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queue2: Use G_GUINT64_FORMAT where needed
Fixes build on macosx
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parent
e3dbe65314
commit
cc4b33ffdf
1 changed files with 4 additions and 3 deletions
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@ -1020,7 +1020,7 @@ gst_queue2_have_data (GstQueue2 * queue, guint64 offset, guint length)
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perform_seek_to_offset (queue, range->writing_pos);
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}
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GST_INFO_OBJECT (queue, "cur_level.bytes %u (max %u)",
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GST_INFO_OBJECT (queue, "cur_level.bytes %u (max %" G_GUINT64_FORMAT ")",
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queue->cur_level.bytes, QUEUE_MAX_BYTES (queue));
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/* we have a range for offset */
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@ -1179,7 +1179,8 @@ gst_queue2_create_read (GstQueue2 * queue, guint64 offset, guint length,
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} else if (queue->is_eos) {
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/* won't get any more data so read any data we have */
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if (level) {
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GST_DEBUG_OBJECT (queue, "EOS hit but read %u bytes that we have",
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GST_DEBUG_OBJECT (queue,
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"EOS hit but read %" G_GUINT64_FORMAT " bytes that we have",
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level);
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read_length = level;
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} else {
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@ -1715,7 +1716,7 @@ gst_queue2_create_write (GstQueue2 * queue, GstBuffer * buffer)
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/* update the buffering status */
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update_buffering (queue);
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GST_INFO_OBJECT (queue, "cur_level.bytes %u (max %u)",
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GST_INFO_OBJECT (queue, "cur_level.bytes %u (max %" G_GUINT64_FORMAT ")",
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queue->cur_level.bytes, QUEUE_MAX_BYTES (queue));
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GST_QUEUE2_SIGNAL_ADD (queue);
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