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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-22 08:17:01 +00:00
[310/906] Global reindent
Indent parameters: INDENT_PARAMETERS="--braces-on-if-line \ --case-brace-indentation0 \ --case-indentation2 \ --braces-after-struct-decl-line \ --line-length80 \ --no-tabs \ --cuddle-else \ --dont-line-up-parentheses \ --honour-newlines \ --continuation-indentation4 \ --tab-size8 \ --indent-level2"
This commit is contained in:
parent
3fbd8bbd24
commit
d015d5862d
42 changed files with 5376 additions and 5424 deletions
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@ -36,8 +36,8 @@ gst_gl_buffer_finalize (GstGLBuffer* buffer)
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g_object_unref (buffer->display);
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g_object_unref (buffer->display);
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GST_MINI_OBJECT_CLASS (gst_gl_buffer_parent_class)->
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GST_MINI_OBJECT_CLASS (gst_gl_buffer_parent_class)->finalize (GST_MINI_OBJECT
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finalize (GST_MINI_OBJECT (buffer));
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(buffer));
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}
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}
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static void
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static void
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@ -88,10 +88,10 @@ gst_gl_buffer_get_type (void)
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GstGLBuffer *
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GstGLBuffer *
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gst_gl_buffer_new (GstGLDisplay* display,
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gst_gl_buffer_new (GstGLDisplay * display, gint gl_width, gint gl_height)
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gint gl_width, gint gl_height)
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{
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{
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GstGLBuffer* gl_buffer = (GstGLBuffer *) gst_mini_object_new (GST_TYPE_GL_BUFFER);
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GstGLBuffer *gl_buffer =
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(GstGLBuffer *) gst_mini_object_new (GST_TYPE_GL_BUFFER);
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gl_buffer->display = g_object_ref (display);
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gl_buffer->display = g_object_ref (display);
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gl_buffer->width = gl_width;
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gl_buffer->width = gl_width;
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@ -102,7 +102,8 @@ gst_gl_buffer_new (GstGLDisplay* display,
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GST_BUFFER_SIZE (gl_buffer) = gst_gl_buffer_get_size (gl_width, gl_height);
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GST_BUFFER_SIZE (gl_buffer) = gst_gl_buffer_get_size (gl_width, gl_height);
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//blocking call, generate a texture using the pool
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//blocking call, generate a texture using the pool
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gst_gl_display_gen_texture (gl_buffer->display, &gl_buffer->texture, gl_width, gl_height) ;
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gst_gl_display_gen_texture (gl_buffer->display, &gl_buffer->texture, gl_width,
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gl_height);
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return gl_buffer;
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return gl_buffer;
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}
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}
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File diff suppressed because it is too large
Load diff
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@ -132,8 +132,7 @@ gst_gl_filter_set_property (GObject * object, guint prop_id,
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{
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{
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//GstGLFilter *filter = GST_GL_FILTER (object);
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//GstGLFilter *filter = GST_GL_FILTER (object);
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switch (prop_id)
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switch (prop_id) {
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{
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default:
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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break;
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@ -146,8 +145,7 @@ gst_gl_filter_get_property (GObject * object, guint prop_id,
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{
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{
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//GstGLFilter *filter = GST_GL_FILTER (object);
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//GstGLFilter *filter = GST_GL_FILTER (object);
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switch (prop_id)
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switch (prop_id) {
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{
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default:
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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break;
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@ -159,17 +157,16 @@ gst_gl_filter_reset (GstGLFilter* filter)
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{
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{
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GstGLFilterClass *filter_class = GST_GL_FILTER_GET_CLASS (filter);
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GstGLFilterClass *filter_class = GST_GL_FILTER_GET_CLASS (filter);
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if (filter->display)
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if (filter->display) {
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{
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if (filter_class->onReset)
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if (filter_class->onReset)
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filter_class->onReset (filter);
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filter_class->onReset (filter);
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if (filter_class->display_reset_cb != NULL) {
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if (filter_class->display_reset_cb != NULL) {
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gst_gl_display_thread_add (filter->display, gst_gl_filter_stop_gl, filter);
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gst_gl_display_thread_add (filter->display, gst_gl_filter_stop_gl,
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filter);
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}
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}
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//blocking call, delete the FBO
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//blocking call, delete the FBO
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gst_gl_display_del_fbo (filter->display, filter->fbo,
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gst_gl_display_del_fbo (filter->display, filter->fbo, filter->depthbuffer);
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filter->depthbuffer);
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g_object_unref (filter->display);
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g_object_unref (filter->display);
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filter->display = NULL;
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filter->display = NULL;
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}
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}
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@ -240,13 +237,11 @@ gst_gl_filter_transform_caps (GstBaseTransform* bt,
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gst_caps_merge_structure (ret, gst_structure_copy (structure));
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gst_caps_merge_structure (ret, gst_structure_copy (structure));
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if ((par = gst_structure_get_value (structure, "pixel-aspect-ratio")))
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if ((par = gst_structure_get_value (structure, "pixel-aspect-ratio"))) {
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{
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gst_structure_set (structure,
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gst_structure_set (structure,
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"pixel-aspect-ratio", GST_TYPE_FRACTION_RANGE, 0, 1, G_MAXINT, 1, NULL);
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"pixel-aspect-ratio", GST_TYPE_FRACTION_RANGE, 0, 1, G_MAXINT, 1, NULL);
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gst_caps_merge_structure (ret, structure);
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gst_caps_merge_structure (ret, structure);
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}
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} else
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else
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gst_structure_free (structure);
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gst_structure_free (structure);
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GST_DEBUG_OBJECT (bt, "returning caps: %" GST_PTR_FORMAT, ret);
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GST_DEBUG_OBJECT (bt, "returning caps: %" GST_PTR_FORMAT, ret);
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@ -280,8 +275,7 @@ gst_gl_filter_prepare_output_buffer (GstBaseTransform* trans,
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filter = GST_GL_FILTER (trans);
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filter = GST_GL_FILTER (trans);
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if (filter->display == NULL)
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if (filter->display == NULL) {
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{
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GstGLFilterClass *filter_class = GST_GL_FILTER_GET_CLASS (filter);
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GstGLFilterClass *filter_class = GST_GL_FILTER_GET_CLASS (filter);
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filter->display = g_object_ref (gl_inbuf->display);
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filter->display = g_object_ref (gl_inbuf->display);
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@ -291,7 +285,8 @@ gst_gl_filter_prepare_output_buffer (GstBaseTransform* trans,
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&filter->fbo, &filter->depthbuffer);
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&filter->fbo, &filter->depthbuffer);
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if (filter_class->display_init_cb != NULL) {
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if (filter_class->display_init_cb != NULL) {
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gst_gl_display_thread_add (filter->display, gst_gl_filter_start_gl, filter);
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gst_gl_display_thread_add (filter->display, gst_gl_filter_start_gl,
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filter);
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}
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}
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if (filter_class->onInitFBO)
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if (filter_class->onInitFBO)
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@ -323,8 +318,7 @@ gst_gl_filter_set_caps (GstBaseTransform* bt, GstCaps* incaps,
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if (filter_class->set_caps)
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if (filter_class->set_caps)
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filter_class->set_caps (filter, incaps, outcaps);
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filter_class->set_caps (filter, incaps, outcaps);
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if (!ret)
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if (!ret) {
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{
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GST_DEBUG ("bad caps");
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GST_DEBUG ("bad caps");
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return FALSE;
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return FALSE;
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}
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}
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@ -364,14 +358,12 @@ gst_gl_filter_do_transform (GstGLFilter* filter,
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void
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void
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gst_gl_filter_render_to_target (GstGLFilter * filter,
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gst_gl_filter_render_to_target (GstGLFilter * filter,
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GLuint input, GLuint target,
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GLuint input, GLuint target, GLCB func, gpointer data)
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GLCB func, gpointer data)
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{
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{
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gst_gl_display_use_fbo (filter->display, filter->width, filter->height,
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gst_gl_display_use_fbo (filter->display, filter->width, filter->height,
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filter->fbo, filter->depthbuffer, target,
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filter->fbo, filter->depthbuffer, target,
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func,
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func,
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filter->width, filter->height, input,
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filter->width, filter->height, input,
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0, filter->width, 0, filter->height,
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0, filter->width, 0, filter->height,
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GST_GL_DISPLAY_PROJECTION_ORTHO2D,
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GST_GL_DISPLAY_PROJECTION_ORTHO2D, data);
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data);
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}
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}
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@ -33,8 +33,10 @@
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#define WM_GST_GL_WINDOW_QUIT (WM_APP+2)
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#define WM_GST_GL_WINDOW_QUIT (WM_APP+2)
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void gst_gl_window_set_pixel_format (GstGLWindow * window);
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void gst_gl_window_set_pixel_format (GstGLWindow * window);
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LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam,
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LRESULT FAR PASCAL sub_class_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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LPARAM lParam);
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LRESULT FAR PASCAL sub_class_proc (HWND hWnd, UINT uMsg, WPARAM wParam,
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LPARAM lParam);
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#define GST_GL_WINDOW_GET_PRIVATE(o) \
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#define GST_GL_WINDOW_GET_PRIVATE(o) \
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(G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_WINDOW, GstGLWindowPrivate))
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(G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_WINDOW, GstGLWindowPrivate))
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@ -106,8 +108,7 @@ gst_gl_window_class_init (GstGLWindowClass * klass)
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atom = GetClassInfo (hinstance, "GSTGL", &wc);
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atom = GetClassInfo (hinstance, "GSTGL", &wc);
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if (atom == 0)
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if (atom == 0) {
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{
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ZeroMemory (&wc, sizeof (WNDCLASS));
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ZeroMemory (&wc, sizeof (WNDCLASS));
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wc.lpfnWndProc = window_proc;
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wc.lpfnWndProc = window_proc;
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@ -169,22 +170,16 @@ gst_gl_window_new (gint width, gint height)
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priv->visible = FALSE;
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priv->visible = FALSE;
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width += 2 * GetSystemMetrics (SM_CXSIZEFRAME);
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width += 2 * GetSystemMetrics (SM_CXSIZEFRAME);
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height += 2 * GetSystemMetrics (SM_CYSIZEFRAME) + GetSystemMetrics (SM_CYCAPTION);
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height +=
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2 * GetSystemMetrics (SM_CYSIZEFRAME) + GetSystemMetrics (SM_CYCAPTION);
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priv->internal_win_id = CreateWindowEx (
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priv->internal_win_id = CreateWindowEx (0,
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0,
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"GSTGL",
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"GSTGL",
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"OpenGL renderer",
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"OpenGL renderer",
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WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW,
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WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW,
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x, y, width, height,
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x, y, width, height, (HWND) NULL, (HMENU) NULL, hinstance, window);
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(HWND) NULL,
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(HMENU) NULL,
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hinstance,
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window
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);
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if (!priv->internal_win_id)
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if (!priv->internal_win_id) {
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{
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g_debug ("failed to create gl window: %d\n", priv->internal_win_id);
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g_debug ("failed to create gl window: %d\n", priv->internal_win_id);
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return NULL;
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return NULL;
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}
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}
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@ -209,7 +204,8 @@ void
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gst_gl_window_set_external_window_id (GstGLWindow * window, guint64 id)
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gst_gl_window_set_external_window_id (GstGLWindow * window, guint64 id)
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{
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{
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GstGLWindowPrivate *priv = window->priv;
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GstGLWindowPrivate *priv = window->priv;
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WNDPROC window_parent_proc = (WNDPROC) (guint64) GetWindowLongPtr((HWND)id, GWL_WNDPROC);
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WNDPROC window_parent_proc =
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(WNDPROC) (guint64) GetWindowLongPtr ((HWND) id, GWL_WNDPROC);
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RECT rect;
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RECT rect;
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SetProp (priv->internal_win_id, "gl_window_parent_id", (HWND) id);
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SetProp (priv->internal_win_id, "gl_window_parent_id", (HWND) id);
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@ -222,9 +218,12 @@ gst_gl_window_set_external_window_id (GstGLWindow *window, guint64 id)
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//take changes into account: SWP_FRAMECHANGED
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//take changes into account: SWP_FRAMECHANGED
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GetClientRect ((HWND) id, &rect);
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GetClientRect ((HWND) id, &rect);
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SetWindowPos (priv->internal_win_id, HWND_TOP, rect.left, rect.top, rect.right, rect.bottom,
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SetWindowPos (priv->internal_win_id, HWND_TOP, rect.left, rect.top,
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SWP_ASYNCWINDOWPOS | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED | SWP_NOACTIVATE);
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rect.right, rect.bottom,
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MoveWindow (priv->internal_win_id, rect.left, rect.top, rect.right, rect.bottom, FALSE);
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SWP_ASYNCWINDOWPOS | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER |
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SWP_FRAMECHANGED | SWP_NOACTIVATE);
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MoveWindow (priv->internal_win_id, rect.left, rect.top, rect.right,
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rect.bottom, FALSE);
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}
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}
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void
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void
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@ -235,7 +234,8 @@ gst_gl_window_set_external_gl_context (GstGLWindow *window, guint64 context)
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/* Must be called in the gl thread */
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/* Must be called in the gl thread */
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void
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void
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gst_gl_window_set_draw_callback (GstGLWindow *window, GstGLWindowCB callback, gpointer data)
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gst_gl_window_set_draw_callback (GstGLWindow * window, GstGLWindowCB callback,
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gpointer data)
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{
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{
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GstGLWindowPrivate *priv = window->priv;
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GstGLWindowPrivate *priv = window->priv;
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@ -245,7 +245,8 @@ gst_gl_window_set_draw_callback (GstGLWindow *window, GstGLWindowCB callback, gp
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/* Must be called in the gl thread */
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/* Must be called in the gl thread */
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void
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void
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gst_gl_window_set_resize_callback (GstGLWindow *window, GstGLWindowCB2 callback , gpointer data)
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gst_gl_window_set_resize_callback (GstGLWindow * window,
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GstGLWindowCB2 callback, gpointer data)
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{
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{
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GstGLWindowPrivate *priv = window->priv;
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GstGLWindowPrivate *priv = window->priv;
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@ -255,7 +256,8 @@ gst_gl_window_set_resize_callback (GstGLWindow *window, GstGLWindowCB2 callback
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/* Must be called in the gl thread */
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/* Must be called in the gl thread */
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void
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void
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gst_gl_window_set_close_callback (GstGLWindow *window, GstGLWindowCB callback, gpointer data)
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gst_gl_window_set_close_callback (GstGLWindow * window, GstGLWindowCB callback,
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gpointer data)
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{
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{
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GstGLWindowPrivate *priv = window->priv;
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GstGLWindowPrivate *priv = window->priv;
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@ -275,8 +277,7 @@ gst_gl_window_draw (GstGLWindow *window)
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{
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{
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GstGLWindowPrivate *priv = window->priv;
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GstGLWindowPrivate *priv = window->priv;
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if (!priv->visible)
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if (!priv->visible) {
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{
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ShowWindowAsync (priv->internal_win_id, SW_SHOW);
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ShowWindowAsync (priv->internal_win_id, SW_SHOW);
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priv->visible = TRUE;
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priv->visible = TRUE;
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}
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}
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@ -295,15 +296,11 @@ gst_gl_window_run_loop (GstGLWindow *window)
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g_debug ("begin loop\n");
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g_debug ("begin loop\n");
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while (running && (bRet = GetMessage (&msg, NULL, 0, 0)) != 0)
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while (running && (bRet = GetMessage (&msg, NULL, 0, 0)) != 0) {
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{
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if (bRet == -1) {
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if (bRet == -1)
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{
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g_error ("Failed to get message %x\r\n", GetLastError ());
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g_error ("Failed to get message %x\r\n", GetLastError ());
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running = FALSE;
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running = FALSE;
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}
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} else {
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else
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{
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TranslateMessage (&msg);
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TranslateMessage (&msg);
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DispatchMessage (&msg);
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DispatchMessage (&msg);
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}
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}
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@ -314,12 +311,13 @@ gst_gl_window_run_loop (GstGLWindow *window)
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/* Thread safe */
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/* Thread safe */
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void
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void
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gst_gl_window_quit_loop (GstGLWindow *window, GstGLWindowCB callback, gpointer data)
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gst_gl_window_quit_loop (GstGLWindow * window, GstGLWindowCB callback,
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{
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gpointer data)
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if (window)
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{
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{
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if (window) {
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GstGLWindowPrivate *priv = window->priv;
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GstGLWindowPrivate *priv = window->priv;
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LRESULT res = PostMessage(priv->internal_win_id, WM_GST_GL_WINDOW_QUIT, (WPARAM) data, (LPARAM) callback);
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LRESULT res = PostMessage (priv->internal_win_id, WM_GST_GL_WINDOW_QUIT,
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(WPARAM) data, (LPARAM) callback);
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g_assert (SUCCEEDED (res));
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g_assert (SUCCEEDED (res));
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g_debug ("end loop requested\n");
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g_debug ("end loop requested\n");
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}
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}
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||||||
|
@ -327,12 +325,13 @@ gst_gl_window_quit_loop (GstGLWindow *window, GstGLWindowCB callback, gpointer d
|
||||||
|
|
||||||
/* Thread safe */
|
/* Thread safe */
|
||||||
void
|
void
|
||||||
gst_gl_window_send_message (GstGLWindow *window, GstGLWindowCB callback, gpointer data)
|
gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
|
||||||
{
|
gpointer data)
|
||||||
if (window)
|
|
||||||
{
|
{
|
||||||
|
if (window) {
|
||||||
GstGLWindowPrivate *priv = window->priv;
|
GstGLWindowPrivate *priv = window->priv;
|
||||||
LRESULT res = SendMessage (priv->internal_win_id, WM_GST_GL_WINDOW_CUSTOM, (WPARAM) data, (LPARAM) callback);
|
LRESULT res = SendMessage (priv->internal_win_id, WM_GST_GL_WINDOW_CUSTOM,
|
||||||
|
(WPARAM) data, (LPARAM) callback);
|
||||||
g_assert (SUCCEEDED (res));
|
g_assert (SUCCEEDED (res));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -385,11 +384,13 @@ gst_gl_window_set_pixel_format (GstGLWindow *window)
|
||||||
g_assert (res);
|
g_assert (res);
|
||||||
}
|
}
|
||||||
|
|
||||||
LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
LRESULT CALLBACK
|
||||||
|
window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||||
{
|
{
|
||||||
if (uMsg == WM_CREATE) {
|
if (uMsg == WM_CREATE) {
|
||||||
|
|
||||||
GstGLWindow *window = (GstGLWindow *) (((LPCREATESTRUCT) lParam)->lpCreateParams);
|
GstGLWindow *window =
|
||||||
|
(GstGLWindow *) (((LPCREATESTRUCT) lParam)->lpCreateParams);
|
||||||
|
|
||||||
g_debug ("WM_CREATE\n");
|
g_debug ("WM_CREATE\n");
|
||||||
|
|
||||||
|
@ -403,18 +404,19 @@ LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
|
||||||
if (priv->gl_context)
|
if (priv->gl_context)
|
||||||
g_debug ("gl context created: %d\n", priv->gl_context);
|
g_debug ("gl context created: %d\n", priv->gl_context);
|
||||||
else
|
else
|
||||||
g_debug ("failed to create glcontext %d, %x\r\n", hWnd, GetLastError());
|
g_debug ("failed to create glcontext %d, %x\r\n", hWnd,
|
||||||
|
GetLastError ());
|
||||||
g_assert (priv->gl_context);
|
g_assert (priv->gl_context);
|
||||||
ReleaseDC (hWnd, priv->device);
|
ReleaseDC (hWnd, priv->device);
|
||||||
if (!wglMakeCurrent (priv->device, priv->gl_context))
|
if (!wglMakeCurrent (priv->device, priv->gl_context))
|
||||||
g_debug ("failed to make opengl context current %d, %x\r\n", hWnd, GetLastError());
|
g_debug ("failed to make opengl context current %d, %x\r\n", hWnd,
|
||||||
|
GetLastError ());
|
||||||
}
|
}
|
||||||
|
|
||||||
SetProp (hWnd, "gl_window", window);
|
SetProp (hWnd, "gl_window", window);
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
} else if (GetProp (hWnd, "gl_window")) {
|
||||||
else if (GetProp(hWnd, "gl_window")) {
|
|
||||||
|
|
||||||
GstGLWindow *window = GetProp (hWnd, "gl_window");
|
GstGLWindow *window = GetProp (hWnd, "gl_window");
|
||||||
GstGLWindowPrivate *priv = NULL;
|
GstGLWindowPrivate *priv = NULL;
|
||||||
|
@ -440,8 +442,7 @@ LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
|
||||||
|
|
||||||
case WM_PAINT:
|
case WM_PAINT:
|
||||||
{
|
{
|
||||||
if (priv->draw_cb)
|
if (priv->draw_cb) {
|
||||||
{
|
|
||||||
PAINTSTRUCT ps;
|
PAINTSTRUCT ps;
|
||||||
BeginPaint (hWnd, &ps);
|
BeginPaint (hWnd, &ps);
|
||||||
priv->draw_cb (priv->draw_data);
|
priv->draw_cb (priv->draw_data);
|
||||||
|
@ -477,13 +478,13 @@ LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
|
||||||
destroy_cb ((gpointer) wParam);
|
destroy_cb ((gpointer) wParam);
|
||||||
|
|
||||||
parent_id = GetProp (hWnd, "gl_window_parent_id");
|
parent_id = GetProp (hWnd, "gl_window_parent_id");
|
||||||
if (parent_id)
|
if (parent_id) {
|
||||||
{
|
|
||||||
WNDPROC parent_proc = GetProp (parent_id, "gl_window_parent_proc");
|
WNDPROC parent_proc = GetProp (parent_id, "gl_window_parent_proc");
|
||||||
|
|
||||||
g_assert (parent_proc);
|
g_assert (parent_proc);
|
||||||
|
|
||||||
SetWindowLongPtr (parent_id, GWL_WNDPROC, (LONG) (guint64) parent_proc);
|
SetWindowLongPtr (parent_id, GWL_WNDPROC,
|
||||||
|
(LONG) (guint64) parent_proc);
|
||||||
SetParent (hWnd, NULL);
|
SetParent (hWnd, NULL);
|
||||||
|
|
||||||
RemoveProp (parent_id, "gl_window_parent_proc");
|
RemoveProp (parent_id, "gl_window_parent_proc");
|
||||||
|
@ -496,17 +497,17 @@ LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
|
||||||
if (!wglMakeCurrent (NULL, NULL))
|
if (!wglMakeCurrent (NULL, NULL))
|
||||||
g_debug ("failed to make current %d, %x\r\n", hWnd, GetLastError ());
|
g_debug ("failed to make current %d, %x\r\n", hWnd, GetLastError ());
|
||||||
|
|
||||||
if (priv->gl_context)
|
if (priv->gl_context) {
|
||||||
{
|
|
||||||
if (!wglDeleteContext (priv->gl_context))
|
if (!wglDeleteContext (priv->gl_context))
|
||||||
g_debug ("failed to destroy context %d, %x\r\n", priv->gl_context, GetLastError());
|
g_debug ("failed to destroy context %d, %x\r\n", priv->gl_context,
|
||||||
|
GetLastError ());
|
||||||
}
|
}
|
||||||
|
|
||||||
if (priv->internal_win_id)
|
if (priv->internal_win_id) {
|
||||||
{
|
|
||||||
g_debug ("BEFORE\n");
|
g_debug ("BEFORE\n");
|
||||||
if (!DestroyWindow (priv->internal_win_id))
|
if (!DestroyWindow (priv->internal_win_id))
|
||||||
g_debug ("failed to destroy window %d, %x\r\n", hWnd, GetLastError());
|
g_debug ("failed to destroy window %d, %x\r\n", hWnd,
|
||||||
|
GetLastError ());
|
||||||
g_debug ("AFTER\n");
|
g_debug ("AFTER\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -524,8 +525,7 @@ LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
|
||||||
|
|
||||||
case WM_GST_GL_WINDOW_CUSTOM:
|
case WM_GST_GL_WINDOW_CUSTOM:
|
||||||
{
|
{
|
||||||
if (!priv->is_closed)
|
if (!priv->is_closed) {
|
||||||
{
|
|
||||||
GstGLWindowCB custom_cb = (GstGLWindowCB) lParam;
|
GstGLWindowCB custom_cb = (GstGLWindowCB) lParam;
|
||||||
custom_cb ((gpointer) wParam);
|
custom_cb ((gpointer) wParam);
|
||||||
}
|
}
|
||||||
|
@ -540,21 +540,19 @@ LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
|
||||||
}
|
}
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
} else
|
||||||
else
|
|
||||||
return DefWindowProc (hWnd, uMsg, wParam, lParam);
|
return DefWindowProc (hWnd, uMsg, wParam, lParam);
|
||||||
}
|
}
|
||||||
|
|
||||||
LRESULT FAR PASCAL sub_class_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
LRESULT FAR PASCAL
|
||||||
|
sub_class_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||||
{
|
{
|
||||||
WNDPROC window_parent_proc = GetProp (hWnd, "gl_window_parent_proc");
|
WNDPROC window_parent_proc = GetProp (hWnd, "gl_window_parent_proc");
|
||||||
|
|
||||||
if (uMsg == WM_SIZE)
|
if (uMsg == WM_SIZE) {
|
||||||
{
|
|
||||||
HWND gl_window_id = GetProp (hWnd, "gl_window_id");
|
HWND gl_window_id = GetProp (hWnd, "gl_window_id");
|
||||||
MoveWindow (gl_window_id, 0, 0, LOWORD (lParam), HIWORD (lParam), FALSE);
|
MoveWindow (gl_window_id, 0, 0, LOWORD (lParam), HIWORD (lParam), FALSE);
|
||||||
}
|
}
|
||||||
|
|
||||||
return CallWindowProc (window_parent_proc, hWnd, uMsg, wParam, lParam);
|
return CallWindowProc (window_parent_proc, hWnd, uMsg, wParam, lParam);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -142,16 +142,14 @@ gst_gl_window_finalize (GObject * object)
|
||||||
|
|
||||||
g_debug ("display sender closed\n");
|
g_debug ("display sender closed\n");
|
||||||
|
|
||||||
if (priv->cond_send_message)
|
if (priv->cond_send_message) {
|
||||||
{
|
|
||||||
g_cond_free (priv->cond_send_message);
|
g_cond_free (priv->cond_send_message);
|
||||||
priv->cond_send_message = NULL;
|
priv->cond_send_message = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
g_mutex_unlock (priv->x_lock);
|
g_mutex_unlock (priv->x_lock);
|
||||||
|
|
||||||
if (priv->x_lock)
|
if (priv->x_lock) {
|
||||||
{
|
|
||||||
g_mutex_free (priv->x_lock);
|
g_mutex_free (priv->x_lock);
|
||||||
priv->x_lock = NULL;
|
priv->x_lock = NULL;
|
||||||
}
|
}
|
||||||
|
@ -314,8 +312,7 @@ gst_gl_window_new (gint width, gint height)
|
||||||
|
|
||||||
priv->visual_info = glXChooseVisual (priv->device, priv->screen_num, attrib);
|
priv->visual_info = glXChooseVisual (priv->device, priv->screen_num, attrib);
|
||||||
|
|
||||||
if (!priv->visual_info)
|
if (!priv->visual_info) {
|
||||||
{
|
|
||||||
g_warning ("glx visual is null (bad attributes)\n");
|
g_warning ("glx visual is null (bad attributes)\n");
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
@ -326,7 +323,8 @@ gst_gl_window_new (gint width, gint height)
|
||||||
if (priv->visual_info->class == TrueColor)
|
if (priv->visual_info->class == TrueColor)
|
||||||
g_debug ("visual is using TrueColor\n");
|
g_debug ("visual is using TrueColor\n");
|
||||||
|
|
||||||
g_debug ("visual ID: %d\n", (gint)XVisualIDFromVisual(priv->visual_info->visual));
|
g_debug ("visual ID: %d\n",
|
||||||
|
(gint) XVisualIDFromVisual (priv->visual_info->visual));
|
||||||
g_debug ("visual info screen: %d\n", priv->visual_info->screen);
|
g_debug ("visual info screen: %d\n", priv->visual_info->screen);
|
||||||
g_debug ("visual info visualid: %d\n", (gint) priv->visual_info->visualid);
|
g_debug ("visual info visualid: %d\n", (gint) priv->visual_info->visualid);
|
||||||
g_debug ("visual info depth: %d\n", priv->visual_info->depth);
|
g_debug ("visual info depth: %d\n", priv->visual_info->depth);
|
||||||
|
@ -336,14 +334,17 @@ gst_gl_window_new (gint width, gint height)
|
||||||
g_debug ("visual info blue_mask: %ld\n", priv->visual_info->blue_mask);
|
g_debug ("visual info blue_mask: %ld\n", priv->visual_info->blue_mask);
|
||||||
g_debug ("visual info bits_per_rgb: %d\n", priv->visual_info->bits_per_rgb);
|
g_debug ("visual info bits_per_rgb: %d\n", priv->visual_info->bits_per_rgb);
|
||||||
|
|
||||||
win_attr.event_mask = StructureNotifyMask | ExposureMask | VisibilityChangeMask;
|
win_attr.event_mask =
|
||||||
|
StructureNotifyMask | ExposureMask | VisibilityChangeMask;
|
||||||
win_attr.do_not_propagate_mask = NoEventMask;
|
win_attr.do_not_propagate_mask = NoEventMask;
|
||||||
|
|
||||||
win_attr.background_pixmap = None;
|
win_attr.background_pixmap = None;
|
||||||
win_attr.background_pixel = 0;
|
win_attr.background_pixel = 0;
|
||||||
win_attr.border_pixel = 0;
|
win_attr.border_pixel = 0;
|
||||||
|
|
||||||
win_attr.colormap = XCreateColormap(priv->device, priv->root, priv->visual_info->visual, AllocNone);
|
win_attr.colormap =
|
||||||
|
XCreateColormap (priv->device, priv->root, priv->visual_info->visual,
|
||||||
|
AllocNone);
|
||||||
|
|
||||||
mask = CWBackPixmap | CWBorderPixel | CWColormap | CWEventMask;
|
mask = CWBackPixmap | CWBorderPixel | CWColormap | CWEventMask;
|
||||||
|
|
||||||
|
@ -358,7 +359,8 @@ gst_gl_window_new (gint width, gint height)
|
||||||
|
|
||||||
XSetWindowBackgroundPixmap (priv->device, priv->internal_win_id, None);
|
XSetWindowBackgroundPixmap (priv->device, priv->internal_win_id, None);
|
||||||
|
|
||||||
g_debug ("gl window id: %" G_GUINT64_FORMAT "\n", (guint64) priv->internal_win_id);
|
g_debug ("gl window id: %" G_GUINT64_FORMAT "\n",
|
||||||
|
(guint64) priv->internal_win_id);
|
||||||
|
|
||||||
g_debug ("gl window props: x:%d y:%d w:%d h:%d\n", x, y, width, height);
|
g_debug ("gl window props: x:%d y:%d w:%d h:%d\n", x, y, width, height);
|
||||||
|
|
||||||
|
@ -376,7 +378,8 @@ gst_gl_window_new (gint width, gint height)
|
||||||
|
|
||||||
XSetWMProtocols (priv->device, priv->internal_win_id, wm_atoms, 2);
|
XSetWMProtocols (priv->device, priv->internal_win_id, wm_atoms, 2);
|
||||||
|
|
||||||
priv->gl_context = glXCreateContext (priv->device, priv->visual_info, NULL, TRUE);
|
priv->gl_context =
|
||||||
|
glXCreateContext (priv->device, priv->visual_info, NULL, TRUE);
|
||||||
|
|
||||||
g_debug ("gl context id: %ld\n", (gulong) priv->gl_context);
|
g_debug ("gl context id: %ld\n", (gulong) priv->gl_context);
|
||||||
|
|
||||||
|
@ -389,8 +392,8 @@ gst_gl_window_new (gint width, gint height)
|
||||||
|
|
||||||
XStringListToTextProperty ((char **) &title, 1, &text_property);
|
XStringListToTextProperty ((char **) &title, 1, &text_property);
|
||||||
|
|
||||||
XSetWMProperties (priv->device, priv->internal_win_id, &text_property, &text_property, 0, 0,
|
XSetWMProperties (priv->device, priv->internal_win_id, &text_property,
|
||||||
NULL, &wm_hints, NULL);
|
&text_property, 0, 0, NULL, &wm_hints, NULL);
|
||||||
|
|
||||||
XFree (text_property.value);
|
XFree (text_property.value);
|
||||||
|
|
||||||
|
@ -419,8 +422,7 @@ gst_gl_window_error_quark (void)
|
||||||
void
|
void
|
||||||
gst_gl_window_set_external_window_id (GstGLWindow * window, guint64 id)
|
gst_gl_window_set_external_window_id (GstGLWindow * window, guint64 id)
|
||||||
{
|
{
|
||||||
if (window)
|
if (window) {
|
||||||
{
|
|
||||||
GstGLWindowPrivate *priv = window->priv;
|
GstGLWindowPrivate *priv = window->priv;
|
||||||
XWindowAttributes attr;
|
XWindowAttributes attr;
|
||||||
|
|
||||||
|
@ -432,9 +434,11 @@ gst_gl_window_set_external_window_id (GstGLWindow *window, guint64 id)
|
||||||
|
|
||||||
XGetWindowAttributes (priv->disp_send, priv->parent, &attr);
|
XGetWindowAttributes (priv->disp_send, priv->parent, &attr);
|
||||||
|
|
||||||
XResizeWindow (priv->disp_send, priv->internal_win_id, attr.width, attr.height);
|
XResizeWindow (priv->disp_send, priv->internal_win_id, attr.width,
|
||||||
|
attr.height);
|
||||||
|
|
||||||
XReparentWindow (priv->disp_send, priv->internal_win_id, priv->parent, attr.x, attr.y);
|
XReparentWindow (priv->disp_send, priv->internal_win_id, priv->parent,
|
||||||
|
attr.x, attr.y);
|
||||||
|
|
||||||
XSync (priv->disp_send, FALSE);
|
XSync (priv->disp_send, FALSE);
|
||||||
|
|
||||||
|
@ -449,7 +453,8 @@ gst_gl_window_set_external_gl_context (GstGLWindow *window, guint64 context)
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_gl_window_set_draw_callback (GstGLWindow *window, GstGLWindowCB callback, gpointer data)
|
gst_gl_window_set_draw_callback (GstGLWindow * window, GstGLWindowCB callback,
|
||||||
|
gpointer data)
|
||||||
{
|
{
|
||||||
GstGLWindowPrivate *priv = window->priv;
|
GstGLWindowPrivate *priv = window->priv;
|
||||||
|
|
||||||
|
@ -462,7 +467,8 @@ gst_gl_window_set_draw_callback (GstGLWindow *window, GstGLWindowCB callback, gp
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_gl_window_set_resize_callback (GstGLWindow *window, GstGLWindowCB2 callback , gpointer data)
|
gst_gl_window_set_resize_callback (GstGLWindow * window,
|
||||||
|
GstGLWindowCB2 callback, gpointer data)
|
||||||
{
|
{
|
||||||
GstGLWindowPrivate *priv = window->priv;
|
GstGLWindowPrivate *priv = window->priv;
|
||||||
|
|
||||||
|
@ -475,7 +481,8 @@ gst_gl_window_set_resize_callback (GstGLWindow *window, GstGLWindowCB2 callback
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_gl_window_set_close_callback (GstGLWindow *window, GstGLWindowCB callback, gpointer data)
|
gst_gl_window_set_close_callback (GstGLWindow * window, GstGLWindowCB callback,
|
||||||
|
gpointer data)
|
||||||
{
|
{
|
||||||
GstGLWindowPrivate *priv = window->priv;
|
GstGLWindowPrivate *priv = window->priv;
|
||||||
|
|
||||||
|
@ -493,8 +500,7 @@ gst_gl_window_draw_unlocked (GstGLWindow *window)
|
||||||
{
|
{
|
||||||
GstGLWindowPrivate *priv = window->priv;
|
GstGLWindowPrivate *priv = window->priv;
|
||||||
|
|
||||||
if (priv->running && priv->allow_extra_expose_events)
|
if (priv->running && priv->allow_extra_expose_events) {
|
||||||
{
|
|
||||||
XEvent event;
|
XEvent event;
|
||||||
XWindowAttributes attr;
|
XWindowAttributes attr;
|
||||||
|
|
||||||
|
@ -510,7 +516,8 @@ gst_gl_window_draw_unlocked (GstGLWindow *window)
|
||||||
event.xexpose.height = attr.height;
|
event.xexpose.height = attr.height;
|
||||||
event.xexpose.count = 0;
|
event.xexpose.count = 0;
|
||||||
|
|
||||||
XSendEvent (priv->device, priv->internal_win_id, FALSE, ExposureMask, &event);
|
XSendEvent (priv->device, priv->internal_win_id, FALSE, ExposureMask,
|
||||||
|
&event);
|
||||||
XSync (priv->disp_send, FALSE);
|
XSync (priv->disp_send, FALSE);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -519,35 +526,32 @@ gst_gl_window_draw_unlocked (GstGLWindow *window)
|
||||||
void
|
void
|
||||||
gst_gl_window_draw (GstGLWindow * window)
|
gst_gl_window_draw (GstGLWindow * window)
|
||||||
{
|
{
|
||||||
if (window)
|
if (window) {
|
||||||
{
|
|
||||||
GstGLWindowPrivate *priv = window->priv;
|
GstGLWindowPrivate *priv = window->priv;
|
||||||
|
|
||||||
g_mutex_lock (priv->x_lock);
|
g_mutex_lock (priv->x_lock);
|
||||||
|
|
||||||
if (priv->running)
|
if (priv->running) {
|
||||||
{
|
|
||||||
XEvent event;
|
XEvent event;
|
||||||
XWindowAttributes attr;
|
XWindowAttributes attr;
|
||||||
|
|
||||||
if (!priv->visible)
|
if (!priv->visible) {
|
||||||
{
|
|
||||||
XMapWindow (priv->disp_send, priv->internal_win_id);
|
XMapWindow (priv->disp_send, priv->internal_win_id);
|
||||||
priv->visible = TRUE;
|
priv->visible = TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
XGetWindowAttributes (priv->disp_send, priv->internal_win_id, &attr);
|
XGetWindowAttributes (priv->disp_send, priv->internal_win_id, &attr);
|
||||||
|
|
||||||
if (priv->parent)
|
if (priv->parent) {
|
||||||
{
|
|
||||||
XWindowAttributes attr_parent;
|
XWindowAttributes attr_parent;
|
||||||
XGetWindowAttributes (priv->disp_send, priv->parent, &attr_parent);
|
XGetWindowAttributes (priv->disp_send, priv->parent, &attr_parent);
|
||||||
|
|
||||||
if (attr.x != attr_parent.x || attr.y != attr_parent.y ||
|
if (attr.x != attr_parent.x || attr.y != attr_parent.y ||
|
||||||
attr.width != attr_parent.width || attr.height != attr_parent.height)
|
attr.width != attr_parent.width
|
||||||
{
|
|| attr.height != attr_parent.height) {
|
||||||
XMoveResizeWindow (priv->disp_send, priv->internal_win_id, attr_parent.x, attr_parent.y,
|
XMoveResizeWindow (priv->disp_send, priv->internal_win_id,
|
||||||
attr_parent.width, attr_parent.height);
|
attr_parent.x, attr_parent.y, attr_parent.width,
|
||||||
|
attr_parent.height);
|
||||||
XSync (priv->disp_send, FALSE);
|
XSync (priv->disp_send, FALSE);
|
||||||
|
|
||||||
attr.x = attr_parent.x;
|
attr.x = attr_parent.x;
|
||||||
|
@ -556,8 +560,8 @@ gst_gl_window_draw (GstGLWindow *window)
|
||||||
attr.width = attr_parent.width;
|
attr.width = attr_parent.width;
|
||||||
attr.height = attr_parent.height;
|
attr.height = attr_parent.height;
|
||||||
|
|
||||||
g_debug ("parent resize: %d, %d, %d, %d\n", attr_parent.x, attr_parent.y,
|
g_debug ("parent resize: %d, %d, %d, %d\n", attr_parent.x,
|
||||||
attr_parent.width, attr_parent.height);
|
attr_parent.y, attr_parent.width, attr_parent.height);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -571,7 +575,8 @@ gst_gl_window_draw (GstGLWindow *window)
|
||||||
event.xexpose.height = attr.height;
|
event.xexpose.height = attr.height;
|
||||||
event.xexpose.count = 0;
|
event.xexpose.count = 0;
|
||||||
|
|
||||||
XSendEvent (priv->disp_send, priv->internal_win_id, FALSE, ExposureMask, &event);
|
XSendEvent (priv->disp_send, priv->internal_win_id, FALSE, ExposureMask,
|
||||||
|
&event);
|
||||||
XSync (priv->disp_send, FALSE);
|
XSync (priv->disp_send, FALSE);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -589,8 +594,7 @@ gst_gl_window_run_loop (GstGLWindow *window)
|
||||||
|
|
||||||
g_mutex_lock (priv->x_lock);
|
g_mutex_lock (priv->x_lock);
|
||||||
|
|
||||||
while (priv->running)
|
while (priv->running) {
|
||||||
{
|
|
||||||
XEvent event;
|
XEvent event;
|
||||||
XEvent pending_event;
|
XEvent pending_event;
|
||||||
|
|
||||||
|
@ -604,8 +608,7 @@ gst_gl_window_run_loop (GstGLWindow *window)
|
||||||
// use in generic/cube and other related uses
|
// use in generic/cube and other related uses
|
||||||
priv->allow_extra_expose_events = XPending (priv->device) <= 2;
|
priv->allow_extra_expose_events = XPending (priv->device) <= 2;
|
||||||
|
|
||||||
switch (event.type)
|
switch (event.type) {
|
||||||
{
|
|
||||||
case ClientMessage:
|
case ClientMessage:
|
||||||
{
|
{
|
||||||
|
|
||||||
|
@ -647,9 +650,10 @@ gst_gl_window_run_loop (GstGLWindow *window)
|
||||||
}
|
}
|
||||||
|
|
||||||
/* User clicked on the cross */
|
/* User clicked on the cross */
|
||||||
else if (wm_delete != None && (Atom) event.xclient.data.l[0] == wm_delete)
|
else if (wm_delete != None
|
||||||
{
|
&& (Atom) event.xclient.data.l[0] == wm_delete) {
|
||||||
g_debug ("Close %" G_GUINT64_FORMAT "\n", (guint64) priv->internal_win_id);
|
g_debug ("Close %" G_GUINT64_FORMAT "\n",
|
||||||
|
(guint64) priv->internal_win_id);
|
||||||
|
|
||||||
if (priv->close_cb)
|
if (priv->close_cb)
|
||||||
priv->close_cb (priv->close_data);
|
priv->close_cb (priv->close_data);
|
||||||
|
@ -679,7 +683,8 @@ gst_gl_window_run_loop (GstGLWindow *window)
|
||||||
gpointer destroy_data = (gpointer) event.xclient.data.l[1];
|
gpointer destroy_data = (gpointer) event.xclient.data.l[1];
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
g_debug ("Quit loop message %" G_GUINT64_FORMAT "\n", (guint64) priv->internal_win_id);
|
g_debug ("Quit loop message %" G_GUINT64_FORMAT "\n",
|
||||||
|
(guint64) priv->internal_win_id);
|
||||||
|
|
||||||
/* exit loop */
|
/* exit loop */
|
||||||
priv->running = FALSE;
|
priv->running = FALSE;
|
||||||
|
@ -716,8 +721,7 @@ gst_gl_window_run_loop (GstGLWindow *window)
|
||||||
|
|
||||||
destroy_cb (destroy_data);
|
destroy_cb (destroy_data);
|
||||||
|
|
||||||
}
|
} else
|
||||||
else
|
|
||||||
g_debug ("client message not reconized \n");
|
g_debug ("client message not reconized \n");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -726,7 +730,8 @@ gst_gl_window_run_loop (GstGLWindow *window)
|
||||||
case ConfigureNotify:
|
case ConfigureNotify:
|
||||||
{
|
{
|
||||||
if (priv->resize_cb)
|
if (priv->resize_cb)
|
||||||
priv->resize_cb (priv->resize_data, event.xconfigure.width, event.xconfigure.height);
|
priv->resize_cb (priv->resize_data, event.xconfigure.width,
|
||||||
|
event.xconfigure.height);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -735,8 +740,7 @@ gst_gl_window_run_loop (GstGLWindow *window)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Expose:
|
case Expose:
|
||||||
if (priv->draw_cb)
|
if (priv->draw_cb) {
|
||||||
{
|
|
||||||
priv->draw_cb (priv->draw_data);
|
priv->draw_cb (priv->draw_data);
|
||||||
glFlush ();
|
glFlush ();
|
||||||
glXSwapBuffers (priv->device, priv->internal_win_id);
|
glXSwapBuffers (priv->device, priv->internal_win_id);
|
||||||
|
@ -745,8 +749,7 @@ gst_gl_window_run_loop (GstGLWindow *window)
|
||||||
|
|
||||||
case VisibilityNotify:
|
case VisibilityNotify:
|
||||||
{
|
{
|
||||||
switch (event.xvisibility.state)
|
switch (event.xvisibility.state) {
|
||||||
{
|
|
||||||
case VisibilityUnobscured:
|
case VisibilityUnobscured:
|
||||||
if (priv->draw_cb)
|
if (priv->draw_cb)
|
||||||
priv->draw_cb (priv->draw_data);
|
priv->draw_cb (priv->draw_data);
|
||||||
|
@ -761,7 +764,8 @@ gst_gl_window_run_loop (GstGLWindow *window)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
g_debug("unknown xvisibility event: %d\n", event.xvisibility.state);
|
g_debug ("unknown xvisibility event: %d\n",
|
||||||
|
event.xvisibility.state);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
@ -782,23 +786,23 @@ gst_gl_window_run_loop (GstGLWindow *window)
|
||||||
|
|
||||||
/* Not called by the gl thread */
|
/* Not called by the gl thread */
|
||||||
void
|
void
|
||||||
gst_gl_window_quit_loop (GstGLWindow *window, GstGLWindowCB callback, gpointer data)
|
gst_gl_window_quit_loop (GstGLWindow * window, GstGLWindowCB callback,
|
||||||
{
|
gpointer data)
|
||||||
if (window)
|
|
||||||
{
|
{
|
||||||
|
if (window) {
|
||||||
GstGLWindowPrivate *priv = window->priv;
|
GstGLWindowPrivate *priv = window->priv;
|
||||||
|
|
||||||
g_mutex_lock (priv->x_lock);
|
g_mutex_lock (priv->x_lock);
|
||||||
|
|
||||||
if (priv->running)
|
if (priv->running) {
|
||||||
{
|
|
||||||
XEvent event;
|
XEvent event;
|
||||||
|
|
||||||
event.xclient.type = ClientMessage;
|
event.xclient.type = ClientMessage;
|
||||||
event.xclient.send_event = TRUE;
|
event.xclient.send_event = TRUE;
|
||||||
event.xclient.display = priv->disp_send;
|
event.xclient.display = priv->disp_send;
|
||||||
event.xclient.window = priv->internal_win_id;
|
event.xclient.window = priv->internal_win_id;
|
||||||
event.xclient.message_type = XInternAtom (priv->disp_send, "WM_QUIT_LOOP", True);;
|
event.xclient.message_type =
|
||||||
|
XInternAtom (priv->disp_send, "WM_QUIT_LOOP", True);;
|
||||||
event.xclient.format = 32;
|
event.xclient.format = 32;
|
||||||
#if SIZEOF_VOID_P == 8
|
#if SIZEOF_VOID_P == 8
|
||||||
event.xclient.data.l[0] = (((long) callback) >> 32) & 0xffffffff;
|
event.xclient.data.l[0] = (((long) callback) >> 32) & 0xffffffff;
|
||||||
|
@ -810,7 +814,8 @@ gst_gl_window_quit_loop (GstGLWindow *window, GstGLWindowCB callback, gpointer d
|
||||||
event.xclient.data.l[1] = (long) data;
|
event.xclient.data.l[1] = (long) data;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
XSendEvent (priv->disp_send, priv->internal_win_id, FALSE, NoEventMask, &event);
|
XSendEvent (priv->disp_send, priv->internal_win_id, FALSE, NoEventMask,
|
||||||
|
&event);
|
||||||
XSync (priv->disp_send, FALSE);
|
XSync (priv->disp_send, FALSE);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -820,23 +825,23 @@ gst_gl_window_quit_loop (GstGLWindow *window, GstGLWindowCB callback, gpointer d
|
||||||
|
|
||||||
/* Not called by the gl thread */
|
/* Not called by the gl thread */
|
||||||
void
|
void
|
||||||
gst_gl_window_send_message (GstGLWindow *window, GstGLWindowCB callback, gpointer data)
|
gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
|
||||||
{
|
gpointer data)
|
||||||
if (window)
|
|
||||||
{
|
{
|
||||||
|
if (window) {
|
||||||
GstGLWindowPrivate *priv = window->priv;
|
GstGLWindowPrivate *priv = window->priv;
|
||||||
|
|
||||||
g_mutex_lock (priv->x_lock);
|
g_mutex_lock (priv->x_lock);
|
||||||
|
|
||||||
if (priv->running)
|
if (priv->running) {
|
||||||
{
|
|
||||||
XEvent event;
|
XEvent event;
|
||||||
|
|
||||||
event.xclient.type = ClientMessage;
|
event.xclient.type = ClientMessage;
|
||||||
event.xclient.send_event = TRUE;
|
event.xclient.send_event = TRUE;
|
||||||
event.xclient.display = priv->disp_send;
|
event.xclient.display = priv->disp_send;
|
||||||
event.xclient.window = priv->internal_win_id;
|
event.xclient.window = priv->internal_win_id;
|
||||||
event.xclient.message_type = XInternAtom (priv->disp_send, "WM_GL_WINDOW", True);
|
event.xclient.message_type =
|
||||||
|
XInternAtom (priv->disp_send, "WM_GL_WINDOW", True);
|
||||||
event.xclient.format = 32;
|
event.xclient.format = 32;
|
||||||
#if SIZEOF_VOID_P == 8
|
#if SIZEOF_VOID_P == 8
|
||||||
event.xclient.data.l[0] = (((long) callback) >> 32) & 0xffffffff;
|
event.xclient.data.l[0] = (((long) callback) >> 32) & 0xffffffff;
|
||||||
|
@ -848,7 +853,8 @@ gst_gl_window_send_message (GstGLWindow *window, GstGLWindowCB callback, gpointe
|
||||||
event.xclient.data.l[1] = (long) data;
|
event.xclient.data.l[1] = (long) data;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
XSendEvent (priv->disp_send, priv->internal_win_id, FALSE, NoEventMask, &event);
|
XSendEvent (priv->disp_send, priv->internal_win_id, FALSE, NoEventMask,
|
||||||
|
&event);
|
||||||
XSync (priv->disp_send, FALSE);
|
XSync (priv->disp_send, FALSE);
|
||||||
|
|
||||||
/* block until opengl calls have been executed in the gl thread */
|
/* block until opengl calls have been executed in the gl thread */
|
||||||
|
|
|
@ -21,7 +21,8 @@
|
||||||
#include <gstgleffects.h>
|
#include <gstgleffects.h>
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_effects_bulge_callback (gint width, gint height, guint texture, gpointer data)
|
gst_gl_effects_bulge_callback (gint width, gint height, guint texture,
|
||||||
|
gpointer data)
|
||||||
{
|
{
|
||||||
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
||||||
|
|
||||||
|
@ -34,9 +35,8 @@ gst_gl_effects_bulge_callback (gint width, gint height, guint texture, gpointer
|
||||||
g_hash_table_insert (effects->shaderstable, "bulge0", shader);
|
g_hash_table_insert (effects->shaderstable, "bulge0", shader);
|
||||||
}
|
}
|
||||||
|
|
||||||
g_return_if_fail (
|
g_return_if_fail (gst_gl_shader_compile_and_check (shader,
|
||||||
gst_gl_shader_compile_and_check (shader, bulge_fragment_source,
|
bulge_fragment_source, GST_GL_SHADER_FRAGMENT_SOURCE));
|
||||||
GST_GL_SHADER_FRAGMENT_SOURCE));
|
|
||||||
|
|
||||||
glMatrixMode (GL_PROJECTION);
|
glMatrixMode (GL_PROJECTION);
|
||||||
glLoadIdentity ();
|
glLoadIdentity ();
|
||||||
|
@ -56,9 +56,10 @@ gst_gl_effects_bulge_callback (gint width, gint height, guint texture, gpointer
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_gl_effects_bulge (GstGLEffects *effects) {
|
gst_gl_effects_bulge (GstGLEffects * effects)
|
||||||
|
{
|
||||||
GstGLFilter *filter = GST_GL_FILTER (effects);
|
GstGLFilter *filter = GST_GL_FILTER (effects);
|
||||||
|
|
||||||
gst_gl_filter_render_to_target (filter, effects->intexture, effects->outtexture,
|
gst_gl_filter_render_to_target (filter, effects->intexture,
|
||||||
gst_gl_effects_bulge_callback, effects);
|
effects->outtexture, gst_gl_effects_bulge_callback, effects);
|
||||||
}
|
}
|
||||||
|
|
|
@ -21,7 +21,8 @@
|
||||||
#include <gstgleffects.h>
|
#include <gstgleffects.h>
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_effects_fisheye_callback (gint width, gint height, guint texture, gpointer data)
|
gst_gl_effects_fisheye_callback (gint width, gint height, guint texture,
|
||||||
|
gpointer data)
|
||||||
{
|
{
|
||||||
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
||||||
|
|
||||||
|
@ -34,9 +35,8 @@ gst_gl_effects_fisheye_callback (gint width, gint height, guint texture, gpointe
|
||||||
g_hash_table_insert (effects->shaderstable, "fisheye0", shader);
|
g_hash_table_insert (effects->shaderstable, "fisheye0", shader);
|
||||||
}
|
}
|
||||||
|
|
||||||
g_return_if_fail (
|
g_return_if_fail (gst_gl_shader_compile_and_check (shader,
|
||||||
gst_gl_shader_compile_and_check (shader, fisheye_fragment_source,
|
fisheye_fragment_source, GST_GL_SHADER_FRAGMENT_SOURCE));
|
||||||
GST_GL_SHADER_FRAGMENT_SOURCE));
|
|
||||||
|
|
||||||
glMatrixMode (GL_PROJECTION);
|
glMatrixMode (GL_PROJECTION);
|
||||||
glLoadIdentity ();
|
glLoadIdentity ();
|
||||||
|
@ -56,9 +56,10 @@ gst_gl_effects_fisheye_callback (gint width, gint height, guint texture, gpointe
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_gl_effects_fisheye (GstGLEffects *effects) {
|
gst_gl_effects_fisheye (GstGLEffects * effects)
|
||||||
|
{
|
||||||
GstGLFilter *filter = GST_GL_FILTER (effects);
|
GstGLFilter *filter = GST_GL_FILTER (effects);
|
||||||
|
|
||||||
gst_gl_filter_render_to_target (filter, effects->intexture, effects->outtexture,
|
gst_gl_filter_render_to_target (filter, effects->intexture,
|
||||||
gst_gl_effects_fisheye_callback, effects);
|
effects->outtexture, gst_gl_effects_fisheye_callback, effects);
|
||||||
}
|
}
|
||||||
|
|
|
@ -22,10 +22,12 @@
|
||||||
|
|
||||||
static gfloat gauss_kernel[9] = { 0.060493f, 0.075284f, 0.088016f,
|
static gfloat gauss_kernel[9] = { 0.060493f, 0.075284f, 0.088016f,
|
||||||
0.096667f, 0.099736f, 0.096667f,
|
0.096667f, 0.099736f, 0.096667f,
|
||||||
0.088016f, 0.075284f, 0.060493f };
|
0.088016f, 0.075284f, 0.060493f
|
||||||
|
};
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_effects_glow_step_one (gint width, gint height, guint texture, gpointer data)
|
gst_gl_effects_glow_step_one (gint width, gint height, guint texture,
|
||||||
|
gpointer data)
|
||||||
{
|
{
|
||||||
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
||||||
|
|
||||||
|
@ -38,9 +40,8 @@ gst_gl_effects_glow_step_one (gint width, gint height, guint texture, gpointer d
|
||||||
g_hash_table_insert (effects->shaderstable, "glow0", shader);
|
g_hash_table_insert (effects->shaderstable, "glow0", shader);
|
||||||
}
|
}
|
||||||
|
|
||||||
g_return_if_fail (
|
g_return_if_fail (gst_gl_shader_compile_and_check (shader,
|
||||||
gst_gl_shader_compile_and_check (shader, luma_threshold_fragment_source,
|
luma_threshold_fragment_source, GST_GL_SHADER_FRAGMENT_SOURCE));
|
||||||
GST_GL_SHADER_FRAGMENT_SOURCE));
|
|
||||||
|
|
||||||
glMatrixMode (GL_PROJECTION);
|
glMatrixMode (GL_PROJECTION);
|
||||||
glLoadIdentity ();
|
glLoadIdentity ();
|
||||||
|
@ -57,7 +58,8 @@ gst_gl_effects_glow_step_one (gint width, gint height, guint texture, gpointer d
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_effects_glow_step_two (gint width, gint height, guint texture, gpointer stuff)
|
gst_gl_effects_glow_step_two (gint width, gint height, guint texture,
|
||||||
|
gpointer stuff)
|
||||||
{
|
{
|
||||||
GstGLEffects *effects = GST_GL_EFFECTS (stuff);
|
GstGLEffects *effects = GST_GL_EFFECTS (stuff);
|
||||||
GstGLShader *shader;
|
GstGLShader *shader;
|
||||||
|
@ -72,9 +74,8 @@ gst_gl_effects_glow_step_two (gint width, gint height, guint texture, gpointer s
|
||||||
g_hash_table_insert (effects->shaderstable, "glow1", shader);
|
g_hash_table_insert (effects->shaderstable, "glow1", shader);
|
||||||
}
|
}
|
||||||
|
|
||||||
g_return_if_fail (
|
g_return_if_fail (gst_gl_shader_compile_and_check (shader,
|
||||||
gst_gl_shader_compile_and_check (shader, hconv9_fragment_source,
|
hconv9_fragment_source, GST_GL_SHADER_FRAGMENT_SOURCE));
|
||||||
GST_GL_SHADER_FRAGMENT_SOURCE));
|
|
||||||
|
|
||||||
glMatrixMode (GL_PROJECTION);
|
glMatrixMode (GL_PROJECTION);
|
||||||
glLoadIdentity ();
|
glLoadIdentity ();
|
||||||
|
@ -96,7 +97,8 @@ gst_gl_effects_glow_step_two (gint width, gint height, guint texture, gpointer s
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_gl_effects_glow_step_three (gint width, gint height, guint texture, gpointer stuff)
|
gst_gl_effects_glow_step_three (gint width, gint height, guint texture,
|
||||||
|
gpointer stuff)
|
||||||
{
|
{
|
||||||
GstGLEffects *effects = GST_GL_EFFECTS (stuff);
|
GstGLEffects *effects = GST_GL_EFFECTS (stuff);
|
||||||
GstGLShader *shader;
|
GstGLShader *shader;
|
||||||
|
@ -108,9 +110,8 @@ gst_gl_effects_glow_step_three (gint width, gint height, guint texture, gpointer
|
||||||
g_hash_table_insert (effects->shaderstable, "glow2", shader);
|
g_hash_table_insert (effects->shaderstable, "glow2", shader);
|
||||||
}
|
}
|
||||||
|
|
||||||
g_return_if_fail (
|
g_return_if_fail (gst_gl_shader_compile_and_check (shader,
|
||||||
gst_gl_shader_compile_and_check (shader, vconv9_fragment_source,
|
vconv9_fragment_source, GST_GL_SHADER_FRAGMENT_SOURCE));
|
||||||
GST_GL_SHADER_FRAGMENT_SOURCE));
|
|
||||||
|
|
||||||
glMatrixMode (GL_PROJECTION);
|
glMatrixMode (GL_PROJECTION);
|
||||||
glLoadIdentity ();
|
glLoadIdentity ();
|
||||||
|
@ -132,7 +133,8 @@ gst_gl_effects_glow_step_three (gint width, gint height, guint texture, gpointer
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_gl_effects_glow_step_four (gint width, gint height, guint texture, gpointer stuff)
|
gst_gl_effects_glow_step_four (gint width, gint height, guint texture,
|
||||||
|
gpointer stuff)
|
||||||
{
|
{
|
||||||
GstGLEffects *effects = GST_GL_EFFECTS (stuff);
|
GstGLEffects *effects = GST_GL_EFFECTS (stuff);
|
||||||
GstGLShader *shader;
|
GstGLShader *shader;
|
||||||
|
@ -144,9 +146,8 @@ gst_gl_effects_glow_step_four (gint width, gint height, guint texture, gpointer
|
||||||
g_hash_table_insert (effects->shaderstable, "glow3", shader);
|
g_hash_table_insert (effects->shaderstable, "glow3", shader);
|
||||||
}
|
}
|
||||||
|
|
||||||
g_return_if_fail (
|
g_return_if_fail (gst_gl_shader_compile_and_check (shader,
|
||||||
gst_gl_shader_compile_and_check (shader, sum_fragment_source,
|
sum_fragment_source, GST_GL_SHADER_FRAGMENT_SOURCE));
|
||||||
GST_GL_SHADER_FRAGMENT_SOURCE));
|
|
||||||
|
|
||||||
glMatrixMode (GL_PROJECTION);
|
glMatrixMode (GL_PROJECTION);
|
||||||
glLoadIdentity ();
|
glLoadIdentity ();
|
||||||
|
@ -173,18 +174,19 @@ gst_gl_effects_glow_step_four (gint width, gint height, guint texture, gpointer
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_gl_effects_glow (GstGLEffects *effects) {
|
gst_gl_effects_glow (GstGLEffects * effects)
|
||||||
|
{
|
||||||
GstGLFilter *filter = GST_GL_FILTER (effects);
|
GstGLFilter *filter = GST_GL_FILTER (effects);
|
||||||
|
|
||||||
/* threshold */
|
/* threshold */
|
||||||
gst_gl_filter_render_to_target (filter, effects->intexture, effects->midtexture[0],
|
gst_gl_filter_render_to_target (filter, effects->intexture,
|
||||||
gst_gl_effects_glow_step_one, effects);
|
effects->midtexture[0], gst_gl_effects_glow_step_one, effects);
|
||||||
/* blur */
|
/* blur */
|
||||||
gst_gl_filter_render_to_target (filter, effects->midtexture[0], effects->midtexture[1],
|
gst_gl_filter_render_to_target (filter, effects->midtexture[0],
|
||||||
gst_gl_effects_glow_step_two, effects);
|
effects->midtexture[1], gst_gl_effects_glow_step_two, effects);
|
||||||
gst_gl_filter_render_to_target (filter, effects->midtexture[1], effects->midtexture[2],
|
gst_gl_filter_render_to_target (filter, effects->midtexture[1],
|
||||||
gst_gl_effects_glow_step_three, effects);
|
effects->midtexture[2], gst_gl_effects_glow_step_three, effects);
|
||||||
/* add blurred luma to intexture */
|
/* add blurred luma to intexture */
|
||||||
gst_gl_filter_render_to_target (filter, effects->midtexture[2], effects->outtexture,
|
gst_gl_filter_render_to_target (filter, effects->midtexture[2],
|
||||||
gst_gl_effects_glow_step_four, effects);
|
effects->outtexture, gst_gl_effects_glow_step_four, effects);
|
||||||
}
|
}
|
||||||
|
|
|
@ -21,7 +21,8 @@
|
||||||
#include <gstgleffects.h>
|
#include <gstgleffects.h>
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_effects_identity_callback (gint width, gint height, guint texture, gpointer data)
|
gst_gl_effects_identity_callback (gint width, gint height, guint texture,
|
||||||
|
gpointer data)
|
||||||
{
|
{
|
||||||
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
||||||
|
|
||||||
|
@ -32,9 +33,10 @@ gst_gl_effects_identity_callback (gint width, gint height, guint texture, gpoint
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_gl_effects_identity (GstGLEffects *effects) {
|
gst_gl_effects_identity (GstGLEffects * effects)
|
||||||
|
{
|
||||||
GstGLFilter *filter = GST_GL_FILTER (effects);
|
GstGLFilter *filter = GST_GL_FILTER (effects);
|
||||||
|
|
||||||
gst_gl_filter_render_to_target (filter, effects->intexture, effects->outtexture,
|
gst_gl_filter_render_to_target (filter, effects->intexture,
|
||||||
gst_gl_effects_identity_callback, effects);
|
effects->outtexture, gst_gl_effects_identity_callback, effects);
|
||||||
}
|
}
|
||||||
|
|
|
@ -21,11 +21,10 @@
|
||||||
#include <gstgleffects.h>
|
#include <gstgleffects.h>
|
||||||
#include <gstgleffectlumatocurve.h>
|
#include <gstgleffectlumatocurve.h>
|
||||||
|
|
||||||
void gst_gl_effects_luma_to_curve (GstGLEffects *effects,
|
void
|
||||||
|
gst_gl_effects_luma_to_curve (GstGLEffects * effects,
|
||||||
GstGLEffectsCurve curve,
|
GstGLEffectsCurve curve,
|
||||||
gint curve_index,
|
gint curve_index, gint width, gint height, GLuint texture)
|
||||||
gint width, gint height,
|
|
||||||
GLuint texture)
|
|
||||||
{
|
{
|
||||||
GstGLShader *shader;
|
GstGLShader *shader;
|
||||||
|
|
||||||
|
@ -36,9 +35,8 @@ void gst_gl_effects_luma_to_curve (GstGLEffects *effects,
|
||||||
g_hash_table_insert (effects->shaderstable, "lumamap0", shader);
|
g_hash_table_insert (effects->shaderstable, "lumamap0", shader);
|
||||||
}
|
}
|
||||||
|
|
||||||
g_return_if_fail (
|
g_return_if_fail (gst_gl_shader_compile_and_check (shader,
|
||||||
gst_gl_shader_compile_and_check (shader, luma_to_curve_fragment_source,
|
luma_to_curve_fragment_source, GST_GL_SHADER_FRAGMENT_SOURCE));
|
||||||
GST_GL_SHADER_FRAGMENT_SOURCE));
|
|
||||||
|
|
||||||
glMatrixMode (GL_PROJECTION);
|
glMatrixMode (GL_PROJECTION);
|
||||||
glLoadIdentity ();
|
glLoadIdentity ();
|
||||||
|
@ -56,9 +54,7 @@ void gst_gl_effects_luma_to_curve (GstGLEffects *effects,
|
||||||
glTexParameteri (GL_TEXTURE_1D, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
glTexParameteri (GL_TEXTURE_1D, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
||||||
|
|
||||||
glTexImage1D (GL_TEXTURE_1D, 0, curve.bytes_per_pixel,
|
glTexImage1D (GL_TEXTURE_1D, 0, curve.bytes_per_pixel,
|
||||||
curve.width, 0,
|
curve.width, 0, GL_RGB, GL_UNSIGNED_BYTE, curve.pixel_data);
|
||||||
GL_RGB, GL_UNSIGNED_BYTE,
|
|
||||||
curve.pixel_data);
|
|
||||||
|
|
||||||
glDisable (GL_TEXTURE_1D);
|
glDisable (GL_TEXTURE_1D);
|
||||||
}
|
}
|
||||||
|
@ -82,7 +78,9 @@ void gst_gl_effects_luma_to_curve (GstGLEffects *effects,
|
||||||
gst_gl_effects_draw_texture (effects, texture);
|
gst_gl_effects_draw_texture (effects, texture);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void gst_gl_effects_heat_callback (gint width, gint height, guint texture, gpointer data)
|
static void
|
||||||
|
gst_gl_effects_heat_callback (gint width, gint height, guint texture,
|
||||||
|
gpointer data)
|
||||||
{
|
{
|
||||||
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
||||||
|
|
||||||
|
@ -91,42 +89,48 @@ static void gst_gl_effects_heat_callback (gint width, gint height, guint texture
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_gl_effects_heat (GstGLEffects *effects) {
|
gst_gl_effects_heat (GstGLEffects * effects)
|
||||||
|
{
|
||||||
GstGLFilter *filter = GST_GL_FILTER (effects);
|
GstGLFilter *filter = GST_GL_FILTER (effects);
|
||||||
|
|
||||||
gst_gl_filter_render_to_target (filter, effects->intexture, effects->outtexture,
|
gst_gl_filter_render_to_target (filter, effects->intexture,
|
||||||
gst_gl_effects_heat_callback, effects);
|
effects->outtexture, gst_gl_effects_heat_callback, effects);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void gst_gl_effects_sepia_callback (gint width, gint height, guint texture, gpointer data)
|
static void
|
||||||
|
gst_gl_effects_sepia_callback (gint width, gint height, guint texture,
|
||||||
|
gpointer data)
|
||||||
{
|
{
|
||||||
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
||||||
|
|
||||||
gst_gl_effects_luma_to_curve (effects, sepia_curve, GST_GL_EFFECTS_CURVE_SEPIA,
|
gst_gl_effects_luma_to_curve (effects, sepia_curve,
|
||||||
width, height, texture);
|
GST_GL_EFFECTS_CURVE_SEPIA, width, height, texture);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_gl_effects_sepia (GstGLEffects *effects) {
|
gst_gl_effects_sepia (GstGLEffects * effects)
|
||||||
|
{
|
||||||
GstGLFilter *filter = GST_GL_FILTER (effects);
|
GstGLFilter *filter = GST_GL_FILTER (effects);
|
||||||
|
|
||||||
gst_gl_filter_render_to_target (filter, effects->intexture, effects->outtexture,
|
gst_gl_filter_render_to_target (filter, effects->intexture,
|
||||||
gst_gl_effects_sepia_callback, effects);
|
effects->outtexture, gst_gl_effects_sepia_callback, effects);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void gst_gl_effects_luma_xpro_callback (gint width, gint height, guint texture, gpointer data)
|
static void
|
||||||
|
gst_gl_effects_luma_xpro_callback (gint width, gint height, guint texture,
|
||||||
|
gpointer data)
|
||||||
{
|
{
|
||||||
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
||||||
|
|
||||||
gst_gl_effects_luma_to_curve (effects, luma_xpro_curve, GST_GL_EFFECTS_CURVE_LUMA_XPRO,
|
gst_gl_effects_luma_to_curve (effects, luma_xpro_curve,
|
||||||
width, height, texture);
|
GST_GL_EFFECTS_CURVE_LUMA_XPRO, width, height, texture);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_gl_effects_luma_xpro (GstGLEffects *effects) {
|
gst_gl_effects_luma_xpro (GstGLEffects * effects)
|
||||||
|
{
|
||||||
GstGLFilter *filter = GST_GL_FILTER (effects);
|
GstGLFilter *filter = GST_GL_FILTER (effects);
|
||||||
|
|
||||||
gst_gl_filter_render_to_target (filter, effects->intexture, effects->outtexture,
|
gst_gl_filter_render_to_target (filter, effects->intexture,
|
||||||
gst_gl_effects_luma_xpro_callback, effects);
|
effects->outtexture, gst_gl_effects_luma_xpro_callback, effects);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -21,7 +21,8 @@
|
||||||
#include <gstgleffects.h>
|
#include <gstgleffects.h>
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_effects_mirror_callback (gint width, gint height, guint texture, gpointer data)
|
gst_gl_effects_mirror_callback (gint width, gint height, guint texture,
|
||||||
|
gpointer data)
|
||||||
{
|
{
|
||||||
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
||||||
|
|
||||||
|
@ -34,9 +35,8 @@ gst_gl_effects_mirror_callback (gint width, gint height, guint texture, gpointer
|
||||||
g_hash_table_insert (effects->shaderstable, "mirror0", shader);
|
g_hash_table_insert (effects->shaderstable, "mirror0", shader);
|
||||||
}
|
}
|
||||||
|
|
||||||
g_return_if_fail (
|
g_return_if_fail (gst_gl_shader_compile_and_check (shader,
|
||||||
gst_gl_shader_compile_and_check (shader, mirror_fragment_source,
|
mirror_fragment_source, GST_GL_SHADER_FRAGMENT_SOURCE));
|
||||||
GST_GL_SHADER_FRAGMENT_SOURCE));
|
|
||||||
|
|
||||||
glMatrixMode (GL_PROJECTION);
|
glMatrixMode (GL_PROJECTION);
|
||||||
glLoadIdentity ();
|
glLoadIdentity ();
|
||||||
|
@ -56,9 +56,10 @@ gst_gl_effects_mirror_callback (gint width, gint height, guint texture, gpointer
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_gl_effects_mirror (GstGLEffects *effects) {
|
gst_gl_effects_mirror (GstGLEffects * effects)
|
||||||
|
{
|
||||||
GstGLFilter *filter = GST_GL_FILTER (effects);
|
GstGLFilter *filter = GST_GL_FILTER (effects);
|
||||||
|
|
||||||
gst_gl_filter_render_to_target (filter, effects->intexture, effects->outtexture,
|
gst_gl_filter_render_to_target (filter, effects->intexture,
|
||||||
gst_gl_effects_mirror_callback, effects);
|
effects->outtexture, gst_gl_effects_mirror_callback, effects);
|
||||||
}
|
}
|
||||||
|
|
|
@ -21,11 +21,10 @@
|
||||||
#include <gstgleffects.h>
|
#include <gstgleffects.h>
|
||||||
#include <gstgleffectscurves.h>
|
#include <gstgleffectscurves.h>
|
||||||
|
|
||||||
static void gst_gl_effects_rgb_to_curve (GstGLEffects *effects,
|
static void
|
||||||
|
gst_gl_effects_rgb_to_curve (GstGLEffects * effects,
|
||||||
GstGLEffectsCurve curve,
|
GstGLEffectsCurve curve,
|
||||||
gint curve_index,
|
gint curve_index, gint width, gint height, GLuint texture)
|
||||||
gint width, gint height,
|
|
||||||
GLuint texture)
|
|
||||||
{
|
{
|
||||||
GstGLShader *shader;
|
GstGLShader *shader;
|
||||||
|
|
||||||
|
@ -36,9 +35,8 @@ static void gst_gl_effects_rgb_to_curve (GstGLEffects *effects,
|
||||||
g_hash_table_insert (effects->shaderstable, "rgbmap0", shader);
|
g_hash_table_insert (effects->shaderstable, "rgbmap0", shader);
|
||||||
}
|
}
|
||||||
|
|
||||||
g_return_if_fail (
|
g_return_if_fail (gst_gl_shader_compile_and_check (shader,
|
||||||
gst_gl_shader_compile_and_check (shader, rgb_to_curve_fragment_source,
|
rgb_to_curve_fragment_source, GST_GL_SHADER_FRAGMENT_SOURCE));
|
||||||
GST_GL_SHADER_FRAGMENT_SOURCE));
|
|
||||||
|
|
||||||
glMatrixMode (GL_PROJECTION);
|
glMatrixMode (GL_PROJECTION);
|
||||||
glLoadIdentity ();
|
glLoadIdentity ();
|
||||||
|
@ -56,9 +54,7 @@ static void gst_gl_effects_rgb_to_curve (GstGLEffects *effects,
|
||||||
glTexParameteri (GL_TEXTURE_1D, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
glTexParameteri (GL_TEXTURE_1D, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
||||||
|
|
||||||
glTexImage1D (GL_TEXTURE_1D, 0, curve.bytes_per_pixel,
|
glTexImage1D (GL_TEXTURE_1D, 0, curve.bytes_per_pixel,
|
||||||
curve.width, 0,
|
curve.width, 0, GL_RGB, GL_UNSIGNED_BYTE, curve.pixel_data);
|
||||||
GL_RGB, GL_UNSIGNED_BYTE,
|
|
||||||
curve.pixel_data);
|
|
||||||
|
|
||||||
glDisable (GL_TEXTURE_1D);
|
glDisable (GL_TEXTURE_1D);
|
||||||
}
|
}
|
||||||
|
@ -82,7 +78,9 @@ static void gst_gl_effects_rgb_to_curve (GstGLEffects *effects,
|
||||||
gst_gl_effects_draw_texture (effects, texture);
|
gst_gl_effects_draw_texture (effects, texture);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void gst_gl_effects_xpro_callback (gint width, gint height, guint texture, gpointer data)
|
static void
|
||||||
|
gst_gl_effects_xpro_callback (gint width, gint height, guint texture,
|
||||||
|
gpointer data)
|
||||||
{
|
{
|
||||||
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
||||||
|
|
||||||
|
@ -91,9 +89,10 @@ static void gst_gl_effects_xpro_callback (gint width, gint height, guint texture
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_gl_effects_xpro (GstGLEffects *effects) {
|
gst_gl_effects_xpro (GstGLEffects * effects)
|
||||||
|
{
|
||||||
GstGLFilter *filter = GST_GL_FILTER (effects);
|
GstGLFilter *filter = GST_GL_FILTER (effects);
|
||||||
|
|
||||||
gst_gl_filter_render_to_target (filter, effects->intexture, effects->outtexture,
|
gst_gl_filter_render_to_target (filter, effects->intexture,
|
||||||
gst_gl_effects_xpro_callback, effects);
|
effects->outtexture, gst_gl_effects_xpro_callback, effects);
|
||||||
}
|
}
|
||||||
|
|
|
@ -21,7 +21,8 @@
|
||||||
#include <gstgleffects.h>
|
#include <gstgleffects.h>
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_effects_sin_callback (gint width, gint height, guint texture, gpointer data)
|
gst_gl_effects_sin_callback (gint width, gint height, guint texture,
|
||||||
|
gpointer data)
|
||||||
{
|
{
|
||||||
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
||||||
|
|
||||||
|
@ -34,9 +35,8 @@ gst_gl_effects_sin_callback (gint width, gint height, guint texture, gpointer da
|
||||||
g_hash_table_insert (effects->shaderstable, "sin0", shader);
|
g_hash_table_insert (effects->shaderstable, "sin0", shader);
|
||||||
}
|
}
|
||||||
|
|
||||||
g_return_if_fail (
|
g_return_if_fail (gst_gl_shader_compile_and_check (shader,
|
||||||
gst_gl_shader_compile_and_check (shader, sin_fragment_source,
|
sin_fragment_source, GST_GL_SHADER_FRAGMENT_SOURCE));
|
||||||
GST_GL_SHADER_FRAGMENT_SOURCE));
|
|
||||||
|
|
||||||
glMatrixMode (GL_PROJECTION);
|
glMatrixMode (GL_PROJECTION);
|
||||||
glLoadIdentity ();
|
glLoadIdentity ();
|
||||||
|
@ -53,9 +53,10 @@ gst_gl_effects_sin_callback (gint width, gint height, guint texture, gpointer da
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_gl_effects_sin (GstGLEffects *effects) {
|
gst_gl_effects_sin (GstGLEffects * effects)
|
||||||
|
{
|
||||||
GstGLFilter *filter = GST_GL_FILTER (effects);
|
GstGLFilter *filter = GST_GL_FILTER (effects);
|
||||||
|
|
||||||
gst_gl_filter_render_to_target (filter, effects->intexture, effects->outtexture,
|
gst_gl_filter_render_to_target (filter, effects->intexture,
|
||||||
gst_gl_effects_sin_callback, effects);
|
effects->outtexture, gst_gl_effects_sin_callback, effects);
|
||||||
}
|
}
|
||||||
|
|
|
@ -21,7 +21,8 @@
|
||||||
#include <gstgleffects.h>
|
#include <gstgleffects.h>
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_effects_square_callback (gint width, gint height, guint texture, gpointer data)
|
gst_gl_effects_square_callback (gint width, gint height, guint texture,
|
||||||
|
gpointer data)
|
||||||
{
|
{
|
||||||
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
||||||
|
|
||||||
|
@ -34,9 +35,8 @@ gst_gl_effects_square_callback (gint width, gint height, guint texture, gpointer
|
||||||
g_hash_table_insert (effects->shaderstable, "square0", shader);
|
g_hash_table_insert (effects->shaderstable, "square0", shader);
|
||||||
}
|
}
|
||||||
|
|
||||||
g_return_if_fail (
|
g_return_if_fail (gst_gl_shader_compile_and_check (shader,
|
||||||
gst_gl_shader_compile_and_check (shader, square_fragment_source,
|
square_fragment_source, GST_GL_SHADER_FRAGMENT_SOURCE));
|
||||||
GST_GL_SHADER_FRAGMENT_SOURCE));
|
|
||||||
|
|
||||||
glMatrixMode (GL_PROJECTION);
|
glMatrixMode (GL_PROJECTION);
|
||||||
glLoadIdentity ();
|
glLoadIdentity ();
|
||||||
|
@ -56,9 +56,10 @@ gst_gl_effects_square_callback (gint width, gint height, guint texture, gpointer
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_gl_effects_square (GstGLEffects *effects) {
|
gst_gl_effects_square (GstGLEffects * effects)
|
||||||
|
{
|
||||||
GstGLFilter *filter = GST_GL_FILTER (effects);
|
GstGLFilter *filter = GST_GL_FILTER (effects);
|
||||||
|
|
||||||
gst_gl_filter_render_to_target (filter, effects->intexture, effects->outtexture,
|
gst_gl_filter_render_to_target (filter, effects->intexture,
|
||||||
gst_gl_effects_square_callback, effects);
|
effects->outtexture, gst_gl_effects_square_callback, effects);
|
||||||
}
|
}
|
||||||
|
|
|
@ -21,7 +21,8 @@
|
||||||
#include <gstgleffects.h>
|
#include <gstgleffects.h>
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_effects_squeeze_callback (gint width, gint height, guint texture, gpointer data)
|
gst_gl_effects_squeeze_callback (gint width, gint height, guint texture,
|
||||||
|
gpointer data)
|
||||||
{
|
{
|
||||||
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
||||||
|
|
||||||
|
@ -34,9 +35,8 @@ gst_gl_effects_squeeze_callback (gint width, gint height, guint texture, gpointe
|
||||||
g_hash_table_insert (effects->shaderstable, "squeeze0", shader);
|
g_hash_table_insert (effects->shaderstable, "squeeze0", shader);
|
||||||
}
|
}
|
||||||
|
|
||||||
g_return_if_fail (
|
g_return_if_fail (gst_gl_shader_compile_and_check (shader,
|
||||||
gst_gl_shader_compile_and_check (shader, squeeze_fragment_source,
|
squeeze_fragment_source, GST_GL_SHADER_FRAGMENT_SOURCE));
|
||||||
GST_GL_SHADER_FRAGMENT_SOURCE));
|
|
||||||
|
|
||||||
glMatrixMode (GL_PROJECTION);
|
glMatrixMode (GL_PROJECTION);
|
||||||
glLoadIdentity ();
|
glLoadIdentity ();
|
||||||
|
@ -56,9 +56,10 @@ gst_gl_effects_squeeze_callback (gint width, gint height, guint texture, gpointe
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_gl_effects_squeeze (GstGLEffects *effects) {
|
gst_gl_effects_squeeze (GstGLEffects * effects)
|
||||||
|
{
|
||||||
GstGLFilter *filter = GST_GL_FILTER (effects);
|
GstGLFilter *filter = GST_GL_FILTER (effects);
|
||||||
|
|
||||||
gst_gl_filter_render_to_target (filter, effects->intexture, effects->outtexture,
|
gst_gl_filter_render_to_target (filter, effects->intexture,
|
||||||
gst_gl_effects_squeeze_callback, effects);
|
effects->outtexture, gst_gl_effects_squeeze_callback, effects);
|
||||||
}
|
}
|
||||||
|
|
|
@ -38,8 +38,7 @@ const gchar *mirror_fragment_source =
|
||||||
" normcoord.x *= sign (normcoord.x);"
|
" normcoord.x *= sign (normcoord.x);"
|
||||||
" texturecoord = (normcoord + 1.0) * tex_size;"
|
" texturecoord = (normcoord + 1.0) * tex_size;"
|
||||||
" vec4 color = texture2DRect (tex, texturecoord); "
|
" vec4 color = texture2DRect (tex, texturecoord); "
|
||||||
" gl_FragColor = color * gl_Color;"
|
" gl_FragColor = color * gl_Color;" "}";
|
||||||
"}";
|
|
||||||
|
|
||||||
|
|
||||||
/* Squeeze effect */
|
/* Squeeze effect */
|
||||||
|
@ -57,8 +56,7 @@ const gchar *squeeze_fragment_source =
|
||||||
" normcoord = normcoord / r;"
|
" normcoord = normcoord / r;"
|
||||||
" texturecoord = (normcoord + 1.0) * tex_size;"
|
" texturecoord = (normcoord + 1.0) * tex_size;"
|
||||||
" vec4 color = texture2DRect (tex, texturecoord); "
|
" vec4 color = texture2DRect (tex, texturecoord); "
|
||||||
" gl_FragColor = color * gl_Color;"
|
" gl_FragColor = color * gl_Color;" "}";
|
||||||
"}";
|
|
||||||
|
|
||||||
|
|
||||||
/* Stretch Effect */
|
/* Stretch Effect */
|
||||||
|
@ -75,8 +73,7 @@ const gchar *stretch_fragment_source =
|
||||||
" normcoord *= 2.0 - smoothstep(0.0, 0.7, r);"
|
" normcoord *= 2.0 - smoothstep(0.0, 0.7, r);"
|
||||||
" texturecoord = (normcoord + 1.0) * tex_size;"
|
" texturecoord = (normcoord + 1.0) * tex_size;"
|
||||||
" vec4 color = texture2DRect (tex, texturecoord);"
|
" vec4 color = texture2DRect (tex, texturecoord);"
|
||||||
" gl_FragColor = color * gl_Color;"
|
" gl_FragColor = color * gl_Color;" "}";
|
||||||
"}";
|
|
||||||
|
|
||||||
/* Light Tunnel effect */
|
/* Light Tunnel effect */
|
||||||
const gchar *tunnel_fragment_source =
|
const gchar *tunnel_fragment_source =
|
||||||
|
@ -85,19 +82,14 @@ const gchar *tunnel_fragment_source =
|
||||||
"uniform float width, height;"
|
"uniform float width, height;"
|
||||||
"void main () {"
|
"void main () {"
|
||||||
" vec2 tex_size = vec2 (width, height);"
|
" vec2 tex_size = vec2 (width, height);"
|
||||||
" vec2 texturecoord = gl_TexCoord[0].xy;"
|
" vec2 texturecoord = gl_TexCoord[0].xy;" " vec2 normcoord;"
|
||||||
" vec2 normcoord;"
|
|
||||||
/* little trick with normalized coords to obtain a circle */
|
/* little trick with normalized coords to obtain a circle */
|
||||||
" normcoord = texturecoord / tex_size.x - tex_size / tex_size.x;"
|
" normcoord = texturecoord / tex_size.x - tex_size / tex_size.x;" " float r = length(normcoord);" " float phi = atan(normcoord.y, normcoord.x);" " r = clamp (r, 0.0, 0.5);" /* is there a way to do this without polars? */
|
||||||
" float r = length(normcoord);"
|
|
||||||
" float phi = atan(normcoord.y, normcoord.x);"
|
|
||||||
" r = clamp (r, 0.0, 0.5);" /* is there a way to do this without polars? */
|
|
||||||
" normcoord.x = r * cos(phi);"
|
" normcoord.x = r * cos(phi);"
|
||||||
" normcoord.y = r * sin(phi); "
|
" normcoord.y = r * sin(phi); "
|
||||||
" texturecoord = (normcoord + tex_size/tex_size.x) * tex_size.x;"
|
" texturecoord = (normcoord + tex_size/tex_size.x) * tex_size.x;"
|
||||||
" vec4 color = texture2DRect (tex, texturecoord); "
|
" vec4 color = texture2DRect (tex, texturecoord); "
|
||||||
" gl_FragColor = color;"
|
" gl_FragColor = color;" "}";
|
||||||
"}";
|
|
||||||
|
|
||||||
/* FishEye effect */
|
/* FishEye effect */
|
||||||
const gchar *fisheye_fragment_source =
|
const gchar *fisheye_fragment_source =
|
||||||
|
@ -113,8 +105,7 @@ const gchar *fisheye_fragment_source =
|
||||||
" normcoord *= r/sqrt(2.0);"
|
" normcoord *= r/sqrt(2.0);"
|
||||||
" texturecoord = (normcoord + 1.0) * tex_size;"
|
" texturecoord = (normcoord + 1.0) * tex_size;"
|
||||||
" vec4 color = texture2DRect (tex, texturecoord);"
|
" vec4 color = texture2DRect (tex, texturecoord);"
|
||||||
" gl_FragColor = color;"
|
" gl_FragColor = color;" "}";
|
||||||
"}";
|
|
||||||
|
|
||||||
|
|
||||||
/* Twirl effect */
|
/* Twirl effect */
|
||||||
|
@ -134,8 +125,7 @@ const gchar *twirl_fragment_source =
|
||||||
" normcoord.y = r * sin(phi);"
|
" normcoord.y = r * sin(phi);"
|
||||||
" texturecoord = (normcoord + 1.0) * tex_size;"
|
" texturecoord = (normcoord + 1.0) * tex_size;"
|
||||||
" vec4 color = texture2DRect (tex, texturecoord); "
|
" vec4 color = texture2DRect (tex, texturecoord); "
|
||||||
" gl_FragColor = color;"
|
" gl_FragColor = color;" "}";
|
||||||
"}";
|
|
||||||
|
|
||||||
|
|
||||||
/* Bulge effect */
|
/* Bulge effect */
|
||||||
|
@ -152,8 +142,7 @@ const gchar *bulge_fragment_source =
|
||||||
" normcoord *= smoothstep (-0.1, 0.5, r);"
|
" normcoord *= smoothstep (-0.1, 0.5, r);"
|
||||||
" texturecoord = (normcoord + 1.0) * tex_size;"
|
" texturecoord = (normcoord + 1.0) * tex_size;"
|
||||||
" vec4 color = texture2DRect (tex, texturecoord);"
|
" vec4 color = texture2DRect (tex, texturecoord);"
|
||||||
" gl_FragColor = color;"
|
" gl_FragColor = color;" "}";
|
||||||
"}";
|
|
||||||
|
|
||||||
|
|
||||||
/* Square Effect */
|
/* Square Effect */
|
||||||
|
@ -172,18 +161,10 @@ const gchar *square_fragment_source =
|
||||||
" normcoord /= 2.0; /* zoom amount */"
|
" normcoord /= 2.0; /* zoom amount */"
|
||||||
" texturecoord = (normcoord + 1.0) * tex_size;"
|
" texturecoord = (normcoord + 1.0) * tex_size;"
|
||||||
" vec4 color = texture2DRect (tex, texturecoord);"
|
" vec4 color = texture2DRect (tex, texturecoord);"
|
||||||
" gl_FragColor = color * gl_Color;"
|
" gl_FragColor = color * gl_Color;" "}";
|
||||||
"}";
|
|
||||||
|
|
||||||
|
|
||||||
const gchar *luma_threshold_fragment_source =
|
const gchar *luma_threshold_fragment_source = "#extension GL_ARB_texture_rectangle : enable\n" "uniform sampler2DRect tex;" "void main () {" " vec2 texturecoord = gl_TexCoord[0].st;" " int i;" " vec4 color = texture2DRect(tex, texturecoord);" " float luma = dot(color.rgb, vec3(0.2125, 0.7154, 0.0721));" /* BT.709 (from orange book) */
|
||||||
"#extension GL_ARB_texture_rectangle : enable\n"
|
|
||||||
"uniform sampler2DRect tex;"
|
|
||||||
"void main () {"
|
|
||||||
" vec2 texturecoord = gl_TexCoord[0].st;"
|
|
||||||
" int i;"
|
|
||||||
" vec4 color = texture2DRect(tex, texturecoord);"
|
|
||||||
" float luma = dot(color.rgb, vec3(0.2125, 0.7154, 0.0721));" /* BT.709 (from orange book) */
|
|
||||||
" gl_FragColor = vec4 (vec3 (smoothstep (0.30, 0.50, luma)), color.a);"
|
" gl_FragColor = vec4 (vec3 (smoothstep (0.30, 0.50, luma)), color.a);"
|
||||||
"}";
|
"}";
|
||||||
|
|
||||||
|
@ -211,9 +192,7 @@ const gchar *sobel_fragment_source =
|
||||||
" }"
|
" }"
|
||||||
" }"
|
" }"
|
||||||
" float g = sqrt(gx*gx + gy*gy);"
|
" float g = sqrt(gx*gx + gy*gy);"
|
||||||
" if (invert) g = 1.0 - g;"
|
" if (invert) g = 1.0 - g;" " gl_FragColor = vec4(vec3(g), 1.0);" "}";
|
||||||
" gl_FragColor = vec4(vec3(g), 1.0);"
|
|
||||||
"}";
|
|
||||||
|
|
||||||
|
|
||||||
/* horizontal convolution */
|
/* horizontal convolution */
|
||||||
|
@ -221,9 +200,7 @@ const gchar *hconv9_fragment_source =
|
||||||
"#extension GL_ARB_texture_rectangle : enable\n"
|
"#extension GL_ARB_texture_rectangle : enable\n"
|
||||||
"uniform sampler2DRect tex;"
|
"uniform sampler2DRect tex;"
|
||||||
"uniform float norm_const;"
|
"uniform float norm_const;"
|
||||||
"uniform float norm_offset;"
|
"uniform float norm_offset;" "uniform float kernel[9];" "void main () {"
|
||||||
"uniform float kernel[9];"
|
|
||||||
"void main () {"
|
|
||||||
/* "float offset[9] = float[9] (-4.0, -3.0, -2.0, -1.0, 0.0, 1.0, 2.0, 3.0, 4.0);" */
|
/* "float offset[9] = float[9] (-4.0, -3.0, -2.0, -1.0, 0.0, 1.0, 2.0, 3.0, 4.0);" */
|
||||||
/* don't use array constructor so we don't have to depend on #version 120 */
|
/* don't use array constructor so we don't have to depend on #version 120 */
|
||||||
" float offset[9];"
|
" float offset[9];"
|
||||||
|
@ -243,19 +220,14 @@ const gchar *hconv9_fragment_source =
|
||||||
" if (kernel[i] != 0.0) {"
|
" if (kernel[i] != 0.0) {"
|
||||||
" vec4 neighbor = texture2DRect(tex, vec2(texturecoord.s+offset[i], texturecoord.t)); "
|
" vec4 neighbor = texture2DRect(tex, vec2(texturecoord.s+offset[i], texturecoord.t)); "
|
||||||
" sum += neighbor * kernel[i]/norm_const; "
|
" sum += neighbor * kernel[i]/norm_const; "
|
||||||
" }"
|
" }" " }" " gl_FragColor = sum + norm_offset;" "}";
|
||||||
" }"
|
|
||||||
" gl_FragColor = sum + norm_offset;"
|
|
||||||
"}";
|
|
||||||
|
|
||||||
/* vertical convolution */
|
/* vertical convolution */
|
||||||
const gchar *vconv9_fragment_source =
|
const gchar *vconv9_fragment_source =
|
||||||
"#extension GL_ARB_texture_rectangle : enable\n"
|
"#extension GL_ARB_texture_rectangle : enable\n"
|
||||||
"uniform sampler2DRect tex;"
|
"uniform sampler2DRect tex;"
|
||||||
"uniform float norm_const;"
|
"uniform float norm_const;"
|
||||||
"uniform float norm_offset;"
|
"uniform float norm_offset;" "uniform float kernel[9];" "void main () {"
|
||||||
"uniform float kernel[9];"
|
|
||||||
"void main () {"
|
|
||||||
/* "float offset[9] = float[9] (-4.0, -3.0, -2.0, -1.0, 0.0, 1.0, 2.0, 3.0, 4.0);" */
|
/* "float offset[9] = float[9] (-4.0, -3.0, -2.0, -1.0, 0.0, 1.0, 2.0, 3.0, 4.0);" */
|
||||||
/* don't use array constructor so we don't have to depend on #version 120 */
|
/* don't use array constructor so we don't have to depend on #version 120 */
|
||||||
" float offset[9];"
|
" float offset[9];"
|
||||||
|
@ -275,10 +247,7 @@ const gchar *vconv9_fragment_source =
|
||||||
" if (kernel[i] != 0.0) {"
|
" if (kernel[i] != 0.0) {"
|
||||||
" vec4 neighbor = texture2DRect(tex, vec2(texturecoord.s, texturecoord.t+offset[i])); "
|
" vec4 neighbor = texture2DRect(tex, vec2(texturecoord.s, texturecoord.t+offset[i])); "
|
||||||
" sum += neighbor * kernel[i]/norm_const; "
|
" sum += neighbor * kernel[i]/norm_const; "
|
||||||
" }"
|
" }" " }" " gl_FragColor = sum + norm_offset;" "}";
|
||||||
" }"
|
|
||||||
" gl_FragColor = sum + norm_offset;"
|
|
||||||
"}";
|
|
||||||
|
|
||||||
|
|
||||||
/* TODO: support several blend modes */
|
/* TODO: support several blend modes */
|
||||||
|
@ -291,8 +260,7 @@ const gchar *sum_fragment_source =
|
||||||
"void main () {"
|
"void main () {"
|
||||||
" vec4 basecolor = texture2DRect (base, gl_TexCoord[0].st);"
|
" vec4 basecolor = texture2DRect (base, gl_TexCoord[0].st);"
|
||||||
" vec4 blendcolor = texture2DRect (blend, gl_TexCoord[0].st);"
|
" vec4 blendcolor = texture2DRect (blend, gl_TexCoord[0].st);"
|
||||||
" gl_FragColor = alpha * basecolor + beta * blendcolor;"
|
" gl_FragColor = alpha * basecolor + beta * blendcolor;" "}";
|
||||||
"}";
|
|
||||||
|
|
||||||
const gchar *multiply_fragment_source =
|
const gchar *multiply_fragment_source =
|
||||||
"#extension GL_ARB_texture_rectangle : enable\n"
|
"#extension GL_ARB_texture_rectangle : enable\n"
|
||||||
|
@ -314,9 +282,7 @@ const gchar *luma_to_curve_fragment_source =
|
||||||
" vec2 texturecoord = gl_TexCoord[0].st;"
|
" vec2 texturecoord = gl_TexCoord[0].st;"
|
||||||
" vec4 color = texture2DRect (tex, texturecoord);"
|
" vec4 color = texture2DRect (tex, texturecoord);"
|
||||||
" float luma = dot(color.rgb, vec3(0.2125, 0.7154, 0.0721));"
|
" float luma = dot(color.rgb, vec3(0.2125, 0.7154, 0.0721));"
|
||||||
" color = texture1D(curve, luma);"
|
" color = texture1D(curve, luma);" " gl_FragColor = color;" "}";
|
||||||
" gl_FragColor = color;"
|
|
||||||
"}";
|
|
||||||
|
|
||||||
|
|
||||||
/* lut operations, map rgb to tex1d, see orange book (chapter 19) */
|
/* lut operations, map rgb to tex1d, see orange book (chapter 19) */
|
||||||
|
@ -331,15 +297,11 @@ const gchar *rgb_to_curve_fragment_source =
|
||||||
" outcolor.r = texture1D(curve, color.r).r;"
|
" outcolor.r = texture1D(curve, color.r).r;"
|
||||||
" outcolor.g = texture1D(curve, color.g).g;"
|
" outcolor.g = texture1D(curve, color.g).g;"
|
||||||
" outcolor.b = texture1D(curve, color.b).b;"
|
" outcolor.b = texture1D(curve, color.b).b;"
|
||||||
" outcolor.a = color.a;"
|
" outcolor.a = color.a;" " gl_FragColor = outcolor;" "}";
|
||||||
" gl_FragColor = outcolor;"
|
|
||||||
"}";
|
|
||||||
|
|
||||||
const gchar *sin_fragment_source =
|
const gchar *sin_fragment_source =
|
||||||
"#extension GL_ARB_texture_rectangle : enable\n"
|
"#extension GL_ARB_texture_rectangle : enable\n"
|
||||||
"uniform sampler2DRect tex;"
|
"uniform sampler2DRect tex;" "vec3 rgb2hsl (vec3 v) " "{"
|
||||||
"vec3 rgb2hsl (vec3 v) "
|
|
||||||
"{"
|
|
||||||
/* TODO: check this algorythm */
|
/* TODO: check this algorythm */
|
||||||
" float MIN, MAX;"
|
" float MIN, MAX;"
|
||||||
" float r, g, b;"
|
" float r, g, b;"
|
||||||
|
@ -371,16 +333,14 @@ const gchar *sin_fragment_source =
|
||||||
/* move hls discontinuity away from the desired red zone so we can use
|
/* move hls discontinuity away from the desired red zone so we can use
|
||||||
* smoothstep.. to try: convert degrees in radiants, divide by 2 and
|
* smoothstep.. to try: convert degrees in radiants, divide by 2 and
|
||||||
* smoothstep cosine */
|
* smoothstep cosine */
|
||||||
" HSL.x += 180.0;"
|
" HSL.x += 180.0;" " if ((HSL.x) > 360.0) HSL.x -= 360.0;"
|
||||||
" if ((HSL.x) > 360.0) HSL.x -= 360.0;"
|
|
||||||
/* damn, it is extremely hard to get rid of human face reds! */
|
/* damn, it is extremely hard to get rid of human face reds! */
|
||||||
/* picked hue is slightly shifted towards violet to prevent this but
|
/* picked hue is slightly shifted towards violet to prevent this but
|
||||||
* still fails.. maybe hsl is not well suited for this */
|
* still fails.. maybe hsl is not well suited for this */
|
||||||
" float a = smoothstep (110.0, 150.0, HSL.x);"
|
" float a = smoothstep (110.0, 150.0, HSL.x);"
|
||||||
" float b = smoothstep (170.0, 210.0, HSL.x);"
|
" float b = smoothstep (170.0, 210.0, HSL.x);"
|
||||||
" float alpha = a - b;"
|
" float alpha = a - b;"
|
||||||
" gl_FragColor = color * alpha + luma * (1.0 - alpha);"
|
" gl_FragColor = color * alpha + luma * (1.0 - alpha);" "}";
|
||||||
"}";
|
|
||||||
|
|
||||||
const gchar *interpolate_fragment_source =
|
const gchar *interpolate_fragment_source =
|
||||||
"#extension GL_ARB_texture_rectangle : enable\n"
|
"#extension GL_ARB_texture_rectangle : enable\n"
|
||||||
|
@ -390,8 +350,7 @@ const gchar *interpolate_fragment_source =
|
||||||
"vec4 basecolor = texture2DRect (base, gl_TexCoord[0].st);"
|
"vec4 basecolor = texture2DRect (base, gl_TexCoord[0].st);"
|
||||||
"vec4 blendcolor = texture2DRect (blend, gl_TexCoord[0].st);"
|
"vec4 blendcolor = texture2DRect (blend, gl_TexCoord[0].st);"
|
||||||
"vec4 white = vec4(1.0);"
|
"vec4 white = vec4(1.0);"
|
||||||
"gl_FragColor = blendcolor + (1.0 - blendcolor.a) * basecolor;"
|
"gl_FragColor = blendcolor + (1.0 - blendcolor.a) * basecolor;" "}";
|
||||||
"}";
|
|
||||||
|
|
||||||
const gchar *texture_interp_fragment_source =
|
const gchar *texture_interp_fragment_source =
|
||||||
"#extension GL_ARB_texture_rectangle : enable\n"
|
"#extension GL_ARB_texture_rectangle : enable\n"
|
||||||
|
|
|
@ -21,7 +21,8 @@
|
||||||
#include <gstgleffects.h>
|
#include <gstgleffects.h>
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_effects_stretch_callback (gint width, gint height, guint texture, gpointer data)
|
gst_gl_effects_stretch_callback (gint width, gint height, guint texture,
|
||||||
|
gpointer data)
|
||||||
{
|
{
|
||||||
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
||||||
|
|
||||||
|
@ -34,9 +35,8 @@ gst_gl_effects_stretch_callback (gint width, gint height, guint texture, gpointe
|
||||||
g_hash_table_insert (effects->shaderstable, "stretch0", shader);
|
g_hash_table_insert (effects->shaderstable, "stretch0", shader);
|
||||||
}
|
}
|
||||||
|
|
||||||
g_return_if_fail (
|
g_return_if_fail (gst_gl_shader_compile_and_check (shader,
|
||||||
gst_gl_shader_compile_and_check (shader, stretch_fragment_source,
|
stretch_fragment_source, GST_GL_SHADER_FRAGMENT_SOURCE));
|
||||||
GST_GL_SHADER_FRAGMENT_SOURCE));
|
|
||||||
|
|
||||||
glMatrixMode (GL_PROJECTION);
|
glMatrixMode (GL_PROJECTION);
|
||||||
glLoadIdentity ();
|
glLoadIdentity ();
|
||||||
|
@ -56,9 +56,10 @@ gst_gl_effects_stretch_callback (gint width, gint height, guint texture, gpointe
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_gl_effects_stretch (GstGLEffects *effects) {
|
gst_gl_effects_stretch (GstGLEffects * effects)
|
||||||
|
{
|
||||||
GstGLFilter *filter = GST_GL_FILTER (effects);
|
GstGLFilter *filter = GST_GL_FILTER (effects);
|
||||||
|
|
||||||
gst_gl_filter_render_to_target (filter, effects->intexture, effects->outtexture,
|
gst_gl_filter_render_to_target (filter, effects->intexture,
|
||||||
gst_gl_effects_stretch_callback, effects);
|
effects->outtexture, gst_gl_effects_stretch_callback, effects);
|
||||||
}
|
}
|
||||||
|
|
|
@ -21,7 +21,8 @@
|
||||||
#include <gstgleffects.h>
|
#include <gstgleffects.h>
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_effects_tunnel_callback (gint width, gint height, guint texture, gpointer data)
|
gst_gl_effects_tunnel_callback (gint width, gint height, guint texture,
|
||||||
|
gpointer data)
|
||||||
{
|
{
|
||||||
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
||||||
|
|
||||||
|
@ -34,9 +35,8 @@ gst_gl_effects_tunnel_callback (gint width, gint height, guint texture, gpointer
|
||||||
g_hash_table_insert (effects->shaderstable, "tunnel0", shader);
|
g_hash_table_insert (effects->shaderstable, "tunnel0", shader);
|
||||||
}
|
}
|
||||||
|
|
||||||
g_return_if_fail (
|
g_return_if_fail (gst_gl_shader_compile_and_check (shader,
|
||||||
gst_gl_shader_compile_and_check (shader, tunnel_fragment_source,
|
tunnel_fragment_source, GST_GL_SHADER_FRAGMENT_SOURCE));
|
||||||
GST_GL_SHADER_FRAGMENT_SOURCE));
|
|
||||||
|
|
||||||
glMatrixMode (GL_PROJECTION);
|
glMatrixMode (GL_PROJECTION);
|
||||||
glLoadIdentity ();
|
glLoadIdentity ();
|
||||||
|
@ -56,9 +56,10 @@ gst_gl_effects_tunnel_callback (gint width, gint height, guint texture, gpointer
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_gl_effects_tunnel (GstGLEffects *effects) {
|
gst_gl_effects_tunnel (GstGLEffects * effects)
|
||||||
|
{
|
||||||
GstGLFilter *filter = GST_GL_FILTER (effects);
|
GstGLFilter *filter = GST_GL_FILTER (effects);
|
||||||
|
|
||||||
gst_gl_filter_render_to_target (filter, effects->intexture, effects->outtexture,
|
gst_gl_filter_render_to_target (filter, effects->intexture,
|
||||||
gst_gl_effects_tunnel_callback, effects);
|
effects->outtexture, gst_gl_effects_tunnel_callback, effects);
|
||||||
}
|
}
|
||||||
|
|
|
@ -21,7 +21,8 @@
|
||||||
#include <gstgleffects.h>
|
#include <gstgleffects.h>
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_effects_twirl_callback (gint width, gint height, guint texture, gpointer data)
|
gst_gl_effects_twirl_callback (gint width, gint height, guint texture,
|
||||||
|
gpointer data)
|
||||||
{
|
{
|
||||||
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
||||||
|
|
||||||
|
@ -34,9 +35,8 @@ gst_gl_effects_twirl_callback (gint width, gint height, guint texture, gpointer
|
||||||
g_hash_table_insert (effects->shaderstable, "twirl0", shader);
|
g_hash_table_insert (effects->shaderstable, "twirl0", shader);
|
||||||
}
|
}
|
||||||
|
|
||||||
g_return_if_fail (
|
g_return_if_fail (gst_gl_shader_compile_and_check (shader,
|
||||||
gst_gl_shader_compile_and_check (shader, twirl_fragment_source,
|
twirl_fragment_source, GST_GL_SHADER_FRAGMENT_SOURCE));
|
||||||
GST_GL_SHADER_FRAGMENT_SOURCE));
|
|
||||||
|
|
||||||
glMatrixMode (GL_PROJECTION);
|
glMatrixMode (GL_PROJECTION);
|
||||||
glLoadIdentity ();
|
glLoadIdentity ();
|
||||||
|
@ -56,9 +56,10 @@ gst_gl_effects_twirl_callback (gint width, gint height, guint texture, gpointer
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_gl_effects_twirl (GstGLEffects *effects) {
|
gst_gl_effects_twirl (GstGLEffects * effects)
|
||||||
|
{
|
||||||
GstGLFilter *filter = GST_GL_FILTER (effects);
|
GstGLFilter *filter = GST_GL_FILTER (effects);
|
||||||
|
|
||||||
gst_gl_filter_render_to_target (filter, effects->intexture, effects->outtexture,
|
gst_gl_filter_render_to_target (filter, effects->intexture,
|
||||||
gst_gl_effects_twirl_callback, effects);
|
effects->outtexture, gst_gl_effects_twirl_callback, effects);
|
||||||
}
|
}
|
||||||
|
|
|
@ -25,10 +25,14 @@
|
||||||
/* Gaussian Kernel: std = 1.200000, size = 9x1 */
|
/* Gaussian Kernel: std = 1.200000, size = 9x1 */
|
||||||
static gfloat gauss_kernel[9] = { 0.001285f, 0.014607f, 0.082898f,
|
static gfloat gauss_kernel[9] = { 0.001285f, 0.014607f, 0.082898f,
|
||||||
0.234927f, 0.332452f, 0.234927f,
|
0.234927f, 0.332452f, 0.234927f,
|
||||||
0.082898f, 0.014607f, 0.001285f };
|
0.082898f, 0.014607f, 0.001285f
|
||||||
|
};
|
||||||
|
|
||||||
/* Normalization Constant = 0.999885 */
|
/* Normalization Constant = 0.999885 */
|
||||||
|
|
||||||
static void gst_gl_effects_xray_step_one (gint width, gint height, guint texture, gpointer data)
|
static void
|
||||||
|
gst_gl_effects_xray_step_one (gint width, gint height, guint texture,
|
||||||
|
gpointer data)
|
||||||
{
|
{
|
||||||
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
||||||
|
|
||||||
|
@ -37,7 +41,8 @@ static void gst_gl_effects_xray_step_one (gint width, gint height, guint texture
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_effects_xray_step_two (gint width, gint height, guint texture, gpointer data)
|
gst_gl_effects_xray_step_two (gint width, gint height, guint texture,
|
||||||
|
gpointer data)
|
||||||
{
|
{
|
||||||
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
||||||
GstGLShader *shader;
|
GstGLShader *shader;
|
||||||
|
@ -49,9 +54,8 @@ gst_gl_effects_xray_step_two (gint width, gint height, guint texture, gpointer d
|
||||||
g_hash_table_insert (effects->shaderstable, "xray1", shader);
|
g_hash_table_insert (effects->shaderstable, "xray1", shader);
|
||||||
}
|
}
|
||||||
|
|
||||||
g_return_if_fail (
|
g_return_if_fail (gst_gl_shader_compile_and_check (shader,
|
||||||
gst_gl_shader_compile_and_check (shader, hconv9_fragment_source,
|
hconv9_fragment_source, GST_GL_SHADER_FRAGMENT_SOURCE));
|
||||||
GST_GL_SHADER_FRAGMENT_SOURCE));
|
|
||||||
|
|
||||||
glMatrixMode (GL_PROJECTION);
|
glMatrixMode (GL_PROJECTION);
|
||||||
glLoadIdentity ();
|
glLoadIdentity ();
|
||||||
|
@ -73,7 +77,8 @@ gst_gl_effects_xray_step_two (gint width, gint height, guint texture, gpointer d
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_effects_xray_step_three (gint width, gint height, guint texture, gpointer data)
|
gst_gl_effects_xray_step_three (gint width, gint height, guint texture,
|
||||||
|
gpointer data)
|
||||||
{
|
{
|
||||||
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
||||||
GstGLShader *shader;
|
GstGLShader *shader;
|
||||||
|
@ -85,9 +90,8 @@ gst_gl_effects_xray_step_three (gint width, gint height, guint texture, gpointer
|
||||||
g_hash_table_insert (effects->shaderstable, "xray2", shader);
|
g_hash_table_insert (effects->shaderstable, "xray2", shader);
|
||||||
}
|
}
|
||||||
|
|
||||||
g_return_if_fail (
|
g_return_if_fail (gst_gl_shader_compile_and_check (shader,
|
||||||
gst_gl_shader_compile_and_check (shader, vconv9_fragment_source,
|
vconv9_fragment_source, GST_GL_SHADER_FRAGMENT_SOURCE));
|
||||||
GST_GL_SHADER_FRAGMENT_SOURCE));
|
|
||||||
|
|
||||||
glMatrixMode (GL_PROJECTION);
|
glMatrixMode (GL_PROJECTION);
|
||||||
glLoadIdentity ();
|
glLoadIdentity ();
|
||||||
|
@ -109,7 +113,8 @@ gst_gl_effects_xray_step_three (gint width, gint height, guint texture, gpointer
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_effects_xray_step_four (gint width, gint height, guint texture, gpointer data)
|
gst_gl_effects_xray_step_four (gint width, gint height, guint texture,
|
||||||
|
gpointer data)
|
||||||
{
|
{
|
||||||
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
GstGLEffects *effects = GST_GL_EFFECTS (data);
|
||||||
GstGLShader *shader;
|
GstGLShader *shader;
|
||||||
|
@ -133,9 +138,8 @@ gst_gl_effects_xray_step_four (gint width, gint height, guint texture, gpointer
|
||||||
g_hash_table_insert (effects->shaderstable, "xray3", shader);
|
g_hash_table_insert (effects->shaderstable, "xray3", shader);
|
||||||
}
|
}
|
||||||
|
|
||||||
g_return_if_fail (
|
g_return_if_fail (gst_gl_shader_compile_and_check (shader,
|
||||||
gst_gl_shader_compile_and_check (shader, sobel_fragment_source,
|
sobel_fragment_source, GST_GL_SHADER_FRAGMENT_SOURCE));
|
||||||
GST_GL_SHADER_FRAGMENT_SOURCE));
|
|
||||||
|
|
||||||
glMatrixMode (GL_PROJECTION);
|
glMatrixMode (GL_PROJECTION);
|
||||||
glLoadIdentity ();
|
glLoadIdentity ();
|
||||||
|
@ -158,7 +162,8 @@ gst_gl_effects_xray_step_four (gint width, gint height, guint texture, gpointer
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_gl_effects_xray_step_five (gint width, gint height, guint texture, gpointer stuff)
|
gst_gl_effects_xray_step_five (gint width, gint height, guint texture,
|
||||||
|
gpointer stuff)
|
||||||
{
|
{
|
||||||
GstGLEffects *effects = GST_GL_EFFECTS (stuff);
|
GstGLEffects *effects = GST_GL_EFFECTS (stuff);
|
||||||
GstGLShader *shader;
|
GstGLShader *shader;
|
||||||
|
@ -170,9 +175,8 @@ gst_gl_effects_xray_step_five (gint width, gint height, guint texture, gpointer
|
||||||
g_hash_table_insert (effects->shaderstable, "xray4", shader);
|
g_hash_table_insert (effects->shaderstable, "xray4", shader);
|
||||||
}
|
}
|
||||||
|
|
||||||
g_return_if_fail (
|
g_return_if_fail (gst_gl_shader_compile_and_check (shader,
|
||||||
gst_gl_shader_compile_and_check (shader, multiply_fragment_source,
|
multiply_fragment_source, GST_GL_SHADER_FRAGMENT_SOURCE));
|
||||||
GST_GL_SHADER_FRAGMENT_SOURCE));
|
|
||||||
|
|
||||||
glMatrixMode (GL_PROJECTION);
|
glMatrixMode (GL_PROJECTION);
|
||||||
glLoadIdentity ();
|
glLoadIdentity ();
|
||||||
|
@ -197,22 +201,24 @@ gst_gl_effects_xray_step_five (gint width, gint height, guint texture, gpointer
|
||||||
gst_gl_effects_draw_texture (effects, texture);
|
gst_gl_effects_draw_texture (effects, texture);
|
||||||
}
|
}
|
||||||
|
|
||||||
void gst_gl_effects_xray (GstGLEffects *effects) {
|
void
|
||||||
|
gst_gl_effects_xray (GstGLEffects * effects)
|
||||||
|
{
|
||||||
GstGLFilter *filter = GST_GL_FILTER (effects);
|
GstGLFilter *filter = GST_GL_FILTER (effects);
|
||||||
|
|
||||||
/* map luma to xray curve */
|
/* map luma to xray curve */
|
||||||
gst_gl_filter_render_to_target (filter, effects->intexture, effects->midtexture[0],
|
gst_gl_filter_render_to_target (filter, effects->intexture,
|
||||||
gst_gl_effects_xray_step_one, effects);
|
effects->midtexture[0], gst_gl_effects_xray_step_one, effects);
|
||||||
/* horizontal blur */
|
/* horizontal blur */
|
||||||
gst_gl_filter_render_to_target (filter, effects->midtexture[0], effects->midtexture[1],
|
gst_gl_filter_render_to_target (filter, effects->midtexture[0],
|
||||||
gst_gl_effects_xray_step_two, effects);
|
effects->midtexture[1], gst_gl_effects_xray_step_two, effects);
|
||||||
/* vertical blur */
|
/* vertical blur */
|
||||||
gst_gl_filter_render_to_target (filter, effects->midtexture[1], effects->midtexture[2],
|
gst_gl_filter_render_to_target (filter, effects->midtexture[1],
|
||||||
gst_gl_effects_xray_step_three, effects);
|
effects->midtexture[2], gst_gl_effects_xray_step_three, effects);
|
||||||
/* detect edges with Sobel */
|
/* detect edges with Sobel */
|
||||||
gst_gl_filter_render_to_target (filter, effects->midtexture[2], effects->midtexture[3],
|
gst_gl_filter_render_to_target (filter, effects->midtexture[2],
|
||||||
gst_gl_effects_xray_step_four, effects);
|
effects->midtexture[3], gst_gl_effects_xray_step_four, effects);
|
||||||
/* multiply edges with the blurred image */
|
/* multiply edges with the blurred image */
|
||||||
gst_gl_filter_render_to_target (filter, effects->midtexture[3], effects->outtexture,
|
gst_gl_filter_render_to_target (filter, effects->midtexture[3],
|
||||||
gst_gl_effects_xray_step_five, effects);
|
effects->outtexture, gst_gl_effects_xray_step_five, effects);
|
||||||
}
|
}
|
||||||
|
|
|
@ -101,7 +101,8 @@ gst_gl_test_src_smpte (GstGLTestSrc * v, GstGLBuffer * buffer, int w, int h)
|
||||||
vts_colors[i].B * (1 / 255.0f), 1.0f);
|
vts_colors[i].B * (1 / 255.0f), 1.0f);
|
||||||
glBegin (GL_QUADS);
|
glBegin (GL_QUADS);
|
||||||
glVertex3f (-1.0f + i * (2.0f / 7.0f), -1.0f + 2.0 * (2.0f / 3.0f), 0);
|
glVertex3f (-1.0f + i * (2.0f / 7.0f), -1.0f + 2.0 * (2.0f / 3.0f), 0);
|
||||||
glVertex3f (-1.0f + (i + 1.0f) * (2.0f / 7.0f), -1.0f + 2.0f * (2.0f / 3.0f), 0);
|
glVertex3f (-1.0f + (i + 1.0f) * (2.0f / 7.0f),
|
||||||
|
-1.0f + 2.0f * (2.0f / 3.0f), 0);
|
||||||
glVertex3f (-1.0f + (i + 1.0f) * (2.0f / 7.0f), -1.0f, 0);
|
glVertex3f (-1.0f + (i + 1.0f) * (2.0f / 7.0f), -1.0f, 0);
|
||||||
glVertex3f (-1.0f + i * (2.0f / 7.0f), -1.0f, 0);
|
glVertex3f (-1.0f + i * (2.0f / 7.0f), -1.0f, 0);
|
||||||
glEnd ();
|
glEnd ();
|
||||||
|
@ -120,8 +121,10 @@ gst_gl_test_src_smpte (GstGLTestSrc * v, GstGLBuffer * buffer, int w, int h)
|
||||||
vts_colors[k].B * (1 / 255.0f), 1.0f);
|
vts_colors[k].B * (1 / 255.0f), 1.0f);
|
||||||
glBegin (GL_QUADS);
|
glBegin (GL_QUADS);
|
||||||
glVertex3f (-1.0f + i * (2.0f / 7.0f), -1.0f + 2.0f * (3.0f / 4.0f), 0);
|
glVertex3f (-1.0f + i * (2.0f / 7.0f), -1.0f + 2.0f * (3.0f / 4.0f), 0);
|
||||||
glVertex3f (-1.0f + (i + 1) * (2.0f / 7.0f), -1.0f + 2.0f * (3.0f / 4.0f), 0);
|
glVertex3f (-1.0f + (i + 1) * (2.0f / 7.0f), -1.0f + 2.0f * (3.0f / 4.0f),
|
||||||
glVertex3f (-1.0f + (i + 1) * (2.0f / 7.0f), -1.0f + 2.0f * (2.0f / 3.0f), 0);
|
0);
|
||||||
|
glVertex3f (-1.0f + (i + 1) * (2.0f / 7.0f), -1.0f + 2.0f * (2.0f / 3.0f),
|
||||||
|
0);
|
||||||
glVertex3f (-1.0f + i * (2.0f / 7.0f), -1.0f + 2.0f * (2.0f / 3.0f), 0);
|
glVertex3f (-1.0f + i * (2.0f / 7.0f), -1.0f + 2.0f * (2.0f / 3.0f), 0);
|
||||||
glEnd ();
|
glEnd ();
|
||||||
}
|
}
|
||||||
|
@ -142,7 +145,8 @@ gst_gl_test_src_smpte (GstGLTestSrc * v, GstGLBuffer * buffer, int w, int h)
|
||||||
glBegin (GL_QUADS);
|
glBegin (GL_QUADS);
|
||||||
glVertex3f (-1.0f + i * (2.0f / 6.0f), -1.0f + 2.0f * 1, 0);
|
glVertex3f (-1.0f + i * (2.0f / 6.0f), -1.0f + 2.0f * 1, 0);
|
||||||
glVertex3f (-1.0f + (i + 1) * (2.0f / 6.0f), -1.0f + 2.0f * 1, 0);
|
glVertex3f (-1.0f + (i + 1) * (2.0f / 6.0f), -1.0f + 2.0f * 1, 0);
|
||||||
glVertex3f (-1.0f + (i + 1) * (2.0f / 6.0f), -1.0f + 2.0f * (3.0f / 4.0f), 0);
|
glVertex3f (-1.0f + (i + 1) * (2.0f / 6.0f), -1.0f + 2.0f * (3.0f / 4.0f),
|
||||||
|
0);
|
||||||
glVertex3f (-1.0f + i * (2.0f / 6.0f), -1.0f + 2.0f * (3.0f / 4.0f), 0);
|
glVertex3f (-1.0f + i * (2.0f / 6.0f), -1.0f + 2.0f * (3.0f / 4.0f), 0);
|
||||||
glEnd ();
|
glEnd ();
|
||||||
}
|
}
|
||||||
|
@ -162,11 +166,12 @@ gst_gl_test_src_smpte (GstGLTestSrc * v, GstGLBuffer * buffer, int w, int h)
|
||||||
vts_colors[k].B * (1 / 255.0f), 1.0f);
|
vts_colors[k].B * (1 / 255.0f), 1.0f);
|
||||||
glBegin (GL_QUADS);
|
glBegin (GL_QUADS);
|
||||||
glVertex3f (-1.0f + 2.0f * (0.5f + i * (1.0f / 12.0f)), -1.0 + 2.0f * 1, 0);
|
glVertex3f (-1.0f + 2.0f * (0.5f + i * (1.0f / 12.0f)), -1.0 + 2.0f * 1, 0);
|
||||||
glVertex3f (-1.0f + 2.0f * (0.5f + (i + 1) * (1.0f / 12.0f)), -1.0f + 2.0f * 1, 0);
|
glVertex3f (-1.0f + 2.0f * (0.5f + (i + 1) * (1.0f / 12.0f)),
|
||||||
|
-1.0f + 2.0f * 1, 0);
|
||||||
glVertex3f (-1.0f + 2.0f * (0.5f + (i + 1) * (1.0f / 12.0f)),
|
glVertex3f (-1.0f + 2.0f * (0.5f + (i + 1) * (1.0f / 12.0f)),
|
||||||
-1.0f + 2.0f * (3.0f / 4.0f), 0);
|
-1.0f + 2.0f * (3.0f / 4.0f), 0);
|
||||||
glVertex3f (-1.0f + 2.0f * (0.5f + i * (1.0f / 12.0f)), -1.0f + 2.0f * (3.0f / 4.0f),
|
glVertex3f (-1.0f + 2.0f * (0.5f + i * (1.0f / 12.0f)),
|
||||||
0);
|
-1.0f + 2.0f * (3.0f / 4.0f), 0);
|
||||||
glEnd ();
|
glEnd ();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -70,7 +70,8 @@ static void gst_gl_bumper_reset (GstGLFilter* filter);
|
||||||
static void gst_gl_bumper_init_shader (GstGLFilter * filter);
|
static void gst_gl_bumper_init_shader (GstGLFilter * filter);
|
||||||
static gboolean gst_gl_bumper_filter (GstGLFilter * filter,
|
static gboolean gst_gl_bumper_filter (GstGLFilter * filter,
|
||||||
GstGLBuffer * inbuf, GstGLBuffer * outbuf);
|
GstGLBuffer * inbuf, GstGLBuffer * outbuf);
|
||||||
static void gst_gl_bumper_callback (gint width, gint height, guint texture, gpointer stuff);
|
static void gst_gl_bumper_callback (gint width, gint height, guint texture,
|
||||||
|
gpointer stuff);
|
||||||
|
|
||||||
//vertex source
|
//vertex source
|
||||||
static const gchar *bumper_v_src =
|
static const gchar *bumper_v_src =
|
||||||
|
@ -102,8 +103,7 @@ static const gchar *bumper_v_src =
|
||||||
"\n"
|
"\n"
|
||||||
" // use the two first sets of texture coordinates in the fragment shader\n"
|
" // use the two first sets of texture coordinates in the fragment shader\n"
|
||||||
" gl_TexCoord[0] = gl_MultiTexCoord0;\n"
|
" gl_TexCoord[0] = gl_MultiTexCoord0;\n"
|
||||||
" gl_TexCoord[1] = gl_MultiTexCoord1;\n"
|
" gl_TexCoord[1] = gl_MultiTexCoord1;\n" "}\n";
|
||||||
"}\n";
|
|
||||||
|
|
||||||
//fragment source
|
//fragment source
|
||||||
static const gchar *bumper_f_src =
|
static const gchar *bumper_f_src =
|
||||||
|
@ -178,8 +178,7 @@ gst_gl_bumper_init_resources (GstGLFilter *filter)
|
||||||
|
|
||||||
png_ptr = png_create_read_struct (PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
png_ptr = png_create_read_struct (PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
||||||
|
|
||||||
if (png_ptr == NULL)
|
if (png_ptr == NULL) {
|
||||||
{
|
|
||||||
fclose (fp);
|
fclose (fp);
|
||||||
LOAD_ERROR ("failed to initialize the png_struct");
|
LOAD_ERROR ("failed to initialize the png_struct");
|
||||||
}
|
}
|
||||||
|
@ -187,8 +186,7 @@ gst_gl_bumper_init_resources (GstGLFilter *filter)
|
||||||
png_set_error_fn (png_ptr, NULL, NULL, user_warning_fn);
|
png_set_error_fn (png_ptr, NULL, NULL, user_warning_fn);
|
||||||
|
|
||||||
info_ptr = png_create_info_struct (png_ptr);
|
info_ptr = png_create_info_struct (png_ptr);
|
||||||
if (info_ptr == NULL)
|
if (info_ptr == NULL) {
|
||||||
{
|
|
||||||
fclose (fp);
|
fclose (fp);
|
||||||
png_destroy_read_struct (&png_ptr, png_infopp_NULL, png_infopp_NULL);
|
png_destroy_read_struct (&png_ptr, png_infopp_NULL, png_infopp_NULL);
|
||||||
LOAD_ERROR ("failed to initialize the memory for image information");
|
LOAD_ERROR ("failed to initialize the memory for image information");
|
||||||
|
@ -203,8 +201,7 @@ gst_gl_bumper_init_resources (GstGLFilter *filter)
|
||||||
png_get_IHDR (png_ptr, info_ptr, &width, &height, &bit_depth, &color_type,
|
png_get_IHDR (png_ptr, info_ptr, &width, &height, &bit_depth, &color_type,
|
||||||
&interlace_type, int_p_NULL, int_p_NULL);
|
&interlace_type, int_p_NULL, int_p_NULL);
|
||||||
|
|
||||||
if (color_type != PNG_COLOR_TYPE_RGB)
|
if (color_type != PNG_COLOR_TYPE_RGB) {
|
||||||
{
|
|
||||||
fclose (fp);
|
fclose (fp);
|
||||||
png_destroy_read_struct (&png_ptr, png_infopp_NULL, png_infopp_NULL);
|
png_destroy_read_struct (&png_ptr, png_infopp_NULL, png_infopp_NULL);
|
||||||
LOAD_ERROR ("color type is not rgb");
|
LOAD_ERROR ("color type is not rgb");
|
||||||
|
@ -245,8 +242,7 @@ gst_gl_bumper_reset_resources (GstGLFilter *filter)
|
||||||
{
|
{
|
||||||
GstGLBumper *bumper = GST_GL_BUMPER (filter);
|
GstGLBumper *bumper = GST_GL_BUMPER (filter);
|
||||||
|
|
||||||
if (bumper->bumpmap)
|
if (bumper->bumpmap) {
|
||||||
{
|
|
||||||
glDeleteTextures (1, &bumper->bumpmap);
|
glDeleteTextures (1, &bumper->bumpmap);
|
||||||
bumper->bumpmap = 0;
|
bumper->bumpmap = 0;
|
||||||
}
|
}
|
||||||
|
@ -278,13 +274,11 @@ gst_gl_bumper_class_init (GstGLBumperClass* klass)
|
||||||
g_object_class_install_property (gobject_class,
|
g_object_class_install_property (gobject_class,
|
||||||
PROP_LOCATION, g_param_spec_string ("location",
|
PROP_LOCATION, g_param_spec_string ("location",
|
||||||
"Normal map location",
|
"Normal map location",
|
||||||
"Normal map location",
|
"Normal map location", NULL, G_PARAM_READWRITE));
|
||||||
NULL, G_PARAM_READWRITE));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_bumper_init (GstGLBumper* bumper,
|
gst_gl_bumper_init (GstGLBumper * bumper, GstGLBumperClass * klass)
|
||||||
GstGLBumperClass* klass)
|
|
||||||
{
|
{
|
||||||
bumper->shader = NULL;
|
bumper->shader = NULL;
|
||||||
bumper->bumpmap = 0;
|
bumper->bumpmap = 0;
|
||||||
|
@ -308,8 +302,7 @@ gst_gl_bumper_set_property (GObject* object, guint prop_id,
|
||||||
{
|
{
|
||||||
GstGLBumper *bumper = GST_GL_BUMPER (object);
|
GstGLBumper *bumper = GST_GL_BUMPER (object);
|
||||||
|
|
||||||
switch (prop_id)
|
switch (prop_id) {
|
||||||
{
|
|
||||||
case PROP_LOCATION:
|
case PROP_LOCATION:
|
||||||
if (bumper->location != NULL)
|
if (bumper->location != NULL)
|
||||||
g_free (bumper->location);
|
g_free (bumper->location);
|
||||||
|
@ -327,8 +320,7 @@ gst_gl_bumper_get_property (GObject* object, guint prop_id,
|
||||||
{
|
{
|
||||||
GstGLBumper *bumper = GST_GL_BUMPER (object);
|
GstGLBumper *bumper = GST_GL_BUMPER (object);
|
||||||
|
|
||||||
switch (prop_id)
|
switch (prop_id) {
|
||||||
{
|
|
||||||
case PROP_LOCATION:
|
case PROP_LOCATION:
|
||||||
g_value_set_string (value, bumper->location);
|
g_value_set_string (value, bumper->location);
|
||||||
break;
|
break;
|
||||||
|
@ -344,7 +336,8 @@ gst_gl_bumper_init_shader (GstGLFilter* filter)
|
||||||
GstGLBumper *bumper = GST_GL_BUMPER (filter);
|
GstGLBumper *bumper = GST_GL_BUMPER (filter);
|
||||||
|
|
||||||
//blocking call, wait the opengl thread has compiled the shader
|
//blocking call, wait the opengl thread has compiled the shader
|
||||||
gst_gl_display_gen_shader (filter->display, bumper_v_src, bumper_f_src, &bumper->shader);
|
gst_gl_display_gen_shader (filter->display, bumper_v_src, bumper_f_src,
|
||||||
|
&bumper->shader);
|
||||||
}
|
}
|
||||||
|
|
||||||
static gboolean
|
static gboolean
|
||||||
|
@ -384,9 +377,7 @@ gst_gl_bumper_callback (gint width, gint height, guint texture, gpointer stuff)
|
||||||
|
|
||||||
//eye point
|
//eye point
|
||||||
glMatrixMode (GL_PROJECTION);
|
glMatrixMode (GL_PROJECTION);
|
||||||
gluLookAt(0.0, 0.0, -6.0,
|
gluLookAt (0.0, 0.0, -6.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0);
|
||||||
0.0, 0.0, 0.0,
|
|
||||||
0.0, 1.0, 0.0);
|
|
||||||
glMatrixMode (GL_MODELVIEW);
|
glMatrixMode (GL_MODELVIEW);
|
||||||
|
|
||||||
//scene conf
|
//scene conf
|
||||||
|
@ -409,7 +400,8 @@ gst_gl_bumper_callback (gint width, gint height, guint texture, gpointer stuff)
|
||||||
|
|
||||||
//configure shader
|
//configure shader
|
||||||
gst_gl_shader_use (bumper->shader);
|
gst_gl_shader_use (bumper->shader);
|
||||||
locTangent = gst_gl_shader_get_attribute_location (bumper->shader, "aTangent");
|
locTangent =
|
||||||
|
gst_gl_shader_get_attribute_location (bumper->shader, "aTangent");
|
||||||
|
|
||||||
//set the normal map
|
//set the normal map
|
||||||
glActiveTextureARB (GL_TEXTURE1_ARB);
|
glActiveTextureARB (GL_TEXTURE1_ARB);
|
||||||
|
@ -440,7 +432,8 @@ gst_gl_bumper_callback (gint width, gint height, guint texture, gpointer stuff)
|
||||||
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, 0.0, bumper->bumpmap_height);
|
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, 0.0, bumper->bumpmap_height);
|
||||||
glVertex3d (1.0, -1.0, -1.0); // A
|
glVertex3d (1.0, -1.0, -1.0); // A
|
||||||
glMultiTexCoord2dARB (GL_TEXTURE0_ARB, width, height);
|
glMultiTexCoord2dARB (GL_TEXTURE0_ARB, width, height);
|
||||||
glMultiTexCoord2dARB(GL_TEXTURE1_ARB, bumper->bumpmap_width, bumper->bumpmap_height);
|
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, bumper->bumpmap_width,
|
||||||
|
bumper->bumpmap_height);
|
||||||
glVertex3d (-1.0, -1.0, -1.0); // D
|
glVertex3d (-1.0, -1.0, -1.0); // D
|
||||||
glMultiTexCoord2dARB (GL_TEXTURE0_ARB, width, 0.0);
|
glMultiTexCoord2dARB (GL_TEXTURE0_ARB, width, 0.0);
|
||||||
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, bumper->bumpmap_width, 0.0);
|
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, bumper->bumpmap_width, 0.0);
|
||||||
|
@ -456,7 +449,8 @@ gst_gl_bumper_callback (gint width, gint height, guint texture, gpointer stuff)
|
||||||
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, 0.0, bumper->bumpmap_height);
|
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, 0.0, bumper->bumpmap_height);
|
||||||
glVertex3d (-1.0, -1.0, -1.0); // D
|
glVertex3d (-1.0, -1.0, -1.0); // D
|
||||||
glMultiTexCoord2dARB (GL_TEXTURE0_ARB, width, height);
|
glMultiTexCoord2dARB (GL_TEXTURE0_ARB, width, height);
|
||||||
glMultiTexCoord2dARB(GL_TEXTURE1_ARB, bumper->bumpmap_width, bumper->bumpmap_height);
|
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, bumper->bumpmap_width,
|
||||||
|
bumper->bumpmap_height);
|
||||||
glVertex3d (-1.0, -1.0, 1.0); // H
|
glVertex3d (-1.0, -1.0, 1.0); // H
|
||||||
glMultiTexCoord2dARB (GL_TEXTURE0_ARB, width, 0.0);
|
glMultiTexCoord2dARB (GL_TEXTURE0_ARB, width, 0.0);
|
||||||
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, bumper->bumpmap_width, 0.0);
|
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, bumper->bumpmap_width, 0.0);
|
||||||
|
@ -472,7 +466,8 @@ gst_gl_bumper_callback (gint width, gint height, guint texture, gpointer stuff)
|
||||||
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, 0.0, bumper->bumpmap_height);
|
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, 0.0, bumper->bumpmap_height);
|
||||||
glVertex3d (-1.0, -1.0, 1.0); // H
|
glVertex3d (-1.0, -1.0, 1.0); // H
|
||||||
glMultiTexCoord2dARB (GL_TEXTURE0_ARB, width, height);
|
glMultiTexCoord2dARB (GL_TEXTURE0_ARB, width, height);
|
||||||
glMultiTexCoord2dARB(GL_TEXTURE1_ARB, bumper->bumpmap_width, bumper->bumpmap_height);
|
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, bumper->bumpmap_width,
|
||||||
|
bumper->bumpmap_height);
|
||||||
glVertex3d (1.0, -1.0, 1.0); // E
|
glVertex3d (1.0, -1.0, 1.0); // E
|
||||||
glMultiTexCoord2dARB (GL_TEXTURE0_ARB, width, 0.0);
|
glMultiTexCoord2dARB (GL_TEXTURE0_ARB, width, 0.0);
|
||||||
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, bumper->bumpmap_width, 0.0);
|
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, bumper->bumpmap_width, 0.0);
|
||||||
|
@ -488,7 +483,8 @@ gst_gl_bumper_callback (gint width, gint height, guint texture, gpointer stuff)
|
||||||
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, 0.0, bumper->bumpmap_height);
|
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, 0.0, bumper->bumpmap_height);
|
||||||
glVertex3d (1.0, -1.0, 1.0); // E
|
glVertex3d (1.0, -1.0, 1.0); // E
|
||||||
glMultiTexCoord2dARB (GL_TEXTURE0_ARB, width, height);
|
glMultiTexCoord2dARB (GL_TEXTURE0_ARB, width, height);
|
||||||
glMultiTexCoord2dARB(GL_TEXTURE1_ARB, bumper->bumpmap_width, bumper->bumpmap_height);
|
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, bumper->bumpmap_width,
|
||||||
|
bumper->bumpmap_height);
|
||||||
glVertex3d (1.0, -1.0, -1.0); // A
|
glVertex3d (1.0, -1.0, -1.0); // A
|
||||||
glMultiTexCoord2dARB (GL_TEXTURE0_ARB, width, 0.0);
|
glMultiTexCoord2dARB (GL_TEXTURE0_ARB, width, 0.0);
|
||||||
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, bumper->bumpmap_width, 0.0);
|
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, bumper->bumpmap_width, 0.0);
|
||||||
|
@ -504,7 +500,8 @@ gst_gl_bumper_callback (gint width, gint height, guint texture, gpointer stuff)
|
||||||
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, 0.0, bumper->bumpmap_height);
|
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, 0.0, bumper->bumpmap_height);
|
||||||
glVertex3d (1.0, 1.0, -1.0); // B
|
glVertex3d (1.0, 1.0, -1.0); // B
|
||||||
glMultiTexCoord2dARB (GL_TEXTURE0_ARB, width, height);
|
glMultiTexCoord2dARB (GL_TEXTURE0_ARB, width, height);
|
||||||
glMultiTexCoord2dARB(GL_TEXTURE1_ARB, bumper->bumpmap_width, bumper->bumpmap_height);
|
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, bumper->bumpmap_width,
|
||||||
|
bumper->bumpmap_height);
|
||||||
glVertex3d (-1.0, 1.0, -1.0); // C
|
glVertex3d (-1.0, 1.0, -1.0); // C
|
||||||
glMultiTexCoord2dARB (GL_TEXTURE0_ARB, width, 0.0);
|
glMultiTexCoord2dARB (GL_TEXTURE0_ARB, width, 0.0);
|
||||||
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, bumper->bumpmap_width, 0.0);
|
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, bumper->bumpmap_width, 0.0);
|
||||||
|
@ -520,7 +517,8 @@ gst_gl_bumper_callback (gint width, gint height, guint texture, gpointer stuff)
|
||||||
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, 0.0, bumper->bumpmap_height);
|
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, 0.0, bumper->bumpmap_height);
|
||||||
glVertex3d (1.0, -1.0, 1.0); // E
|
glVertex3d (1.0, -1.0, 1.0); // E
|
||||||
glMultiTexCoord2dARB (GL_TEXTURE0_ARB, width, height);
|
glMultiTexCoord2dARB (GL_TEXTURE0_ARB, width, height);
|
||||||
glMultiTexCoord2dARB(GL_TEXTURE1_ARB, bumper->bumpmap_width, bumper->bumpmap_height);
|
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, bumper->bumpmap_width,
|
||||||
|
bumper->bumpmap_height);
|
||||||
glVertex3d (-1.0, -1.0, 1.0); // H
|
glVertex3d (-1.0, -1.0, 1.0); // H
|
||||||
glMultiTexCoord2dARB (GL_TEXTURE0_ARB, width, 0.0);
|
glMultiTexCoord2dARB (GL_TEXTURE0_ARB, width, 0.0);
|
||||||
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, bumper->bumpmap_width, 0.0);
|
glMultiTexCoord2dARB (GL_TEXTURE1_ARB, bumper->bumpmap_width, 0.0);
|
||||||
|
|
|
@ -105,8 +105,8 @@ static gboolean gst_gl_colorscale_set_caps (GstBaseTransform* bt,
|
||||||
GstCaps * incaps, GstCaps * outcaps);
|
GstCaps * incaps, GstCaps * outcaps);
|
||||||
static GstCaps *gst_gl_colorscale_transform_caps (GstBaseTransform * bt,
|
static GstCaps *gst_gl_colorscale_transform_caps (GstBaseTransform * bt,
|
||||||
GstPadDirection direction, GstCaps * caps);
|
GstPadDirection direction, GstCaps * caps);
|
||||||
static void gst_gl_colorscale_fixate_caps (GstBaseTransform* base, GstPadDirection direction,
|
static void gst_gl_colorscale_fixate_caps (GstBaseTransform * base,
|
||||||
GstCaps* caps, GstCaps* othercaps);
|
GstPadDirection direction, GstCaps * caps, GstCaps * othercaps);
|
||||||
static gboolean gst_gl_colorscale_start (GstBaseTransform * bt);
|
static gboolean gst_gl_colorscale_start (GstBaseTransform * bt);
|
||||||
static gboolean gst_gl_colorscale_stop (GstBaseTransform * bt);
|
static gboolean gst_gl_colorscale_stop (GstBaseTransform * bt);
|
||||||
static GstFlowReturn gst_gl_colorscale_transform (GstBaseTransform * trans,
|
static GstFlowReturn gst_gl_colorscale_transform (GstBaseTransform * trans,
|
||||||
|
@ -144,11 +144,13 @@ gst_gl_colorscale_class_init (GstGLColorscaleClass* klass)
|
||||||
GST_BASE_TRANSFORM_CLASS (klass)->start = gst_gl_colorscale_start;
|
GST_BASE_TRANSFORM_CLASS (klass)->start = gst_gl_colorscale_start;
|
||||||
GST_BASE_TRANSFORM_CLASS (klass)->stop = gst_gl_colorscale_stop;
|
GST_BASE_TRANSFORM_CLASS (klass)->stop = gst_gl_colorscale_stop;
|
||||||
GST_BASE_TRANSFORM_CLASS (klass)->set_caps = gst_gl_colorscale_set_caps;
|
GST_BASE_TRANSFORM_CLASS (klass)->set_caps = gst_gl_colorscale_set_caps;
|
||||||
GST_BASE_TRANSFORM_CLASS (klass)->get_unit_size = gst_gl_colorscale_get_unit_size;
|
GST_BASE_TRANSFORM_CLASS (klass)->get_unit_size =
|
||||||
|
gst_gl_colorscale_get_unit_size;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_colorscale_init (GstGLColorscale* colorscale, GstGLColorscaleClass* klass)
|
gst_gl_colorscale_init (GstGLColorscale * colorscale,
|
||||||
|
GstGLColorscaleClass * klass)
|
||||||
{
|
{
|
||||||
gst_gl_colorscale_reset (colorscale);
|
gst_gl_colorscale_reset (colorscale);
|
||||||
}
|
}
|
||||||
|
@ -159,8 +161,7 @@ gst_gl_colorscale_set_property (GObject* object, guint prop_id,
|
||||||
{
|
{
|
||||||
//GstGLColorscale* colorscale = GST_GL_COLORSCALE (object);
|
//GstGLColorscale* colorscale = GST_GL_COLORSCALE (object);
|
||||||
|
|
||||||
switch (prop_id)
|
switch (prop_id) {
|
||||||
{
|
|
||||||
default:
|
default:
|
||||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||||
break;
|
break;
|
||||||
|
@ -173,8 +174,7 @@ gst_gl_colorscale_get_property (GObject* object, guint prop_id,
|
||||||
{
|
{
|
||||||
//GstGLColorscale *colorscale = GST_GL_COLORSCALE (object);
|
//GstGLColorscale *colorscale = GST_GL_COLORSCALE (object);
|
||||||
|
|
||||||
switch (prop_id)
|
switch (prop_id) {
|
||||||
{
|
|
||||||
default:
|
default:
|
||||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||||
break;
|
break;
|
||||||
|
@ -184,8 +184,7 @@ gst_gl_colorscale_get_property (GObject* object, guint prop_id,
|
||||||
static void
|
static void
|
||||||
gst_gl_colorscale_reset (GstGLColorscale * colorscale)
|
gst_gl_colorscale_reset (GstGLColorscale * colorscale)
|
||||||
{
|
{
|
||||||
if (colorscale->display)
|
if (colorscale->display) {
|
||||||
{
|
|
||||||
g_object_unref (colorscale->display);
|
g_object_unref (colorscale->display);
|
||||||
colorscale->display = NULL;
|
colorscale->display = NULL;
|
||||||
}
|
}
|
||||||
|
@ -250,8 +249,8 @@ gst_gl_colorscale_transform_caps (GstBaseTransform* bt,
|
||||||
|
|
||||||
/* from gst-plugins-base "videoscale" code */
|
/* from gst-plugins-base "videoscale" code */
|
||||||
static void
|
static void
|
||||||
gst_gl_colorscale_fixate_caps (GstBaseTransform* base, GstPadDirection direction,
|
gst_gl_colorscale_fixate_caps (GstBaseTransform * base,
|
||||||
GstCaps* caps, GstCaps* othercaps)
|
GstPadDirection direction, GstCaps * caps, GstCaps * othercaps)
|
||||||
{
|
{
|
||||||
GstStructure *ins, *outs;
|
GstStructure *ins, *outs;
|
||||||
|
|
||||||
|
@ -269,8 +268,7 @@ gst_gl_colorscale_fixate_caps (GstBaseTransform* base, GstPadDirection direction
|
||||||
to_par = gst_structure_get_value (outs, "pixel-aspect-ratio");
|
to_par = gst_structure_get_value (outs, "pixel-aspect-ratio");
|
||||||
|
|
||||||
//we have both PAR but they might not be fixated
|
//we have both PAR but they might not be fixated
|
||||||
if (from_par && to_par)
|
if (from_par && to_par) {
|
||||||
{
|
|
||||||
gint from_w, from_h, from_par_n, from_par_d, to_par_n, to_par_d;
|
gint from_w, from_h, from_par_n, from_par_d, to_par_n, to_par_d;
|
||||||
|
|
||||||
gint count = 0, w = 0, h = 0;
|
gint count = 0, w = 0, h = 0;
|
||||||
|
@ -284,8 +282,7 @@ gst_gl_colorscale_fixate_caps (GstBaseTransform* base, GstPadDirection direction
|
||||||
from_par_d = gst_value_get_fraction_denominator (from_par);
|
from_par_d = gst_value_get_fraction_denominator (from_par);
|
||||||
|
|
||||||
//fixate the out PAR
|
//fixate the out PAR
|
||||||
if (!gst_value_is_fixed (to_par))
|
if (!gst_value_is_fixed (to_par)) {
|
||||||
{
|
|
||||||
GST_DEBUG_OBJECT (base, "fixating to_par to %dx%d", from_par_n,
|
GST_DEBUG_OBJECT (base, "fixating to_par to %dx%d", from_par_n,
|
||||||
from_par_d);
|
from_par_d);
|
||||||
gst_structure_fixate_field_nearest_fraction (outs, "pixel-aspect-ratio",
|
gst_structure_fixate_field_nearest_fraction (outs, "pixel-aspect-ratio",
|
||||||
|
@ -301,8 +298,7 @@ gst_gl_colorscale_fixate_caps (GstBaseTransform* base, GstPadDirection direction
|
||||||
++count;
|
++count;
|
||||||
if (gst_structure_get_int (outs, "height", &h))
|
if (gst_structure_get_int (outs, "height", &h))
|
||||||
++count;
|
++count;
|
||||||
if (count == 2)
|
if (count == 2) {
|
||||||
{
|
|
||||||
GST_DEBUG_OBJECT (base, "dimensions already set to %dx%d, not fixating",
|
GST_DEBUG_OBJECT (base, "dimensions already set to %dx%d, not fixating",
|
||||||
w, h);
|
w, h);
|
||||||
return;
|
return;
|
||||||
|
@ -312,8 +308,7 @@ gst_gl_colorscale_fixate_caps (GstBaseTransform* base, GstPadDirection direction
|
||||||
gst_structure_get_int (ins, "height", &from_h);
|
gst_structure_get_int (ins, "height", &from_h);
|
||||||
|
|
||||||
if (!gst_video_calculate_display_ratio (&num, &den, from_w, from_h,
|
if (!gst_video_calculate_display_ratio (&num, &den, from_w, from_h,
|
||||||
from_par_n, from_par_d, to_par_n, to_par_d))
|
from_par_n, from_par_d, to_par_n, to_par_d)) {
|
||||||
{
|
|
||||||
GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL),
|
GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL),
|
||||||
("Error calculating the output scaled size - integer overflow"));
|
("Error calculating the output scaled size - integer overflow"));
|
||||||
return;
|
return;
|
||||||
|
@ -330,35 +325,25 @@ gst_gl_colorscale_fixate_caps (GstBaseTransform* base, GstPadDirection direction
|
||||||
//using wd / hd = num / den
|
//using wd / hd = num / den
|
||||||
|
|
||||||
//if one of the output width or height is fixed, we work from there
|
//if one of the output width or height is fixed, we work from there
|
||||||
if (h)
|
if (h) {
|
||||||
{
|
|
||||||
GST_DEBUG_OBJECT (base, "height is fixed,scaling width");
|
GST_DEBUG_OBJECT (base, "height is fixed,scaling width");
|
||||||
w = (guint) gst_util_uint64_scale_int (h, num, den);
|
w = (guint) gst_util_uint64_scale_int (h, num, den);
|
||||||
}
|
} else if (w) {
|
||||||
else if (w)
|
|
||||||
{
|
|
||||||
GST_DEBUG_OBJECT (base, "width is fixed, scaling height");
|
GST_DEBUG_OBJECT (base, "width is fixed, scaling height");
|
||||||
h = (guint) gst_util_uint64_scale_int (w, den, num);
|
h = (guint) gst_util_uint64_scale_int (w, den, num);
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
//none of width or height is fixed, figure out both of them based only on
|
//none of width or height is fixed, figure out both of them based only on
|
||||||
//the input width and height
|
//the input width and height
|
||||||
//check hd / den is an integer scale factor, and scale wd with the PAR
|
//check hd / den is an integer scale factor, and scale wd with the PAR
|
||||||
if (from_h % den == 0)
|
if (from_h % den == 0) {
|
||||||
{
|
|
||||||
GST_DEBUG_OBJECT (base, "keeping video height");
|
GST_DEBUG_OBJECT (base, "keeping video height");
|
||||||
h = from_h;
|
h = from_h;
|
||||||
w = (guint) gst_util_uint64_scale_int (h, num, den);
|
w = (guint) gst_util_uint64_scale_int (h, num, den);
|
||||||
}
|
} else if (from_w % num == 0) {
|
||||||
else if (from_w % num == 0)
|
|
||||||
{
|
|
||||||
GST_DEBUG_OBJECT (base, "keeping video width");
|
GST_DEBUG_OBJECT (base, "keeping video width");
|
||||||
w = from_w;
|
w = from_w;
|
||||||
h = (guint) gst_util_uint64_scale_int (w, den, num);
|
h = (guint) gst_util_uint64_scale_int (w, den, num);
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
GST_DEBUG_OBJECT (base, "approximating but keeping video height");
|
GST_DEBUG_OBJECT (base, "approximating but keeping video height");
|
||||||
h = from_h;
|
h = from_h;
|
||||||
w = (guint) gst_util_uint64_scale_int (h, num, den);
|
w = (guint) gst_util_uint64_scale_int (h, num, den);
|
||||||
|
@ -369,13 +354,10 @@ gst_gl_colorscale_fixate_caps (GstBaseTransform* base, GstPadDirection direction
|
||||||
//now fixate
|
//now fixate
|
||||||
gst_structure_fixate_field_nearest_int (outs, "width", w);
|
gst_structure_fixate_field_nearest_int (outs, "width", w);
|
||||||
gst_structure_fixate_field_nearest_int (outs, "height", h);
|
gst_structure_fixate_field_nearest_int (outs, "height", h);
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
gint width, height;
|
gint width, height;
|
||||||
|
|
||||||
if (gst_structure_get_int (ins, "width", &width))
|
if (gst_structure_get_int (ins, "width", &width)) {
|
||||||
{
|
|
||||||
if (gst_structure_has_field (outs, "width"))
|
if (gst_structure_has_field (outs, "width"))
|
||||||
gst_structure_fixate_field_nearest_int (outs, "width", width);
|
gst_structure_fixate_field_nearest_int (outs, "width", width);
|
||||||
}
|
}
|
||||||
|
@ -404,8 +386,7 @@ gst_gl_colorscale_set_caps (GstBaseTransform* bt, GstCaps* incaps,
|
||||||
ret |= gst_video_format_parse_caps (incaps, &colorscale->input_video_format,
|
ret |= gst_video_format_parse_caps (incaps, &colorscale->input_video_format,
|
||||||
&colorscale->input_video_width, &colorscale->input_video_height);
|
&colorscale->input_video_width, &colorscale->input_video_height);
|
||||||
|
|
||||||
if (!ret)
|
if (!ret) {
|
||||||
{
|
|
||||||
GST_DEBUG ("bad caps");
|
GST_DEBUG ("bad caps");
|
||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
@ -417,13 +398,15 @@ gst_gl_colorscale_set_caps (GstBaseTransform* bt, GstCaps* incaps,
|
||||||
colorscale->output_video_width, colorscale->output_video_height);
|
colorscale->output_video_width, colorscale->output_video_height);
|
||||||
|
|
||||||
//blocking call, init colorspace conversion if needed
|
//blocking call, init colorspace conversion if needed
|
||||||
gst_gl_display_init_upload (colorscale->display, colorscale->input_video_format,
|
gst_gl_display_init_upload (colorscale->display,
|
||||||
colorscale->output_video_width, colorscale->output_video_height,
|
colorscale->input_video_format, colorscale->output_video_width,
|
||||||
colorscale->input_video_width, colorscale->input_video_height);
|
colorscale->output_video_height, colorscale->input_video_width,
|
||||||
|
colorscale->input_video_height);
|
||||||
|
|
||||||
//blocking call, init colorspace conversion if needed
|
//blocking call, init colorspace conversion if needed
|
||||||
gst_gl_display_init_download (colorscale->display, colorscale->output_video_format,
|
gst_gl_display_init_download (colorscale->display,
|
||||||
colorscale->output_video_width, colorscale->output_video_height);
|
colorscale->output_video_format, colorscale->output_video_width,
|
||||||
|
colorscale->output_video_height);
|
||||||
|
|
||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
@ -438,14 +421,11 @@ gst_gl_colorscale_get_unit_size (GstBaseTransform* trans, GstCaps* caps,
|
||||||
gint height;
|
gint height;
|
||||||
|
|
||||||
structure = gst_caps_get_structure (caps, 0);
|
structure = gst_caps_get_structure (caps, 0);
|
||||||
if (gst_structure_has_name (structure, "video/x-raw-gl"))
|
if (gst_structure_has_name (structure, "video/x-raw-gl")) {
|
||||||
{
|
|
||||||
ret = gst_gl_buffer_parse_caps (caps, &width, &height);
|
ret = gst_gl_buffer_parse_caps (caps, &width, &height);
|
||||||
if (ret)
|
if (ret)
|
||||||
*size = gst_gl_buffer_get_size (width, height);
|
*size = gst_gl_buffer_get_size (width, height);
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
GstVideoFormat video_format;
|
GstVideoFormat video_format;
|
||||||
|
|
||||||
ret = gst_video_format_parse_caps (caps, &video_format, &width, &height);
|
ret = gst_video_format_parse_caps (caps, &video_format, &width, &height);
|
||||||
|
@ -471,7 +451,8 @@ gst_gl_colorscale_transform (GstBaseTransform* trans, GstBuffer* inbuf,
|
||||||
GST_BUFFER_DATA (inbuf), GST_BUFFER_SIZE (inbuf));
|
GST_BUFFER_DATA (inbuf), GST_BUFFER_SIZE (inbuf));
|
||||||
|
|
||||||
//blocking call
|
//blocking call
|
||||||
isAlive = gst_gl_display_do_upload (colorscale->display, gl_temp_buffer->texture,
|
isAlive =
|
||||||
|
gst_gl_display_do_upload (colorscale->display, gl_temp_buffer->texture,
|
||||||
colorscale->input_video_width, colorscale->input_video_height,
|
colorscale->input_video_width, colorscale->input_video_height,
|
||||||
GST_BUFFER_DATA (inbuf));
|
GST_BUFFER_DATA (inbuf));
|
||||||
|
|
||||||
|
@ -479,9 +460,9 @@ gst_gl_colorscale_transform (GstBaseTransform* trans, GstBuffer* inbuf,
|
||||||
GST_BUFFER_DATA (outbuf), GST_BUFFER_SIZE (outbuf));
|
GST_BUFFER_DATA (outbuf), GST_BUFFER_SIZE (outbuf));
|
||||||
|
|
||||||
//blocking call
|
//blocking call
|
||||||
isAlive &= gst_gl_display_do_download(colorscale->display, gl_temp_buffer->texture,
|
isAlive &=
|
||||||
gl_temp_buffer->width, gl_temp_buffer->height,
|
gst_gl_display_do_download (colorscale->display, gl_temp_buffer->texture,
|
||||||
GST_BUFFER_DATA (outbuf));
|
gl_temp_buffer->width, gl_temp_buffer->height, GST_BUFFER_DATA (outbuf));
|
||||||
|
|
||||||
gst_buffer_unref (gl_temp_buffer);
|
gst_buffer_unref (gl_temp_buffer);
|
||||||
|
|
||||||
|
|
|
@ -80,10 +80,10 @@ GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
|
||||||
GST_BOILERPLATE_FULL (GstGLDifferenceMatte, gst_gl_differencematte, GstGLFilter,
|
GST_BOILERPLATE_FULL (GstGLDifferenceMatte, gst_gl_differencematte, GstGLFilter,
|
||||||
GST_TYPE_GL_FILTER, DEBUG_INIT);
|
GST_TYPE_GL_FILTER, DEBUG_INIT);
|
||||||
|
|
||||||
static void gst_gl_differencematte_set_property (GObject * object, guint prop_id,
|
static void gst_gl_differencematte_set_property (GObject * object,
|
||||||
const GValue * value, GParamSpec * pspec);
|
guint prop_id, const GValue * value, GParamSpec * pspec);
|
||||||
static void gst_gl_differencematte_get_property (GObject * object, guint prop_id,
|
static void gst_gl_differencematte_get_property (GObject * object,
|
||||||
GValue * value, GParamSpec * pspec);
|
guint prop_id, GValue * value, GParamSpec * pspec);
|
||||||
|
|
||||||
static void gst_gl_differencematte_init_resources (GstGLFilter * filter);
|
static void gst_gl_differencematte_init_resources (GstGLFilter * filter);
|
||||||
static void gst_gl_differencematte_reset_resources (GstGLFilter * filter);
|
static void gst_gl_differencematte_reset_resources (GstGLFilter * filter);
|
||||||
|
@ -93,8 +93,8 @@ static gboolean gst_gl_differencematte_filter (GstGLFilter * filter,
|
||||||
|
|
||||||
static gboolean gst_gl_differencematte_loader (GstGLFilter * filter);
|
static gboolean gst_gl_differencematte_loader (GstGLFilter * filter);
|
||||||
|
|
||||||
static const GstElementDetails element_details = GST_ELEMENT_DETAILS (
|
static const GstElementDetails element_details =
|
||||||
"Gstreamer OpenGL DifferenceMatte",
|
GST_ELEMENT_DETAILS ("Gstreamer OpenGL DifferenceMatte",
|
||||||
"Filter/Effect",
|
"Filter/Effect",
|
||||||
"Saves a background frame and replace it with a pixbuf",
|
"Saves a background frame and replace it with a pixbuf",
|
||||||
"Filippo Argiolas <filippo.argiolas@gmail.com>");
|
"Filippo Argiolas <filippo.argiolas@gmail.com>");
|
||||||
|
@ -118,31 +118,27 @@ gst_gl_differencematte_init_gl_resources (GstGLFilter *filter)
|
||||||
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, differencematte->midtexture[i]);
|
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, differencematte->midtexture[i]);
|
||||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA8,
|
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA8,
|
||||||
filter->width, filter->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
filter->width, filter->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER,
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
GL_LINEAR);
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER,
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
GL_LINEAR);
|
||||||
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S,
|
||||||
|
GL_CLAMP_TO_EDGE);
|
||||||
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T,
|
||||||
|
GL_CLAMP_TO_EDGE);
|
||||||
differencematte->shader[i] = gst_gl_shader_new ();
|
differencematte->shader[i] = gst_gl_shader_new ();
|
||||||
}
|
}
|
||||||
|
|
||||||
g_return_if_fail (
|
g_return_if_fail (gst_gl_shader_compile_and_check (differencematte->shader[0],
|
||||||
gst_gl_shader_compile_and_check (differencematte->shader[0],
|
difference_fragment_source, GST_GL_SHADER_FRAGMENT_SOURCE));
|
||||||
difference_fragment_source,
|
g_return_if_fail (gst_gl_shader_compile_and_check (differencematte->shader[1],
|
||||||
GST_GL_SHADER_FRAGMENT_SOURCE));
|
hconv9_fragment_source, GST_GL_SHADER_FRAGMENT_SOURCE));
|
||||||
g_return_if_fail (
|
|
||||||
gst_gl_shader_compile_and_check (differencematte->shader[1],
|
|
||||||
hconv9_fragment_source,
|
|
||||||
GST_GL_SHADER_FRAGMENT_SOURCE));
|
|
||||||
|
|
||||||
g_return_if_fail (
|
g_return_if_fail (gst_gl_shader_compile_and_check (differencematte->shader[2],
|
||||||
gst_gl_shader_compile_and_check (differencematte->shader[2],
|
vconv9_fragment_source, GST_GL_SHADER_FRAGMENT_SOURCE));
|
||||||
vconv9_fragment_source,
|
|
||||||
GST_GL_SHADER_FRAGMENT_SOURCE));
|
|
||||||
|
|
||||||
g_return_if_fail (
|
g_return_if_fail (gst_gl_shader_compile_and_check (differencematte->shader[3],
|
||||||
gst_gl_shader_compile_and_check (differencematte->shader[3],
|
texture_interp_fragment_source, GST_GL_SHADER_FRAGMENT_SOURCE));
|
||||||
texture_interp_fragment_source,
|
|
||||||
GST_GL_SHADER_FRAGMENT_SOURCE));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* free resources that need a gl context */
|
/* free resources that need a gl context */
|
||||||
|
@ -184,8 +180,10 @@ gst_gl_differencematte_class_init (GstGLDifferenceMatteClass * klass)
|
||||||
gobject_class->get_property = gst_gl_differencematte_get_property;
|
gobject_class->get_property = gst_gl_differencematte_get_property;
|
||||||
|
|
||||||
GST_GL_FILTER_CLASS (klass)->filter = gst_gl_differencematte_filter;
|
GST_GL_FILTER_CLASS (klass)->filter = gst_gl_differencematte_filter;
|
||||||
GST_GL_FILTER_CLASS (klass)->display_init_cb = gst_gl_differencematte_init_gl_resources;
|
GST_GL_FILTER_CLASS (klass)->display_init_cb =
|
||||||
GST_GL_FILTER_CLASS (klass)->display_reset_cb = gst_gl_differencematte_reset_gl_resources;
|
gst_gl_differencematte_init_gl_resources;
|
||||||
|
GST_GL_FILTER_CLASS (klass)->display_reset_cb =
|
||||||
|
gst_gl_differencematte_reset_gl_resources;
|
||||||
GST_GL_FILTER_CLASS (klass)->onStart = gst_gl_differencematte_init_resources;
|
GST_GL_FILTER_CLASS (klass)->onStart = gst_gl_differencematte_init_resources;
|
||||||
GST_GL_FILTER_CLASS (klass)->onStop = gst_gl_differencematte_reset_resources;
|
GST_GL_FILTER_CLASS (klass)->onStop = gst_gl_differencematte_reset_resources;
|
||||||
|
|
||||||
|
@ -193,12 +191,12 @@ gst_gl_differencematte_class_init (GstGLDifferenceMatteClass * klass)
|
||||||
PROP_LOCATION,
|
PROP_LOCATION,
|
||||||
g_param_spec_string ("location",
|
g_param_spec_string ("location",
|
||||||
"Background image location",
|
"Background image location",
|
||||||
"Background image location",
|
"Background image location", NULL, G_PARAM_READWRITE));
|
||||||
NULL, G_PARAM_READWRITE));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_gl_differencematte_draw_texture (GstGLDifferenceMatte * differencematte, GLuint tex)
|
gst_gl_differencematte_draw_texture (GstGLDifferenceMatte * differencematte,
|
||||||
|
GLuint tex)
|
||||||
{
|
{
|
||||||
GstGLFilter *filter = GST_GL_FILTER (differencematte);
|
GstGLFilter *filter = GST_GL_FILTER (differencematte);
|
||||||
|
|
||||||
|
@ -249,7 +247,8 @@ gst_gl_differencematte_set_property (GObject * object, guint prop_id,
|
||||||
|
|
||||||
switch (prop_id) {
|
switch (prop_id) {
|
||||||
case PROP_LOCATION:
|
case PROP_LOCATION:
|
||||||
if (differencematte->location != NULL) g_free (differencematte->location);
|
if (differencematte->location != NULL)
|
||||||
|
g_free (differencematte->location);
|
||||||
differencematte->bg_has_changed = TRUE;
|
differencematte->bg_has_changed = TRUE;
|
||||||
differencematte->location = g_value_dup_string (value);
|
differencematte->location = g_value_dup_string (value);
|
||||||
break;
|
break;
|
||||||
|
@ -282,7 +281,8 @@ gst_gl_differencematte_init_resources (GstGLFilter* filter)
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_differencematte_save_texture (gint width, gint height, guint texture, gpointer stuff)
|
gst_gl_differencematte_save_texture (gint width, gint height, guint texture,
|
||||||
|
gpointer stuff)
|
||||||
{
|
{
|
||||||
GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (stuff);
|
GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (stuff);
|
||||||
|
|
||||||
|
@ -292,7 +292,8 @@ gst_gl_differencematte_save_texture (gint width, gint height, guint texture, gpo
|
||||||
gst_gl_differencematte_draw_texture (differencematte, texture);
|
gst_gl_differencematte_draw_texture (differencematte, texture);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void init_pixbuf_texture (GstGLDisplay *display, gpointer data)
|
static void
|
||||||
|
init_pixbuf_texture (GstGLDisplay * display, gpointer data)
|
||||||
{
|
{
|
||||||
GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (data);
|
GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (data);
|
||||||
GstGLFilter *filter = GST_GL_FILTER (data);
|
GstGLFilter *filter = GST_GL_FILTER (data);
|
||||||
|
@ -309,15 +310,20 @@ static void init_pixbuf_texture (GstGLDisplay *display, gpointer data)
|
||||||
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, differencematte->savedbgtexture);
|
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, differencematte->savedbgtexture);
|
||||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA8,
|
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA8,
|
||||||
filter->width, filter->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
filter->width, filter->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER,
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
GL_LINEAR);
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER,
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
GL_LINEAR);
|
||||||
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S,
|
||||||
|
GL_CLAMP_TO_EDGE);
|
||||||
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T,
|
||||||
|
GL_CLAMP_TO_EDGE);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_differencematte_diff (gint width, gint height, guint texture, gpointer stuff)
|
gst_gl_differencematte_diff (gint width, gint height, guint texture,
|
||||||
|
gpointer stuff)
|
||||||
{
|
{
|
||||||
GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (stuff);
|
GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (stuff);
|
||||||
|
|
||||||
|
@ -344,7 +350,8 @@ gst_gl_differencematte_diff (gint width, gint height, guint texture, gpointer st
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_differencematte_hblur (gint width, gint height, guint texture, gpointer stuff)
|
gst_gl_differencematte_hblur (gint width, gint height, guint texture,
|
||||||
|
gpointer stuff)
|
||||||
{
|
{
|
||||||
GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (stuff);
|
GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (stuff);
|
||||||
gfloat gauss_kernel[9] = {
|
gfloat gauss_kernel[9] = {
|
||||||
|
@ -365,15 +372,19 @@ gst_gl_differencematte_hblur (gint width, gint height, guint texture, gpointer s
|
||||||
|
|
||||||
gst_gl_shader_set_uniform_1i (differencematte->shader[1], "tex", 0);
|
gst_gl_shader_set_uniform_1i (differencematte->shader[1], "tex", 0);
|
||||||
|
|
||||||
gst_gl_shader_set_uniform_1fv (differencematte->shader[1], "kernel", 9, gauss_kernel);
|
gst_gl_shader_set_uniform_1fv (differencematte->shader[1], "kernel", 9,
|
||||||
gst_gl_shader_set_uniform_1f (differencematte->shader[1], "norm_const", 0.977016f);
|
gauss_kernel);
|
||||||
gst_gl_shader_set_uniform_1f (differencematte->shader[1], "norm_offset", 0.0f);
|
gst_gl_shader_set_uniform_1f (differencematte->shader[1], "norm_const",
|
||||||
|
0.977016f);
|
||||||
|
gst_gl_shader_set_uniform_1f (differencematte->shader[1], "norm_offset",
|
||||||
|
0.0f);
|
||||||
|
|
||||||
gst_gl_differencematte_draw_texture (differencematte, texture);
|
gst_gl_differencematte_draw_texture (differencematte, texture);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_differencematte_vblur (gint width, gint height, guint texture, gpointer stuff)
|
gst_gl_differencematte_vblur (gint width, gint height, guint texture,
|
||||||
|
gpointer stuff)
|
||||||
{
|
{
|
||||||
GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (stuff);
|
GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (stuff);
|
||||||
gfloat gauss_kernel[9] = {
|
gfloat gauss_kernel[9] = {
|
||||||
|
@ -394,15 +405,19 @@ gst_gl_differencematte_vblur (gint width, gint height, guint texture, gpointer s
|
||||||
|
|
||||||
gst_gl_shader_set_uniform_1i (differencematte->shader[2], "tex", 0);
|
gst_gl_shader_set_uniform_1i (differencematte->shader[2], "tex", 0);
|
||||||
|
|
||||||
gst_gl_shader_set_uniform_1fv (differencematte->shader[2], "kernel", 9, gauss_kernel);
|
gst_gl_shader_set_uniform_1fv (differencematte->shader[2], "kernel", 9,
|
||||||
gst_gl_shader_set_uniform_1f (differencematte->shader[2], "norm_const", 0.977016f);
|
gauss_kernel);
|
||||||
gst_gl_shader_set_uniform_1f (differencematte->shader[2], "norm_offset", 0.0f);
|
gst_gl_shader_set_uniform_1f (differencematte->shader[2], "norm_const",
|
||||||
|
0.977016f);
|
||||||
|
gst_gl_shader_set_uniform_1f (differencematte->shader[2], "norm_offset",
|
||||||
|
0.0f);
|
||||||
|
|
||||||
gst_gl_differencematte_draw_texture (differencematte, texture);
|
gst_gl_differencematte_draw_texture (differencematte, texture);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_differencematte_interp (gint width, gint height, guint texture, gpointer stuff)
|
gst_gl_differencematte_interp (gint width, gint height, guint texture,
|
||||||
|
gpointer stuff)
|
||||||
{
|
{
|
||||||
GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (stuff);
|
GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (stuff);
|
||||||
|
|
||||||
|
@ -436,7 +451,8 @@ gst_gl_differencematte_interp (gint width, gint height, guint texture, gpointer
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_differencematte_identity (gint width, gint height, guint texture, gpointer stuff)
|
gst_gl_differencematte_identity (gint width, gint height, guint texture,
|
||||||
|
gpointer stuff)
|
||||||
{
|
{
|
||||||
GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (stuff);
|
GstGLDifferenceMatte *differencematte = GST_GL_DIFFERENCEMATTE (stuff);
|
||||||
|
|
||||||
|
@ -460,14 +476,14 @@ gst_gl_differencematte_filter (GstGLFilter* filter, GstGLBuffer* inbuf,
|
||||||
differencematte->pixbuf = NULL;
|
differencematte->pixbuf = NULL;
|
||||||
|
|
||||||
/* if loader failed then display is turned off */
|
/* if loader failed then display is turned off */
|
||||||
gst_gl_display_thread_add (filter->display, init_pixbuf_texture, differencematte);
|
gst_gl_display_thread_add (filter->display, init_pixbuf_texture,
|
||||||
|
differencematte);
|
||||||
|
|
||||||
/* save current frame, needed to calculate difference between
|
/* save current frame, needed to calculate difference between
|
||||||
* this frame and next ones */
|
* this frame and next ones */
|
||||||
gst_gl_filter_render_to_target (filter, inbuf->texture,
|
gst_gl_filter_render_to_target (filter, inbuf->texture,
|
||||||
differencematte->savedbgtexture,
|
differencematte->savedbgtexture,
|
||||||
gst_gl_differencematte_save_texture,
|
gst_gl_differencematte_save_texture, differencematte);
|
||||||
differencematte);
|
|
||||||
|
|
||||||
if (differencematte->pixbuf) {
|
if (differencematte->pixbuf) {
|
||||||
free (differencematte->pixbuf);
|
free (differencematte->pixbuf);
|
||||||
|
@ -492,13 +508,11 @@ gst_gl_differencematte_filter (GstGLFilter* filter, GstGLBuffer* inbuf,
|
||||||
gst_gl_differencematte_vblur, differencematte);
|
gst_gl_differencematte_vblur, differencematte);
|
||||||
gst_gl_filter_render_to_target (filter,
|
gst_gl_filter_render_to_target (filter,
|
||||||
inbuf->texture,
|
inbuf->texture,
|
||||||
outbuf->texture,
|
outbuf->texture, gst_gl_differencematte_interp, differencematte);
|
||||||
gst_gl_differencematte_interp, differencematte);
|
|
||||||
} else {
|
} else {
|
||||||
gst_gl_filter_render_to_target (filter,
|
gst_gl_filter_render_to_target (filter,
|
||||||
inbuf->texture,
|
inbuf->texture,
|
||||||
outbuf->texture,
|
outbuf->texture, gst_gl_differencematte_identity, differencematte);
|
||||||
gst_gl_differencematte_identity, differencematte);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return TRUE;
|
return TRUE;
|
||||||
|
@ -537,8 +551,7 @@ gst_gl_differencematte_loader (GstGLFilter* filter)
|
||||||
|
|
||||||
png_ptr = png_create_read_struct (PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
png_ptr = png_create_read_struct (PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
||||||
|
|
||||||
if (png_ptr == NULL)
|
if (png_ptr == NULL) {
|
||||||
{
|
|
||||||
fclose (fp);
|
fclose (fp);
|
||||||
LOAD_ERROR ("failed to initialize the png_struct");
|
LOAD_ERROR ("failed to initialize the png_struct");
|
||||||
}
|
}
|
||||||
|
@ -546,8 +559,7 @@ gst_gl_differencematte_loader (GstGLFilter* filter)
|
||||||
png_set_error_fn (png_ptr, NULL, NULL, user_warning_fn);
|
png_set_error_fn (png_ptr, NULL, NULL, user_warning_fn);
|
||||||
|
|
||||||
info_ptr = png_create_info_struct (png_ptr);
|
info_ptr = png_create_info_struct (png_ptr);
|
||||||
if (info_ptr == NULL)
|
if (info_ptr == NULL) {
|
||||||
{
|
|
||||||
fclose (fp);
|
fclose (fp);
|
||||||
png_destroy_read_struct (&png_ptr, png_infopp_NULL, png_infopp_NULL);
|
png_destroy_read_struct (&png_ptr, png_infopp_NULL, png_infopp_NULL);
|
||||||
LOAD_ERROR ("failed to initialize the memory for image information");
|
LOAD_ERROR ("failed to initialize the memory for image information");
|
||||||
|
@ -562,8 +574,7 @@ gst_gl_differencematte_loader (GstGLFilter* filter)
|
||||||
png_get_IHDR (png_ptr, info_ptr, &width, &height, &bit_depth, &color_type,
|
png_get_IHDR (png_ptr, info_ptr, &width, &height, &bit_depth, &color_type,
|
||||||
&interlace_type, int_p_NULL, int_p_NULL);
|
&interlace_type, int_p_NULL, int_p_NULL);
|
||||||
|
|
||||||
if (color_type != PNG_COLOR_TYPE_RGB_ALPHA)
|
if (color_type != PNG_COLOR_TYPE_RGB_ALPHA) {
|
||||||
{
|
|
||||||
fclose (fp);
|
fclose (fp);
|
||||||
png_destroy_read_struct (&png_ptr, png_infopp_NULL, png_infopp_NULL);
|
png_destroy_read_struct (&png_ptr, png_infopp_NULL, png_infopp_NULL);
|
||||||
LOAD_ERROR ("color type is not rgb");
|
LOAD_ERROR ("color type is not rgb");
|
||||||
|
@ -572,7 +583,8 @@ gst_gl_differencematte_loader (GstGLFilter* filter)
|
||||||
filter->width = width;
|
filter->width = width;
|
||||||
filter->height = height;
|
filter->height = height;
|
||||||
|
|
||||||
differencematte->pixbuf = (guchar*) malloc ( sizeof(guchar) * width * height * 4 );
|
differencematte->pixbuf =
|
||||||
|
(guchar *) malloc (sizeof (guchar) * width * height * 4);
|
||||||
|
|
||||||
rows = (guchar **) malloc (sizeof (guchar *) * height);
|
rows = (guchar **) malloc (sizeof (guchar *) * height);
|
||||||
|
|
||||||
|
|
|
@ -78,8 +78,7 @@ static GstStaticPadTemplate gst_gl_download_src_pad_template =
|
||||||
GST_STATIC_PAD_TEMPLATE ("src",
|
GST_STATIC_PAD_TEMPLATE ("src",
|
||||||
GST_PAD_SRC,
|
GST_PAD_SRC,
|
||||||
GST_PAD_ALWAYS,
|
GST_PAD_ALWAYS,
|
||||||
GST_STATIC_CAPS (
|
GST_STATIC_CAPS (GST_VIDEO_CAPS_RGB ";" GST_VIDEO_CAPS_BGR ";"
|
||||||
GST_VIDEO_CAPS_RGB ";" GST_VIDEO_CAPS_BGR ";"
|
|
||||||
GST_VIDEO_CAPS_RGBx ";" GST_VIDEO_CAPS_BGRx ";"
|
GST_VIDEO_CAPS_RGBx ";" GST_VIDEO_CAPS_BGRx ";"
|
||||||
GST_VIDEO_CAPS_xRGB ";" GST_VIDEO_CAPS_xBGR ";"
|
GST_VIDEO_CAPS_xRGB ";" GST_VIDEO_CAPS_xBGR ";"
|
||||||
GST_VIDEO_CAPS_RGBA ";" GST_VIDEO_CAPS_BGRA ";"
|
GST_VIDEO_CAPS_RGBA ";" GST_VIDEO_CAPS_BGRA ";"
|
||||||
|
@ -119,8 +118,8 @@ static gboolean gst_gl_download_start (GstBaseTransform* bt);
|
||||||
static gboolean gst_gl_download_stop (GstBaseTransform * bt);
|
static gboolean gst_gl_download_stop (GstBaseTransform * bt);
|
||||||
static GstFlowReturn gst_gl_download_transform (GstBaseTransform * trans,
|
static GstFlowReturn gst_gl_download_transform (GstBaseTransform * trans,
|
||||||
GstBuffer * inbuf, GstBuffer * outbuf);
|
GstBuffer * inbuf, GstBuffer * outbuf);
|
||||||
static gboolean gst_gl_download_get_unit_size (GstBaseTransform* trans, GstCaps* caps,
|
static gboolean gst_gl_download_get_unit_size (GstBaseTransform * trans,
|
||||||
guint* size);
|
GstCaps * caps, guint * size);
|
||||||
|
|
||||||
|
|
||||||
static void
|
static void
|
||||||
|
@ -170,8 +169,7 @@ gst_gl_download_set_property (GObject* object, guint prop_id,
|
||||||
{
|
{
|
||||||
//GstGLDownload *download = GST_GL_DOWNLOAD (object);
|
//GstGLDownload *download = GST_GL_DOWNLOAD (object);
|
||||||
|
|
||||||
switch (prop_id)
|
switch (prop_id) {
|
||||||
{
|
|
||||||
default:
|
default:
|
||||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||||
break;
|
break;
|
||||||
|
@ -196,8 +194,7 @@ gst_gl_download_get_property (GObject* object, guint prop_id,
|
||||||
static void
|
static void
|
||||||
gst_gl_download_reset (GstGLDownload * download)
|
gst_gl_download_reset (GstGLDownload * download)
|
||||||
{
|
{
|
||||||
if (download->display)
|
if (download->display) {
|
||||||
{
|
|
||||||
g_object_unref (download->display);
|
g_object_unref (download->display);
|
||||||
download->display = NULL;
|
download->display = NULL;
|
||||||
}
|
}
|
||||||
|
@ -246,8 +243,7 @@ gst_gl_download_transform_caps (GstBaseTransform * bt,
|
||||||
framerate_value = gst_structure_get_value (structure, "framerate");
|
framerate_value = gst_structure_get_value (structure, "framerate");
|
||||||
par_value = gst_structure_get_value (structure, "pixel-aspect-ratio");
|
par_value = gst_structure_get_value (structure, "pixel-aspect-ratio");
|
||||||
|
|
||||||
if (direction == GST_PAD_SINK)
|
if (direction == GST_PAD_SINK) {
|
||||||
{
|
|
||||||
newothercaps = gst_caps_new_simple ("video/x-raw-rgb", NULL);
|
newothercaps = gst_caps_new_simple ("video/x-raw-rgb", NULL);
|
||||||
newstruct = gst_caps_get_structure (newothercaps, 0);
|
newstruct = gst_caps_get_structure (newothercaps, 0);
|
||||||
gst_structure_set_value (newstruct, "width", width_value);
|
gst_structure_set_value (newstruct, "width", width_value);
|
||||||
|
@ -260,8 +256,8 @@ gst_gl_download_transform_caps (GstBaseTransform * bt,
|
||||||
1, 1, NULL);
|
1, 1, NULL);
|
||||||
newcaps = gst_caps_new_simple ("video/x-raw-yuv", NULL);
|
newcaps = gst_caps_new_simple ("video/x-raw-yuv", NULL);
|
||||||
gst_caps_append (newcaps, newothercaps);
|
gst_caps_append (newcaps, newothercaps);
|
||||||
}
|
} else
|
||||||
else newcaps = gst_caps_new_simple ("video/x-raw-gl", NULL);
|
newcaps = gst_caps_new_simple ("video/x-raw-gl", NULL);
|
||||||
|
|
||||||
newstruct = gst_caps_get_structure (newcaps, 0);
|
newstruct = gst_caps_get_structure (newcaps, 0);
|
||||||
gst_structure_set_value (newstruct, "width", width_value);
|
gst_structure_set_value (newstruct, "width", width_value);
|
||||||
|
@ -292,8 +288,7 @@ gst_gl_download_set_caps (GstBaseTransform* bt, GstCaps* incaps,
|
||||||
ret = gst_video_format_parse_caps (outcaps, &download->video_format,
|
ret = gst_video_format_parse_caps (outcaps, &download->video_format,
|
||||||
&download->width, &download->height);
|
&download->width, &download->height);
|
||||||
|
|
||||||
if (!ret)
|
if (!ret) {
|
||||||
{
|
|
||||||
GST_ERROR ("bad caps");
|
GST_ERROR ("bad caps");
|
||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
@ -311,14 +306,11 @@ gst_gl_download_get_unit_size (GstBaseTransform* trans, GstCaps* caps,
|
||||||
gint height;
|
gint height;
|
||||||
|
|
||||||
structure = gst_caps_get_structure (caps, 0);
|
structure = gst_caps_get_structure (caps, 0);
|
||||||
if (gst_structure_has_name (structure, "video/x-raw-gl"))
|
if (gst_structure_has_name (structure, "video/x-raw-gl")) {
|
||||||
{
|
|
||||||
ret = gst_gl_buffer_parse_caps (caps, &width, &height);
|
ret = gst_gl_buffer_parse_caps (caps, &width, &height);
|
||||||
if (ret)
|
if (ret)
|
||||||
*size = gst_gl_buffer_get_size (width, height);
|
*size = gst_gl_buffer_get_size (width, height);
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
GstVideoFormat video_format;
|
GstVideoFormat video_format;
|
||||||
ret = gst_video_format_parse_caps (caps, &video_format, &width, &height);
|
ret = gst_video_format_parse_caps (caps, &video_format, &width, &height);
|
||||||
if (ret)
|
if (ret)
|
||||||
|
@ -335,15 +327,13 @@ gst_gl_download_transform (GstBaseTransform* trans, GstBuffer* inbuf,
|
||||||
GstGLDownload *download = GST_GL_DOWNLOAD (trans);
|
GstGLDownload *download = GST_GL_DOWNLOAD (trans);
|
||||||
GstGLBuffer *gl_inbuf = GST_GL_BUFFER (inbuf);
|
GstGLBuffer *gl_inbuf = GST_GL_BUFFER (inbuf);
|
||||||
|
|
||||||
if (download->display == NULL)
|
if (download->display == NULL) {
|
||||||
{
|
|
||||||
download->display = g_object_ref (gl_inbuf->display);
|
download->display = g_object_ref (gl_inbuf->display);
|
||||||
|
|
||||||
//blocking call, init color space conversion if needed
|
//blocking call, init color space conversion if needed
|
||||||
gst_gl_display_init_download (download->display, download->video_format,
|
gst_gl_display_init_download (download->display, download->video_format,
|
||||||
download->width, download->height);
|
download->width, download->height);
|
||||||
}
|
} else
|
||||||
else
|
|
||||||
g_assert (download->display == gl_inbuf->display);
|
g_assert (download->display == gl_inbuf->display);
|
||||||
|
|
||||||
GST_DEBUG ("making video %p size %d",
|
GST_DEBUG ("making video %p size %d",
|
||||||
|
|
|
@ -60,19 +60,21 @@ static void gst_gl_effects_reset_resources (GstGLFilter* filter);
|
||||||
|
|
||||||
static void gst_gl_effects_on_init_gl_context (GstGLFilter * filter);
|
static void gst_gl_effects_on_init_gl_context (GstGLFilter * filter);
|
||||||
|
|
||||||
static void gst_gl_effects_ghash_func_clean (gpointer key, gpointer value, gpointer data);
|
static void gst_gl_effects_ghash_func_clean (gpointer key, gpointer value,
|
||||||
|
gpointer data);
|
||||||
|
|
||||||
static gboolean gst_gl_effects_filter (GstGLFilter * filter,
|
static gboolean gst_gl_effects_filter (GstGLFilter * filter,
|
||||||
GstGLBuffer * inbuf, GstGLBuffer * outbuf);
|
GstGLBuffer * inbuf, GstGLBuffer * outbuf);
|
||||||
|
|
||||||
static const GstElementDetails element_details = GST_ELEMENT_DETAILS (
|
static const GstElementDetails element_details =
|
||||||
"Gstreamer OpenGL Effects",
|
GST_ELEMENT_DETAILS ("Gstreamer OpenGL Effects",
|
||||||
"Filter/Effect",
|
"Filter/Effect",
|
||||||
"GL Shading Language effects",
|
"GL Shading Language effects",
|
||||||
"Filippo Argiolas <filippo.argiolas@gmail.com>");
|
"Filippo Argiolas <filippo.argiolas@gmail.com>");
|
||||||
|
|
||||||
/* dont' forget to edit the following when a new effect is added */
|
/* dont' forget to edit the following when a new effect is added */
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
GST_GL_EFFECT_IDENTITY,
|
GST_GL_EFFECT_IDENTITY,
|
||||||
GST_GL_EFFECT_MIRROR,
|
GST_GL_EFFECT_MIRROR,
|
||||||
GST_GL_EFFECT_SQUEEZE,
|
GST_GL_EFFECT_SQUEEZE,
|
||||||
|
@ -125,7 +127,8 @@ gst_gl_effects_effect_get_type (void)
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_effects_set_effect (GstGLEffects *effects, gint effect_type) {
|
gst_gl_effects_set_effect (GstGLEffects * effects, gint effect_type)
|
||||||
|
{
|
||||||
|
|
||||||
switch (effect_type) {
|
switch (effect_type) {
|
||||||
case GST_GL_EFFECT_IDENTITY:
|
case GST_GL_EFFECT_IDENTITY:
|
||||||
|
@ -194,10 +197,14 @@ gst_gl_effects_init_gl_resources (GstGLFilter *filter)
|
||||||
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, effects->midtexture[i]);
|
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, effects->midtexture[i]);
|
||||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA8,
|
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA8,
|
||||||
filter->width, filter->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
filter->width, filter->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER,
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
GL_LINEAR);
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER,
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
GL_LINEAR);
|
||||||
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S,
|
||||||
|
GL_CLAMP_TO_EDGE);
|
||||||
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T,
|
||||||
|
GL_CLAMP_TO_EDGE);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -236,29 +243,27 @@ gst_gl_effects_class_init (GstGLEffectsClass * klass)
|
||||||
gobject_class->get_property = gst_gl_effects_get_property;
|
gobject_class->get_property = gst_gl_effects_get_property;
|
||||||
|
|
||||||
GST_GL_FILTER_CLASS (klass)->filter = gst_gl_effects_filter;
|
GST_GL_FILTER_CLASS (klass)->filter = gst_gl_effects_filter;
|
||||||
GST_GL_FILTER_CLASS (klass)->display_init_cb = gst_gl_effects_init_gl_resources;
|
GST_GL_FILTER_CLASS (klass)->display_init_cb =
|
||||||
GST_GL_FILTER_CLASS (klass)->display_reset_cb = gst_gl_effects_reset_gl_resources;
|
gst_gl_effects_init_gl_resources;
|
||||||
|
GST_GL_FILTER_CLASS (klass)->display_reset_cb =
|
||||||
|
gst_gl_effects_reset_gl_resources;
|
||||||
GST_GL_FILTER_CLASS (klass)->onStart = gst_gl_effects_init_resources;
|
GST_GL_FILTER_CLASS (klass)->onStart = gst_gl_effects_init_resources;
|
||||||
GST_GL_FILTER_CLASS (klass)->onStop = gst_gl_effects_reset_resources;
|
GST_GL_FILTER_CLASS (klass)->onStop = gst_gl_effects_reset_resources;
|
||||||
GST_GL_FILTER_CLASS (klass)->onInitFBO = gst_gl_effects_on_init_gl_context;
|
GST_GL_FILTER_CLASS (klass)->onInitFBO = gst_gl_effects_on_init_gl_context;
|
||||||
|
|
||||||
g_object_class_install_property (
|
g_object_class_install_property (gobject_class,
|
||||||
gobject_class,
|
|
||||||
PROP_EFFECT,
|
PROP_EFFECT,
|
||||||
g_param_spec_enum ("effect",
|
g_param_spec_enum ("effect",
|
||||||
"Effect",
|
"Effect",
|
||||||
"Select which effect apply to GL video texture",
|
"Select which effect apply to GL video texture",
|
||||||
GST_TYPE_GL_EFFECTS_EFFECT,
|
GST_TYPE_GL_EFFECTS_EFFECT,
|
||||||
GST_GL_EFFECT_IDENTITY,
|
GST_GL_EFFECT_IDENTITY, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
||||||
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
g_object_class_install_property (gobject_class,
|
||||||
g_object_class_install_property (
|
|
||||||
gobject_class,
|
|
||||||
PROP_HSWAP,
|
PROP_HSWAP,
|
||||||
g_param_spec_boolean ("hswap",
|
g_param_spec_boolean ("hswap",
|
||||||
"Horizontal Swap",
|
"Horizontal Swap",
|
||||||
"Switch video texture left to right, useful with webcams",
|
"Switch video texture left to right, useful with webcams",
|
||||||
FALSE,
|
FALSE, G_PARAM_READWRITE));
|
||||||
G_PARAM_READWRITE));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
|
@ -382,8 +387,7 @@ gst_gl_effects_init_resources (GstGLFilter* filter)
|
||||||
gint i;
|
gint i;
|
||||||
// g_message ("init resources");
|
// g_message ("init resources");
|
||||||
// g_message ("init hashtable");
|
// g_message ("init hashtable");
|
||||||
effects->shaderstable = g_hash_table_new (g_str_hash,
|
effects->shaderstable = g_hash_table_new (g_str_hash, g_str_equal);
|
||||||
g_str_equal);
|
|
||||||
// g_message ("zero textures and curves");
|
// g_message ("zero textures and curves");
|
||||||
for (i = 0; i < NEEDED_TEXTURES; i++) {
|
for (i = 0; i < NEEDED_TEXTURES; i++) {
|
||||||
effects->midtexture[i] = 0;
|
effects->midtexture[i] = 0;
|
||||||
|
|
|
@ -73,7 +73,8 @@ static gboolean gst_gl_filter_app_set_caps (GstGLFilter* filter,
|
||||||
GstCaps * incaps, GstCaps * outcaps);
|
GstCaps * incaps, GstCaps * outcaps);
|
||||||
static gboolean gst_gl_filter_app_filter (GstGLFilter * filter,
|
static gboolean gst_gl_filter_app_filter (GstGLFilter * filter,
|
||||||
GstGLBuffer * inbuf, GstGLBuffer * outbuf);
|
GstGLBuffer * inbuf, GstGLBuffer * outbuf);
|
||||||
static void gst_gl_filter_app_callback (gint width, gint height, guint texture, gpointer stuff);
|
static void gst_gl_filter_app_callback (gint width, gint height, guint texture,
|
||||||
|
gpointer stuff);
|
||||||
|
|
||||||
|
|
||||||
static void
|
static void
|
||||||
|
@ -97,19 +98,18 @@ gst_gl_filter_app_class_init (GstGLFilterAppClass* klass)
|
||||||
GST_GL_FILTER_CLASS (klass)->filter = gst_gl_filter_app_filter;
|
GST_GL_FILTER_CLASS (klass)->filter = gst_gl_filter_app_filter;
|
||||||
|
|
||||||
g_object_class_install_property (gobject_class, PROP_CLIENT_RESHAPE_CALLBACK,
|
g_object_class_install_property (gobject_class, PROP_CLIENT_RESHAPE_CALLBACK,
|
||||||
g_param_spec_pointer ("client_reshape_callback", "Client reshape callback",
|
g_param_spec_pointer ("client_reshape_callback",
|
||||||
|
"Client reshape callback",
|
||||||
"Define a custom reshape callback in a client code",
|
"Define a custom reshape callback in a client code",
|
||||||
G_PARAM_WRITABLE));
|
G_PARAM_WRITABLE));
|
||||||
|
|
||||||
g_object_class_install_property (gobject_class, PROP_CLIENT_DRAW_CALLBACK,
|
g_object_class_install_property (gobject_class, PROP_CLIENT_DRAW_CALLBACK,
|
||||||
g_param_spec_pointer ("client_draw_callback", "Client draw callback",
|
g_param_spec_pointer ("client_draw_callback", "Client draw callback",
|
||||||
"Define a custom draw callback in a client code",
|
"Define a custom draw callback in a client code", G_PARAM_WRITABLE));
|
||||||
G_PARAM_WRITABLE));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_filter_app_init (GstGLFilterApp* filter,
|
gst_gl_filter_app_init (GstGLFilterApp * filter, GstGLFilterAppClass * klass)
|
||||||
GstGLFilterAppClass* klass)
|
|
||||||
{
|
{
|
||||||
filter->clientReshapeCallback = NULL;
|
filter->clientReshapeCallback = NULL;
|
||||||
filter->clientDrawCallback = NULL;
|
filter->clientDrawCallback = NULL;
|
||||||
|
@ -144,8 +144,7 @@ gst_gl_filter_app_get_property (GObject* object, guint prop_id,
|
||||||
{
|
{
|
||||||
//GstGLFilterApp* filter = GST_GL_FILTER_APP (object);
|
//GstGLFilterApp* filter = GST_GL_FILTER_APP (object);
|
||||||
|
|
||||||
switch (prop_id)
|
switch (prop_id) {
|
||||||
{
|
|
||||||
default:
|
default:
|
||||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||||
break;
|
break;
|
||||||
|
@ -167,24 +166,22 @@ gst_gl_filter_app_filter (GstGLFilter* filter, GstGLBuffer* inbuf,
|
||||||
{
|
{
|
||||||
GstGLFilterApp *app_filter = GST_GL_FILTER_APP (filter);
|
GstGLFilterApp *app_filter = GST_GL_FILTER_APP (filter);
|
||||||
|
|
||||||
if (app_filter->clientDrawCallback)
|
if (app_filter->clientDrawCallback) {
|
||||||
{
|
|
||||||
//blocking call, use a FBO
|
//blocking call, use a FBO
|
||||||
gst_gl_display_use_fbo (filter->display, filter->width, filter->height,
|
gst_gl_display_use_fbo (filter->display, filter->width, filter->height,
|
||||||
filter->fbo, filter->depthbuffer, outbuf->texture, app_filter->clientDrawCallback,
|
filter->fbo, filter->depthbuffer, outbuf->texture,
|
||||||
inbuf->width, inbuf->height, inbuf->texture,
|
app_filter->clientDrawCallback, inbuf->width, inbuf->height,
|
||||||
45, (gfloat)filter->width / (gfloat)filter->height, 0.1, 100,
|
inbuf->texture, 45, (gfloat) filter->width / (gfloat) filter->height,
|
||||||
GST_GL_DISPLAY_PROJECTION_PERSPECIVE, NULL);
|
0.1, 100, GST_GL_DISPLAY_PROJECTION_PERSPECIVE, NULL);
|
||||||
}
|
}
|
||||||
//default
|
//default
|
||||||
else
|
else {
|
||||||
{
|
|
||||||
//blocking call, use a FBO
|
//blocking call, use a FBO
|
||||||
gst_gl_display_use_fbo (filter->display, filter->width, filter->height,
|
gst_gl_display_use_fbo (filter->display, filter->width, filter->height,
|
||||||
filter->fbo, filter->depthbuffer, outbuf->texture, gst_gl_filter_app_callback,
|
filter->fbo, filter->depthbuffer, outbuf->texture,
|
||||||
inbuf->width, inbuf->height, inbuf->texture,
|
gst_gl_filter_app_callback, inbuf->width, inbuf->height, inbuf->texture,
|
||||||
0, filter->width, 0, filter->height,
|
0, filter->width, 0, filter->height, GST_GL_DISPLAY_PROJECTION_ORTHO2D,
|
||||||
GST_GL_DISPLAY_PROJECTION_ORTHO2D, NULL);
|
NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
return TRUE;
|
return TRUE;
|
||||||
|
@ -192,14 +189,17 @@ gst_gl_filter_app_filter (GstGLFilter* filter, GstGLBuffer* inbuf,
|
||||||
|
|
||||||
//opengl scene, params: input texture (not the output filter->texture)
|
//opengl scene, params: input texture (not the output filter->texture)
|
||||||
static void
|
static void
|
||||||
gst_gl_filter_app_callback (gint width, gint height, guint texture, gpointer stuff)
|
gst_gl_filter_app_callback (gint width, gint height, guint texture,
|
||||||
|
gpointer stuff)
|
||||||
{
|
{
|
||||||
glEnable (GL_TEXTURE_RECTANGLE_ARB);
|
glEnable (GL_TEXTURE_RECTANGLE_ARB);
|
||||||
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, texture);
|
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, texture);
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S,
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
GL_CLAMP_TO_EDGE);
|
||||||
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T,
|
||||||
|
GL_CLAMP_TO_EDGE);
|
||||||
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||||
|
|
||||||
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||||
|
|
|
@ -80,10 +80,7 @@ static const gchar *hconv9_fragment_source =
|
||||||
" if (kernel[i] != 0.0) {"
|
" if (kernel[i] != 0.0) {"
|
||||||
" vec4 neighbor = texture2DRect(tex, vec2(texturecoord.s+offset[i], texturecoord.t)); "
|
" vec4 neighbor = texture2DRect(tex, vec2(texturecoord.s+offset[i], texturecoord.t)); "
|
||||||
" sum += neighbor * kernel[i]/norm_const; "
|
" sum += neighbor * kernel[i]/norm_const; "
|
||||||
" }"
|
" }" " }" " gl_FragColor = sum + norm_offset;" "}";
|
||||||
" }"
|
|
||||||
" gl_FragColor = sum + norm_offset;"
|
|
||||||
"}";
|
|
||||||
|
|
||||||
/* vertical convolution */
|
/* vertical convolution */
|
||||||
static const gchar *vconv9_fragment_source =
|
static const gchar *vconv9_fragment_source =
|
||||||
|
@ -101,10 +98,7 @@ static const gchar *vconv9_fragment_source =
|
||||||
" if (kernel[i] != 0.0) {"
|
" if (kernel[i] != 0.0) {"
|
||||||
" vec4 neighbor = texture2DRect(tex, vec2(texturecoord.s, texturecoord.t+offset[i])); "
|
" vec4 neighbor = texture2DRect(tex, vec2(texturecoord.s, texturecoord.t+offset[i])); "
|
||||||
" sum += neighbor * kernel[i]/norm_const; "
|
" sum += neighbor * kernel[i]/norm_const; "
|
||||||
" }"
|
" }" " }" " gl_FragColor = sum + norm_offset;" "}";
|
||||||
" }"
|
|
||||||
" gl_FragColor = sum + norm_offset;"
|
|
||||||
"}";
|
|
||||||
|
|
||||||
#define GST_CAT_DEFAULT gst_gl_filterblur_debug
|
#define GST_CAT_DEFAULT gst_gl_filterblur_debug
|
||||||
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
|
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
|
||||||
|
@ -126,13 +120,16 @@ static void gst_gl_filterblur_set_property (GObject * object, guint prop_id,
|
||||||
static void gst_gl_filterblur_get_property (GObject * object, guint prop_id,
|
static void gst_gl_filterblur_get_property (GObject * object, guint prop_id,
|
||||||
GValue * value, GParamSpec * pspec);
|
GValue * value, GParamSpec * pspec);
|
||||||
static void gst_gl_filter_filterblur_reset (GstGLFilter * filter);
|
static void gst_gl_filter_filterblur_reset (GstGLFilter * filter);
|
||||||
static void gst_gl_filterblur_draw_texture (GstGLFilterBlur * filterblur, GLuint tex);
|
static void gst_gl_filterblur_draw_texture (GstGLFilterBlur * filterblur,
|
||||||
|
GLuint tex);
|
||||||
|
|
||||||
static void gst_gl_filterblur_init_shader (GstGLFilter * filter);
|
static void gst_gl_filterblur_init_shader (GstGLFilter * filter);
|
||||||
static gboolean gst_gl_filterblur_filter (GstGLFilter * filter,
|
static gboolean gst_gl_filterblur_filter (GstGLFilter * filter,
|
||||||
GstGLBuffer * inbuf, GstGLBuffer * outbuf);
|
GstGLBuffer * inbuf, GstGLBuffer * outbuf);
|
||||||
static void gst_gl_filterblur_hcallback (gint width, gint height, guint texture, gpointer stuff);
|
static void gst_gl_filterblur_hcallback (gint width, gint height, guint texture,
|
||||||
static void gst_gl_filterblur_vcallback (gint width, gint height, guint texture, gpointer stuff);
|
gpointer stuff);
|
||||||
|
static void gst_gl_filterblur_vcallback (gint width, gint height, guint texture,
|
||||||
|
gpointer stuff);
|
||||||
|
|
||||||
|
|
||||||
static void
|
static void
|
||||||
|
@ -146,8 +143,10 @@ gst_gl_filterblur_init_resources (GstGLFilter *filter)
|
||||||
filter->width, filter->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
filter->width, filter->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S,
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
GL_CLAMP_TO_EDGE);
|
||||||
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T,
|
||||||
|
GL_CLAMP_TO_EDGE);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
|
@ -176,14 +175,17 @@ gst_gl_filterblur_class_init (GstGLFilterBlurClass * klass)
|
||||||
gobject_class->get_property = gst_gl_filterblur_get_property;
|
gobject_class->get_property = gst_gl_filterblur_get_property;
|
||||||
|
|
||||||
GST_GL_FILTER_CLASS (klass)->filter = gst_gl_filterblur_filter;
|
GST_GL_FILTER_CLASS (klass)->filter = gst_gl_filterblur_filter;
|
||||||
GST_GL_FILTER_CLASS (klass)->display_init_cb = gst_gl_filterblur_init_resources;
|
GST_GL_FILTER_CLASS (klass)->display_init_cb =
|
||||||
GST_GL_FILTER_CLASS (klass)->display_reset_cb = gst_gl_filterblur_reset_resources;
|
gst_gl_filterblur_init_resources;
|
||||||
|
GST_GL_FILTER_CLASS (klass)->display_reset_cb =
|
||||||
|
gst_gl_filterblur_reset_resources;
|
||||||
GST_GL_FILTER_CLASS (klass)->onInitFBO = gst_gl_filterblur_init_shader;
|
GST_GL_FILTER_CLASS (klass)->onInitFBO = gst_gl_filterblur_init_shader;
|
||||||
GST_GL_FILTER_CLASS (klass)->onReset = gst_gl_filter_filterblur_reset;
|
GST_GL_FILTER_CLASS (klass)->onReset = gst_gl_filter_filterblur_reset;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_filterblur_init (GstGLFilterBlur * filterblur, GstGLFilterBlurClass * klass)
|
gst_gl_filterblur_init (GstGLFilterBlur * filterblur,
|
||||||
|
GstGLFilterBlurClass * klass)
|
||||||
{
|
{
|
||||||
filterblur->shader0 = NULL;
|
filterblur->shader0 = NULL;
|
||||||
filterblur->shader1 = NULL;
|
filterblur->shader1 = NULL;
|
||||||
|
@ -234,10 +236,12 @@ gst_gl_filterblur_init_shader (GstGLFilter* filter)
|
||||||
GstGLFilterBlur *blur_filter = GST_GL_FILTERBLUR (filter);
|
GstGLFilterBlur *blur_filter = GST_GL_FILTERBLUR (filter);
|
||||||
|
|
||||||
//blocking call, wait the opengl thread has compiled the shader
|
//blocking call, wait the opengl thread has compiled the shader
|
||||||
gst_gl_display_gen_shader (filter->display, 0, hconv9_fragment_source, &blur_filter->shader0);
|
gst_gl_display_gen_shader (filter->display, 0, hconv9_fragment_source,
|
||||||
|
&blur_filter->shader0);
|
||||||
|
|
||||||
//blocking call, wait the opengl thread has compiled the shader
|
//blocking call, wait the opengl thread has compiled the shader
|
||||||
gst_gl_display_gen_shader (filter->display, 0, vconv9_fragment_source, &blur_filter->shader1);
|
gst_gl_display_gen_shader (filter->display, 0, vconv9_fragment_source,
|
||||||
|
&blur_filter->shader1);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
|
@ -285,19 +289,20 @@ gst_gl_filterblur_filter (GstGLFilter* filter, GstGLBuffer* inbuf,
|
||||||
{
|
{
|
||||||
GstGLFilterBlur *filterblur = GST_GL_FILTERBLUR (filter);
|
GstGLFilterBlur *filterblur = GST_GL_FILTERBLUR (filter);
|
||||||
|
|
||||||
gst_gl_filter_render_to_target (filter, inbuf->texture, filterblur->midtexture,
|
gst_gl_filter_render_to_target (filter, inbuf->texture,
|
||||||
gst_gl_filterblur_hcallback, filterblur);
|
filterblur->midtexture, gst_gl_filterblur_hcallback, filterblur);
|
||||||
|
|
||||||
gst_gl_display_thread_add (filter->display, change_view, filterblur);
|
gst_gl_display_thread_add (filter->display, change_view, filterblur);
|
||||||
|
|
||||||
gst_gl_filter_render_to_target (filter, filterblur->midtexture, outbuf->texture,
|
gst_gl_filter_render_to_target (filter, filterblur->midtexture,
|
||||||
gst_gl_filterblur_vcallback, filterblur);
|
outbuf->texture, gst_gl_filterblur_vcallback, filterblur);
|
||||||
|
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_filterblur_hcallback (gint width, gint height, guint texture, gpointer stuff)
|
gst_gl_filterblur_hcallback (gint width, gint height, guint texture,
|
||||||
|
gpointer stuff)
|
||||||
{
|
{
|
||||||
GstGLFilterBlur *filterblur = GST_GL_FILTERBLUR (stuff);
|
GstGLFilterBlur *filterblur = GST_GL_FILTERBLUR (stuff);
|
||||||
|
|
||||||
|
@ -306,7 +311,8 @@ gst_gl_filterblur_hcallback (gint width, gint height, guint texture, gpointer st
|
||||||
gfloat gauss_kernel[9] = {
|
gfloat gauss_kernel[9] = {
|
||||||
0.026995f, 0.064759f, 0.120985f,
|
0.026995f, 0.064759f, 0.120985f,
|
||||||
0.176033f, 0.199471f, 0.176033f,
|
0.176033f, 0.199471f, 0.176033f,
|
||||||
0.120985f, 0.064759f, 0.026995f };
|
0.120985f, 0.064759f, 0.026995f
|
||||||
|
};
|
||||||
|
|
||||||
glMatrixMode (GL_PROJECTION);
|
glMatrixMode (GL_PROJECTION);
|
||||||
glLoadIdentity ();
|
glLoadIdentity ();
|
||||||
|
@ -320,7 +326,8 @@ gst_gl_filterblur_hcallback (gint width, gint height, guint texture, gpointer st
|
||||||
|
|
||||||
gst_gl_shader_set_uniform_1i (filterblur->shader0, "tex", 1);
|
gst_gl_shader_set_uniform_1i (filterblur->shader0, "tex", 1);
|
||||||
|
|
||||||
gst_gl_shader_set_uniform_1fv (filterblur->shader0, "kernel", 9, gauss_kernel);
|
gst_gl_shader_set_uniform_1fv (filterblur->shader0, "kernel", 9,
|
||||||
|
gauss_kernel);
|
||||||
gst_gl_shader_set_uniform_1f (filterblur->shader0, "norm_const", 0.977016f);
|
gst_gl_shader_set_uniform_1f (filterblur->shader0, "norm_const", 0.977016f);
|
||||||
gst_gl_shader_set_uniform_1f (filterblur->shader0, "norm_offset", 0.0f);
|
gst_gl_shader_set_uniform_1f (filterblur->shader0, "norm_offset", 0.0f);
|
||||||
|
|
||||||
|
@ -329,7 +336,8 @@ gst_gl_filterblur_hcallback (gint width, gint height, guint texture, gpointer st
|
||||||
|
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_filterblur_vcallback (gint width, gint height, guint texture, gpointer stuff)
|
gst_gl_filterblur_vcallback (gint width, gint height, guint texture,
|
||||||
|
gpointer stuff)
|
||||||
{
|
{
|
||||||
GstGLFilterBlur *filterblur = GST_GL_FILTERBLUR (stuff);
|
GstGLFilterBlur *filterblur = GST_GL_FILTERBLUR (stuff);
|
||||||
|
|
||||||
|
@ -338,7 +346,8 @@ gst_gl_filterblur_vcallback (gint width, gint height, guint texture, gpointer st
|
||||||
gfloat gauss_kernel[9] = {
|
gfloat gauss_kernel[9] = {
|
||||||
0.026995f, 0.064759f, 0.120985f,
|
0.026995f, 0.064759f, 0.120985f,
|
||||||
0.176033f, 0.199471f, 0.176033f,
|
0.176033f, 0.199471f, 0.176033f,
|
||||||
0.120985f, 0.064759f, 0.026995f };
|
0.120985f, 0.064759f, 0.026995f
|
||||||
|
};
|
||||||
|
|
||||||
glMatrixMode (GL_PROJECTION);
|
glMatrixMode (GL_PROJECTION);
|
||||||
glLoadIdentity ();
|
glLoadIdentity ();
|
||||||
|
@ -352,7 +361,8 @@ gst_gl_filterblur_vcallback (gint width, gint height, guint texture, gpointer st
|
||||||
|
|
||||||
gst_gl_shader_set_uniform_1i (filterblur->shader1, "tex", 1);
|
gst_gl_shader_set_uniform_1i (filterblur->shader1, "tex", 1);
|
||||||
|
|
||||||
gst_gl_shader_set_uniform_1fv (filterblur->shader1, "kernel", 9, gauss_kernel);
|
gst_gl_shader_set_uniform_1fv (filterblur->shader1, "kernel", 9,
|
||||||
|
gauss_kernel);
|
||||||
gst_gl_shader_set_uniform_1f (filterblur->shader1, "norm_const", 0.977016f);
|
gst_gl_shader_set_uniform_1f (filterblur->shader1, "norm_const", 0.977016f);
|
||||||
gst_gl_shader_set_uniform_1f (filterblur->shader1, "norm_offset", 0.0f);
|
gst_gl_shader_set_uniform_1f (filterblur->shader1, "norm_offset", 0.0f);
|
||||||
|
|
||||||
|
|
|
@ -82,7 +82,8 @@ static gboolean gst_gl_filter_cube_set_caps (GstGLFilter* filter,
|
||||||
GstCaps * incaps, GstCaps * outcaps);
|
GstCaps * incaps, GstCaps * outcaps);
|
||||||
static gboolean gst_gl_filter_cube_filter (GstGLFilter * filter,
|
static gboolean gst_gl_filter_cube_filter (GstGLFilter * filter,
|
||||||
GstGLBuffer * inbuf, GstGLBuffer * outbuf);
|
GstGLBuffer * inbuf, GstGLBuffer * outbuf);
|
||||||
static void gst_gl_filter_cube_callback (gint width, gint height, guint texture, gpointer stuff);
|
static void gst_gl_filter_cube_callback (gint width, gint height, guint texture,
|
||||||
|
gpointer stuff);
|
||||||
|
|
||||||
|
|
||||||
static void
|
static void
|
||||||
|
@ -122,8 +123,8 @@ gst_gl_filter_cube_class_init (GstGLFilterCubeClass * klass)
|
||||||
0.0, 180.0, 45.0, G_PARAM_WRITABLE));
|
0.0, 180.0, 45.0, G_PARAM_WRITABLE));
|
||||||
|
|
||||||
g_object_class_install_property (gobject_class, PROP_ASPECT,
|
g_object_class_install_property (gobject_class, PROP_ASPECT,
|
||||||
g_param_spec_double ("aspect", "Aspect", "Field of view in the x direction",
|
g_param_spec_double ("aspect", "Aspect",
|
||||||
0.0, 100, 0.0, G_PARAM_WRITABLE));
|
"Field of view in the x direction", 0.0, 100, 0.0, G_PARAM_WRITABLE));
|
||||||
|
|
||||||
g_object_class_install_property (gobject_class, PROP_ZNEAR,
|
g_object_class_install_property (gobject_class, PROP_ZNEAR,
|
||||||
g_param_spec_double ("znear", "Znear",
|
g_param_spec_double ("znear", "Znear",
|
||||||
|
@ -137,8 +138,7 @@ gst_gl_filter_cube_class_init (GstGLFilterCubeClass * klass)
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_filter_cube_init (GstGLFilterCube* filter,
|
gst_gl_filter_cube_init (GstGLFilterCube * filter, GstGLFilterCubeClass * klass)
|
||||||
GstGLFilterCubeClass* klass)
|
|
||||||
{
|
{
|
||||||
filter->fovy = 45;
|
filter->fovy = 45;
|
||||||
filter->aspect = 0;
|
filter->aspect = 0;
|
||||||
|
@ -152,8 +152,7 @@ gst_gl_filter_cube_set_property (GObject* object, guint prop_id,
|
||||||
{
|
{
|
||||||
GstGLFilterCube *filter = GST_GL_FILTER_CUBE (object);
|
GstGLFilterCube *filter = GST_GL_FILTER_CUBE (object);
|
||||||
|
|
||||||
switch (prop_id)
|
switch (prop_id) {
|
||||||
{
|
|
||||||
case PROP_RED:
|
case PROP_RED:
|
||||||
filter->red = g_value_get_float (value);
|
filter->red = g_value_get_float (value);
|
||||||
break;
|
break;
|
||||||
|
@ -187,8 +186,7 @@ gst_gl_filter_cube_get_property (GObject* object, guint prop_id,
|
||||||
{
|
{
|
||||||
//GstGLFilterCube* filter = GST_GL_FILTER_CUBE (object);
|
//GstGLFilterCube* filter = GST_GL_FILTER_CUBE (object);
|
||||||
|
|
||||||
switch (prop_id)
|
switch (prop_id) {
|
||||||
{
|
|
||||||
default:
|
default:
|
||||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||||
break;
|
break;
|
||||||
|
@ -215,17 +213,19 @@ gst_gl_filter_cube_filter (GstGLFilter* filter, GstGLBuffer* inbuf,
|
||||||
|
|
||||||
//blocking call, use a FBO
|
//blocking call, use a FBO
|
||||||
gst_gl_display_use_fbo (filter->display, filter->width, filter->height,
|
gst_gl_display_use_fbo (filter->display, filter->width, filter->height,
|
||||||
filter->fbo, filter->depthbuffer, outbuf->texture, gst_gl_filter_cube_callback,
|
filter->fbo, filter->depthbuffer, outbuf->texture,
|
||||||
inbuf->width, inbuf->height, inbuf->texture,
|
gst_gl_filter_cube_callback, inbuf->width, inbuf->height, inbuf->texture,
|
||||||
cube_filter->fovy, cube_filter->aspect, cube_filter->znear, cube_filter->zfar,
|
cube_filter->fovy, cube_filter->aspect, cube_filter->znear,
|
||||||
GST_GL_DISPLAY_PROJECTION_PERSPECIVE, (gpointer)cube_filter);
|
cube_filter->zfar, GST_GL_DISPLAY_PROJECTION_PERSPECIVE,
|
||||||
|
(gpointer) cube_filter);
|
||||||
|
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
//opengl scene, params: input texture (not the output filter->texture)
|
//opengl scene, params: input texture (not the output filter->texture)
|
||||||
static void
|
static void
|
||||||
gst_gl_filter_cube_callback (gint width, gint height, guint texture, gpointer stuff)
|
gst_gl_filter_cube_callback (gint width, gint height, guint texture,
|
||||||
|
gpointer stuff)
|
||||||
{
|
{
|
||||||
static GLfloat xrot = 0;
|
static GLfloat xrot = 0;
|
||||||
static GLfloat yrot = 0;
|
static GLfloat yrot = 0;
|
||||||
|
@ -239,8 +239,10 @@ gst_gl_filter_cube_callback (gint width, gint height, guint texture, gpointer st
|
||||||
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, texture);
|
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, texture);
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S,
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
GL_CLAMP_TO_EDGE);
|
||||||
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T,
|
||||||
|
GL_CLAMP_TO_EDGE);
|
||||||
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||||
|
|
||||||
glClearColor (cube_filter->red, cube_filter->green, cube_filter->blue, 0.0);
|
glClearColor (cube_filter->red, cube_filter->green, cube_filter->blue, 0.0);
|
||||||
|
@ -256,35 +258,59 @@ gst_gl_filter_cube_callback (gint width, gint height, guint texture, gpointer st
|
||||||
|
|
||||||
glBegin (GL_QUADS);
|
glBegin (GL_QUADS);
|
||||||
// Front Face
|
// Front Face
|
||||||
glTexCoord2f((gfloat)width, 0.0f); glVertex3f(-1.0f, -1.0f, 1.0f);
|
glTexCoord2f ((gfloat) width, 0.0f);
|
||||||
glTexCoord2f(0.0f, 0.0f); glVertex3f( 1.0f, -1.0f, 1.0f);
|
glVertex3f (-1.0f, -1.0f, 1.0f);
|
||||||
glTexCoord2f(0.0f, (gfloat)height); glVertex3f( 1.0f, 1.0f, 1.0f);
|
glTexCoord2f (0.0f, 0.0f);
|
||||||
glTexCoord2f((gfloat)width, (gfloat)height); glVertex3f(-1.0f, 1.0f, 1.0f);
|
glVertex3f (1.0f, -1.0f, 1.0f);
|
||||||
|
glTexCoord2f (0.0f, (gfloat) height);
|
||||||
|
glVertex3f (1.0f, 1.0f, 1.0f);
|
||||||
|
glTexCoord2f ((gfloat) width, (gfloat) height);
|
||||||
|
glVertex3f (-1.0f, 1.0f, 1.0f);
|
||||||
// Back Face
|
// Back Face
|
||||||
glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.0f, -1.0f, -1.0f);
|
glTexCoord2f (0.0f, 0.0f);
|
||||||
glTexCoord2f(0.0f, (gfloat)height); glVertex3f(-1.0f, 1.0f, -1.0f);
|
glVertex3f (-1.0f, -1.0f, -1.0f);
|
||||||
glTexCoord2f((gfloat)width, (gfloat)height); glVertex3f( 1.0f, 1.0f, -1.0f);
|
glTexCoord2f (0.0f, (gfloat) height);
|
||||||
glTexCoord2f((gfloat)width, 0.0f); glVertex3f( 1.0f, -1.0f, -1.0f);
|
glVertex3f (-1.0f, 1.0f, -1.0f);
|
||||||
|
glTexCoord2f ((gfloat) width, (gfloat) height);
|
||||||
|
glVertex3f (1.0f, 1.0f, -1.0f);
|
||||||
|
glTexCoord2f ((gfloat) width, 0.0f);
|
||||||
|
glVertex3f (1.0f, -1.0f, -1.0f);
|
||||||
// Top Face
|
// Top Face
|
||||||
glTexCoord2f((gfloat)width, (gfloat)height); glVertex3f(-1.0f, 1.0f, -1.0f);
|
glTexCoord2f ((gfloat) width, (gfloat) height);
|
||||||
glTexCoord2f((gfloat)width, 0.0f); glVertex3f(-1.0f, 1.0f, 1.0f);
|
glVertex3f (-1.0f, 1.0f, -1.0f);
|
||||||
glTexCoord2f(0.0f, 0.0f); glVertex3f( 1.0f, 1.0f, 1.0f);
|
glTexCoord2f ((gfloat) width, 0.0f);
|
||||||
glTexCoord2f(0.0f, (gfloat)height); glVertex3f( 1.0f, 1.0f, -1.0f);
|
glVertex3f (-1.0f, 1.0f, 1.0f);
|
||||||
|
glTexCoord2f (0.0f, 0.0f);
|
||||||
|
glVertex3f (1.0f, 1.0f, 1.0f);
|
||||||
|
glTexCoord2f (0.0f, (gfloat) height);
|
||||||
|
glVertex3f (1.0f, 1.0f, -1.0f);
|
||||||
// Bottom Face
|
// Bottom Face
|
||||||
glTexCoord2f((gfloat)width, 0.0f); glVertex3f(-1.0f, -1.0f, -1.0f);
|
glTexCoord2f ((gfloat) width, 0.0f);
|
||||||
glTexCoord2f(0.0f, 0.0f); glVertex3f( 1.0f, -1.0f, -1.0f);
|
glVertex3f (-1.0f, -1.0f, -1.0f);
|
||||||
glTexCoord2f(0.0f, (gfloat)height); glVertex3f( 1.0f, -1.0f, 1.0f);
|
glTexCoord2f (0.0f, 0.0f);
|
||||||
glTexCoord2f((gfloat)width,(gfloat)height); glVertex3f(-1.0f, -1.0f, 1.0f);
|
glVertex3f (1.0f, -1.0f, -1.0f);
|
||||||
|
glTexCoord2f (0.0f, (gfloat) height);
|
||||||
|
glVertex3f (1.0f, -1.0f, 1.0f);
|
||||||
|
glTexCoord2f ((gfloat) width, (gfloat) height);
|
||||||
|
glVertex3f (-1.0f, -1.0f, 1.0f);
|
||||||
// Right face
|
// Right face
|
||||||
glTexCoord2f(0.0f, 0.0f); glVertex3f( 1.0f, -1.0f, -1.0f);
|
glTexCoord2f (0.0f, 0.0f);
|
||||||
glTexCoord2f(0.0f, (gfloat)height); glVertex3f( 1.0f, 1.0f, -1.0f);
|
glVertex3f (1.0f, -1.0f, -1.0f);
|
||||||
glTexCoord2f((gfloat)width, (gfloat)height); glVertex3f( 1.0f, 1.0f, 1.0f);
|
glTexCoord2f (0.0f, (gfloat) height);
|
||||||
glTexCoord2f((gfloat)width, 0.0f); glVertex3f( 1.0f, -1.0f, 1.0f);
|
glVertex3f (1.0f, 1.0f, -1.0f);
|
||||||
|
glTexCoord2f ((gfloat) width, (gfloat) height);
|
||||||
|
glVertex3f (1.0f, 1.0f, 1.0f);
|
||||||
|
glTexCoord2f ((gfloat) width, 0.0f);
|
||||||
|
glVertex3f (1.0f, -1.0f, 1.0f);
|
||||||
// Left Face
|
// Left Face
|
||||||
glTexCoord2f((gfloat)width, 0.0f); glVertex3f(-1.0f, -1.0f, -1.0f);
|
glTexCoord2f ((gfloat) width, 0.0f);
|
||||||
glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.0f, -1.0f, 1.0f);
|
glVertex3f (-1.0f, -1.0f, -1.0f);
|
||||||
glTexCoord2f(0.0f, (gfloat)height); glVertex3f(-1.0f, 1.0f, 1.0f);
|
glTexCoord2f (0.0f, 0.0f);
|
||||||
glTexCoord2f((gfloat)width, (gfloat)height); glVertex3f(-1.0f, 1.0f, -1.0f);
|
glVertex3f (-1.0f, -1.0f, 1.0f);
|
||||||
|
glTexCoord2f (0.0f, (gfloat) height);
|
||||||
|
glVertex3f (-1.0f, 1.0f, 1.0f);
|
||||||
|
glTexCoord2f ((gfloat) width, (gfloat) height);
|
||||||
|
glVertex3f (-1.0f, 1.0f, -1.0f);
|
||||||
glEnd ();
|
glEnd ();
|
||||||
|
|
||||||
xrot += 0.3f;
|
xrot += 0.3f;
|
||||||
|
|
|
@ -78,7 +78,8 @@ static void gst_gl_filter_glass_draw_video_plane (GstGLFilter* filter,
|
||||||
gint width, gint height, guint texture, gfloat center_x, gfloat center_y,
|
gint width, gint height, guint texture, gfloat center_x, gfloat center_y,
|
||||||
gfloat start_alpha, gfloat stop_alpha, gboolean reversed);
|
gfloat start_alpha, gfloat stop_alpha, gboolean reversed);
|
||||||
|
|
||||||
static void gst_gl_filter_glass_callback (gint width, gint height, guint texture, gpointer stuff);
|
static void gst_gl_filter_glass_callback (gint width, gint height,
|
||||||
|
guint texture, gpointer stuff);
|
||||||
|
|
||||||
static const gchar *glass_fragment_source =
|
static const gchar *glass_fragment_source =
|
||||||
"#extension GL_ARB_texture_rectangle : enable\n"
|
"#extension GL_ARB_texture_rectangle : enable\n"
|
||||||
|
@ -93,20 +94,16 @@ static const gchar *glass_fragment_source =
|
||||||
" float r = L1;"
|
" float r = L1;"
|
||||||
" if (gl_TexCoord[0].x < L1 && gl_TexCoord[0].y < L1)"
|
" if (gl_TexCoord[0].x < L1 && gl_TexCoord[0].y < L1)"
|
||||||
" r = sqrt( (gl_TexCoord[0].x - L1) * (gl_TexCoord[0].x - L1) + (gl_TexCoord[0].y - L1) * (gl_TexCoord[0].y - L1) );"
|
" r = sqrt( (gl_TexCoord[0].x - L1) * (gl_TexCoord[0].x - L1) + (gl_TexCoord[0].y - L1) * (gl_TexCoord[0].y - L1) );"
|
||||||
|
|
||||||
" else if (gl_TexCoord[0].x > L2 && gl_TexCoord[0].y < L1)"
|
" else if (gl_TexCoord[0].x > L2 && gl_TexCoord[0].y < L1)"
|
||||||
" r = sqrt( (gl_TexCoord[0].x - L2) * (gl_TexCoord[0].x - L2) + (gl_TexCoord[0].y - L1) * (gl_TexCoord[0].y - L1) );"
|
" r = sqrt( (gl_TexCoord[0].x - L2) * (gl_TexCoord[0].x - L2) + (gl_TexCoord[0].y - L1) * (gl_TexCoord[0].y - L1) );"
|
||||||
|
|
||||||
" else if (gl_TexCoord[0].x > L2 && gl_TexCoord[0].y > L3)"
|
" else if (gl_TexCoord[0].x > L2 && gl_TexCoord[0].y > L3)"
|
||||||
" r = sqrt( (gl_TexCoord[0].x - L2) * (gl_TexCoord[0].x - L2) + (gl_TexCoord[0].y - L3) * (gl_TexCoord[0].y - L3) );"
|
" r = sqrt( (gl_TexCoord[0].x - L2) * (gl_TexCoord[0].x - L2) + (gl_TexCoord[0].y - L3) * (gl_TexCoord[0].y - L3) );"
|
||||||
|
|
||||||
" else if (gl_TexCoord[0].x < L1 && gl_TexCoord[0].y > L3)"
|
" else if (gl_TexCoord[0].x < L1 && gl_TexCoord[0].y > L3)"
|
||||||
" r = sqrt( (gl_TexCoord[0].x - L1) * (gl_TexCoord[0].x - L1) + (gl_TexCoord[0].y - L3) * (gl_TexCoord[0].y - L3) );"
|
" r = sqrt( (gl_TexCoord[0].x - L1) * (gl_TexCoord[0].x - L1) + (gl_TexCoord[0].y - L3) * (gl_TexCoord[0].y - L3) );"
|
||||||
" if (r > L1)"
|
" if (r > L1)"
|
||||||
" w = 0.0;"
|
" w = 0.0;"
|
||||||
" vec4 color = texture2DRect (tex, gl_TexCoord[0].st);"
|
" vec4 color = texture2DRect (tex, gl_TexCoord[0].st);"
|
||||||
" gl_FragColor = vec4(color.rgb, gl_Color.a * w);"
|
" gl_FragColor = vec4(color.rgb, gl_Color.a * w);" "}";
|
||||||
"}";
|
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_filter_glass_base_init (gpointer klass)
|
gst_gl_filter_glass_base_init (gpointer klass)
|
||||||
|
@ -153,8 +150,7 @@ gst_gl_filter_glass_set_property (GObject* object, guint prop_id,
|
||||||
{
|
{
|
||||||
//GstGLFilterGlass *filter = GST_GL_FILTER_GLASS (object);
|
//GstGLFilterGlass *filter = GST_GL_FILTER_GLASS (object);
|
||||||
|
|
||||||
switch (prop_id)
|
switch (prop_id) {
|
||||||
{
|
|
||||||
default:
|
default:
|
||||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||||
break;
|
break;
|
||||||
|
@ -167,8 +163,7 @@ gst_gl_filter_glass_get_property (GObject* object, guint prop_id,
|
||||||
{
|
{
|
||||||
//GstGLFilterGlass *filter = GST_GL_FILTER_GLASS (object);
|
//GstGLFilterGlass *filter = GST_GL_FILTER_GLASS (object);
|
||||||
|
|
||||||
switch (prop_id)
|
switch (prop_id) {
|
||||||
{
|
|
||||||
default:
|
default:
|
||||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||||
break;
|
break;
|
||||||
|
@ -181,7 +176,8 @@ gst_gl_filter_glass_init_shader (GstGLFilter* filter)
|
||||||
GstGLFilterGlass *glass_filter = GST_GL_FILTER_GLASS (filter);
|
GstGLFilterGlass *glass_filter = GST_GL_FILTER_GLASS (filter);
|
||||||
|
|
||||||
//blocking call, wait the opengl thread has compiled the shader
|
//blocking call, wait the opengl thread has compiled the shader
|
||||||
gst_gl_display_gen_shader (filter->display, 0, glass_fragment_source, &glass_filter->shader);
|
gst_gl_display_gen_shader (filter->display, 0, glass_fragment_source,
|
||||||
|
&glass_filter->shader);
|
||||||
}
|
}
|
||||||
|
|
||||||
static gboolean
|
static gboolean
|
||||||
|
@ -193,8 +189,8 @@ gst_gl_filter_glass_filter (GstGLFilter* filter, GstGLBuffer* inbuf,
|
||||||
|
|
||||||
//blocking call, use a FBO
|
//blocking call, use a FBO
|
||||||
gst_gl_display_use_fbo (filter->display, filter->width, filter->height,
|
gst_gl_display_use_fbo (filter->display, filter->width, filter->height,
|
||||||
filter->fbo, filter->depthbuffer, outbuf->texture, gst_gl_filter_glass_callback,
|
filter->fbo, filter->depthbuffer, outbuf->texture,
|
||||||
inbuf->width, inbuf->height, inbuf->texture,
|
gst_gl_filter_glass_callback, inbuf->width, inbuf->height, inbuf->texture,
|
||||||
80, (gdouble) filter->width / (gdouble) filter->height, 1.0, 5000.0,
|
80, (gdouble) filter->width / (gdouble) filter->height, 1.0, 5000.0,
|
||||||
GST_GL_DISPLAY_PROJECTION_PERSPECIVE, (gpointer) glass_filter);
|
GST_GL_DISPLAY_PROJECTION_PERSPECIVE, (gpointer) glass_filter);
|
||||||
|
|
||||||
|
@ -245,8 +241,7 @@ static void
|
||||||
gst_gl_filter_glass_draw_video_plane (GstGLFilter * filter,
|
gst_gl_filter_glass_draw_video_plane (GstGLFilter * filter,
|
||||||
gint width, gint height, guint texture,
|
gint width, gint height, guint texture,
|
||||||
gfloat center_x, gfloat center_y,
|
gfloat center_x, gfloat center_y,
|
||||||
gfloat start_alpha, gfloat stop_alpha,
|
gfloat start_alpha, gfloat stop_alpha, gboolean reversed)
|
||||||
gboolean reversed)
|
|
||||||
{
|
{
|
||||||
GstGLFilterGlass *glass_filter = GST_GL_FILTER_GLASS (filter);
|
GstGLFilterGlass *glass_filter = GST_GL_FILTER_GLASS (filter);
|
||||||
|
|
||||||
|
@ -269,7 +264,8 @@ gst_gl_filter_glass_draw_video_plane (GstGLFilter* filter,
|
||||||
|
|
||||||
gst_gl_shader_set_uniform_1i (glass_filter->shader, "tex", 0);
|
gst_gl_shader_set_uniform_1i (glass_filter->shader, "tex", 0);
|
||||||
gst_gl_shader_set_uniform_1f (glass_filter->shader, "width", (gfloat) width);
|
gst_gl_shader_set_uniform_1f (glass_filter->shader, "width", (gfloat) width);
|
||||||
gst_gl_shader_set_uniform_1f (glass_filter->shader, "height", (gfloat)height);
|
gst_gl_shader_set_uniform_1f (glass_filter->shader, "height",
|
||||||
|
(gfloat) height);
|
||||||
|
|
||||||
glBegin (GL_QUADS);
|
glBegin (GL_QUADS);
|
||||||
glColor4f (1.0f, 1.0f, 1.0f, start_alpha);
|
glColor4f (1.0f, 1.0f, 1.0f, start_alpha);
|
||||||
|
@ -290,7 +286,8 @@ gst_gl_filter_glass_draw_video_plane (GstGLFilter* filter,
|
||||||
|
|
||||||
//opengl scene, params: input texture (not the output filter->texture)
|
//opengl scene, params: input texture (not the output filter->texture)
|
||||||
static void
|
static void
|
||||||
gst_gl_filter_glass_callback (gint width, gint height, guint texture, gpointer stuff)
|
gst_gl_filter_glass_callback (gint width, gint height, guint texture,
|
||||||
|
gpointer stuff)
|
||||||
{
|
{
|
||||||
static gint64 start_time = 0;
|
static gint64 start_time = 0;
|
||||||
|
|
||||||
|
@ -299,12 +296,11 @@ gst_gl_filter_glass_callback (gint width, gint height, guint texture, gpointer s
|
||||||
|
|
||||||
if (start_time == 0)
|
if (start_time == 0)
|
||||||
start_time = get_time ();
|
start_time = get_time ();
|
||||||
else
|
else {
|
||||||
{
|
gint64 time_left =
|
||||||
gint64 time_left = (glass_filter->timestamp / 1000) - (get_time () - start_time);
|
(glass_filter->timestamp / 1000) - (get_time () - start_time);
|
||||||
time_left -= 1000000 / 25;
|
time_left -= 1000000 / 25;
|
||||||
if (time_left > 2000)
|
if (time_left > 2000) {
|
||||||
{
|
|
||||||
GST_LOG ("escape");
|
GST_LOG ("escape");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
|
@ -55,19 +55,20 @@ enum
|
||||||
#define DEBUG_INIT(bla) \
|
#define DEBUG_INIT(bla) \
|
||||||
GST_DEBUG_CATEGORY_INIT (gst_gl_filter_laplacian_debug, "glfilterlaplacian", 0, "glfilterlaplacian element");
|
GST_DEBUG_CATEGORY_INIT (gst_gl_filter_laplacian_debug, "glfilterlaplacian", 0, "glfilterlaplacian element");
|
||||||
|
|
||||||
GST_BOILERPLATE_FULL (GstGLFilterLaplacian, gst_gl_filter_laplacian, GstGLFilter,
|
GST_BOILERPLATE_FULL (GstGLFilterLaplacian, gst_gl_filter_laplacian,
|
||||||
GST_TYPE_GL_FILTER, DEBUG_INIT);
|
GstGLFilter, GST_TYPE_GL_FILTER, DEBUG_INIT);
|
||||||
|
|
||||||
static void gst_gl_filter_laplacian_set_property (GObject * object, guint prop_id,
|
static void gst_gl_filter_laplacian_set_property (GObject * object,
|
||||||
const GValue * value, GParamSpec * pspec);
|
guint prop_id, const GValue * value, GParamSpec * pspec);
|
||||||
static void gst_gl_filter_laplacian_get_property (GObject * object, guint prop_id,
|
static void gst_gl_filter_laplacian_get_property (GObject * object,
|
||||||
GValue * value, GParamSpec * pspec);
|
guint prop_id, GValue * value, GParamSpec * pspec);
|
||||||
|
|
||||||
static void gst_gl_filter_laplacian_reset (GstGLFilter * filter);
|
static void gst_gl_filter_laplacian_reset (GstGLFilter * filter);
|
||||||
static void gst_gl_filter_laplacian_init_shader (GstGLFilter * filter);
|
static void gst_gl_filter_laplacian_init_shader (GstGLFilter * filter);
|
||||||
static gboolean gst_gl_filter_laplacian_filter (GstGLFilter * filter,
|
static gboolean gst_gl_filter_laplacian_filter (GstGLFilter * filter,
|
||||||
GstGLBuffer * inbuf, GstGLBuffer * outbuf);
|
GstGLBuffer * inbuf, GstGLBuffer * outbuf);
|
||||||
static void gst_gl_filter_laplacian_callback (gint width, gint height, guint texture, gpointer stuff);
|
static void gst_gl_filter_laplacian_callback (gint width, gint height,
|
||||||
|
guint texture, gpointer stuff);
|
||||||
|
|
||||||
static const gchar *convolution_fragment_source =
|
static const gchar *convolution_fragment_source =
|
||||||
"#extension GL_ARB_texture_rectangle : enable\n"
|
"#extension GL_ARB_texture_rectangle : enable\n"
|
||||||
|
@ -87,10 +88,7 @@ static const gchar *convolution_fragment_source =
|
||||||
" if (kernel[i] != 0.0) {"
|
" if (kernel[i] != 0.0) {"
|
||||||
" vec4 neighbor = texture2DRect(tex, texturecoord + vec2(offset[i])); "
|
" vec4 neighbor = texture2DRect(tex, texturecoord + vec2(offset[i])); "
|
||||||
" sum += neighbor * kernel[i]/norm_const; "
|
" sum += neighbor * kernel[i]/norm_const; "
|
||||||
" }"
|
" }" " }" " gl_FragColor = sum + norm_offset;" "}";
|
||||||
" }"
|
|
||||||
" gl_FragColor = sum + norm_offset;"
|
|
||||||
"}";
|
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_filter_laplacian_base_init (gpointer klass)
|
gst_gl_filter_laplacian_base_init (gpointer klass)
|
||||||
|
@ -136,8 +134,7 @@ gst_gl_filter_laplacian_set_property (GObject* object, guint prop_id,
|
||||||
{
|
{
|
||||||
//GstGLFilterLaplacian *filter = GST_GL_FILTER_LAPLACIAN (object);
|
//GstGLFilterLaplacian *filter = GST_GL_FILTER_LAPLACIAN (object);
|
||||||
|
|
||||||
switch (prop_id)
|
switch (prop_id) {
|
||||||
{
|
|
||||||
default:
|
default:
|
||||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||||
break;
|
break;
|
||||||
|
@ -150,8 +147,7 @@ gst_gl_filter_laplacian_get_property (GObject* object, guint prop_id,
|
||||||
{
|
{
|
||||||
//GstGLFilterLaplacian *filter = GST_GL_FILTER_LAPLACIAN (object);
|
//GstGLFilterLaplacian *filter = GST_GL_FILTER_LAPLACIAN (object);
|
||||||
|
|
||||||
switch (prop_id)
|
switch (prop_id) {
|
||||||
{
|
|
||||||
default:
|
default:
|
||||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||||
break;
|
break;
|
||||||
|
@ -164,7 +160,8 @@ gst_gl_filter_laplacian_init_shader (GstGLFilter* filter)
|
||||||
GstGLFilterLaplacian *laplacian_filter = GST_GL_FILTER_LAPLACIAN (filter);
|
GstGLFilterLaplacian *laplacian_filter = GST_GL_FILTER_LAPLACIAN (filter);
|
||||||
|
|
||||||
//blocking call, wait the opengl thread has compiled the shader
|
//blocking call, wait the opengl thread has compiled the shader
|
||||||
gst_gl_display_gen_shader (filter->display, 0, convolution_fragment_source, &laplacian_filter->shader);
|
gst_gl_display_gen_shader (filter->display, 0, convolution_fragment_source,
|
||||||
|
&laplacian_filter->shader);
|
||||||
}
|
}
|
||||||
|
|
||||||
static gboolean
|
static gboolean
|
||||||
|
@ -175,9 +172,9 @@ gst_gl_filter_laplacian_filter (GstGLFilter* filter, GstGLBuffer* inbuf,
|
||||||
|
|
||||||
//blocking call, use a FBO
|
//blocking call, use a FBO
|
||||||
gst_gl_display_use_fbo (filter->display, filter->width, filter->height,
|
gst_gl_display_use_fbo (filter->display, filter->width, filter->height,
|
||||||
filter->fbo, filter->depthbuffer, outbuf->texture, gst_gl_filter_laplacian_callback,
|
filter->fbo, filter->depthbuffer, outbuf->texture,
|
||||||
inbuf->width, inbuf->height, inbuf->texture,
|
gst_gl_filter_laplacian_callback, inbuf->width, inbuf->height,
|
||||||
0, filter->width, 0, filter->height,
|
inbuf->texture, 0, filter->width, 0, filter->height,
|
||||||
GST_GL_DISPLAY_PROJECTION_ORTHO2D, laplacian_filter);
|
GST_GL_DISPLAY_PROJECTION_ORTHO2D, laplacian_filter);
|
||||||
|
|
||||||
return TRUE;
|
return TRUE;
|
||||||
|
@ -185,13 +182,15 @@ gst_gl_filter_laplacian_filter (GstGLFilter* filter, GstGLBuffer* inbuf,
|
||||||
|
|
||||||
//opengl scene, params: input texture (not the output filter->texture)
|
//opengl scene, params: input texture (not the output filter->texture)
|
||||||
static void
|
static void
|
||||||
gst_gl_filter_laplacian_callback (gint width, gint height, guint texture, gpointer stuff)
|
gst_gl_filter_laplacian_callback (gint width, gint height, guint texture,
|
||||||
|
gpointer stuff)
|
||||||
{
|
{
|
||||||
GstGLFilterLaplacian *laplacian_filter = GST_GL_FILTER_LAPLACIAN (stuff);
|
GstGLFilterLaplacian *laplacian_filter = GST_GL_FILTER_LAPLACIAN (stuff);
|
||||||
|
|
||||||
gfloat kernel[9] = { 0.0, -1.0, 0.0,
|
gfloat kernel[9] = { 0.0, -1.0, 0.0,
|
||||||
-1.0, 4.0, -1.0,
|
-1.0, 4.0, -1.0,
|
||||||
0.0, -1.0, 0.0 };
|
0.0, -1.0, 0.0
|
||||||
|
};
|
||||||
|
|
||||||
glMatrixMode (GL_PROJECTION);
|
glMatrixMode (GL_PROJECTION);
|
||||||
glLoadIdentity ();
|
glLoadIdentity ();
|
||||||
|
|
|
@ -92,12 +92,14 @@ static void gst_gl_filtersobel_set_property (GObject * object, guint prop_id,
|
||||||
static void gst_gl_filtersobel_get_property (GObject * object, guint prop_id,
|
static void gst_gl_filtersobel_get_property (GObject * object, guint prop_id,
|
||||||
GValue * value, GParamSpec * pspec);
|
GValue * value, GParamSpec * pspec);
|
||||||
static void gst_gl_filter_filtersobel_reset (GstGLFilter * filter);
|
static void gst_gl_filter_filtersobel_reset (GstGLFilter * filter);
|
||||||
static void gst_gl_filtersobel_draw_texture (GstGLFilterSobel * filtersobel, GLuint tex);
|
static void gst_gl_filtersobel_draw_texture (GstGLFilterSobel * filtersobel,
|
||||||
|
GLuint tex);
|
||||||
|
|
||||||
static void gst_gl_filtersobel_init_shader (GstGLFilter * filter);
|
static void gst_gl_filtersobel_init_shader (GstGLFilter * filter);
|
||||||
static gboolean gst_gl_filtersobel_filter (GstGLFilter * filter,
|
static gboolean gst_gl_filtersobel_filter (GstGLFilter * filter,
|
||||||
GstGLBuffer * inbuf, GstGLBuffer * outbuf);
|
GstGLBuffer * inbuf, GstGLBuffer * outbuf);
|
||||||
static void gst_gl_filtersobel_callback (gint width, gint height, guint texture, gpointer stuff);
|
static void gst_gl_filtersobel_callback (gint width, gint height, guint texture,
|
||||||
|
gpointer stuff);
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_filtersobel_init_resources (GstGLFilter * filter)
|
gst_gl_filtersobel_init_resources (GstGLFilter * filter)
|
||||||
|
@ -110,8 +112,10 @@ gst_gl_filtersobel_init_resources (GstGLFilter *filter)
|
||||||
filter->width, filter->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
filter->width, filter->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S,
|
||||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
GL_CLAMP_TO_EDGE);
|
||||||
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T,
|
||||||
|
GL_CLAMP_TO_EDGE);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
|
@ -140,23 +144,24 @@ gst_gl_filtersobel_class_init (GstGLFilterSobelClass * klass)
|
||||||
gobject_class->get_property = gst_gl_filtersobel_get_property;
|
gobject_class->get_property = gst_gl_filtersobel_get_property;
|
||||||
|
|
||||||
GST_GL_FILTER_CLASS (klass)->filter = gst_gl_filtersobel_filter;
|
GST_GL_FILTER_CLASS (klass)->filter = gst_gl_filtersobel_filter;
|
||||||
GST_GL_FILTER_CLASS (klass)->display_init_cb = gst_gl_filtersobel_init_resources;
|
GST_GL_FILTER_CLASS (klass)->display_init_cb =
|
||||||
GST_GL_FILTER_CLASS (klass)->display_reset_cb = gst_gl_filtersobel_reset_resources;
|
gst_gl_filtersobel_init_resources;
|
||||||
|
GST_GL_FILTER_CLASS (klass)->display_reset_cb =
|
||||||
|
gst_gl_filtersobel_reset_resources;
|
||||||
GST_GL_FILTER_CLASS (klass)->onInitFBO = gst_gl_filtersobel_init_shader;
|
GST_GL_FILTER_CLASS (klass)->onInitFBO = gst_gl_filtersobel_init_shader;
|
||||||
GST_GL_FILTER_CLASS (klass)->onReset = gst_gl_filter_filtersobel_reset;
|
GST_GL_FILTER_CLASS (klass)->onReset = gst_gl_filter_filtersobel_reset;
|
||||||
|
|
||||||
g_object_class_install_property (
|
g_object_class_install_property (gobject_class,
|
||||||
gobject_class,
|
|
||||||
PROP_INVERT,
|
PROP_INVERT,
|
||||||
g_param_spec_boolean ("invert",
|
g_param_spec_boolean ("invert",
|
||||||
"Invert the colors",
|
"Invert the colors",
|
||||||
"Invert colors to get dark edges on bright background",
|
"Invert colors to get dark edges on bright background",
|
||||||
FALSE,
|
FALSE, G_PARAM_READWRITE));
|
||||||
G_PARAM_READWRITE));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_filtersobel_init (GstGLFilterSobel * filtersobel, GstGLFilterSobelClass * klass)
|
gst_gl_filtersobel_init (GstGLFilterSobel * filtersobel,
|
||||||
|
GstGLFilterSobelClass * klass)
|
||||||
{
|
{
|
||||||
filtersobel->shader0 = NULL;
|
filtersobel->shader0 = NULL;
|
||||||
filtersobel->midtexture = 0;
|
filtersobel->midtexture = 0;
|
||||||
|
@ -210,7 +215,8 @@ gst_gl_filtersobel_init_shader (GstGLFilter* filter)
|
||||||
GstGLFilterSobel *filtersobel = GST_GL_FILTERSOBEL (filter);
|
GstGLFilterSobel *filtersobel = GST_GL_FILTERSOBEL (filter);
|
||||||
|
|
||||||
//blocking call, wait the opengl thread has compiled the shader
|
//blocking call, wait the opengl thread has compiled the shader
|
||||||
gst_gl_display_gen_shader (filter->display, 0, sobel_fragment_source, &filtersobel->shader0);
|
gst_gl_display_gen_shader (filter->display, 0, sobel_fragment_source,
|
||||||
|
&filtersobel->shader0);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
|
@ -267,7 +273,8 @@ gst_gl_filtersobel_filter (GstGLFilter* filter, GstGLBuffer* inbuf,
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_filtersobel_callback (gint width, gint height, guint texture, gpointer stuff)
|
gst_gl_filtersobel_callback (gint width, gint height, guint texture,
|
||||||
|
gpointer stuff)
|
||||||
{
|
{
|
||||||
GstGLFilterSobel *filtersobel = GST_GL_FILTERSOBEL (stuff);
|
GstGLFilterSobel *filtersobel = GST_GL_FILTERSOBEL (stuff);
|
||||||
|
|
||||||
|
@ -298,7 +305,8 @@ gst_gl_filtersobel_callback (gint width, gint height, guint texture, gpointer st
|
||||||
gst_gl_shader_set_uniform_1fv (filtersobel->shader0, "hkern", 9, hkern);
|
gst_gl_shader_set_uniform_1fv (filtersobel->shader0, "hkern", 9, hkern);
|
||||||
gst_gl_shader_set_uniform_1fv (filtersobel->shader0, "vkern", 9, vkern);
|
gst_gl_shader_set_uniform_1fv (filtersobel->shader0, "vkern", 9, vkern);
|
||||||
|
|
||||||
gst_gl_shader_set_uniform_1i (filtersobel->shader0, "invert", filtersobel->invert);
|
gst_gl_shader_set_uniform_1i (filtersobel->shader0, "invert",
|
||||||
|
filtersobel->invert);
|
||||||
|
|
||||||
gst_gl_filtersobel_draw_texture (filtersobel, texture);
|
gst_gl_filtersobel_draw_texture (filtersobel, texture);
|
||||||
}
|
}
|
||||||
|
|
|
@ -203,14 +203,14 @@ gst_glimage_sink_class_init (GstGLImageSinkClass* klass)
|
||||||
NULL, G_PARAM_READWRITE));
|
NULL, G_PARAM_READWRITE));
|
||||||
|
|
||||||
g_object_class_install_property (gobject_class, PROP_CLIENT_RESHAPE_CALLBACK,
|
g_object_class_install_property (gobject_class, PROP_CLIENT_RESHAPE_CALLBACK,
|
||||||
g_param_spec_pointer ("client_reshape_callback", "Client reshape callback",
|
g_param_spec_pointer ("client_reshape_callback",
|
||||||
|
"Client reshape callback",
|
||||||
"Define a custom reshape callback in a client code",
|
"Define a custom reshape callback in a client code",
|
||||||
G_PARAM_WRITABLE));
|
G_PARAM_WRITABLE));
|
||||||
|
|
||||||
g_object_class_install_property (gobject_class, PROP_CLIENT_DRAW_CALLBACK,
|
g_object_class_install_property (gobject_class, PROP_CLIENT_DRAW_CALLBACK,
|
||||||
g_param_spec_pointer ("client_draw_callback", "Client draw callback",
|
g_param_spec_pointer ("client_draw_callback", "Client draw callback",
|
||||||
"Define a custom draw callback in a client code",
|
"Define a custom draw callback in a client code", G_PARAM_WRITABLE));
|
||||||
G_PARAM_WRITABLE));
|
|
||||||
|
|
||||||
gobject_class->finalize = gst_glimage_sink_finalize;
|
gobject_class->finalize = gst_glimage_sink_finalize;
|
||||||
|
|
||||||
|
@ -246,8 +246,7 @@ gst_glimage_sink_set_property (GObject* object, guint prop_id,
|
||||||
|
|
||||||
glimage_sink = GST_GLIMAGE_SINK (object);
|
glimage_sink = GST_GLIMAGE_SINK (object);
|
||||||
|
|
||||||
switch (prop_id)
|
switch (prop_id) {
|
||||||
{
|
|
||||||
case ARG_DISPLAY:
|
case ARG_DISPLAY:
|
||||||
{
|
{
|
||||||
g_free (glimage_sink->display_name);
|
g_free (glimage_sink->display_name);
|
||||||
|
@ -297,8 +296,7 @@ gst_glimage_sink_get_property (GObject* object, guint prop_id,
|
||||||
|
|
||||||
glimage_sink = GST_GLIMAGE_SINK (object);
|
glimage_sink = GST_GLIMAGE_SINK (object);
|
||||||
|
|
||||||
switch (prop_id)
|
switch (prop_id) {
|
||||||
{
|
|
||||||
case ARG_DISPLAY:
|
case ARG_DISPLAY:
|
||||||
g_value_set_string (value, glimage_sink->display_name);
|
g_value_set_string (value, glimage_sink->display_name);
|
||||||
break;
|
break;
|
||||||
|
@ -322,8 +320,7 @@ gst_glimage_sink_change_state (GstElement* element, GstStateChange transition)
|
||||||
|
|
||||||
glimage_sink = GST_GLIMAGE_SINK (element);
|
glimage_sink = GST_GLIMAGE_SINK (element);
|
||||||
|
|
||||||
switch (transition)
|
switch (transition) {
|
||||||
{
|
|
||||||
case GST_STATE_CHANGE_NULL_TO_READY:
|
case GST_STATE_CHANGE_NULL_TO_READY:
|
||||||
break;
|
break;
|
||||||
case GST_STATE_CHANGE_READY_TO_PAUSED:
|
case GST_STATE_CHANGE_READY_TO_PAUSED:
|
||||||
|
@ -338,8 +335,7 @@ gst_glimage_sink_change_state (GstElement* element, GstStateChange transition)
|
||||||
if (ret == GST_STATE_CHANGE_FAILURE)
|
if (ret == GST_STATE_CHANGE_FAILURE)
|
||||||
return ret;
|
return ret;
|
||||||
|
|
||||||
switch (transition)
|
switch (transition) {
|
||||||
{
|
|
||||||
case GST_STATE_CHANGE_PLAYING_TO_PAUSED:
|
case GST_STATE_CHANGE_PLAYING_TO_PAUSED:
|
||||||
break;
|
break;
|
||||||
case GST_STATE_CHANGE_PAUSED_TO_READY:
|
case GST_STATE_CHANGE_PAUSED_TO_READY:
|
||||||
|
@ -381,13 +377,11 @@ gst_glimage_sink_stop (GstBaseSink* bsink)
|
||||||
|
|
||||||
glimage_sink = GST_GLIMAGE_SINK (bsink);
|
glimage_sink = GST_GLIMAGE_SINK (bsink);
|
||||||
|
|
||||||
if (glimage_sink->stored_buffer)
|
if (glimage_sink->stored_buffer) {
|
||||||
{
|
|
||||||
gst_buffer_unref (glimage_sink->stored_buffer);
|
gst_buffer_unref (glimage_sink->stored_buffer);
|
||||||
glimage_sink->stored_buffer = NULL;
|
glimage_sink->stored_buffer = NULL;
|
||||||
}
|
}
|
||||||
if (glimage_sink->display)
|
if (glimage_sink->display) {
|
||||||
{
|
|
||||||
g_object_unref (glimage_sink->display);
|
g_object_unref (glimage_sink->display);
|
||||||
glimage_sink->display = NULL;
|
glimage_sink->display = NULL;
|
||||||
}
|
}
|
||||||
|
@ -403,13 +397,11 @@ gst_glimage_sink_get_times (GstBaseSink* bsink, GstBuffer* buf,
|
||||||
|
|
||||||
glimagesink = GST_GLIMAGE_SINK (bsink);
|
glimagesink = GST_GLIMAGE_SINK (bsink);
|
||||||
|
|
||||||
if (GST_BUFFER_TIMESTAMP_IS_VALID (buf))
|
if (GST_BUFFER_TIMESTAMP_IS_VALID (buf)) {
|
||||||
{
|
|
||||||
*start = GST_BUFFER_TIMESTAMP (buf);
|
*start = GST_BUFFER_TIMESTAMP (buf);
|
||||||
if (GST_BUFFER_DURATION_IS_VALID (buf))
|
if (GST_BUFFER_DURATION_IS_VALID (buf))
|
||||||
*end = *start + GST_BUFFER_DURATION (buf);
|
*end = *start + GST_BUFFER_DURATION (buf);
|
||||||
else
|
else {
|
||||||
{
|
|
||||||
if (glimagesink->fps_n > 0) {
|
if (glimagesink->fps_n > 0) {
|
||||||
*end = *start +
|
*end = *start +
|
||||||
gst_util_uint64_scale_int (GST_SECOND, glimagesink->fps_d,
|
gst_util_uint64_scale_int (GST_SECOND, glimagesink->fps_d,
|
||||||
|
@ -480,18 +472,17 @@ gst_glimage_sink_render (GstBaseSink* bsink, GstBuffer* buf)
|
||||||
GST_INFO ("buffer size: %d", GST_BUFFER_SIZE (buf));
|
GST_INFO ("buffer size: %d", GST_BUFFER_SIZE (buf));
|
||||||
|
|
||||||
//is gl
|
//is gl
|
||||||
if (glimage_sink->is_gl)
|
if (glimage_sink->is_gl) {
|
||||||
{
|
|
||||||
//increment gl buffer ref before storage
|
//increment gl buffer ref before storage
|
||||||
gl_buffer = GST_GL_BUFFER (gst_buffer_ref (buf));
|
gl_buffer = GST_GL_BUFFER (gst_buffer_ref (buf));
|
||||||
|
|
||||||
//if glimagesink has not the display yet
|
//if glimagesink has not the display yet
|
||||||
if (glimage_sink->display == NULL)
|
if (glimage_sink->display == NULL) {
|
||||||
{
|
|
||||||
glimage_sink->display = g_object_ref (gl_buffer->display);
|
glimage_sink->display = g_object_ref (gl_buffer->display);
|
||||||
|
|
||||||
if (glimage_sink->window_id)
|
if (glimage_sink->window_id)
|
||||||
gst_gl_display_set_window_id (glimage_sink->display, glimage_sink->window_id);
|
gst_gl_display_set_window_id (glimage_sink->display,
|
||||||
|
glimage_sink->window_id);
|
||||||
|
|
||||||
gst_gl_display_set_client_reshape_callback (glimage_sink->display,
|
gst_gl_display_set_client_reshape_callback (glimage_sink->display,
|
||||||
glimage_sink->clientReshapeCallback);
|
glimage_sink->clientReshapeCallback);
|
||||||
|
@ -501,11 +492,9 @@ gst_glimage_sink_render (GstBaseSink* bsink, GstBuffer* buf)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
//is not gl
|
//is not gl
|
||||||
else
|
else {
|
||||||
{
|
|
||||||
//if glimagesink has not the display yet
|
//if glimagesink has not the display yet
|
||||||
if (glimage_sink->display == NULL)
|
if (glimage_sink->display == NULL) {
|
||||||
{
|
|
||||||
//create a display
|
//create a display
|
||||||
glimage_sink->display = gst_gl_display_new ();
|
glimage_sink->display = gst_gl_display_new ();
|
||||||
|
|
||||||
|
@ -514,7 +503,8 @@ gst_glimage_sink_render (GstBaseSink* bsink, GstBuffer* buf)
|
||||||
glimage_sink->width, glimage_sink->height);
|
glimage_sink->width, glimage_sink->height);
|
||||||
|
|
||||||
if (glimage_sink->window_id)
|
if (glimage_sink->window_id)
|
||||||
gst_gl_display_set_window_id (glimage_sink->display, glimage_sink->window_id);
|
gst_gl_display_set_window_id (glimage_sink->display,
|
||||||
|
glimage_sink->window_id);
|
||||||
|
|
||||||
//init colorspace conversion if needed
|
//init colorspace conversion if needed
|
||||||
gst_gl_display_init_upload (glimage_sink->display, glimage_sink->format,
|
gst_gl_display_init_upload (glimage_sink->display, glimage_sink->format,
|
||||||
|
@ -527,7 +517,6 @@ gst_glimage_sink_render (GstBaseSink* bsink, GstBuffer* buf)
|
||||||
gst_gl_display_set_client_draw_callback (glimage_sink->display,
|
gst_gl_display_set_client_draw_callback (glimage_sink->display,
|
||||||
glimage_sink->clientDrawCallback);
|
glimage_sink->clientDrawCallback);
|
||||||
}
|
}
|
||||||
|
|
||||||
//blocking call
|
//blocking call
|
||||||
gl_buffer = gst_gl_buffer_new (glimage_sink->display,
|
gl_buffer = gst_gl_buffer_new (glimage_sink->display,
|
||||||
glimage_sink->width, glimage_sink->height);
|
glimage_sink->width, glimage_sink->height);
|
||||||
|
@ -540,12 +529,10 @@ gst_glimage_sink_render (GstBaseSink* bsink, GstBuffer* buf)
|
||||||
}
|
}
|
||||||
|
|
||||||
//the buffer is cleared when an other comes in
|
//the buffer is cleared when an other comes in
|
||||||
if (glimage_sink->stored_buffer)
|
if (glimage_sink->stored_buffer) {
|
||||||
{
|
|
||||||
gst_buffer_unref (glimage_sink->stored_buffer);
|
gst_buffer_unref (glimage_sink->stored_buffer);
|
||||||
glimage_sink->stored_buffer = NULL;
|
glimage_sink->stored_buffer = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
//store current buffer
|
//store current buffer
|
||||||
glimage_sink->stored_buffer = gl_buffer;
|
glimage_sink->stored_buffer = gl_buffer;
|
||||||
|
|
||||||
|
|
|
@ -91,8 +91,8 @@ static gboolean gst_gl_overlay_filter (GstGLFilter * filter,
|
||||||
|
|
||||||
static gboolean gst_gl_overlay_loader (GstGLFilter * filter);
|
static gboolean gst_gl_overlay_loader (GstGLFilter * filter);
|
||||||
|
|
||||||
static const GstElementDetails element_details = GST_ELEMENT_DETAILS (
|
static const GstElementDetails element_details =
|
||||||
"Gstreamer OpenGL Overlay",
|
GST_ELEMENT_DETAILS ("Gstreamer OpenGL Overlay",
|
||||||
"Filter/Effect",
|
"Filter/Effect",
|
||||||
"Overlay GL video texture with a PNG image",
|
"Overlay GL video texture with a PNG image",
|
||||||
"Filippo Argiolas <filippo.argiolas@gmail.com>");
|
"Filippo Argiolas <filippo.argiolas@gmail.com>");
|
||||||
|
@ -144,8 +144,10 @@ gst_gl_overlay_class_init (GstGLOverlayClass * klass)
|
||||||
gobject_class->get_property = gst_gl_overlay_get_property;
|
gobject_class->get_property = gst_gl_overlay_get_property;
|
||||||
|
|
||||||
GST_GL_FILTER_CLASS (klass)->filter = gst_gl_overlay_filter;
|
GST_GL_FILTER_CLASS (klass)->filter = gst_gl_overlay_filter;
|
||||||
GST_GL_FILTER_CLASS (klass)->display_init_cb = gst_gl_overlay_init_gl_resources;
|
GST_GL_FILTER_CLASS (klass)->display_init_cb =
|
||||||
GST_GL_FILTER_CLASS (klass)->display_reset_cb = gst_gl_overlay_reset_gl_resources;
|
gst_gl_overlay_init_gl_resources;
|
||||||
|
GST_GL_FILTER_CLASS (klass)->display_reset_cb =
|
||||||
|
gst_gl_overlay_reset_gl_resources;
|
||||||
GST_GL_FILTER_CLASS (klass)->onStart = gst_gl_overlay_init_resources;
|
GST_GL_FILTER_CLASS (klass)->onStart = gst_gl_overlay_init_resources;
|
||||||
GST_GL_FILTER_CLASS (klass)->onStop = gst_gl_overlay_reset_resources;
|
GST_GL_FILTER_CLASS (klass)->onStop = gst_gl_overlay_reset_resources;
|
||||||
|
|
||||||
|
@ -153,8 +155,7 @@ gst_gl_overlay_class_init (GstGLOverlayClass * klass)
|
||||||
PROP_LOCATION,
|
PROP_LOCATION,
|
||||||
g_param_spec_string ("location",
|
g_param_spec_string ("location",
|
||||||
"Location of the image",
|
"Location of the image",
|
||||||
"Location of the image",
|
"Location of the image", NULL, G_PARAM_READWRITE));
|
||||||
NULL, G_PARAM_READWRITE));
|
|
||||||
/*
|
/*
|
||||||
g_object_class_install_property (gobject_class,
|
g_object_class_install_property (gobject_class,
|
||||||
PROP_STRETCH,
|
PROP_STRETCH,
|
||||||
|
@ -190,7 +191,8 @@ gst_gl_overlay_draw_texture (GstGLOverlay * overlay, GLuint tex)
|
||||||
|
|
||||||
glEnd ();
|
glEnd ();
|
||||||
|
|
||||||
if (overlay->pbuftexture == 0) return;
|
if (overlay->pbuftexture == 0)
|
||||||
|
return;
|
||||||
|
|
||||||
// if (overlay->stretch) {
|
// if (overlay->stretch) {
|
||||||
width = (gfloat) overlay->width;
|
width = (gfloat) overlay->width;
|
||||||
|
@ -221,8 +223,7 @@ gst_gl_overlay_draw_texture (GstGLOverlay * overlay, GLuint tex)
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_gl_overlay_init (GstGLOverlay * overlay,
|
gst_gl_overlay_init (GstGLOverlay * overlay, GstGLOverlayClass * klass)
|
||||||
GstGLOverlayClass * klass)
|
|
||||||
{
|
{
|
||||||
overlay->location = NULL;
|
overlay->location = NULL;
|
||||||
overlay->pixbuf = NULL;
|
overlay->pixbuf = NULL;
|
||||||
|
@ -248,7 +249,8 @@ gst_gl_overlay_set_property (GObject * object, guint prop_id,
|
||||||
|
|
||||||
switch (prop_id) {
|
switch (prop_id) {
|
||||||
case PROP_LOCATION:
|
case PROP_LOCATION:
|
||||||
if (overlay->location != NULL) g_free (overlay->location);
|
if (overlay->location != NULL)
|
||||||
|
g_free (overlay->location);
|
||||||
overlay->pbuf_has_changed = TRUE;
|
overlay->pbuf_has_changed = TRUE;
|
||||||
overlay->location = g_value_dup_string (value);
|
overlay->location = g_value_dup_string (value);
|
||||||
break;
|
break;
|
||||||
|
@ -299,7 +301,8 @@ gst_gl_overlay_callback (gint width, gint height, guint texture, gpointer stuff)
|
||||||
gst_gl_overlay_draw_texture (overlay, texture);
|
gst_gl_overlay_draw_texture (overlay, texture);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void init_pixbuf_texture (GstGLDisplay *display, gpointer data)
|
static void
|
||||||
|
init_pixbuf_texture (GstGLDisplay * display, gpointer data)
|
||||||
{
|
{
|
||||||
GstGLOverlay *overlay = GST_GL_OVERLAY (data);
|
GstGLOverlay *overlay = GST_GL_OVERLAY (data);
|
||||||
|
|
||||||
|
@ -311,8 +314,7 @@ static void init_pixbuf_texture (GstGLDisplay *display, gpointer data)
|
||||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA,
|
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA,
|
||||||
(gint) overlay->width, (gint) overlay->height, 0,
|
(gint) overlay->width, (gint) overlay->height, 0,
|
||||||
GL_RGBA, GL_UNSIGNED_BYTE, overlay->pixbuf);
|
GL_RGBA, GL_UNSIGNED_BYTE, overlay->pixbuf);
|
||||||
}
|
} else
|
||||||
else
|
|
||||||
display->isAlive = FALSE;
|
display->isAlive = FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -377,8 +379,7 @@ gst_gl_overlay_loader (GstGLFilter* filter)
|
||||||
|
|
||||||
png_ptr = png_create_read_struct (PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
png_ptr = png_create_read_struct (PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
||||||
|
|
||||||
if (png_ptr == NULL)
|
if (png_ptr == NULL) {
|
||||||
{
|
|
||||||
fclose (fp);
|
fclose (fp);
|
||||||
LOAD_ERROR ("failed to initialize the png_struct");
|
LOAD_ERROR ("failed to initialize the png_struct");
|
||||||
}
|
}
|
||||||
|
@ -386,8 +387,7 @@ gst_gl_overlay_loader (GstGLFilter* filter)
|
||||||
png_set_error_fn (png_ptr, NULL, NULL, user_warning_fn);
|
png_set_error_fn (png_ptr, NULL, NULL, user_warning_fn);
|
||||||
|
|
||||||
info_ptr = png_create_info_struct (png_ptr);
|
info_ptr = png_create_info_struct (png_ptr);
|
||||||
if (info_ptr == NULL)
|
if (info_ptr == NULL) {
|
||||||
{
|
|
||||||
fclose (fp);
|
fclose (fp);
|
||||||
png_destroy_read_struct (&png_ptr, png_infopp_NULL, png_infopp_NULL);
|
png_destroy_read_struct (&png_ptr, png_infopp_NULL, png_infopp_NULL);
|
||||||
LOAD_ERROR ("failed to initialize the memory for image information");
|
LOAD_ERROR ("failed to initialize the memory for image information");
|
||||||
|
@ -402,8 +402,7 @@ gst_gl_overlay_loader (GstGLFilter* filter)
|
||||||
png_get_IHDR (png_ptr, info_ptr, &width, &height, &bit_depth, &color_type,
|
png_get_IHDR (png_ptr, info_ptr, &width, &height, &bit_depth, &color_type,
|
||||||
&interlace_type, int_p_NULL, int_p_NULL);
|
&interlace_type, int_p_NULL, int_p_NULL);
|
||||||
|
|
||||||
if (color_type != PNG_COLOR_TYPE_RGB_ALPHA)
|
if (color_type != PNG_COLOR_TYPE_RGB_ALPHA) {
|
||||||
{
|
|
||||||
fclose (fp);
|
fclose (fp);
|
||||||
png_destroy_read_struct (&png_ptr, png_infopp_NULL, png_infopp_NULL);
|
png_destroy_read_struct (&png_ptr, png_infopp_NULL, png_infopp_NULL);
|
||||||
LOAD_ERROR ("color type is not rgb");
|
LOAD_ERROR ("color type is not rgb");
|
||||||
|
|
|
@ -91,7 +91,8 @@ static GstFlowReturn gst_gl_test_src_create (GstPushSrc* psrc,
|
||||||
static gboolean gst_gl_test_src_start (GstBaseSrc * basesrc);
|
static gboolean gst_gl_test_src_start (GstBaseSrc * basesrc);
|
||||||
static gboolean gst_gl_test_src_stop (GstBaseSrc * basesrc);
|
static gboolean gst_gl_test_src_stop (GstBaseSrc * basesrc);
|
||||||
|
|
||||||
static void gst_gl_test_src_callback (gint width, gint height, guint texture, gpointer stuff);
|
static void gst_gl_test_src_callback (gint width, gint height, guint texture,
|
||||||
|
gpointer stuff);
|
||||||
|
|
||||||
#define GST_TYPE_GL_TEST_SRC_PATTERN (gst_gl_test_src_pattern_get_type ())
|
#define GST_TYPE_GL_TEST_SRC_PATTERN (gst_gl_test_src_pattern_get_type ())
|
||||||
static GType
|
static GType
|
||||||
|
@ -115,8 +116,7 @@ gst_gl_test_src_pattern_get_type (void)
|
||||||
{0, NULL, NULL}
|
{0, NULL, NULL}
|
||||||
};
|
};
|
||||||
|
|
||||||
if (!gl_test_src_pattern_type)
|
if (!gl_test_src_pattern_type) {
|
||||||
{
|
|
||||||
gl_test_src_pattern_type =
|
gl_test_src_pattern_type =
|
||||||
g_enum_register_static ("GstGLTestSrcPattern", pattern_types);
|
g_enum_register_static ("GstGLTestSrcPattern", pattern_types);
|
||||||
}
|
}
|
||||||
|
@ -264,8 +264,7 @@ gst_gl_test_src_set_property (GObject* object, guint prop_id,
|
||||||
{
|
{
|
||||||
GstGLTestSrc *src = GST_GL_TEST_SRC (object);
|
GstGLTestSrc *src = GST_GL_TEST_SRC (object);
|
||||||
|
|
||||||
switch (prop_id)
|
switch (prop_id) {
|
||||||
{
|
|
||||||
case PROP_PATTERN:
|
case PROP_PATTERN:
|
||||||
gst_gl_test_src_set_pattern (src, g_value_get_enum (value));
|
gst_gl_test_src_set_pattern (src, g_value_get_enum (value));
|
||||||
break;
|
break;
|
||||||
|
@ -321,12 +320,10 @@ gst_gl_test_src_parse_caps (const GstCaps* caps,
|
||||||
ret &= gst_structure_get_int (structure, "height", height);
|
ret &= gst_structure_get_int (structure, "height", height);
|
||||||
framerate = gst_structure_get_value (structure, "framerate");
|
framerate = gst_structure_get_value (structure, "framerate");
|
||||||
|
|
||||||
if (framerate)
|
if (framerate) {
|
||||||
{
|
|
||||||
*rate_numerator = gst_value_get_fraction_numerator (framerate);
|
*rate_numerator = gst_value_get_fraction_numerator (framerate);
|
||||||
*rate_denominator = gst_value_get_fraction_denominator (framerate);
|
*rate_denominator = gst_value_get_fraction_denominator (framerate);
|
||||||
}
|
} else
|
||||||
else
|
|
||||||
goto no_framerate;
|
goto no_framerate;
|
||||||
|
|
||||||
return ret;
|
return ret;
|
||||||
|
@ -352,8 +349,7 @@ gst_gl_test_src_setcaps (GstBaseSrc* bsrc, GstCaps* caps)
|
||||||
|
|
||||||
res = gst_gl_test_src_parse_caps (caps, &width, &height,
|
res = gst_gl_test_src_parse_caps (caps, &width, &height,
|
||||||
&rate_numerator, &rate_denominator);
|
&rate_numerator, &rate_denominator);
|
||||||
if (res)
|
if (res) {
|
||||||
{
|
|
||||||
/* looks ok here */
|
/* looks ok here */
|
||||||
gltestsrc->width = width;
|
gltestsrc->width = width;
|
||||||
gltestsrc->height = height;
|
gltestsrc->height = height;
|
||||||
|
@ -370,8 +366,8 @@ gst_gl_test_src_setcaps (GstBaseSrc* bsrc, GstCaps* caps)
|
||||||
gst_gl_display_create_context (gltestsrc->display,
|
gst_gl_display_create_context (gltestsrc->display,
|
||||||
gltestsrc->width, gltestsrc->height);
|
gltestsrc->width, gltestsrc->height);
|
||||||
|
|
||||||
gst_gl_display_gen_fbo (gltestsrc->display, gltestsrc->width, gltestsrc->height,
|
gst_gl_display_gen_fbo (gltestsrc->display, gltestsrc->width,
|
||||||
&gltestsrc->fbo, &gltestsrc->depthbuffer);
|
gltestsrc->height, &gltestsrc->fbo, &gltestsrc->depthbuffer);
|
||||||
}
|
}
|
||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
@ -384,33 +380,27 @@ gst_gl_test_src_query (GstBaseSrc* bsrc, GstQuery* query)
|
||||||
|
|
||||||
src = GST_GL_TEST_SRC (bsrc);
|
src = GST_GL_TEST_SRC (bsrc);
|
||||||
|
|
||||||
switch (GST_QUERY_TYPE (query))
|
switch (GST_QUERY_TYPE (query)) {
|
||||||
{
|
|
||||||
case GST_QUERY_CONVERT:
|
case GST_QUERY_CONVERT:
|
||||||
{
|
{
|
||||||
GstFormat src_fmt, dest_fmt;
|
GstFormat src_fmt, dest_fmt;
|
||||||
gint64 src_val, dest_val;
|
gint64 src_val, dest_val;
|
||||||
|
|
||||||
gst_query_parse_convert (query, &src_fmt, &src_val, &dest_fmt, &dest_val);
|
gst_query_parse_convert (query, &src_fmt, &src_val, &dest_fmt, &dest_val);
|
||||||
if (src_fmt == dest_fmt)
|
if (src_fmt == dest_fmt) {
|
||||||
{
|
|
||||||
dest_val = src_val;
|
dest_val = src_val;
|
||||||
goto done;
|
goto done;
|
||||||
}
|
}
|
||||||
|
|
||||||
switch (src_fmt)
|
switch (src_fmt) {
|
||||||
{
|
|
||||||
case GST_FORMAT_DEFAULT:
|
case GST_FORMAT_DEFAULT:
|
||||||
switch (dest_fmt)
|
switch (dest_fmt) {
|
||||||
{
|
|
||||||
case GST_FORMAT_TIME:
|
case GST_FORMAT_TIME:
|
||||||
/* frames to time */
|
/* frames to time */
|
||||||
if (src->rate_numerator)
|
if (src->rate_numerator) {
|
||||||
{
|
|
||||||
dest_val = gst_util_uint64_scale (src_val,
|
dest_val = gst_util_uint64_scale (src_val,
|
||||||
src->rate_denominator * GST_SECOND, src->rate_numerator);
|
src->rate_denominator * GST_SECOND, src->rate_numerator);
|
||||||
}
|
} else
|
||||||
else
|
|
||||||
dest_val = 0;
|
dest_val = 0;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
|
@ -418,16 +408,13 @@ gst_gl_test_src_query (GstBaseSrc* bsrc, GstQuery* query)
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case GST_FORMAT_TIME:
|
case GST_FORMAT_TIME:
|
||||||
switch (dest_fmt)
|
switch (dest_fmt) {
|
||||||
{
|
|
||||||
case GST_FORMAT_DEFAULT:
|
case GST_FORMAT_DEFAULT:
|
||||||
/* time to frames */
|
/* time to frames */
|
||||||
if (src->rate_numerator)
|
if (src->rate_numerator) {
|
||||||
{
|
|
||||||
dest_val = gst_util_uint64_scale (src_val,
|
dest_val = gst_util_uint64_scale (src_val,
|
||||||
src->rate_numerator, src->rate_denominator * GST_SECOND);
|
src->rate_numerator, src->rate_denominator * GST_SECOND);
|
||||||
}
|
} else
|
||||||
else
|
|
||||||
dest_val = 0;
|
dest_val = 0;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
|
@ -460,12 +447,10 @@ gst_gl_test_src_get_times (GstBaseSrc * basesrc, GstBuffer * buffer,
|
||||||
GstClockTime * start, GstClockTime * end)
|
GstClockTime * start, GstClockTime * end)
|
||||||
{
|
{
|
||||||
/* for live sources, sync on the timestamp of the buffer */
|
/* for live sources, sync on the timestamp of the buffer */
|
||||||
if (gst_base_src_is_live (basesrc))
|
if (gst_base_src_is_live (basesrc)) {
|
||||||
{
|
|
||||||
GstClockTime timestamp = GST_BUFFER_TIMESTAMP (buffer);
|
GstClockTime timestamp = GST_BUFFER_TIMESTAMP (buffer);
|
||||||
|
|
||||||
if (GST_CLOCK_TIME_IS_VALID (timestamp))
|
if (GST_CLOCK_TIME_IS_VALID (timestamp)) {
|
||||||
{
|
|
||||||
/* get duration to calculate end time */
|
/* get duration to calculate end time */
|
||||||
GstClockTime duration = GST_BUFFER_DURATION (buffer);
|
GstClockTime duration = GST_BUFFER_DURATION (buffer);
|
||||||
|
|
||||||
|
@ -473,9 +458,7 @@ gst_gl_test_src_get_times (GstBaseSrc * basesrc, GstBuffer * buffer,
|
||||||
*end = timestamp + duration;
|
*end = timestamp + duration;
|
||||||
*start = timestamp;
|
*start = timestamp;
|
||||||
}
|
}
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
*start = -1;
|
*start = -1;
|
||||||
*end = -1;
|
*end = -1;
|
||||||
}
|
}
|
||||||
|
@ -493,21 +476,16 @@ gst_gl_test_src_do_seek (GstBaseSrc* bsrc, GstSegment* segment)
|
||||||
time = segment->last_stop;
|
time = segment->last_stop;
|
||||||
|
|
||||||
/* now move to the time indicated */
|
/* now move to the time indicated */
|
||||||
if (src->rate_numerator)
|
if (src->rate_numerator) {
|
||||||
{
|
|
||||||
src->n_frames = gst_util_uint64_scale (time,
|
src->n_frames = gst_util_uint64_scale (time,
|
||||||
src->rate_numerator, src->rate_denominator * GST_SECOND);
|
src->rate_numerator, src->rate_denominator * GST_SECOND);
|
||||||
}
|
} else
|
||||||
else
|
|
||||||
src->n_frames = 0;
|
src->n_frames = 0;
|
||||||
|
|
||||||
if (src->rate_numerator)
|
if (src->rate_numerator) {
|
||||||
{
|
|
||||||
src->running_time = gst_util_uint64_scale (src->n_frames,
|
src->running_time = gst_util_uint64_scale (src->n_frames,
|
||||||
src->rate_denominator * GST_SECOND, src->rate_numerator);
|
src->rate_denominator * GST_SECOND, src->rate_numerator);
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
/* FIXME : Not sure what to set here */
|
/* FIXME : Not sure what to set here */
|
||||||
src->running_time = 0;
|
src->running_time = 0;
|
||||||
}
|
}
|
||||||
|
@ -545,11 +523,9 @@ gst_gl_test_src_create (GstPushSrc* psrc, GstBuffer** buffer)
|
||||||
GST_LOG_OBJECT (src, "creating buffer %dx%d image for frame %d",
|
GST_LOG_OBJECT (src, "creating buffer %dx%d image for frame %d",
|
||||||
src->width, src->height, (gint) src->n_frames);
|
src->width, src->height, (gint) src->n_frames);
|
||||||
|
|
||||||
outbuf = gst_gl_buffer_new (src->display,
|
outbuf = gst_gl_buffer_new (src->display, src->width, src->height);
|
||||||
src->width, src->height);
|
|
||||||
|
|
||||||
if (!outbuf->texture)
|
if (!outbuf->texture) {
|
||||||
{
|
|
||||||
gst_buffer_unref (outbuf);
|
gst_buffer_unref (outbuf);
|
||||||
goto eos;
|
goto eos;
|
||||||
}
|
}
|
||||||
|
@ -557,8 +533,7 @@ gst_gl_test_src_create (GstPushSrc* psrc, GstBuffer** buffer)
|
||||||
gst_buffer_set_caps (GST_BUFFER (outbuf),
|
gst_buffer_set_caps (GST_BUFFER (outbuf),
|
||||||
GST_PAD_CAPS (GST_BASE_SRC_PAD (psrc)));
|
GST_PAD_CAPS (GST_BASE_SRC_PAD (psrc)));
|
||||||
|
|
||||||
if (src->pattern_type == GST_GL_TEST_SRC_BLINK)
|
if (src->pattern_type == GST_GL_TEST_SRC_BLINK) {
|
||||||
{
|
|
||||||
if (src->n_frames & 0x1)
|
if (src->n_frames & 0x1)
|
||||||
src->make_image = gst_gl_test_src_white;
|
src->make_image = gst_gl_test_src_white;
|
||||||
else
|
else
|
||||||
|
@ -568,14 +543,9 @@ gst_gl_test_src_create (GstPushSrc* psrc, GstBuffer** buffer)
|
||||||
src->buffer = outbuf;
|
src->buffer = outbuf;
|
||||||
|
|
||||||
//blocking call, generate a FBO
|
//blocking call, generate a FBO
|
||||||
if(!gst_gl_display_use_fbo (src->display, src->width, src->height,
|
if (!gst_gl_display_use_fbo (src->display, src->width, src->height, src->fbo, src->depthbuffer, outbuf->texture, gst_gl_test_src_callback, 0, 0, 0, //no input texture
|
||||||
src->fbo, src->depthbuffer, outbuf->texture,
|
|
||||||
gst_gl_test_src_callback,
|
|
||||||
0, 0, 0, //no input texture
|
|
||||||
0, src->width, 0, src->height,
|
0, src->width, 0, src->height,
|
||||||
GST_GL_DISPLAY_PROJECTION_ORTHO2D,
|
GST_GL_DISPLAY_PROJECTION_ORTHO2D, (gpointer) src)) {
|
||||||
(gpointer)src))
|
|
||||||
{
|
|
||||||
gst_buffer_unref (outbuf);
|
gst_buffer_unref (outbuf);
|
||||||
goto eos;
|
goto eos;
|
||||||
}
|
}
|
||||||
|
@ -585,13 +555,11 @@ gst_gl_test_src_create (GstPushSrc* psrc, GstBuffer** buffer)
|
||||||
GST_BUFFER_OFFSET (GST_BUFFER (outbuf)) = src->n_frames;
|
GST_BUFFER_OFFSET (GST_BUFFER (outbuf)) = src->n_frames;
|
||||||
src->n_frames++;
|
src->n_frames++;
|
||||||
GST_BUFFER_OFFSET_END (GST_BUFFER (outbuf)) = src->n_frames;
|
GST_BUFFER_OFFSET_END (GST_BUFFER (outbuf)) = src->n_frames;
|
||||||
if (src->rate_numerator)
|
if (src->rate_numerator) {
|
||||||
{
|
|
||||||
next_time = gst_util_uint64_scale_int (src->n_frames * GST_SECOND,
|
next_time = gst_util_uint64_scale_int (src->n_frames * GST_SECOND,
|
||||||
src->rate_denominator, src->rate_numerator);
|
src->rate_denominator, src->rate_numerator);
|
||||||
GST_BUFFER_DURATION (GST_BUFFER (outbuf)) = next_time - src->running_time;
|
GST_BUFFER_DURATION (GST_BUFFER (outbuf)) = next_time - src->running_time;
|
||||||
}
|
} else {
|
||||||
else {
|
|
||||||
next_time = src->timestamp_offset;
|
next_time = src->timestamp_offset;
|
||||||
/* NONE means forever */
|
/* NONE means forever */
|
||||||
GST_BUFFER_DURATION (GST_BUFFER (outbuf)) = GST_CLOCK_TIME_NONE;
|
GST_BUFFER_DURATION (GST_BUFFER (outbuf)) = GST_CLOCK_TIME_NONE;
|
||||||
|
@ -641,11 +609,9 @@ gst_gl_test_src_stop (GstBaseSrc* basesrc)
|
||||||
{
|
{
|
||||||
GstGLTestSrc *src = GST_GL_TEST_SRC (basesrc);
|
GstGLTestSrc *src = GST_GL_TEST_SRC (basesrc);
|
||||||
|
|
||||||
if (src->display)
|
if (src->display) {
|
||||||
{
|
|
||||||
//blocking call, delete the FBO
|
//blocking call, delete the FBO
|
||||||
gst_gl_display_del_fbo (src->display, src->fbo,
|
gst_gl_display_del_fbo (src->display, src->fbo, src->depthbuffer);
|
||||||
src->depthbuffer);
|
|
||||||
g_object_unref (src->display);
|
g_object_unref (src->display);
|
||||||
src->display = NULL;
|
src->display = NULL;
|
||||||
}
|
}
|
||||||
|
@ -655,7 +621,8 @@ gst_gl_test_src_stop (GstBaseSrc* basesrc)
|
||||||
|
|
||||||
//opengl scene
|
//opengl scene
|
||||||
static void
|
static void
|
||||||
gst_gl_test_src_callback (gint width, gint height, guint texture, gpointer stuff)
|
gst_gl_test_src_callback (gint width, gint height, guint texture,
|
||||||
|
gpointer stuff)
|
||||||
{
|
{
|
||||||
GstGLTestSrc *src = GST_GL_TEST_SRC (stuff);
|
GstGLTestSrc *src = GST_GL_TEST_SRC (stuff);
|
||||||
|
|
||||||
|
|
|
@ -93,8 +93,7 @@ static GstStaticPadTemplate gst_gl_upload_sink_pad_template =
|
||||||
GST_STATIC_PAD_TEMPLATE ("sink",
|
GST_STATIC_PAD_TEMPLATE ("sink",
|
||||||
GST_PAD_SINK,
|
GST_PAD_SINK,
|
||||||
GST_PAD_ALWAYS,
|
GST_PAD_ALWAYS,
|
||||||
GST_STATIC_CAPS (
|
GST_STATIC_CAPS (GST_VIDEO_CAPS_RGB ";" GST_VIDEO_CAPS_BGR ";"
|
||||||
GST_VIDEO_CAPS_RGB ";" GST_VIDEO_CAPS_BGR ";"
|
|
||||||
GST_VIDEO_CAPS_RGBx ";" GST_VIDEO_CAPS_BGRx ";"
|
GST_VIDEO_CAPS_RGBx ";" GST_VIDEO_CAPS_BGRx ";"
|
||||||
GST_VIDEO_CAPS_xRGB ";" GST_VIDEO_CAPS_xBGR ";"
|
GST_VIDEO_CAPS_xRGB ";" GST_VIDEO_CAPS_xBGR ";"
|
||||||
GST_VIDEO_CAPS_RGBA ";" GST_VIDEO_CAPS_BGRA ";"
|
GST_VIDEO_CAPS_RGBA ";" GST_VIDEO_CAPS_BGRA ";"
|
||||||
|
@ -124,12 +123,12 @@ static gboolean gst_gl_upload_set_caps (GstBaseTransform* bt,
|
||||||
GstCaps * incaps, GstCaps * outcaps);
|
GstCaps * incaps, GstCaps * outcaps);
|
||||||
static GstCaps *gst_gl_upload_transform_caps (GstBaseTransform * bt,
|
static GstCaps *gst_gl_upload_transform_caps (GstBaseTransform * bt,
|
||||||
GstPadDirection direction, GstCaps * caps);
|
GstPadDirection direction, GstCaps * caps);
|
||||||
static void gst_gl_upload_fixate_caps (GstBaseTransform* base, GstPadDirection direction,
|
static void gst_gl_upload_fixate_caps (GstBaseTransform * base,
|
||||||
GstCaps* caps, GstCaps* othercaps);
|
GstPadDirection direction, GstCaps * caps, GstCaps * othercaps);
|
||||||
static gboolean gst_gl_upload_start (GstBaseTransform * bt);
|
static gboolean gst_gl_upload_start (GstBaseTransform * bt);
|
||||||
static gboolean gst_gl_upload_stop (GstBaseTransform * bt);
|
static gboolean gst_gl_upload_stop (GstBaseTransform * bt);
|
||||||
static GstFlowReturn gst_gl_upload_prepare_output_buffer (GstBaseTransform* trans,
|
static GstFlowReturn gst_gl_upload_prepare_output_buffer (GstBaseTransform *
|
||||||
GstBuffer* input, gint size, GstCaps* caps, GstBuffer** buf);
|
trans, GstBuffer * input, gint size, GstCaps * caps, GstBuffer ** buf);
|
||||||
static GstFlowReturn gst_gl_upload_transform (GstBaseTransform * trans,
|
static GstFlowReturn gst_gl_upload_transform (GstBaseTransform * trans,
|
||||||
GstBuffer * inbuf, GstBuffer * outbuf);
|
GstBuffer * inbuf, GstBuffer * outbuf);
|
||||||
static gboolean gst_gl_upload_get_unit_size (GstBaseTransform * trans,
|
static gboolean gst_gl_upload_get_unit_size (GstBaseTransform * trans,
|
||||||
|
@ -182,8 +181,7 @@ gst_gl_upload_set_property (GObject* object, guint prop_id,
|
||||||
{
|
{
|
||||||
//GstGLUpload* upload = GST_GL_UPLOAD (object);
|
//GstGLUpload* upload = GST_GL_UPLOAD (object);
|
||||||
|
|
||||||
switch (prop_id)
|
switch (prop_id) {
|
||||||
{
|
|
||||||
default:
|
default:
|
||||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||||
break;
|
break;
|
||||||
|
@ -196,8 +194,7 @@ gst_gl_upload_get_property (GObject* object, guint prop_id,
|
||||||
{
|
{
|
||||||
//GstGLUpload *upload = GST_GL_UPLOAD (object);
|
//GstGLUpload *upload = GST_GL_UPLOAD (object);
|
||||||
|
|
||||||
switch (prop_id)
|
switch (prop_id) {
|
||||||
{
|
|
||||||
default:
|
default:
|
||||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||||
break;
|
break;
|
||||||
|
@ -207,8 +204,7 @@ gst_gl_upload_get_property (GObject* object, guint prop_id,
|
||||||
static void
|
static void
|
||||||
gst_gl_upload_reset (GstGLUpload * upload)
|
gst_gl_upload_reset (GstGLUpload * upload)
|
||||||
{
|
{
|
||||||
if (upload->display)
|
if (upload->display) {
|
||||||
{
|
|
||||||
g_object_unref (upload->display);
|
g_object_unref (upload->display);
|
||||||
upload->display = NULL;
|
upload->display = NULL;
|
||||||
}
|
}
|
||||||
|
@ -247,13 +243,11 @@ gst_gl_upload_transform_caps (GstBaseTransform* bt,
|
||||||
framerate_value = gst_structure_get_value (structure, "framerate");
|
framerate_value = gst_structure_get_value (structure, "framerate");
|
||||||
par_value = gst_structure_get_value (structure, "pixel-aspect-ratio");
|
par_value = gst_structure_get_value (structure, "pixel-aspect-ratio");
|
||||||
|
|
||||||
if (direction == GST_PAD_SRC)
|
if (direction == GST_PAD_SRC) {
|
||||||
{
|
|
||||||
GstCaps *newothercaps = gst_caps_new_simple ("video/x-raw-rgb", NULL);
|
GstCaps *newothercaps = gst_caps_new_simple ("video/x-raw-rgb", NULL);
|
||||||
newcaps = gst_caps_new_simple ("video/x-raw-yuv", NULL);
|
newcaps = gst_caps_new_simple ("video/x-raw-yuv", NULL);
|
||||||
gst_caps_append (newcaps, newothercaps);
|
gst_caps_append (newcaps, newothercaps);
|
||||||
}
|
} else
|
||||||
else
|
|
||||||
newcaps = gst_caps_new_simple ("video/x-raw-gl", NULL);
|
newcaps = gst_caps_new_simple ("video/x-raw-gl", NULL);
|
||||||
|
|
||||||
structure = gst_caps_get_structure (newcaps, 0);
|
structure = gst_caps_get_structure (newcaps, 0);
|
||||||
|
@ -297,8 +291,7 @@ gst_gl_upload_fixate_caps (GstBaseTransform* base, GstPadDirection direction,
|
||||||
to_par = gst_structure_get_value (outs, "pixel-aspect-ratio");
|
to_par = gst_structure_get_value (outs, "pixel-aspect-ratio");
|
||||||
|
|
||||||
//we have both PAR but they might not be fixated
|
//we have both PAR but they might not be fixated
|
||||||
if (from_par && to_par)
|
if (from_par && to_par) {
|
||||||
{
|
|
||||||
gint from_w, from_h, from_par_n, from_par_d, to_par_n, to_par_d;
|
gint from_w, from_h, from_par_n, from_par_d, to_par_n, to_par_d;
|
||||||
|
|
||||||
gint count = 0, w = 0, h = 0;
|
gint count = 0, w = 0, h = 0;
|
||||||
|
@ -312,8 +305,7 @@ gst_gl_upload_fixate_caps (GstBaseTransform* base, GstPadDirection direction,
|
||||||
from_par_d = gst_value_get_fraction_denominator (from_par);
|
from_par_d = gst_value_get_fraction_denominator (from_par);
|
||||||
|
|
||||||
//fixate the out PAR
|
//fixate the out PAR
|
||||||
if (!gst_value_is_fixed (to_par))
|
if (!gst_value_is_fixed (to_par)) {
|
||||||
{
|
|
||||||
GST_DEBUG_OBJECT (base, "fixating to_par to %dx%d", from_par_n,
|
GST_DEBUG_OBJECT (base, "fixating to_par to %dx%d", from_par_n,
|
||||||
from_par_d);
|
from_par_d);
|
||||||
gst_structure_fixate_field_nearest_fraction (outs, "pixel-aspect-ratio",
|
gst_structure_fixate_field_nearest_fraction (outs, "pixel-aspect-ratio",
|
||||||
|
@ -329,8 +321,7 @@ gst_gl_upload_fixate_caps (GstBaseTransform* base, GstPadDirection direction,
|
||||||
++count;
|
++count;
|
||||||
if (gst_structure_get_int (outs, "height", &h))
|
if (gst_structure_get_int (outs, "height", &h))
|
||||||
++count;
|
++count;
|
||||||
if (count == 2)
|
if (count == 2) {
|
||||||
{
|
|
||||||
GST_DEBUG_OBJECT (base, "dimensions already set to %dx%d, not fixating",
|
GST_DEBUG_OBJECT (base, "dimensions already set to %dx%d, not fixating",
|
||||||
w, h);
|
w, h);
|
||||||
return;
|
return;
|
||||||
|
@ -340,8 +331,7 @@ gst_gl_upload_fixate_caps (GstBaseTransform* base, GstPadDirection direction,
|
||||||
gst_structure_get_int (ins, "height", &from_h);
|
gst_structure_get_int (ins, "height", &from_h);
|
||||||
|
|
||||||
if (!gst_video_calculate_display_ratio (&num, &den, from_w, from_h,
|
if (!gst_video_calculate_display_ratio (&num, &den, from_w, from_h,
|
||||||
from_par_n, from_par_d, to_par_n, to_par_d))
|
from_par_n, from_par_d, to_par_n, to_par_d)) {
|
||||||
{
|
|
||||||
GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL),
|
GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL),
|
||||||
("Error calculating the output scaled size - integer overflow"));
|
("Error calculating the output scaled size - integer overflow"));
|
||||||
return;
|
return;
|
||||||
|
@ -358,35 +348,25 @@ gst_gl_upload_fixate_caps (GstBaseTransform* base, GstPadDirection direction,
|
||||||
//using wd / hd = num / den
|
//using wd / hd = num / den
|
||||||
|
|
||||||
//if one of the output width or height is fixed, we work from there
|
//if one of the output width or height is fixed, we work from there
|
||||||
if (h)
|
if (h) {
|
||||||
{
|
|
||||||
GST_DEBUG_OBJECT (base, "height is fixed,scaling width");
|
GST_DEBUG_OBJECT (base, "height is fixed,scaling width");
|
||||||
w = (guint) gst_util_uint64_scale_int (h, num, den);
|
w = (guint) gst_util_uint64_scale_int (h, num, den);
|
||||||
}
|
} else if (w) {
|
||||||
else if (w)
|
|
||||||
{
|
|
||||||
GST_DEBUG_OBJECT (base, "width is fixed, scaling height");
|
GST_DEBUG_OBJECT (base, "width is fixed, scaling height");
|
||||||
h = (guint) gst_util_uint64_scale_int (w, den, num);
|
h = (guint) gst_util_uint64_scale_int (w, den, num);
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
//none of width or height is fixed, figure out both of them based only on
|
//none of width or height is fixed, figure out both of them based only on
|
||||||
//the input width and height
|
//the input width and height
|
||||||
//check hd / den is an integer scale factor, and scale wd with the PAR
|
//check hd / den is an integer scale factor, and scale wd with the PAR
|
||||||
if (from_h % den == 0)
|
if (from_h % den == 0) {
|
||||||
{
|
|
||||||
GST_DEBUG_OBJECT (base, "keeping video height");
|
GST_DEBUG_OBJECT (base, "keeping video height");
|
||||||
h = from_h;
|
h = from_h;
|
||||||
w = (guint) gst_util_uint64_scale_int (h, num, den);
|
w = (guint) gst_util_uint64_scale_int (h, num, den);
|
||||||
}
|
} else if (from_w % num == 0) {
|
||||||
else if (from_w % num == 0)
|
|
||||||
{
|
|
||||||
GST_DEBUG_OBJECT (base, "keeping video width");
|
GST_DEBUG_OBJECT (base, "keeping video width");
|
||||||
w = from_w;
|
w = from_w;
|
||||||
h = (guint) gst_util_uint64_scale_int (w, den, num);
|
h = (guint) gst_util_uint64_scale_int (w, den, num);
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
GST_DEBUG_OBJECT (base, "approximating but keeping video height");
|
GST_DEBUG_OBJECT (base, "approximating but keeping video height");
|
||||||
h = from_h;
|
h = from_h;
|
||||||
w = (guint) gst_util_uint64_scale_int (h, num, den);
|
w = (guint) gst_util_uint64_scale_int (h, num, den);
|
||||||
|
@ -397,13 +377,10 @@ gst_gl_upload_fixate_caps (GstBaseTransform* base, GstPadDirection direction,
|
||||||
//now fixate
|
//now fixate
|
||||||
gst_structure_fixate_field_nearest_int (outs, "width", w);
|
gst_structure_fixate_field_nearest_int (outs, "width", w);
|
||||||
gst_structure_fixate_field_nearest_int (outs, "height", h);
|
gst_structure_fixate_field_nearest_int (outs, "height", h);
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
gint width, height;
|
gint width, height;
|
||||||
|
|
||||||
if (gst_structure_get_int (ins, "width", &width))
|
if (gst_structure_get_int (ins, "width", &width)) {
|
||||||
{
|
|
||||||
if (gst_structure_has_field (outs, "width"))
|
if (gst_structure_has_field (outs, "width"))
|
||||||
gst_structure_fixate_field_nearest_int (outs, "width", width);
|
gst_structure_fixate_field_nearest_int (outs, "width", width);
|
||||||
}
|
}
|
||||||
|
@ -433,12 +410,10 @@ gst_gl_upload_set_caps (GstBaseTransform* bt, GstCaps* incaps,
|
||||||
ret |= gst_video_format_parse_caps (incaps, &upload->video_format,
|
ret |= gst_video_format_parse_caps (incaps, &upload->video_format,
|
||||||
&upload->video_width, &upload->video_height);
|
&upload->video_width, &upload->video_height);
|
||||||
|
|
||||||
if (!ret)
|
if (!ret) {
|
||||||
{
|
|
||||||
GST_DEBUG ("caps connot be parsed");
|
GST_DEBUG ("caps connot be parsed");
|
||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
//we have video and gl size, we can now init OpenGL stuffs
|
//we have video and gl size, we can now init OpenGL stuffs
|
||||||
upload->display = gst_gl_display_new ();
|
upload->display = gst_gl_display_new ();
|
||||||
|
|
||||||
|
@ -464,14 +439,11 @@ gst_gl_upload_get_unit_size (GstBaseTransform* trans, GstCaps* caps,
|
||||||
gint height = 0;
|
gint height = 0;
|
||||||
|
|
||||||
structure = gst_caps_get_structure (caps, 0);
|
structure = gst_caps_get_structure (caps, 0);
|
||||||
if (gst_structure_has_name (structure, "video/x-raw-gl"))
|
if (gst_structure_has_name (structure, "video/x-raw-gl")) {
|
||||||
{
|
|
||||||
ret = gst_gl_buffer_parse_caps (caps, &width, &height);
|
ret = gst_gl_buffer_parse_caps (caps, &width, &height);
|
||||||
if (ret)
|
if (ret)
|
||||||
*size = gst_gl_buffer_get_size (width, height);
|
*size = gst_gl_buffer_get_size (width, height);
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
GstVideoFormat video_format = GST_VIDEO_FORMAT_UNKNOWN;
|
GstVideoFormat video_format = GST_VIDEO_FORMAT_UNKNOWN;
|
||||||
|
|
||||||
ret = gst_video_format_parse_caps (caps, &video_format, &width, &height);
|
ret = gst_video_format_parse_caps (caps, &video_format, &width, &height);
|
||||||
|
|
|
@ -31,7 +31,8 @@
|
||||||
#define W 320
|
#define W 320
|
||||||
#define H 240
|
#define H 240
|
||||||
|
|
||||||
struct GstGLClutterActor_ {
|
struct GstGLClutterActor_
|
||||||
|
{
|
||||||
Window win;
|
Window win;
|
||||||
Window root;
|
Window root;
|
||||||
ClutterActor *texture;
|
ClutterActor *texture;
|
||||||
|
@ -41,20 +42,22 @@ struct GstGLClutterActor_ {
|
||||||
typedef struct GstGLClutterActor_ GstGLClutterActor;
|
typedef struct GstGLClutterActor_ GstGLClutterActor;
|
||||||
|
|
||||||
static gboolean
|
static gboolean
|
||||||
create_actor (GstGLClutterActor *actor) {
|
create_actor (GstGLClutterActor * actor)
|
||||||
|
{
|
||||||
ClutterKnot knot[2];
|
ClutterKnot knot[2];
|
||||||
ClutterTimeline *timeline;
|
ClutterTimeline *timeline;
|
||||||
ClutterEffectTemplate *effect_template;
|
ClutterEffectTemplate *effect_template;
|
||||||
|
|
||||||
actor->texture = g_object_new (CLUTTER_GLX_TYPE_TEXTURE_PIXMAP,
|
actor->texture = g_object_new (CLUTTER_GLX_TYPE_TEXTURE_PIXMAP,
|
||||||
"window", actor->win,
|
"window", actor->win, "automatic-updates", TRUE, NULL);
|
||||||
"automatic-updates", TRUE, NULL);
|
clutter_container_add_actor (CLUTTER_CONTAINER (actor->stage),
|
||||||
clutter_container_add_actor (CLUTTER_CONTAINER (actor->stage), actor->texture);
|
actor->texture);
|
||||||
clutter_actor_set_scale (actor->texture, 0.2, 0.2);
|
clutter_actor_set_scale (actor->texture, 0.2, 0.2);
|
||||||
clutter_actor_set_opacity (actor->texture, 0);
|
clutter_actor_set_opacity (actor->texture, 0);
|
||||||
clutter_actor_show (actor->texture);
|
clutter_actor_show (actor->texture);
|
||||||
|
|
||||||
timeline = clutter_timeline_new(120 /* frames */, 50 /* frames per second. */);
|
timeline =
|
||||||
|
clutter_timeline_new (120 /* frames */ , 50 /* frames per second. */ );
|
||||||
clutter_timeline_set_loop (timeline, TRUE);
|
clutter_timeline_set_loop (timeline, TRUE);
|
||||||
clutter_timeline_start (timeline);
|
clutter_timeline_start (timeline);
|
||||||
|
|
||||||
|
@ -77,8 +80,7 @@ create_actor (GstGLClutterActor *actor) {
|
||||||
CLUTTER_Z_AXIS, 360.0, W / 2.0, H / 2.0, 0.0,
|
CLUTTER_Z_AXIS, 360.0, W / 2.0, H / 2.0, 0.0,
|
||||||
CLUTTER_ROTATE_CW, NULL, NULL);
|
CLUTTER_ROTATE_CW, NULL, NULL);
|
||||||
clutter_effect_rotate (effect_template, actor->texture,
|
clutter_effect_rotate (effect_template, actor->texture,
|
||||||
CLUTTER_X_AXIS, 360.0, 0.0, W/4.0, 0.0,
|
CLUTTER_X_AXIS, 360.0, 0.0, W / 4.0, 0.0, CLUTTER_ROTATE_CW, NULL, NULL);
|
||||||
CLUTTER_ROTATE_CW, NULL, NULL);
|
|
||||||
|
|
||||||
// Also change the actor's opacity while moving it along the path:
|
// Also change the actor's opacity while moving it along the path:
|
||||||
// (You would probably want to use a different ClutterEffectTemplate,
|
// (You would probably want to use a different ClutterEffectTemplate,
|
||||||
|
@ -104,7 +106,8 @@ create_window (GstBus * bus, GstMessage * message, gpointer data)
|
||||||
|
|
||||||
g_debug ("CREATING WINDOW");
|
g_debug ("CREATING WINDOW");
|
||||||
|
|
||||||
gst_x_overlay_set_xwindow_id (GST_X_OVERLAY (GST_MESSAGE_SRC (message)), actor->win);
|
gst_x_overlay_set_xwindow_id (GST_X_OVERLAY (GST_MESSAGE_SRC (message)),
|
||||||
|
actor->win);
|
||||||
clutter_threads_add_idle ((GSourceFunc) create_actor, actor);
|
clutter_threads_add_idle ((GSourceFunc) create_actor, actor);
|
||||||
|
|
||||||
gst_message_unref (message);
|
gst_message_unref (message);
|
||||||
|
@ -142,7 +145,9 @@ main (int argc, char *argv[])
|
||||||
XMapRaised (disp, actor->win);
|
XMapRaised (disp, actor->win);
|
||||||
XSync (disp, FALSE);
|
XSync (disp, FALSE);
|
||||||
|
|
||||||
pipeline = GST_PIPELINE (gst_parse_launch ("videotestsrc ! video/x-raw-rgb, width=320, height=240, framerate=(fraction)30/1 ! "
|
pipeline =
|
||||||
|
GST_PIPELINE (gst_parse_launch
|
||||||
|
("videotestsrc ! video/x-raw-rgb, width=320, height=240, framerate=(fraction)30/1 ! "
|
||||||
"glupload ! gleffects effect=twirl ! glimagesink", NULL));
|
"glupload ! gleffects effect=twirl ! glimagesink", NULL));
|
||||||
|
|
||||||
bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
|
bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
|
||||||
|
|
|
@ -32,7 +32,8 @@
|
||||||
#define W 160
|
#define W 160
|
||||||
#define H 120
|
#define H 120
|
||||||
|
|
||||||
struct GstGLClutterActor_ {
|
struct GstGLClutterActor_
|
||||||
|
{
|
||||||
Window win;
|
Window win;
|
||||||
Window root;
|
Window root;
|
||||||
ClutterActor *texture;
|
ClutterActor *texture;
|
||||||
|
@ -42,14 +43,15 @@ struct GstGLClutterActor_ {
|
||||||
typedef struct GstGLClutterActor_ GstGLClutterActor;
|
typedef struct GstGLClutterActor_ GstGLClutterActor;
|
||||||
|
|
||||||
static gboolean
|
static gboolean
|
||||||
create_actor (GstGLClutterActor *actor) {
|
create_actor (GstGLClutterActor * actor)
|
||||||
|
{
|
||||||
static gint xpos = 0;
|
static gint xpos = 0;
|
||||||
static gint ypos = 0;
|
static gint ypos = 0;
|
||||||
Display *disp;
|
Display *disp;
|
||||||
actor->texture = g_object_new (CLUTTER_GLX_TYPE_TEXTURE_PIXMAP,
|
actor->texture = g_object_new (CLUTTER_GLX_TYPE_TEXTURE_PIXMAP,
|
||||||
"window", actor->win,
|
"window", actor->win, "automatic-updates", TRUE, NULL);
|
||||||
"automatic-updates", TRUE, NULL);
|
clutter_container_add_actor (CLUTTER_CONTAINER (actor->stage),
|
||||||
clutter_container_add_actor (CLUTTER_CONTAINER (actor->stage), actor->texture);
|
actor->texture);
|
||||||
clutter_actor_set_position (actor->texture, xpos, ypos);
|
clutter_actor_set_position (actor->texture, xpos, ypos);
|
||||||
|
|
||||||
disp = clutter_x11_get_default_display ();
|
disp = clutter_x11_get_default_display ();
|
||||||
|
@ -125,7 +127,8 @@ main (int argc, char *argv[])
|
||||||
|
|
||||||
GstElement *srcbin;
|
GstElement *srcbin;
|
||||||
GstElement *tee;
|
GstElement *tee;
|
||||||
GstElement *queue[N_ACTORS], *upload[N_ACTORS], *effect[N_ACTORS], *sink[N_ACTORS];
|
GstElement *queue[N_ACTORS], *upload[N_ACTORS], *effect[N_ACTORS],
|
||||||
|
*sink[N_ACTORS];
|
||||||
|
|
||||||
ClutterActor *stage;
|
ClutterActor *stage;
|
||||||
GstGLClutterActor *actor[N_ACTORS];
|
GstGLClutterActor *actor[N_ACTORS];
|
||||||
|
@ -145,8 +148,7 @@ main (int argc, char *argv[])
|
||||||
|
|
||||||
stage = clutter_stage_get_default ();
|
stage = clutter_stage_get_default ();
|
||||||
clutter_actor_set_size (CLUTTER_ACTOR (stage),
|
clutter_actor_set_size (CLUTTER_ACTOR (stage),
|
||||||
W*COLS + (COLS-1),
|
W * COLS + (COLS - 1), H * ROWS + (ROWS - 1));
|
||||||
H*ROWS + (ROWS-1));
|
|
||||||
|
|
||||||
stage_win = clutter_x11_get_stage_window (CLUTTER_STAGE (stage));
|
stage_win = clutter_x11_get_stage_window (CLUTTER_STAGE (stage));
|
||||||
|
|
||||||
|
@ -166,12 +168,12 @@ main (int argc, char *argv[])
|
||||||
"identity", W, H);
|
"identity", W, H);
|
||||||
*/
|
*/
|
||||||
desc = g_strdup_printf ("videotestsrc ! "
|
desc = g_strdup_printf ("videotestsrc ! "
|
||||||
"video/x-raw-rgb, width=%d, height=%d !"
|
"video/x-raw-rgb, width=%d, height=%d !" "identity", W, H);
|
||||||
"identity", W, H);
|
|
||||||
pipeline = GST_PIPELINE (gst_pipeline_new (NULL));
|
pipeline = GST_PIPELINE (gst_pipeline_new (NULL));
|
||||||
|
|
||||||
srcbin = gst_parse_bin_from_description (desc, TRUE, NULL);
|
srcbin = gst_parse_bin_from_description (desc, TRUE, NULL);
|
||||||
if (!srcbin) g_error ("Source bin creation failed");
|
if (!srcbin)
|
||||||
|
g_error ("Source bin creation failed");
|
||||||
|
|
||||||
tee = gst_element_factory_make ("tee", NULL);
|
tee = gst_element_factory_make ("tee", NULL);
|
||||||
|
|
||||||
|
@ -189,14 +191,17 @@ main (int argc, char *argv[])
|
||||||
gst_element_link_many (srcbin, tee, NULL);
|
gst_element_link_many (srcbin, tee, NULL);
|
||||||
|
|
||||||
for (i = 0; i < N_ACTORS; i++) {
|
for (i = 0; i < N_ACTORS; i++) {
|
||||||
ok |= gst_element_link_many (tee, queue[i], upload[i], effect[i], sink[i], NULL);
|
ok |=
|
||||||
|
gst_element_link_many (tee, queue[i], upload[i], effect[i], sink[i],
|
||||||
|
NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!ok)
|
if (!ok)
|
||||||
g_error ("Failed to link one or more elements");
|
g_error ("Failed to link one or more elements");
|
||||||
|
|
||||||
for (i = 0; i < N_ACTORS; i++) {
|
for (i = 0; i < N_ACTORS; i++) {
|
||||||
g_message ("setting effect %d on %s", i+1, gst_element_get_name (effect[i]));
|
g_message ("setting effect %d on %s", i + 1,
|
||||||
|
gst_element_get_name (effect[i]));
|
||||||
g_object_set (G_OBJECT (effect[i]), "effect", i + 1, NULL);
|
g_object_set (G_OBJECT (effect[i]), "effect", i + 1, NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -20,7 +20,8 @@ expose_cb (GtkWidget * widget, GdkEventExpose * event, gpointer data)
|
||||||
GST_X_OVERLAY (gst_bin_get_by_interface (GST_BIN (data),
|
GST_X_OVERLAY (gst_bin_get_by_interface (GST_BIN (data),
|
||||||
GST_TYPE_X_OVERLAY));
|
GST_TYPE_X_OVERLAY));
|
||||||
#ifdef WIN32
|
#ifdef WIN32
|
||||||
gst_x_overlay_set_xwindow_id (overlay, (gulong)GDK_WINDOW_HWND(widget->window));
|
gst_x_overlay_set_xwindow_id (overlay,
|
||||||
|
(gulong) GDK_WINDOW_HWND (widget->window));
|
||||||
#else
|
#else
|
||||||
gst_x_overlay_set_xwindow_id (overlay, GDK_WINDOW_XWINDOW (widget->window));
|
gst_x_overlay_set_xwindow_id (overlay, GDK_WINDOW_XWINDOW (widget->window));
|
||||||
#endif
|
#endif
|
||||||
|
@ -112,7 +113,8 @@ main (gint argc, gchar * argv[])
|
||||||
GOptionContext *context;
|
GOptionContext *context;
|
||||||
GOptionEntry options[] = {
|
GOptionEntry options[] = {
|
||||||
{"source-bin", 's', 0, G_OPTION_ARG_STRING_ARRAY, &source_desc_array,
|
{"source-bin", 's', 0, G_OPTION_ARG_STRING_ARRAY, &source_desc_array,
|
||||||
"Use a custom source bin description (gst-launch style)", NULL },
|
"Use a custom source bin description (gst-launch style)", NULL}
|
||||||
|
,
|
||||||
{NULL}
|
{NULL}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -133,10 +135,13 @@ main (gint argc, gchar * argv[])
|
||||||
g_strfreev (source_desc_array);
|
g_strfreev (source_desc_array);
|
||||||
}
|
}
|
||||||
if (source_desc == NULL) {
|
if (source_desc == NULL) {
|
||||||
source_desc = g_strdup ("videotestsrc ! video/x-raw-rgb, width=352, height=288 ! identity");
|
source_desc =
|
||||||
|
g_strdup
|
||||||
|
("videotestsrc ! video/x-raw-rgb, width=352, height=288 ! identity");
|
||||||
}
|
}
|
||||||
|
|
||||||
sourcebin = gst_parse_bin_from_description (g_strdup (source_desc), TRUE, &error);
|
sourcebin =
|
||||||
|
gst_parse_bin_from_description (g_strdup (source_desc), TRUE, &error);
|
||||||
g_free (source_desc);
|
g_free (source_desc);
|
||||||
if (error) {
|
if (error) {
|
||||||
g_print ("Error while parsing source bin description: %s\n",
|
g_print ("Error while parsing source bin description: %s\n",
|
||||||
|
|
|
@ -113,8 +113,7 @@ set_location_delayed (gpointer data)
|
||||||
static void
|
static void
|
||||||
on_drag_data_received (GtkWidget * widget,
|
on_drag_data_received (GtkWidget * widget,
|
||||||
GdkDragContext * context, int x, int y,
|
GdkDragContext * context, int x, int y,
|
||||||
GtkSelectionData * seldata, guint inf, guint time,
|
GtkSelectionData * seldata, guint inf, guint time, gpointer data)
|
||||||
gpointer data)
|
|
||||||
{
|
{
|
||||||
GdkPixbufFormat *format;
|
GdkPixbufFormat *format;
|
||||||
SourceData *userdata = g_new0 (SourceData, 1);
|
SourceData *userdata = g_new0 (SourceData, 1);
|
||||||
|
@ -135,9 +134,9 @@ on_drag_data_received (GtkWidget * widget,
|
||||||
if (delay > 0) {
|
if (delay > 0) {
|
||||||
g_print ("%d\n", delay);
|
g_print ("%d\n", delay);
|
||||||
g_timeout_add_seconds (1, set_location_delayed, userdata);
|
g_timeout_add_seconds (1, set_location_delayed, userdata);
|
||||||
}
|
} else
|
||||||
else
|
g_object_set (G_OBJECT (userdata->data), userdata->nick, userdata->value,
|
||||||
g_object_set (G_OBJECT (userdata->data), userdata->nick, userdata->value, NULL);
|
NULL);
|
||||||
g_free (filename);
|
g_free (filename);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -164,9 +163,15 @@ main (gint argc, gchar * argv[])
|
||||||
GOptionContext *context;
|
GOptionContext *context;
|
||||||
GOptionEntry options[] = {
|
GOptionEntry options[] = {
|
||||||
{"source-bin", 's', 0, G_OPTION_ARG_STRING_ARRAY, &source_desc_array,
|
{"source-bin", 's', 0, G_OPTION_ARG_STRING_ARRAY, &source_desc_array,
|
||||||
"Use a custom source bin description (gst-launch style)", NULL },
|
"Use a custom source bin description (gst-launch style)", NULL}
|
||||||
{ "method", 'm', 0, G_OPTION_ARG_INT, &method, "1 for gstdifferencematte, 2 for gloverlay", "M" },
|
,
|
||||||
{ "delay", 'd', 0, G_OPTION_ARG_INT, &delay, "Wait N seconds before to send the image to gstreamer (useful with differencematte)", "N" },
|
{"method", 'm', 0, G_OPTION_ARG_INT, &method,
|
||||||
|
"1 for gstdifferencematte, 2 for gloverlay", "M"}
|
||||||
|
,
|
||||||
|
{"delay", 'd', 0, G_OPTION_ARG_INT, &delay,
|
||||||
|
"Wait N seconds before to send the image to gstreamer (useful with differencematte)",
|
||||||
|
"N"}
|
||||||
|
,
|
||||||
{NULL}
|
{NULL}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -187,10 +192,13 @@ main (gint argc, gchar * argv[])
|
||||||
g_strfreev (source_desc_array);
|
g_strfreev (source_desc_array);
|
||||||
}
|
}
|
||||||
if (source_desc == NULL) {
|
if (source_desc == NULL) {
|
||||||
source_desc = g_strdup ("videotestsrc ! video/x-raw-rgb, width=352, height=288 ! identity");
|
source_desc =
|
||||||
|
g_strdup
|
||||||
|
("videotestsrc ! video/x-raw-rgb, width=352, height=288 ! identity");
|
||||||
}
|
}
|
||||||
|
|
||||||
sourcebin = gst_parse_bin_from_description (g_strdup (source_desc), TRUE, &error);
|
sourcebin =
|
||||||
|
gst_parse_bin_from_description (g_strdup (source_desc), TRUE, &error);
|
||||||
g_free (source_desc);
|
g_free (source_desc);
|
||||||
if (error) {
|
if (error) {
|
||||||
g_print ("Error while parsing source bin description: %s\n",
|
g_print ("Error while parsing source bin description: %s\n",
|
||||||
|
|
Loading…
Reference in a new issue