[806/906] egl: doesn't require the EGLConfig from the other context

libEGL should give us the same or similar EGLConfig from the
EGLDisplay we have.
This commit is contained in:
Matthew Waters 2013-08-30 00:28:04 +10:00
parent 93692c7437
commit cb7bf213fe

View file

@ -22,7 +22,7 @@
#include "config.h"
#endif
/* FIXME: Sharing contexts requires the EGLDisplay & EGLConfig to be the same
/* FIXME: Sharing contexts requires the EGLDisplay to be the same
* may need to box it.
*/
@ -161,17 +161,6 @@ gst_gl_context_egl_choose_config (GstGLContextEGL * egl,
gint i = 0;
EGLint config_attrib[20];
if (other_context) {
GstGLContextEGL *other_context_egl = GST_GL_CONTEXT_EGL (other_context);
EGLint config_id;
eglGetConfigAttrib (egl->egl_display, other_context_egl->egl_config,
EGL_CONFIG_ID, &config_id);
config_attrib[i++] = EGL_CONFIG_ID;
config_attrib[i++] = config_id;
config_attrib[i++] = EGL_NONE;
} else {
config_attrib[i++] = EGL_SURFACE_TYPE;
config_attrib[i++] = EGL_WINDOW_BIT;
config_attrib[i++] = EGL_RENDERABLE_TYPE;
@ -182,7 +171,6 @@ gst_gl_context_egl_choose_config (GstGLContextEGL * egl,
config_attrib[i++] = EGL_DEPTH_SIZE;
config_attrib[i++] = 16;
config_attrib[i++] = EGL_NONE;
}
if (eglChooseConfig (egl->egl_display, config_attrib,
&egl->egl_config, 1, &numConfigs)) {