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gl/wayland: fix glib mainloop integration
Implement the prepare and check functions according to the documentation by returning TRUE when events should be dispatched via the dispatch function. As wl_display_read_events never blocks we can call it unconditionally without looking at the poll status. This simplifies the implementation and gets rid of a race where the mainloop could get blocked due to nobody actually reading the events from the wayland connection.
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1 changed files with 9 additions and 20 deletions
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@ -128,19 +128,13 @@ wayland_event_source_prepare (GSource * base, gint * timeout)
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wl_display_cancel_read (source->display);
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if (source->queue) {
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while (wl_display_prepare_read_queue (source->display, source->queue) != 0) {
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if (wl_display_dispatch_queue_pending (source->display,
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source->queue) < 0) {
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g_critical ("Failed to dispatch pending events\n");
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}
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}
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if (wl_display_prepare_read_queue (source->display, source->queue) != 0)
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return TRUE;
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} else {
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while (wl_display_prepare_read (source->display) != 0) {
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if (wl_display_dispatch_pending (source->display) < 0) {
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g_critical ("Failed to dispatch pending events\n");
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}
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}
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if (wl_display_prepare_read (source->display) != 0)
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return TRUE;
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}
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source->reading = TRUE;
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/* FIXME: this may return EAGAIN if the fd is full */
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@ -154,18 +148,13 @@ static gboolean
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wayland_event_source_check (GSource * base)
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{
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WaylandEventSource *source = (WaylandEventSource *) base;
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gboolean retval;
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retval = source->pfd.revents;
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if (source->pfd.revents & G_IO_IN) {
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wl_display_read_events (source->display);
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} else {
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wl_display_cancel_read (source->display);
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}
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source->reading = FALSE;
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return retval;
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if (wl_display_read_events (source->display) == 0)
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return TRUE;
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return FALSE;
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}
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static gboolean
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