Update README

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Sreerenj Balachandran 2015-04-04 00:40:29 +03:00
parent 0c2fc4a381
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README
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@ -26,9 +26,10 @@ GStreamer and helper libraries.
implicitly download the decoded surface to raw YUV buffers.
* `vaapiencode_<CODEC>' is used to encode into MPEG-2, H.264 AVC,
H.264 MVC videos, depending on the actual value of <CODEC> (mpeg2,
h264, etc.). By default, raw format bitstreams are generated, so
the result may be piped to a muxer. e.g. qtmux for MP4 containers.
H.264 MVC, JPEG, VP8 videos, depending on the actual value of
<CODEC> (mpeg2, h264, etc.). By default, raw format bitstreams
are generated, so the result may be piped to a muxer.
e.g. qtmux for MP4 containers.
* `vaapipostproc' is used to filter VA surfaces, for e.g. scaling,
deinterlacing (bob, motion-adaptive, motion-compensated), noise
@ -43,9 +44,9 @@ GStreamer and helper libraries.
Features
--------
* VA-API support from 0.29 to 0.35
* VA-API support from 0.29 to 0.37
* JPEG, MPEG-2, MPEG-4, H.264 AVC, H.264 MVC, VP8 and VC-1 ad-hoc decoders
* MPEG-2, H.264 AVC and H.264 MVC ad-hoc encoders
* MPEG-2, H.264 AVC,H.264 MVC, JPEG and VP8 ad-hoc encoders
* OpenGL rendering through VA/GLX or GLX texture-from-pixmap + FBO
* Support for the Wayland display server
* Support for headless decode pipelines with VA/DRM
@ -62,22 +63,11 @@ Requirements
Software requirements
* GStreamer 0.10.x [DEPRECATED]:
* GStreamer 1.2.x (up to including GStreamer 1.6):
libglib2.0-dev (>= 2.28)
libgstreamer0.10-dev (>= 0.10.36)
or with GstBaseSink::query()
libgstreamer-plugins-base0.10-dev (>= 0.10.36)
libgstreamer-plugins-bad0.10-dev (>= 0.10.22.1)
or with GstVideoContext, GstSurfaceBuffer, codecparsers
Note: support for GStreamer 0.10 APIs is deprecated and will be
removed in a future release.
* GStreamer 1.0.x (up to including GStreamer 1.4):
libglib2.0-dev (>= 2.28)
libgstreamer1.0-dev (>= 1.0.0)
libgstreamer-plugins-base1.0-dev (>= 1.0.0)
libgstreamer-plugins-bad1.0-dev (>= 1.0.0)
libgstreamer1.0-dev (>= 1.2.0)
libgstreamer-plugins-base1.0-dev (>= 1.2.0)
libgstreamer-plugins-bad1.0-dev (>= 1.2.0)
* Renderers:
DRM: libva-dev (>= 1.1.0), libdrm-dev, libudev-dev
@ -89,7 +79,8 @@ Hardware requirements
* AMD platforms with UVD2 (XvBA supported)
* Intel Eaglelake (G45)
* Intel Ironlake, Sandybridge, Ivybridge and Haswell (HD Graphics)
* Intel Ironlake, Sandybridge, Ivybridge, Haswell and Broadwell (HD Graphics)
* Intel BayTrail
* Intel Poulsbo (US15W)
* Intel Medfield or Cedar Trail
* NVIDIA platforms with PureVideo (VDPAU supported)
@ -99,7 +90,7 @@ Usage
-----
VA elements are automatically plugged into GStreamer pipelines. So,
using playbin (or playbin2 with GStreamer 0.10) should work as is.
using playbin should work as is.
However, here are a few alternate pipelines that could be manually
constructed.