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videoscale: pick nearest line in scaling
Use rounding to pick the nearest line instead of rounding down.
This commit is contained in:
parent
7b3ca538fd
commit
c8cbcb6f02
1 changed files with 10 additions and 10 deletions
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@ -65,7 +65,7 @@ vs_image_scale_nearest_RGBA (const VSImage * dest, const VSImage * src,
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acc = 0;
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prev_j = -1;
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for (i = 0; i < dest->height; i++) {
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j = acc >> 16;
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j = (acc + 0x8000) >> 16;
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if (j == prev_j) {
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memcpy (dest->pixels + i * dest->stride,
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@ -160,7 +160,7 @@ vs_image_scale_nearest_RGB (const VSImage * dest, const VSImage * src,
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acc = 0;
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for (i = 0; i < dest->height; i++) {
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j = acc >> 16;
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j = (acc + 0x8000) >> 16;
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xacc = 0;
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vs_scanline_resample_nearest_RGB (dest->pixels + i * dest->stride,
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@ -290,7 +290,7 @@ vs_image_scale_nearest_YUYV (const VSImage * dest, const VSImage * src,
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acc = 0;
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for (i = 0; i < dest->height; i++) {
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j = acc >> 16;
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j = (acc + 0x8000) >> 16;
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xacc = 0;
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vs_scanline_resample_nearest_YUYV (dest->pixels + i * dest->stride,
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@ -420,7 +420,7 @@ vs_image_scale_nearest_UYVY (const VSImage * dest, const VSImage * src,
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acc = 0;
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for (i = 0; i < dest->height; i++) {
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j = acc >> 16;
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j = (acc + 0x8000) >> 16;
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xacc = 0;
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vs_scanline_resample_nearest_UYVY (dest->pixels + i * dest->stride,
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@ -550,7 +550,7 @@ vs_image_scale_nearest_NV12 (const VSImage * dest, const VSImage * src,
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acc = 0;
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for (i = 0; i < dest->height; i++) {
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j = acc >> 16;
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j = (acc + 0x8000) >> 16;
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xacc = 0;
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vs_scanline_resample_nearest_NV12 (dest->pixels + i * dest->stride,
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@ -679,7 +679,7 @@ vs_image_scale_nearest_Y (const VSImage * dest, const VSImage * src,
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acc = 0;
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for (i = 0; i < dest->height; i++) {
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j = acc >> 16;
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j = (acc + 0x8000) >> 16;
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video_scale_orc_resample_nearest_u8 (dest->pixels + i * dest->stride,
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src->pixels + j * src->stride, 0, x_increment, dest->width);
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@ -806,7 +806,7 @@ vs_image_scale_nearest_Y16 (const VSImage * dest, const VSImage * src,
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acc = 0;
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for (i = 0; i < dest->height; i++) {
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j = acc >> 16;
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j = (acc + 0x8000) >> 16;
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xacc = 0;
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vs_scanline_resample_nearest_Y16 (dest->pixels + i * dest->stride,
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@ -936,7 +936,7 @@ vs_image_scale_nearest_RGB565 (const VSImage * dest, const VSImage * src,
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acc = 0;
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for (i = 0; i < dest->height; i++) {
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j = acc >> 16;
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j = (acc + 0x8000) >> 16;
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xacc = 0;
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vs_scanline_resample_nearest_RGB565 (dest->pixels + i * dest->stride,
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@ -1066,7 +1066,7 @@ vs_image_scale_nearest_RGB555 (const VSImage * dest, const VSImage * src,
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acc = 0;
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for (i = 0; i < dest->height; i++) {
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j = acc >> 16;
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j = (acc + 0x8000) >> 16;
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xacc = 0;
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vs_scanline_resample_nearest_RGB555 (dest->pixels + i * dest->stride,
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@ -1196,7 +1196,7 @@ vs_image_scale_nearest_AYUV64 (const VSImage * dest, const VSImage * src,
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acc = 0;
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prev_j = -1;
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for (i = 0; i < dest->height; i++) {
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j = acc >> 16;
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j = (acc + 0x8000) >> 16;
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if (j == prev_j) {
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memcpy (dest->pixels + i * dest->stride,
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