qa-scenario: add new scenario action - Pause

The pause action instructs the pipeline to go to paused state and then
return to playing. It has the argument 'duration', that indicates the
duration for which the pipeline will remain in paused
This commit is contained in:
Thiago Santos 2013-08-01 09:35:59 -03:00
parent 60b0c7383f
commit caba58c029
3 changed files with 124 additions and 20 deletions

View file

@ -169,6 +169,9 @@ gst_qa_report_load_issues (void)
_("seek event wasn't handled"), NULL, GST_QA_REPORT_LEVEL_CRITICAL);
REGISTER_QA_ISSUE (GST_QA_ISSUE_ID_EVENT_SEEK_RESULT_POSITION_WRONG,
_("position after a seek is wrong"), NULL, GST_QA_REPORT_LEVEL_CRITICAL);
REGISTER_QA_ISSUE (GST_QA_ISSUE_ID_STATE_CHANGE_FAILURE,
_("state change failed"), NULL, GST_QA_REPORT_LEVEL_CRITICAL);
}
void

View file

@ -54,6 +54,7 @@ typedef enum {
GST_QA_AREA_QUERY,
GST_QA_AREA_CAPS,
GST_QA_AREA_SEEK,
GST_QA_AREA_STATE,
GST_QA_AREA_OTHER=100,
} GstQaReportArea;
@ -86,6 +87,8 @@ typedef guintptr GstQaIssueId;
#define GST_QA_ISSUE_ID_EVENT_SEEK_NOT_HANDLED (((GstQaIssueId) GST_QA_AREA_SEEK) << GST_QA_ISSUE_ID_SHIFT | 1)
#define GST_QA_ISSUE_ID_EVENT_SEEK_RESULT_POSITION_WRONG (((GstQaIssueId) GST_QA_AREA_SEEK) << GST_QA_ISSUE_ID_SHIFT | 2)
#define GST_QA_ISSUE_ID_STATE_CHANGE_FAILURE (((GstQaIssueId) GST_QA_AREA_STATE) << GST_QA_ISSUE_ID_SHIFT | 1)
#define GST_QA_ISSUE_ID_AREA(id) ((guintptr)(id >> GST_QA_ISSUE_ID_SHIFT))
typedef struct {

View file

@ -62,6 +62,7 @@ typedef enum
{
SCENARIO_ACTION_UNKNOWN = 0,
SCENARIO_ACTION_SEEK,
SCENARIO_ACTION_PAUSE,
} ScenarioActionType;
typedef struct _ScenarioAction
@ -87,6 +88,13 @@ typedef struct _SeekInfo
} SeekInfo;
typedef struct _PauseInfo
{
ScenarioAction action;
GstClockTime duration;
} PauseInfo;
struct _GstQaScenarioPrivate
{
GstElement *pipeline;
@ -161,6 +169,18 @@ _new_seek_info (void)
return info;
}
static PauseInfo *
_new_pause_info (void)
{
PauseInfo *pause = g_slice_new (PauseInfo);
_scenario_action_init (SCENARIO_ACTION (pause));
pause->action.type = SCENARIO_ACTION_PAUSE;
pause->duration = 0;
return pause;
}
static void
_scenario_action_clear (ScenarioAction * act)
{
@ -174,6 +194,13 @@ _free_seek_info (SeekInfo * info)
g_slice_free (SeekInfo, info);
}
static void
_free_pause_info (PauseInfo * info)
{
_scenario_action_clear (SCENARIO_ACTION (info));
g_slice_free (PauseInfo, info);
}
static void
_free_scenario_action (ScenarioAction * act)
{
@ -181,6 +208,9 @@ _free_scenario_action (ScenarioAction * act)
case SCENARIO_ACTION_SEEK:
_free_seek_info ((SeekInfo *) act);
break;
case SCENARIO_ACTION_PAUSE:
_free_pause_info ((PauseInfo *) act);
break;
default:
g_assert_not_reached ();
_scenario_action_clear (act);
@ -225,6 +255,31 @@ _parse_seek (GMarkupParseContext * context, const gchar * element_name,
priv->seeks = g_list_append (priv->seeks, info);
}
static inline void
_parse_pause (GMarkupParseContext * context, const gchar * element_name,
const gchar ** attribute_names, const gchar ** attribute_values,
GstQaScenario * scenario, GError ** error)
{
GstQaScenarioPrivate *priv = scenario->priv;
const char *duration = NULL;
const char *playback_time = NULL;
PauseInfo *info = _new_pause_info ();
if (!g_markup_collect_attributes (element_name, attribute_names,
attribute_values, error,
G_MARKUP_COLLECT_STRDUP | G_MARKUP_COLLECT_OPTIONAL, "name",
&info->action.name, G_MARKUP_COLLECT_STRING, "playback_time",
&playback_time, G_MARKUP_COLLECT_STRING, "duration", &duration,
G_MARKUP_COLLECT_INVALID))
return;
if (playback_time)
info->action.playback_time = g_ascii_strtoull (playback_time, NULL, 10);
info->duration = g_ascii_strtoull (duration, NULL, 10);
priv->seeks = g_list_append (priv->seeks, info);
}
static void
_parse_element_start (GMarkupParseContext * context, const gchar * element_name,
const gchar ** attribute_names, const gchar ** attribute_values,
@ -248,6 +303,9 @@ _parse_element_start (GMarkupParseContext * context, const gchar * element_name,
if (g_strcmp0 (element_name, "seek") == 0) {
_parse_seek (context, element_name, attribute_names,
attribute_values, scenario, error);
} else if (g_strcmp0 (element_name, "pause") == 0) {
_parse_pause (context, element_name, attribute_names,
attribute_values, scenario, error);
}
}
}
@ -268,6 +326,57 @@ _parse_element_end (GMarkupParseContext * context, const gchar * element_name,
}
}
static gboolean
_pause_action_restore_playing (GstQaScenario * scenario)
{
GstElement *pipeline = scenario->priv->pipeline;
if (gst_element_set_state (pipeline, GST_STATE_PLAYING) ==
GST_STATE_CHANGE_FAILURE) {
GST_QA_REPORT (scenario, GST_QA_ISSUE_ID_STATE_CHANGE_FAILURE,
"Failed to set state to playing");
}
return FALSE;
}
static void
_execute_action (GstQaScenario * scenario, ScenarioAction * act)
{
GstQaScenarioPrivate *priv = scenario->priv;
GstElement *pipeline = scenario->priv->pipeline;
if (act->type == SCENARIO_ACTION_SEEK) {
SeekInfo *seek = (SeekInfo *) act;
GST_DEBUG ("seeking to: %" GST_TIME_FORMAT " stop: %" GST_TIME_FORMAT,
GST_TIME_ARGS (seek->start), GST_TIME_ARGS (seek->stop));
if (gst_element_seek (pipeline, seek->rate,
seek->format, seek->flags,
seek->start_type, seek->start,
seek->stop_type, seek->stop) == FALSE) {
GST_QA_REPORT (scenario, GST_QA_ISSUE_ID_EVENT_SEEK_NOT_HANDLED,
"Could not seek to position %" GST_TIME_FORMAT,
GST_TIME_ARGS (priv->seeked_position));
}
priv->seeked_position = seek->start;
} else if (act->type == SCENARIO_ACTION_PAUSE) {
PauseInfo *pause = (PauseInfo *) act;
GST_DEBUG ("Pausing for %" GST_TIME_FORMAT,
GST_TIME_ARGS (pause->duration));
if (gst_element_set_state (pipeline, GST_STATE_PAUSED) ==
GST_STATE_CHANGE_FAILURE) {
GST_QA_REPORT (scenario, GST_QA_ISSUE_ID_STATE_CHANGE_FAILURE,
"Failed to set state to paused");
}
g_timeout_add (pause->duration / GST_MSECOND,
(GSourceFunc) _pause_action_restore_playing, scenario);
}
}
static gboolean
get_position (GstQaScenario * scenario)
{
@ -279,38 +388,27 @@ get_position (GstQaScenario * scenario)
gst_element_query_position (pipeline, &format, &position);
tmp = scenario->priv->seeks;
GST_DEBUG ("Current position: %" GST_TIME_FORMAT, GST_TIME_ARGS (position));
while (tmp) {
SeekInfo *seek = tmp->data;
GST_LOG ("Current position: %" GST_TIME_FORMAT, GST_TIME_ARGS (position));
for (tmp = scenario->priv->seeks; tmp; tmp = g_list_next (tmp)) {
ScenarioAction *act = tmp->data;
if ((position >= (seek->action.playback_time - priv->seek_pos_tol))
&& (position <= (seek->action.playback_time + priv->seek_pos_tol))) {
if ((position >= (act->playback_time - priv->seek_pos_tol))
&& (position <= (act->playback_time + priv->seek_pos_tol))) {
/* TODO what about non flushing seeks? */
/* TODO why is this inside the action time if ? */
if (GST_CLOCK_TIME_IS_VALID (priv->seeked_position))
GST_QA_REPORT (scenario, GST_QA_ISSUE_ID_EVENT_SEEK_NOT_HANDLED,
"Previous seek to %" GST_TIME_FORMAT " was not handled",
GST_TIME_ARGS (priv->seeked_position));
GST_LOG ("seeking to: %" GST_TIME_FORMAT " stop: %" GST_TIME_FORMAT,
GST_TIME_ARGS (seek->start), GST_TIME_ARGS (seek->stop));
_execute_action (scenario, act);
if (gst_element_seek (pipeline, seek->rate,
seek->format, seek->flags,
seek->start_type, seek->start,
seek->stop_type, seek->stop) == FALSE) {
GST_QA_REPORT (scenario, GST_QA_ISSUE_ID_EVENT_SEEK_NOT_HANDLED,
"Could not seek to position %" GST_TIME_FORMAT,
GST_TIME_ARGS (priv->seeked_position));
}
priv->seeked_position = seek->start;
priv->seeks = g_list_remove_link (priv->seeks, tmp);
g_slice_free (SeekInfo, seek);
_free_scenario_action (act);
g_list_free (tmp);
break;
}
tmp = tmp->next;
}
return TRUE;
}