gl/rpi: do not scale to full screen

Having a 640x360 movie being scaled to 1900x1200 does not look nice
This commit is contained in:
Julien Isorce 2014-04-24 15:17:41 +01:00 committed by Tim-Philipp Müller
parent 7a77d435c1
commit c9d2f8ee94

View file

@ -248,7 +248,7 @@ window_resize (GstGLWindowDispmanxEGL * window_egl, guint width, guint height)
dst.w = window_egl->dp_width; dst.w = window_egl->dp_width;
dst.h = window_egl->dp_height; dst.h = window_egl->dp_height;
dst.x = dst.y = 0; dst.x = dst.y = 0;
gst_video_sink_center_rect (src, dst, &res, TRUE); gst_video_sink_center_rect (src, dst, &res, FALSE);
dst_rect.x = res.x; dst_rect.x = res.x;
dst_rect.y = res.y; dst_rect.y = res.y;