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msdk: Add device env in plugin dependencies
Add env vars GST_MSDK_DRM_DEVICE in plugin_add_dependencies to register msdk plugins according to user's choice in a multi-gpu platform. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5615>
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1 changed files with 2 additions and 1 deletions
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@ -90,7 +90,8 @@ static void
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plugin_add_dependencies (GstPlugin * plugin)
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plugin_add_dependencies (GstPlugin * plugin)
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{
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{
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#ifndef _WIN32
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#ifndef _WIN32
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const gchar *env_vars[] = { "LIBVA_DRIVER_NAME", NULL };
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const gchar *env_vars[] =
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{ "LIBVA_DRIVER_NAME", "GST_MSDK_DRM_DEVICE", NULL };
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const gchar *kernel_paths[] = { "/dev/dri", NULL };
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const gchar *kernel_paths[] = { "/dev/dri", NULL };
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const gchar *kernel_names[] = { "card", "render", NULL };
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const gchar *kernel_names[] = { "card", "render", NULL };
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