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gst-libs/gst/audio/gstbaseaudiosink.c: Report latency even if we are not live instead of hiding it.
Original commit message from CVS: * gst-libs/gst/audio/gstbaseaudiosink.c: (gst_base_audio_sink_query), (gst_base_audio_sink_skew_slaving), (gst_base_audio_sink_render): Report latency even if we are not live instead of hiding it. Take ts-offset and render-delay of the basesink into account when scheduling samples. Rework the clipping code so that we can take the various offsets into account and still do correct clipping.
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2 changed files with 60 additions and 19 deletions
11
ChangeLog
11
ChangeLog
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@ -1,3 +1,14 @@
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2008-06-20 Wim Taymans <wim.taymans@collabora.co.uk>
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* gst-libs/gst/audio/gstbaseaudiosink.c:
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(gst_base_audio_sink_query), (gst_base_audio_sink_skew_slaving),
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(gst_base_audio_sink_render):
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Report latency even if we are not live instead of hiding it.
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Take ts-offset and render-delay of the basesink into account when
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scheduling samples.
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Rework the clipping code so that we can take the various offsets into
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account and still do correct clipping.
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2008-06-20 Jan Schmidt <jan.schmidt@sun.com>
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* configure.ac:
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@ -351,8 +351,8 @@ gst_base_audio_sink_query (GstElement * element, GstQuery * query)
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} else {
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GST_DEBUG_OBJECT (basesink,
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"peer or we are not live, don't care about latency");
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min_latency = 0;
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max_latency = -1;
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min_latency = min_l;
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max_latency = max_l;
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}
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gst_query_set_latency (query, live, min_latency, max_latency);
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}
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@ -1146,6 +1146,7 @@ gst_base_audio_sink_render (GstBaseSink * bsink, GstBuffer * buf)
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{
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guint64 in_offset;
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GstClockTime time, stop, render_start, render_stop, sample_offset;
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GstClockTimeDiff sync_offset, ts_offset;
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GstBaseAudioSink *sink;
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GstRingBuffer *ringbuf;
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gint64 diff, align, ctime, cstop;
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@ -1155,10 +1156,11 @@ gst_base_audio_sink_render (GstBaseSink * bsink, GstBuffer * buf)
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gint bps;
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gint accum;
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gint out_samples;
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GstClockTime base_time = GST_CLOCK_TIME_NONE, latency;
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GstClockTime base_time, render_delay, latency;
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GstClock *clock;
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gboolean sync, slaved, align_next;
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GstFlowReturn ret;
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GstSegment clip_seg;
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sink = GST_BASE_AUDIO_SINK (bsink);
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@ -1172,6 +1174,7 @@ gst_base_audio_sink_render (GstBaseSink * bsink, GstBuffer * buf)
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* that we can align the first sample of the ringbuffer to the base_time +
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* latency. */
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GST_OBJECT_LOCK (sink);
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base_time = GST_ELEMENT_CAST (sink)->base_time;
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if (G_UNLIKELY (sink->priv->sync_latency)) {
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/* only do this once until we are set back to PLAYING */
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sink->priv->sync_latency = FALSE;
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@ -1194,8 +1197,6 @@ gst_base_audio_sink_render (GstBaseSink * bsink, GstBuffer * buf)
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in_offset = GST_BUFFER_OFFSET (buf);
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time = GST_BUFFER_TIMESTAMP (buf);
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stop = time + gst_util_uint64_scale_int (samples, GST_SECOND,
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ringbuf->spec.rate);
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GST_DEBUG_OBJECT (sink,
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"time %" GST_TIME_FORMAT ", offset %llu, start %" GST_TIME_FORMAT
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@ -1212,16 +1213,48 @@ gst_base_audio_sink_render (GstBaseSink * bsink, GstBuffer * buf)
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GST_DEBUG_OBJECT (sink,
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"Buffer of size %u has no time. Using render_start=%" G_GUINT64_FORMAT,
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GST_BUFFER_SIZE (buf), render_start);
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/* we don't have a start so we don't know stop either */
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stop = -1;
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goto no_sync;
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}
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/* let's calc stop based on the number of samples in the buffer instead
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* of trusting the DURATION */
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stop = time + gst_util_uint64_scale_int (samples, GST_SECOND,
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ringbuf->spec.rate);
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/* prepare the clipping segment. Since we will be subtracting ts-offset and
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* device-delay later we scale the start and stop with those values so that we
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* can correctly clip them */
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clip_seg.format = GST_FORMAT_TIME;
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clip_seg.start = bsink->segment.start;
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clip_seg.stop = bsink->segment.stop;
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clip_seg.duration = -1;
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/* the sync offset is the combination of ts-offset and device-delay */
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latency = gst_base_sink_get_latency (bsink);
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ts_offset = gst_base_sink_get_ts_offset (bsink);
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render_delay = gst_base_sink_get_render_delay (bsink);
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sync_offset = ts_offset - render_delay + latency;
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GST_DEBUG_OBJECT (sink,
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"sync-offset %" G_GINT64_FORMAT ", render-delay %" GST_TIME_FORMAT
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", ts-offset %" G_GINT64_FORMAT, sync_offset,
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GST_TIME_ARGS (render_delay), ts_offset);
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/* compensate for ts-offset and device-delay when negative we need to
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* clip. */
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if (sync_offset < 0) {
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clip_seg.start += -sync_offset;
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if (clip_seg.stop != -1)
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clip_seg.stop += -sync_offset;
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}
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/* samples should be rendered based on their timestamp. All samples
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* arriving before the segment.start or after segment.stop are to be
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* thrown away. All samples should also be clipped to the segment
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* boundaries */
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/* let's calc stop based on the number of samples in the buffer instead
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* of trusting the DURATION */
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if (!gst_segment_clip (&bsink->segment, GST_FORMAT_TIME, time, stop, &ctime,
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if (!gst_segment_clip (&clip_seg, GST_FORMAT_TIME, time, stop, &ctime,
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&cstop))
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goto out_of_segment;
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@ -1271,26 +1304,23 @@ gst_base_audio_sink_render (GstBaseSink * bsink, GstBuffer * buf)
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"running: start %" GST_TIME_FORMAT " - stop %" GST_TIME_FORMAT,
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GST_TIME_ARGS (render_start), GST_TIME_ARGS (render_stop));
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base_time = gst_element_get_base_time (GST_ELEMENT_CAST (bsink));
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GST_DEBUG_OBJECT (sink, "base_time %" GST_TIME_FORMAT,
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GST_DEBUG_OBJECT (sink, "adding base_time %" GST_TIME_FORMAT,
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GST_TIME_ARGS (base_time));
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/* add base time to sync against the clock */
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render_start += base_time;
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render_stop += base_time;
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/* compensate for latency */
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latency = gst_base_sink_get_latency (bsink);
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/* compensate for ts-offset and delay we know this will not underflow because we
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* clipped above. */
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GST_DEBUG_OBJECT (sink,
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"compensating for latency %" GST_TIME_FORMAT, GST_TIME_ARGS (latency));
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/* add latency to get the timestamp to sync against the pipeline clock */
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render_start += latency;
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render_stop += latency;
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"compensating for sync-offset %" GST_TIME_FORMAT,
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GST_TIME_ARGS (sync_offset));
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render_start += sync_offset;
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render_stop += sync_offset;
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GST_DEBUG_OBJECT (sink,
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"after latency: start %" GST_TIME_FORMAT " - stop %" GST_TIME_FORMAT,
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"after compensation: start %" GST_TIME_FORMAT " - stop %" GST_TIME_FORMAT,
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GST_TIME_ARGS (render_start), GST_TIME_ARGS (render_stop));
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if ((slaved = clock != sink->provided_clock)) {
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