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glsyncmeta: separate out gpu/cpu waits.
CPU waits are more expensive and are only required if the CPU is ever going to access the data. GPU waits perform inter-context synchronisation and are cheaper as they don't require CPU intervention.
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@ -260,6 +260,7 @@ gtk_gst_gl_widget_render (GtkGLArea * widget, GdkGLContext * context)
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sync_meta = gst_buffer_get_gl_sync_meta (buffer);
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sync_meta = gst_buffer_get_gl_sync_meta (buffer);
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if (sync_meta) {
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if (sync_meta) {
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/* XXX: the set_sync() seems to be needed for resizing */
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gst_gl_sync_meta_set_sync_point (sync_meta, priv->context);
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gst_gl_sync_meta_set_sync_point (sync_meta, priv->context);
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gst_gl_sync_meta_wait (sync_meta, priv->other_context);
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gst_gl_sync_meta_wait (sync_meta, priv->other_context);
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}
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}
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