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fluidsynth: add properties
Add properties. Try to find a good default soundfont when not specified.
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parent
30585c8f8e
commit
d09a72029c
2 changed files with 187 additions and 22 deletions
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@ -63,10 +63,22 @@ enum
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LAST_SIGNAL
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};
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#define SOUNDFONT_PATH "/usr/share/sounds/sf2/"
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#define DEFAULT_SOUNDFONT NULL
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#define DEFAULT_SYNTH_CHORUS TRUE
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#define DEFAULT_SYNTH_REVERB TRUE
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#define DEFAULT_SYNTH_GAIN 0.2
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#define DEFAULT_SYNTH_POLYPHONY 256
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enum
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{
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PROP_0,
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/* FILL ME */
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PROP_SOUNDFONT,
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PROP_SYNTH_CHORUS,
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PROP_SYNTH_REVERB,
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PROP_SYNTH_GAIN,
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PROP_SYNTH_POLYPHONY
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};
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static void gst_fluidsynth_finalize (GObject * object);
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@ -142,6 +154,31 @@ gst_fluidsynth_class_init (GstFluidsynthClass * klass)
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gobject_class->set_property = gst_fluidsynth_set_property;
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gobject_class->get_property = gst_fluidsynth_get_property;
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g_object_class_install_property (gobject_class, PROP_SOUNDFONT,
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g_param_spec_string ("soundfont",
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"Soundfont", "the filename of a soundfont (NULL for default)",
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DEFAULT_SOUNDFONT, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_SYNTH_CHORUS,
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g_param_spec_boolean ("synth-chorus",
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"Synth Chorus", "Turn the chorus on or off",
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DEFAULT_SYNTH_CHORUS, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_SYNTH_REVERB,
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g_param_spec_boolean ("synth-reverb",
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"Synth Reverb", "Turn the reverb on or off",
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DEFAULT_SYNTH_REVERB, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_SYNTH_GAIN,
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g_param_spec_double ("synth-gain",
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"Synth Gain", "Set the master gain", 0.0, 10.0,
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DEFAULT_SYNTH_GAIN, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_SYNTH_POLYPHONY,
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g_param_spec_int ("synth-polyphony",
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"Synth Polyphony", "The number of simultaneous voices", 1, 65535,
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DEFAULT_SYNTH_POLYPHONY, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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gst_element_class_add_pad_template (gstelement_class,
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gst_static_pad_template_get (&src_factory));
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gst_element_class_add_pad_template (gstelement_class,
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@ -187,11 +224,32 @@ gst_fluidsynth_init (GstFluidsynth * filter)
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filter->srcpad = gst_pad_new_from_static_template (&src_factory, "src");
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gst_pad_use_fixed_caps (filter->srcpad);
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gst_element_add_pad (GST_ELEMENT (filter), filter->srcpad);
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filter->soundfont = g_strdup (DEFAULT_SOUNDFONT);
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filter->synth_chorus = DEFAULT_SYNTH_CHORUS;
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filter->synth_reverb = DEFAULT_SYNTH_REVERB;
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filter->synth_gain = DEFAULT_SYNTH_GAIN;
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filter->synth_polyphony = DEFAULT_SYNTH_POLYPHONY;
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filter->settings = new_fluid_settings ();
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filter->synth = new_fluid_synth (filter->settings);
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filter->sf = -1;
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fluid_synth_set_chorus_on (filter->synth, filter->synth_chorus);
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fluid_synth_set_reverb_on (filter->synth, filter->synth_reverb);
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fluid_synth_set_gain (filter->synth, filter->synth_gain);
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fluid_synth_set_polyphony (filter->synth, filter->synth_polyphony);
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}
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static void
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gst_fluidsynth_finalize (GObject * object)
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{
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GstFluidsynth *fluidsynth = GST_FLUIDSYNTH (object);
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delete_fluid_synth (fluidsynth->synth);
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delete_fluid_settings (fluidsynth->settings);
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g_free (fluidsynth->soundfont);
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G_OBJECT_CLASS (parent_class)->finalize (object);
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}
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@ -255,6 +313,8 @@ gst_fluidsynth_sink_event (GstPad * pad, GstObject * parent, GstEvent * event)
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"channels", G_TYPE_INT, 2,
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"layout", G_TYPE_STRING, "interleaved", NULL);
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fluid_synth_set_sample_rate (fluidsynth->synth, FLUIDSYNTH_RATE);
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res = gst_pad_push_event (fluidsynth->srcpad, gst_event_new_caps (caps));
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gst_caps_unref (caps);
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break;
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@ -426,30 +486,87 @@ gst_fluidsynth_chain (GstPad * sinkpad, GstObject * parent, GstBuffer * buffer)
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static gboolean
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gst_fluidsynth_open (GstFluidsynth * fluidsynth)
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{
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if (fluidsynth->settings == NULL) {
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fluidsynth->settings = new_fluid_settings ();
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fluidsynth->synth = new_fluid_synth (fluidsynth->settings);
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/* FIXME configure path */
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fluidsynth->soundfont = fluid_synth_sfload (fluidsynth->synth,
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"/usr/share/sounds/sf2/FluidR3_GM.sf2", 1);
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fluid_synth_set_chorus_on (fluidsynth->synth, TRUE);
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fluid_synth_set_gain (fluidsynth->synth, 0.2);
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fluid_synth_set_polyphony (fluidsynth->synth, 256);
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fluid_synth_set_reverb_on (fluidsynth->synth, TRUE);
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fluid_synth_set_sample_rate (fluidsynth->synth, FLUIDSYNTH_RATE);
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}
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GDir *dir;
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GError *error = NULL;
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if (fluidsynth->sf != -1)
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return TRUE;
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if (fluidsynth->soundfont) {
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GST_DEBUG_OBJECT (fluidsynth, "loading soundfont file %s",
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fluidsynth->soundfont);
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fluidsynth->sf = fluid_synth_sfload (fluidsynth->synth,
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fluidsynth->soundfont, 1);
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if (fluidsynth->sf == -1)
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goto load_failed;
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GST_DEBUG_OBJECT (fluidsynth, "loaded soundfont file %s",
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fluidsynth->soundfont);
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} else {
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dir = g_dir_open (SOUNDFONT_PATH, 0, &error);
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if (dir == NULL)
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goto open_dir_failed;
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while (TRUE) {
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const gchar *name;
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gchar *filename;
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if ((name = g_dir_read_name (dir)) == NULL)
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break;
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filename = g_build_filename (SOUNDFONT_PATH, name, NULL);
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GST_DEBUG_OBJECT (fluidsynth, "loading soundfont file %s", filename);
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fluidsynth->sf = fluid_synth_sfload (fluidsynth->synth, filename, 1);
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if (fluidsynth->sf != -1) {
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GST_DEBUG_OBJECT (fluidsynth, "loaded soundfont file %s", filename);
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break;
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}
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GST_DEBUG_OBJECT (fluidsynth, "could not load soundfont file %s",
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filename);
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}
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g_dir_close (dir);
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if (fluidsynth->sf == -1)
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goto no_soundfont;
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}
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return TRUE;
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/* ERRORS */
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load_failed:
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{
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GST_ELEMENT_ERROR (fluidsynth, RESOURCE, OPEN_READ,
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("Can't open soundfont %s", fluidsynth->soundfont),
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("failed to open soundfont file %s for reading",
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fluidsynth->soundfont));
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return FALSE;
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}
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open_dir_failed:
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{
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GST_ELEMENT_ERROR (fluidsynth, RESOURCE, OPEN_READ,
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("Can't open directory %s", SOUNDFONT_PATH),
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("failed to open directory %s for reading: %s", SOUNDFONT_PATH,
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error->message));
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g_error_free (error);
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return FALSE;
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}
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no_soundfont:
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{
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GST_ELEMENT_ERROR (fluidsynth, RESOURCE, OPEN_READ,
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("Can't find soundfont file in directory %s", SOUNDFONT_PATH),
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("No usable soundfont files found in %s", SOUNDFONT_PATH));
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return FALSE;
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}
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}
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static gboolean
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gst_fluidsynth_close (GstFluidsynth * fluidsynth)
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{
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if (fluidsynth->settings) {
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fluid_synth_sfunload (fluidsynth->synth, fluidsynth->soundfont, 1);
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delete_fluid_synth (fluidsynth->synth);
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delete_fluid_settings (fluidsynth->settings);
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fluidsynth->settings = NULL;
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if (fluidsynth->sf) {
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fluid_synth_sfunload (fluidsynth->synth, fluidsynth->sf, 1);
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fluidsynth->sf = -1;
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}
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return TRUE;
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}
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@ -501,7 +618,30 @@ static void
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gst_fluidsynth_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec)
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{
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GstFluidsynth *fluidsynth = GST_FLUIDSYNTH (object);
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switch (prop_id) {
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case PROP_SOUNDFONT:
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g_free (fluidsynth->soundfont);
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fluidsynth->soundfont = g_value_dup_string (value);
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break;
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case PROP_SYNTH_CHORUS:
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fluidsynth->synth_chorus = g_value_get_boolean (value);
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fluid_synth_set_chorus_on (fluidsynth->synth, fluidsynth->synth_chorus);
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break;
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case PROP_SYNTH_REVERB:
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fluidsynth->synth_reverb = g_value_get_boolean (value);
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fluid_synth_set_reverb_on (fluidsynth->synth, fluidsynth->synth_reverb);
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break;
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case PROP_SYNTH_GAIN:
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fluidsynth->synth_gain = g_value_get_double (value);
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fluid_synth_set_gain (fluidsynth->synth, fluidsynth->synth_gain);
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break;
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case PROP_SYNTH_POLYPHONY:
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fluidsynth->synth_polyphony = g_value_get_int (value);
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fluid_synth_set_polyphony (fluidsynth->synth,
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fluidsynth->synth_polyphony);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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@ -512,7 +652,24 @@ static void
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gst_fluidsynth_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
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GstFluidsynth *fluidsynth = GST_FLUIDSYNTH (object);
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switch (prop_id) {
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case PROP_SOUNDFONT:
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g_value_set_string (value, fluidsynth->soundfont);
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break;
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case PROP_SYNTH_CHORUS:
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g_value_set_boolean (value, fluidsynth->synth_chorus);
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break;
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case PROP_SYNTH_REVERB:
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g_value_set_boolean (value, fluidsynth->synth_reverb);
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break;
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case PROP_SYNTH_GAIN:
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g_value_set_double (value, fluidsynth->synth_gain);
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break;
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case PROP_SYNTH_POLYPHONY:
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g_value_set_int (value, fluidsynth->synth_polyphony);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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@ -48,13 +48,21 @@ struct _GstFluidsynth
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GstElement element;
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GstPad *sinkpad, *srcpad;
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GstSegment segment;
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GstClockTime last_pts;
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guint64 last_sample;
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/* properties */
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gchar *soundfont;
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gboolean synth_chorus;
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gboolean synth_reverb;
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gdouble synth_gain;
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gint synth_polyphony;
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fluid_settings_t* settings;
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fluid_synth_t* synth;
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int soundfont;
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int sf;
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GstSegment segment;
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GstClockTime last_pts;
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guint64 last_sample;
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};
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struct _GstFluidsynthClass
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