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add a gst_element_set_state_async method that sets the state and starts a thread to make sure the state change comple...
Original commit message from CVS: * check/gst/gstpipeline.c: (GST_START_TEST): * docs/gst/gstreamer-sections.txt: * gst/gstutils.c: (set_state_async_thread_func), (gst_element_set_state_async): * gst/gstutils.h: add a gst_element_set_state_async method that sets the state and starts a thread to make sure the state change completes as best as it can
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6 changed files with 173 additions and 129 deletions
11
ChangeLog
11
ChangeLog
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@ -1,3 +1,14 @@
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2005-09-12 Thomas Vander Stichele <thomas at apestaart dot org>
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* check/gst/gstpipeline.c: (GST_START_TEST):
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* docs/gst/gstreamer-sections.txt:
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* gst/gstutils.c: (set_state_async_thread_func),
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(gst_element_set_state_async):
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* gst/gstutils.h:
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add a "gst_element_set_state_async" method that
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sets the state and starts a thread to make sure the state
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change completes as best as it can
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2005-09-12 Thomas Vander Stichele <thomas at apestaart dot org>
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* check/gst/gstpipeline.c: (GST_START_TEST), (gst_pipeline_suite):
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@ -21,26 +21,6 @@
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#include <gst/check/gstcheck.h>
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#if 0
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static void
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pop_messages (GstBus * bus, int count)
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{
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GstMessage *message;
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int i;
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GST_DEBUG ("popping %d messages", count);
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for (i = 0; i < count; ++i) {
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fail_unless (gst_bus_poll (bus, GST_MESSAGE_STATE_CHANGED, -1)
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== GST_MESSAGE_STATE_CHANGED, "did not get GST_MESSAGE_STATE_CHANGED");
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message = gst_bus_pop (bus);
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gst_message_unref (message);
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}
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GST_DEBUG ("popped %d messages", count);
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}
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#endif
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/* an empty pipeline can go to PLAYING in one go */
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GST_START_TEST (test_async_state_change_empty)
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{
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@ -87,6 +67,7 @@ GST_START_TEST (test_async_state_change_fake)
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GstPipeline *pipeline;
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GstElement *src, *sink;
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GstBus *bus;
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gboolean done = FALSE;
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pipeline = GST_PIPELINE (gst_pipeline_new (NULL));
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fail_unless (pipeline != NULL, "Could not create pipeline");
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@ -100,37 +81,28 @@ GST_START_TEST (test_async_state_change_fake)
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bus = gst_pipeline_get_bus (pipeline);
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fail_unless_equals_int (gst_element_set_state (GST_ELEMENT (pipeline),
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fail_unless_equals_int (gst_element_set_state_async (GST_ELEMENT (pipeline),
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GST_STATE_PLAYING), GST_STATE_CHANGE_ASYNC);
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#if 0
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/* FIXME: Wim is implementing a set_state_async, which will
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* spawn a thread and make sure the pipeline gets to the
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* requested final state, or errors out before */
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gst_bin_watch_for_state_change (GST_BIN (pipeline));
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while ((type = gst_bus_poll (bus, GST_MESSAGE_STATE_CHANGED, -1))) {
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while (!done) {
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GstMessage *message;
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GstMessageType type;
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GstState old, new;
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GstState state, pending;
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GstStateChange ret;
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GTimeVal timeval;
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GstMessageType type;
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type = gst_bus_poll (bus, GST_MESSAGE_STATE_CHANGED, -1);
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message = gst_bus_pop (bus);
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gst_message_parse_state_changed (message, &old, &new);
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GST_DEBUG_OBJECT (message->src, "state change from %d to %d", old, new);
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g_print ("message\n");
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g_print ("%s: %d -> %d\n", GST_OBJECT_NAME (message->src), old, new);
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if (message->src == GST_OBJECT (pipeline) && new == GST_STATE_PLAYING)
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done = TRUE;
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gst_message_unref (message);
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timeval.tv_sec = 0;
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timeval.tv_usec = 0;
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ret = gst_element_get_state (GST_ELEMENT (pipeline), &state, &pending,
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&timeval);
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}
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#endif
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g_object_set (G_OBJECT (pipeline), "play-timeout", 3 * GST_SECOND, NULL);
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fail_unless_equals_int (gst_element_set_state (GST_ELEMENT (pipeline),
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GST_STATE_NULL), GST_STATE_CHANGE_SUCCESS);
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gst_object_unref (bus);
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gst_object_unref (pipeline);
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}
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@ -499,6 +499,7 @@ gst_element_set_locked_state
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gst_element_set_name
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gst_element_set_parent
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gst_element_set_state
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gst_element_set_state_async
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gst_element_state_get_name
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gst_element_sync_state_with_parent
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gst_element_unlink
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@ -1887,6 +1887,92 @@ gst_bin_watch_for_state_change (GstBin * bin)
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g_thread_pool_push (pool, gst_object_ref (bin), NULL);
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}
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static void
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set_state_async_thread_func (GstElement * element, gpointer statep)
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{
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GstState state = GPOINTER_TO_INT (statep);
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GstState current, pending;
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GstStateChangeReturn ret = GST_STATE_CHANGE_ASYNC;
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GST_CAT_INFO_OBJECT (GST_CAT_STATES, element,
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"new thread ensuring state change to %s",
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gst_element_state_get_name (state));
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while (TRUE) {
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/* wait indefinitely */
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ret = gst_element_get_state (element, ¤t, &pending, NULL);
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GST_CAT_INFO_OBJECT (GST_CAT_STATES, element,
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"get_state returned %d, current %s, pending %s", ret,
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gst_element_state_get_name (current),
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gst_element_state_get_name (pending));
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/* can only be SUCCESS or FAILURE */
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if (ret == GST_STATE_CHANGE_FAILURE) {
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/* we can only break, hopefully an error message was posted as well */
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GST_CAT_INFO_OBJECT (GST_CAT_STATES, element,
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"FAILURE during state change");
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break;
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} else if (ret == GST_STATE_CHANGE_SUCCESS) {
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if (current == state) {
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GST_CAT_INFO_OBJECT (GST_CAT_STATES, element,
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"successfully reached final state");
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break;
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}
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GST_CAT_INFO_OBJECT (GST_CAT_STATES, element,
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"setting target state %s again", gst_element_state_get_name (state));
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gst_element_set_state (element, state);
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} else {
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g_assert_not_reached ();
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}
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}
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GST_CAT_INFO_OBJECT (GST_CAT_STATES, element,
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"thread done waiting on state change");
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gst_object_unref (element);
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}
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/**
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* gst_element_set_state_async:
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* @element: a #GstElement to change state of
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* @state: the element's new #GstState
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*
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* Sets the state of the element. This function will try to set the
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* requested state by going through all the intermediary states and calling
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* the class's state change function for each. If the state change returns
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* #GST_STATE_CHANGE_ASYNC at any time, a thread will be started to
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* monitor the state change and make sure the element is brought to the
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* requested state.
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*
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* Returns: Result of the state change using #GstStateChangeReturn.
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*
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* MT safe.
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*/
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GstStateChangeReturn
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gst_element_set_state_async (GstElement * element, GstState state)
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{
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GstStateChangeReturn ret;
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ret = gst_element_set_state (element, state);
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if (ret == GST_STATE_CHANGE_ASYNC) {
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static GThreadPool *pool = NULL;
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static GStaticMutex mutex = G_STATIC_MUTEX_INIT;
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GST_CAT_INFO_OBJECT (GST_CAT_STATES, element,
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"starting new thread to ensure state change to %s",
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gst_element_state_get_name (state));
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g_static_mutex_lock (&mutex);
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if (pool == NULL)
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pool = g_thread_pool_new ((GFunc) set_state_async_thread_func,
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GINT_TO_POINTER (state), -1, FALSE, NULL);
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g_static_mutex_unlock (&mutex);
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g_thread_pool_push (pool, gst_object_ref (element), NULL);
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}
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return ret;
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}
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static void
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gst_element_populate_std_props (GObjectClass * klass, const gchar * prop_name,
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guint arg_id, GParamFlags flags)
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@ -31,7 +31,6 @@ G_BEGIN_DECLS
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void gst_util_set_value_from_string (GValue *value, const gchar *value_str);
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void gst_util_set_object_arg (GObject *object, const gchar *name, const gchar *value);
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void gst_util_dump_mem (const guchar *mem, guint size);
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guint64 gst_util_uint64_scale (guint64 val, guint64 num, guint64 denom);
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* After this you will need to implement interface_as_function ## _supported
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* and interface_as_function ## _interface_init
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*/
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#define GST_BOILERPLATE_WITH_INTERFACE(type, type_as_function, parent_type, \
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parent_type_as_macro, interface_type, interface_type_as_macro, \
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interface_as_function) \
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#define GST_BOILERPLATE_WITH_INTERFACE(type, type_as_function, \
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parent_type, parent_type_as_macro, interface_type, \
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interface_type_as_macro, interface_as_function) \
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\
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static void interface_as_function ## _interface_init (interface_type ## Class *klass); \
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static gboolean interface_as_function ## _supported (type *object, GType iface_type); \
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\
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g_type_add_interface_static (type, GST_TYPE_IMPLEMENTS_INTERFACE, \
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&implements_iface_info); \
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g_type_add_interface_static (type, interface_type_as_macro, &iface_info); \
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g_type_add_interface_static (type, interface_type_as_macro, \
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&iface_info); \
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} \
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\
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GST_BOILERPLATE_FULL (type, type_as_function, parent_type, \
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/* Same as above, but in case there is no implementation, it evaluates
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* to def_return */
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#define GST_CALL_PARENT_WITH_DEFAULT(parent_class_cast, name, args, def_return) \
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#define GST_CALL_PARENT_WITH_DEFAULT(parent_class_cast, name, args, \
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def_return) \
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((parent_class_cast(parent_class)->name != NULL) ? \
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parent_class_cast(parent_class)->name args : def_return)
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gboolean gst_element_link_pads_filtered (GstElement * src, const gchar * srcpadname,
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GstElement * dest, const gchar * destpadname,
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GstCaps *filter);
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GstStateChangeReturn gst_element_set_state_async (GstElement * element, GstState state);
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/* util elementfactory functions */
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gboolean gst_element_factory_can_src_caps(GstElementFactory *factory, const GstCaps *caps);
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#include <gst/check/gstcheck.h>
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#if 0
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static void
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pop_messages (GstBus * bus, int count)
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{
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GstMessage *message;
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int i;
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GST_DEBUG ("popping %d messages", count);
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for (i = 0; i < count; ++i) {
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fail_unless (gst_bus_poll (bus, GST_MESSAGE_STATE_CHANGED, -1)
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== GST_MESSAGE_STATE_CHANGED, "did not get GST_MESSAGE_STATE_CHANGED");
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message = gst_bus_pop (bus);
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gst_message_unref (message);
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}
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GST_DEBUG ("popped %d messages", count);
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}
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#endif
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/* an empty pipeline can go to PLAYING in one go */
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GST_START_TEST (test_async_state_change_empty)
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{
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GstPipeline *pipeline;
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GstElement *src, *sink;
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GstBus *bus;
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gboolean done = FALSE;
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pipeline = GST_PIPELINE (gst_pipeline_new (NULL));
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fail_unless (pipeline != NULL, "Could not create pipeline");
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bus = gst_pipeline_get_bus (pipeline);
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fail_unless_equals_int (gst_element_set_state (GST_ELEMENT (pipeline),
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fail_unless_equals_int (gst_element_set_state_async (GST_ELEMENT (pipeline),
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GST_STATE_PLAYING), GST_STATE_CHANGE_ASYNC);
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#if 0
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/* FIXME: Wim is implementing a set_state_async, which will
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* spawn a thread and make sure the pipeline gets to the
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* requested final state, or errors out before */
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gst_bin_watch_for_state_change (GST_BIN (pipeline));
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while ((type = gst_bus_poll (bus, GST_MESSAGE_STATE_CHANGED, -1))) {
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while (!done) {
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GstMessage *message;
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GstMessageType type;
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GstState old, new;
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GstState state, pending;
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GstStateChange ret;
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GTimeVal timeval;
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GstMessageType type;
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type = gst_bus_poll (bus, GST_MESSAGE_STATE_CHANGED, -1);
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message = gst_bus_pop (bus);
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gst_message_parse_state_changed (message, &old, &new);
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GST_DEBUG_OBJECT (message->src, "state change from %d to %d", old, new);
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g_print ("message\n");
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g_print ("%s: %d -> %d\n", GST_OBJECT_NAME (message->src), old, new);
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if (message->src == GST_OBJECT (pipeline) && new == GST_STATE_PLAYING)
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done = TRUE;
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gst_message_unref (message);
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timeval.tv_sec = 0;
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timeval.tv_usec = 0;
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ret = gst_element_get_state (GST_ELEMENT (pipeline), &state, &pending,
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&timeval);
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}
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#endif
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g_object_set (G_OBJECT (pipeline), "play-timeout", 3 * GST_SECOND, NULL);
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fail_unless_equals_int (gst_element_set_state (GST_ELEMENT (pipeline),
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GST_STATE_NULL), GST_STATE_CHANGE_SUCCESS);
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gst_object_unref (bus);
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gst_object_unref (pipeline);
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}
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