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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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validate: scenario: Add a way to wait for a property to reach a specified value
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5666>
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158f469de6
commit
ca584da58d
1 changed files with 144 additions and 43 deletions
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@ -1380,7 +1380,8 @@ _set_timed_value_property (GstValidateScenario * scenario,
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static GstValidateExecuteActionReturn
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_check_property (GstValidateScenario * scenario, GstValidateAction * action,
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gpointer object, const gchar * propname, const GValue * expected_value)
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gpointer object, const gchar * propname, const GValue * expected_value,
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gboolean report_error)
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{
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GValue cvalue = G_VALUE_INIT;
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@ -1388,6 +1389,9 @@ _check_property (GstValidateScenario * scenario, GstValidateAction * action,
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g_object_get_property (object, propname, &cvalue);
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if (gst_value_compare (&cvalue, expected_value) != GST_VALUE_EQUAL) {
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if (!report_error)
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return GST_VALIDATE_EXECUTE_ACTION_ERROR;
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gchar *expected = gst_value_serialize (expected_value), *observed =
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gst_value_serialize (&cvalue);
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@ -1450,7 +1454,7 @@ _set_or_check_properties (GQuark field_id, const GValue * value,
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gst_validate_object_set_property_full (GST_VALIDATE_REPORTER (scenario),
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G_OBJECT (obj), paramspec->name, value, flags);
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else
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res = _check_property (scenario, action, obj, paramspec->name, value);
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res = _check_property (scenario, action, obj, paramspec->name, value, TRUE);
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done:
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gst_clear_object (&obj);
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@ -2831,30 +2835,84 @@ stop_waiting (GstValidateAction * action)
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return G_SOURCE_REMOVE;
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}
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static void
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stop_waiting_signal (GstStructure * data)
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typedef struct
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{
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guint sigid = 0;
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GstElement *target;
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GstStructure *check = NULL;
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GstValidateAction *action;
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GstValidateScenario *scenario;
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guint sigid;
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gboolean check_done;
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gboolean check_property;
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GMutex lock;
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} WaitingSignalData;
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gst_structure_get (data, "target", G_TYPE_POINTER, &target,
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"action", GST_TYPE_VALIDATE_ACTION, &action, "sigid", G_TYPE_UINT, &sigid,
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NULL);
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gst_structure_free (data);
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static WaitingSignalData *
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waiting_signal_data_new (GstElement * target, GstValidateAction * action)
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{
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WaitingSignalData *data = g_new0 (WaitingSignalData, 1);
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scenario = gst_validate_action_get_scenario (action);
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data->target = gst_object_ref (target);
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data->action = gst_validate_action_ref (action);
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return data;
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}
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static void
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waiting_signal_data_free (WaitingSignalData * data)
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{
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GstValidateScenario *scenario =
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gst_validate_action_get_scenario (data->action);
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g_assert (scenario);
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gst_object_unref (data->target);
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gst_validate_action_unref (data->action);
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g_free (data);
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gst_object_unref (scenario);
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}
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static void
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waiting_signal_data_disconnect (WaitingSignalData * data,
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GstValidateScenario * scenario)
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{
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g_assert (scenario);
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SCENARIO_LOCK (scenario);
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g_signal_handler_disconnect (target,
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sigid ? sigid : scenario->priv->signal_handler_id);
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if (!sigid)
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g_signal_handler_disconnect (data->target,
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data->sigid ? data->sigid : scenario->priv->signal_handler_id);
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if (!data->sigid)
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scenario->priv->signal_handler_id = 0;
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data->sigid = 0;
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SCENARIO_UNLOCK (scenario);
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}
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static void
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stop_waiting_signal_cb (WaitingSignalData * data)
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{
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GstStructure *check = NULL;
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GstValidateAction *action = gst_validate_action_ref (data->action);
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GstValidateScenario *scenario = NULL;
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g_mutex_lock (&data->lock);
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if (data->check_done) {
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GST_INFO_OBJECT (data->action, "Check already done, ignoring signal");
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g_mutex_unlock (&data->lock);
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goto cleanup;
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}
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scenario = gst_validate_action_get_scenario (data->action);
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if (data->check_property &&
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_check_property (scenario, action, data->target,
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gst_structure_get_string (action->structure, "property-name"),
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gst_structure_get_value (action->structure, "property-value"),
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FALSE) != GST_VALIDATE_EXECUTE_ACTION_OK) {
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GST_INFO_OBJECT (scenario, "Property check failed, keep waiting");
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goto cleanup;
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}
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waiting_signal_data_disconnect (data, scenario);
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if (gst_structure_get (action->structure, "check", GST_TYPE_STRUCTURE,
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&check, NULL)) {
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GstValidateAction *subact =
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@ -2871,10 +2929,11 @@ stop_waiting_signal (GstStructure * data)
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}
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gst_validate_action_set_done (action);
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gst_validate_action_unref (action);
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_add_execute_actions_gsource (scenario);
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gst_object_unref (scenario);
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gst_object_unref (target);
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cleanup:
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gst_validate_action_unref (action);
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gst_clear_object (&scenario);
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}
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static GstValidateExecuteActionReturn
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@ -2933,54 +2992,77 @@ _execute_wait_for_signal (GstValidateScenario * scenario,
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{
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gboolean non_blocking;
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GstValidateScenarioPrivate *priv = scenario->priv;
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const gchar *signal_name = gst_structure_get_string
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(action->structure, "signal-name");
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gchar *signal_name = g_strdup (gst_structure_get_string
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(action->structure, "signal-name"));
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const gchar *property_name = gst_structure_get_string
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(action->structure, "property-name");
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GList *targets = NULL;
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GstElement *target;
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GstStructure *data;
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WaitingSignalData *data;
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GstValidateExecuteActionReturn res = GST_VALIDATE_EXECUTE_ACTION_OK;
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const GValue *property_value =
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gst_structure_get_value (action->structure, "property-value");
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DECLARE_AND_GET_PIPELINE (scenario, action);
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gboolean checking_property = signal_name == NULL;
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REPORT_UNLESS (signal_name, err, "No signal-name given for wait action");
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REPORT_UNLESS (signal_name || property_name, done,
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"No signal-name or property-name given for wait action");
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REPORT_UNLESS (!property_name || (property_name && property_value), done,
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"`property-name` specified without a `property-value`");
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targets = _find_elements_defined_in_action (scenario, action);
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REPORT_UNLESS ((g_list_length (targets) == 1), err,
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REPORT_UNLESS ((g_list_length (targets) == 1), done,
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"Could not find target element.");
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gst_validate_printf (action, "Waiting for '%s' signal\n", signal_name);
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gst_validate_printf (action, "Waiting for '%s'\n",
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signal_name ? signal_name : property_name);
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target = targets->data;
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data = waiting_signal_data_new (target, action);
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if (checking_property) {
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signal_name = g_strdup_printf ("notify::%s", property_name);
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g_mutex_lock (&data->lock);
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}
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SCENARIO_LOCK (scenario);
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if (priv->execute_actions_source_id) {
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g_source_remove (priv->execute_actions_source_id);
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priv->execute_actions_source_id = 0;
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}
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target = targets->data;
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data =
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gst_structure_new ("a", "action", GST_TYPE_VALIDATE_ACTION, action,
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"target", G_TYPE_POINTER, target, NULL);
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SCENARIO_LOCK (scenario);
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priv->signal_handler_id = g_signal_connect_swapped (target, signal_name,
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(GCallback) stop_waiting_signal, data);
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priv->signal_handler_id = g_signal_connect_data (target, signal_name,
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(GCallback) stop_waiting_signal_cb, data,
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(GClosureNotify) waiting_signal_data_free, G_CONNECT_SWAPPED);
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non_blocking =
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gst_structure_get_boolean (action->structure, "non-blocking",
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&non_blocking);
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if (non_blocking) {
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gst_structure_set (data, "sigid", G_TYPE_UINT, priv->signal_handler_id,
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NULL);
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data->sigid = priv->signal_handler_id;
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priv->signal_handler_id = 0;
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}
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SCENARIO_UNLOCK (scenario);
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gst_object_unref (pipeline);
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g_list_free (targets);
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return non_blocking ? GST_VALIDATE_EXECUTE_ACTION_NON_BLOCKING :
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res =
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non_blocking ? GST_VALIDATE_EXECUTE_ACTION_NON_BLOCKING :
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GST_VALIDATE_EXECUTE_ACTION_ASYNC;
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if (checking_property) {
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GST_ERROR ("Checking property value");
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if (_check_property (scenario, action, target, property_name,
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property_value, FALSE) == GST_VALIDATE_EXECUTE_ACTION_OK) {
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data->check_done = TRUE;
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waiting_signal_data_disconnect (data, scenario);
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err:
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GST_ERROR ("Property check done, returning OK");
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res = GST_VALIDATE_EXECUTE_ACTION_OK;
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}
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g_mutex_unlock (&data->lock);
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}
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done:
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g_free (signal_name);
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g_list_free_full (targets, gst_object_unref);
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gst_object_unref (pipeline);
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return res;
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}
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@ -3015,6 +3097,8 @@ _execute_wait (GstValidateScenario * scenario, GstValidateAction * action)
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gst_structure_get_boolean (action->structure, "on-clock", &on_clock);
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if (gst_structure_has_field (action->structure, "signal-name")) {
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return _execute_wait_for_signal (scenario, action);
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} else if (gst_structure_has_field (action->structure, "property-name")) {
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return _execute_wait_for_signal (scenario, action);
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} else if (gst_structure_has_field (action->structure, "message-type")) {
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return _execute_wait_for_message (scenario, action);
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} else if (on_clock) {
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@ -3437,7 +3521,8 @@ _execute_set_or_check_property (GstValidateScenario * scenario,
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ret = tmpres;
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} else {
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ret =
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_check_property (scenario, action, l->data, property, property_value);
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_check_property (scenario, action, l->data, property, property_value,
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TRUE);
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}
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}
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@ -6334,8 +6419,8 @@ _action_set_done (GstValidateAction * action)
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_check_scenario_is_done (scenario);
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if (!gst_validate_parse_next_action_playback_time (scenario)) {
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gst_validate_error_structure (scenario->priv->actions ? scenario->
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priv->actions->data : NULL,
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gst_validate_error_structure (scenario->priv->actions ? scenario->priv->
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actions->data : NULL,
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"Could not determine next action playback time!");
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}
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@ -7029,6 +7114,22 @@ register_action_types (void)
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.types = "string",
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NULL
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},
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{
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.name = "property-name",
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.description = "The name of the property to wait for value to be set to what is specified by @property-value.",
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.mandatory = FALSE,
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.types = "string",
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NULL
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},
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{
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.name = "property-value",
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.description = "The value of the property to be waiting."
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"\n Example: "
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"\n `wait, property-name=current-uri, property-value=file:///some/value.mp4, target-element-name=uridecodebin`",
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.mandatory = FALSE,
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.types = "string",
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NULL
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},
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{
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.name = "non-blocking",
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.description = "**Only for signals**."
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