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qmlglsrc: Unmap buffer before adding sync meta
Adding a sync meta to a GstBuffer requires that it be writable. Mapping the buffer with the video frame API holds an extra ref on the buffer, so unmap before trying to modify it. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3612>
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2b09f7a006
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d3c85b4d19
1 changed files with 10 additions and 4 deletions
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@ -236,6 +236,9 @@ QtGLWindow::afterRendering()
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gl->CopyTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, width, height, 0);
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}
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gl->BindFramebuffer (GL_FRAMEBUFFER, 0);
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gst_video_frame_unmap (&gl_frame);
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if (this->priv->context) {
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sync_meta = gst_buffer_get_gl_sync_meta (this->priv->buffer);
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if (!sync_meta) {
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@ -246,16 +249,19 @@ QtGLWindow::afterRendering()
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GST_DEBUG ("rendering finished");
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errors:
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gl->BindFramebuffer (GL_FRAMEBUFFER, 0);
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gst_video_frame_unmap (&gl_frame);
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done:
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gst_gl_context_activate (context, FALSE);
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this->priv->result = ret;
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this->priv->updated = TRUE;
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g_cond_signal (&this->priv->update_cond);
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g_mutex_unlock (&this->priv->lock);
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return;
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errors:
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gl->BindFramebuffer (GL_FRAMEBUFFER, 0);
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gst_video_frame_unmap (&gl_frame);
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goto done;
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}
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void
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