validate/transcoding: Don't override the target state of the scenario when receiving BUFFERING=100%

If the scenario handles the states and wants to stay in PAUSED, it's not a
good idea to change the state to PLAYING when receiving BUFFERING=100%. This
caused a race condition in varios seeking tests, most often in the dash scrub
seeking test.
This commit is contained in:
Sebastian Dröge 2015-08-17 17:20:07 +02:00
parent 403b236426
commit d14564fd84

View file

@ -39,6 +39,7 @@
#endif #endif
#include <gst/validate/gst-validate-scenario.h> #include <gst/validate/gst-validate-scenario.h>
#include <gst/validate/gst-validate-bin-monitor.h>
static gint ret = 0; static gint ret = 0;
static GMainLoop *mainloop; static GMainLoop *mainloop;
@ -423,10 +424,19 @@ _execute_set_restriction (GstValidateScenario * scenario,
return TRUE; return TRUE;
} }
typedef struct
{
GMainLoop *mainloop;
GstValidateMonitor *monitor;
} BusCallbackData;
static gboolean static gboolean
bus_callback (GstBus * bus, GstMessage * message, gpointer data) bus_callback (GstBus * bus, GstMessage * message, gpointer data)
{ {
GMainLoop *loop = data; BusCallbackData *bus_callback_data = data;
GMainLoop *loop = bus_callback_data->mainloop;
GstValidateMonitor *monitor = bus_callback_data->monitor;
switch (GST_MESSAGE_TYPE (message)) { switch (GST_MESSAGE_TYPE (message)) {
case GST_MESSAGE_STATE_CHANGED: case GST_MESSAGE_STATE_CHANGED:
{ {
@ -461,6 +471,15 @@ bus_callback (GstBus * bus, GstMessage * message, gpointer data)
break; break;
case GST_MESSAGE_BUFFERING:{ case GST_MESSAGE_BUFFERING:{
gint percent; gint percent;
GstState target_state = GST_STATE_PLAYING;
gboolean monitor_handles_state;
g_object_get (monitor, "handles-states", &monitor_handles_state, NULL);
if (monitor_handles_state && GST_IS_VALIDATE_BIN_MONITOR (monitor)) {
target_state =
gst_validate_scenario_get_target_state (GST_VALIDATE_BIN_MONITOR
(monitor)->scenario);
}
if (!buffering) { if (!buffering) {
g_print ("\n"); g_print ("\n");
@ -477,7 +496,13 @@ bus_callback (GstBus * bus, GstMessage * message, gpointer data)
/* a 100% message means buffering is done */ /* a 100% message means buffering is done */
if (buffering) { if (buffering) {
buffering = FALSE; buffering = FALSE;
if (target_state == GST_STATE_PLAYING) {
g_print ("Done buffering, setting pipeline to PLAYING\n");
gst_element_set_state (pipeline, GST_STATE_PLAYING); gst_element_set_state (pipeline, GST_STATE_PLAYING);
} else {
g_print ("Done buffering, staying in PAUSED\n");
}
} }
} else { } else {
/* buffering... */ /* buffering... */
@ -769,6 +794,7 @@ main (int argc, gchar ** argv)
int rep_err; int rep_err;
GstStateChangeReturn sret; GstStateChangeReturn sret;
gchar *output_file = NULL; gchar *output_file = NULL;
BusCallbackData bus_callback_data = { 0, };
#ifdef G_OS_UNIX #ifdef G_OS_UNIX
guint signal_watch_id; guint signal_watch_id;
@ -917,7 +943,10 @@ main (int argc, gchar ** argv)
bus = gst_element_get_bus (pipeline); bus = gst_element_get_bus (pipeline);
gst_bus_add_signal_watch (bus); gst_bus_add_signal_watch (bus);
g_signal_connect (bus, "message", (GCallback) bus_callback, mainloop); bus_callback_data.mainloop = mainloop;
bus_callback_data.monitor = monitor;
g_signal_connect (bus, "message", (GCallback) bus_callback,
&bus_callback_data);
g_print ("Starting pipeline\n"); g_print ("Starting pipeline\n");
sret = gst_element_set_state (pipeline, GST_STATE_PLAYING); sret = gst_element_set_state (pipeline, GST_STATE_PLAYING);