README: update VP9 decoder and encoder

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer-vaapi/-/merge_requests/330>
This commit is contained in:
Víctor Manuel Jáquez Leal 2020-05-21 11:37:36 +02:00
parent 20ce08aa23
commit cab041f994

7
README
View file

@ -22,13 +22,13 @@ gstreamer-vaapi consists in a collection of VA-API based plugins for
GStreamer and helper libraries. GStreamer and helper libraries.
* `vaapi<CODEC>dec' is used to decode JPEG, MPEG-2, MPEG-4:2, H.264 * `vaapi<CODEC>dec' is used to decode JPEG, MPEG-2, MPEG-4:2, H.264
AVC, H.264 MVC, VP8, VC-1, WMV3, HEVC videos to VA surfaces, AVC, H.264 MVC, VP8, VP9, VC-1, WMV3, HEVC videos to VA surfaces,
depending on the actual value of <CODEC> and the underlying depending on the actual value of <CODEC> and the underlying
hardware capabilities. This plugin is also able to implicitly hardware capabilities. This plugin is also able to implicitly
download the decoded surface to raw YUV buffers. download the decoded surface to raw YUV buffers.
* `vaapi<CODEC>enc' is used to encode into MPEG-2, H.264 AVC, H.264 * `vaapi<CODEC>enc' is used to encode into MPEG-2, H.264 AVC, H.264
MVC, JPEG, VP8, HEVC videos, depending on the actual value of MVC, JPEG, VP8, VP9, HEVC videos, depending on the actual value of
<CODEC> (mpeg2, h264, etc.) and the hardware capabilities. By <CODEC> (mpeg2, h264, etc.) and the hardware capabilities. By
default, raw format bitstreams are generated, so the result may be default, raw format bitstreams are generated, so the result may be
piped to a muxer, e.g. qtmux for MP4 containers. piped to a muxer, e.g. qtmux for MP4 containers.
@ -52,7 +52,8 @@ Features
* VA-API support from 0.39 * VA-API support from 0.39
* JPEG, MPEG-2, MPEG-4, H.264 AVC, H.264 MVC, VP8, VC-1, HEVC and * JPEG, MPEG-2, MPEG-4, H.264 AVC, H.264 MVC, VP8, VC-1, HEVC and
VP9 ad-hoc decoders VP9 ad-hoc decoders
* MPEG-2, H.264 AVC,H.264 MVC, JPEG, VP8 and HEVC ad-hoc encoders * MPEG-2, H.264 AVC,H.264 MVC, JPEG, VP8, VP9 and HEVC ad-hoc
encoders
* OpenGL rendering through VA/GLX or GLX texture-from-pixmap + FBO * OpenGL rendering through VA/GLX or GLX texture-from-pixmap + FBO
* Support for EGL backend * Support for EGL backend
* Support for the Wayland display server * Support for the Wayland display server