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gleffects; give each effect a unique long name and description
Gives applications that scrape the factory details more detailed and unique details on the exact element. https://bugzilla.gnome.org/show_bug.cgi?id=760566
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2 changed files with 12 additions and 0 deletions
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@ -350,6 +350,7 @@ gst_gl_effects_filter_class_init (GstGLEffectsClass * klass,
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const GstGLEffectsFilterDescriptor * filter_descriptor)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
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klass->filter_descriptor = filter_descriptor;
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@ -366,6 +367,15 @@ gst_gl_effects_filter_class_init (GstGLEffectsClass * klass,
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GST_TYPE_GL_EFFECTS_EFFECT,
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GST_GL_EFFECT_IDENTITY,
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G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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} else {
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gchar *description = g_strdup_printf ("GL Shading Language effects - %s",
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filter_descriptor->filter_longname);
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gst_element_class_set_metadata (element_class,
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filter_descriptor->filter_longname, "Filter/Effect/Video",
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description, "Filippo Argiolas <filippo.argiolas@gmail.com>");
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g_free (description);
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}
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g_object_class_install_property (gobject_class,
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@ -605,6 +615,7 @@ gst_gl_effects_filters_descriptors (void)
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for (i = 0; i < n_filters; ++i, ++effect) {
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descriptors[i].effect = effect->value;
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descriptors[i].filter_name = effect->value_nick;
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descriptors[i].filter_longname = effect->value_name;
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}
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for (defined = gst_gl_effects_filters_supported_properties ();
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@ -46,6 +46,7 @@ typedef struct {
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gint effect;
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guint supported_properties;
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const gchar *filter_name;
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const gchar *filter_longname;
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} GstGLEffectsFilterDescriptor;
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typedef void (* GstGLEffectProcessFunc) (GstGLEffects *effects);
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