (location, val1, val2));
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DEFINE_FUNC_RET (glGetUniformLocationARB, GLint,
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(GLhandleARB programObj, const GLcharARB * name), (programObj, name));
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DEFINE_FUNC (glUniform1iARB, (GLint location, GLint val), (location, val));
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DEFINE_FUNC (glGetObjectParameterivARB, (GLhandleARB object, GLenum pname,
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GLint * params), (object, pname, params));
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DEFINE_FUNC (glCompileShaderARB, (GLhandleARB shader), (shader));
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DEFINE_FUNC (glGetInfoLogARB, (GLhandleARB object, GLsizei maxLength,
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GLsizei * length, GLcharARB * infoLog), (object, maxLength, length,
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infoLog));
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DEFINE_FUNC_RET (glCreateProgramObjectARB, GLhandleARB, (void), ());
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DEFINE_FUNC (glAttachObjectARB, (GLhandleARB program, GLhandleARB shader),
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(program, shader));
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DEFINE_FUNC (glLinkProgramARB, (GLhandleARB program), (program));
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DEFINE_FUNC (glUseProgramObjectARB, (GLhandleARB program), (program));
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DEFINE_FUNC (glPixelDataRangeNV, (GLenum target, GLsizei length, void *pointer),
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(target, length, pointer));
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DEFINE_FUNC_RET (glXGetSyncValuesOML, Bool,
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(Display * display, GLXDrawable drawable, int64_t * ust, int64_t * msc,
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int64_t * sbc), (display, drawable, ust, msc, sbc));
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DEFINE_FUNC_RET (glXGetMscRateOML, Bool,
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(Display * display, GLXDrawable drawable, int32_t * numerator,
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int32_t * denominator), (display, drawable, numerator, denominator));
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DEFINE_FUNC_RET (glXSwapBuffersMscOML, int64_t,
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(Display * display, GLXDrawable drawable, int64_t target_msc,
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int64_t divisor, int64_t remainder), (display, drawable, target_msc,
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divisor, remainder));
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DEFINE_FUNC_RET (glXWaitForMscOML, Bool,
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(Display * display, GLXDrawable drawable, int64_t target_msc,
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int64_t divisor, int64_t remainder, int64_t * ust, int64_t * msc,
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int64_t * sbc), (display, drawable, target_msc, divisor, remainder, ust,
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msc, sbc));
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DEFINE_FUNC_RET (glXWaitForSbcOML, Bool,
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(Display * display, GLXDrawable drawable, int64_t target_sbc, int64_t * ust,
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int64_t * msc, int64_t * sbc), (display, drawable, target_sbc, ust, msc,
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sbc));
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DEFINE_FUNC_RET (glXSwapIntervalSGI, int, (int interval), (interval));
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DEFINE_FUNC_RET (glXSwapIntervalMESA, int, (unsigned int interval), (interval));
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34
gst-libs/gst/gl/glextensions.h
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gst-libs/gst/gl/glextensions.h
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#ifndef __GST_GLEXTENSIONS_H__
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#define __GST_GLEXTENSIONS_H__
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#include <GL/gl.h>
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#include <glib.h>
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int gl_have_extension (const char *name);
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GLhandleARB glCreateShaderObjectARB (GLenum shaderType);
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void glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint *length);
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void glUniform2fARB (GLint location, GLfloat val1, GLfloat val2);
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GLint glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name);
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void glUniform1iARB (GLint location, GLint val);
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void glCompileShaderARB (GLhandleARB shader);
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void glGetObjectParameterivARB (GLhandleARB object, GLenum pname, GLint *params);
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void glGetInfoLogARB (GLhandleARB object, GLsizei maxLength, GLsizei *length,
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GLcharARB *infoLog);
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GLhandleARB glCreateProgramObjectARB (void);
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void glAttachObjectARB (GLhandleARB program, GLhandleARB shader);
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void glLinkProgramARB (GLhandleARB program);
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void glUseProgramObjectARB (GLhandleARB program);
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void glPixelDataRangeNV(GLenum target, GLsizei length, void *pointer);
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void glActiveTexture(GLenum target);
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Bool glXGetSyncValuesOML (Display *, GLXDrawable, int64_t *, int64_t *, int64_t *);
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Bool glXGetMscRateOML (Display *, GLXDrawable, int32_t *, int32_t *);
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int64_t glXSwapBuffersMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t);
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Bool glXWaitForMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t, int64_t *, int64_t *, int64_t *);
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Bool glXWaitForSbcOML (Display *, GLXDrawable, int64_t, int64_t *, int64_t *, int64_t *);
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int glXSwapIntervalSGI (int);
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int glXSwapIntervalMESA (unsigned int);
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#endif
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