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return proper values for state change failures
Original commit message from CVS: return proper values for state change failures
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3 changed files with 93 additions and 23 deletions
10
ChangeLog
10
ChangeLog
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@ -1,3 +1,13 @@
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2004-03-29 Thomas Vander Stichele <thomas at apestaart dot org>
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* examples/gstplay/player.c: (main):
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* gst-libs/gst/play/play.c: (gst_play_class_init),
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(gst_play_set_location), (gst_play_set_data_src),
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(gst_play_set_video_sink), (gst_play_set_audio_sink),
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(gst_play_set_visualization), (gst_play_connect_visualization):
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check return values of element_set_state and return FALSE where
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failed
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2004-03-29 Benjamin Otte <otte@gnome.org>
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* ext/mad/gstid3tag.c: (gst_id3_tag_handle_event):
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@ -127,13 +127,18 @@ main (int argc, char *argv[])
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data_src = gst_element_factory_make ("gnomevfssrc", "source");
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/* Let's send them to GstPlay object */
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gst_play_set_audio_sink (play, audio_sink);
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gst_play_set_video_sink (play, video_sink);
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gst_play_set_data_src (play, data_src);
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gst_play_set_visualization (play, vis_element);
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if (!gst_play_set_audio_sink (play, audio_sink))
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g_warning ("Could not set audio sink");
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if (!gst_play_set_video_sink (play, video_sink))
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g_warning ("Could not set video sink");
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if (!gst_play_set_data_src (play, data_src))
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g_warning ("Could not set data src");
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if (!gst_play_set_visualization (play, vis_element))
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g_warning ("Could not set visualisation");
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/* Setting location we want to play */
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gst_play_set_location (play, argv[1]);
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if (!gst_play_set_location (play, argv[1]))
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g_warning ("Could not set location");
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/* Uncomment that line to get an XML dump of the pipeline */
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/* gst_xml_write_file (GST_ELEMENT (play), stdout); */
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@ -151,7 +156,9 @@ main (int argc, char *argv[])
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g_signal_connect (G_OBJECT (play), "eos", G_CALLBACK (got_eos), NULL);
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/* Change state to PLAYING */
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gst_element_set_state (GST_ELEMENT (play), GST_STATE_PLAYING);
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if (gst_element_set_state (GST_ELEMENT (play),
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GST_STATE_PLAYING) == GST_STATE_FAILURE)
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g_warning ("Could not set state to PLAYING");
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g_idle_add ((GSourceFunc) idle_iterate, play);
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g_timeout_add (20000, (GSourceFunc) seek_timer, play);
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@ -26,6 +26,9 @@
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#define TICK_INTERVAL_MSEC 200
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GST_DEBUG_CATEGORY_STATIC (play_debug);
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#define GST_CAT_DEFAULT play_debug
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enum
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{
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TIME_TICK,
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@ -669,6 +672,8 @@ gst_play_class_init (GstPlayClass * klass)
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G_SIGNAL_RUN_FIRST,
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G_STRUCT_OFFSET (GstPlayClass, have_video_size), NULL, NULL,
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gst_marshal_VOID__INT_INT, G_TYPE_NONE, 2, G_TYPE_INT, G_TYPE_INT);
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GST_DEBUG_CATEGORY_INIT (play_debug, "GST_PLAY", 0, "GStreamer Play library");
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GST_DEBUG ("Play class initialized");
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}
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/* ======================================================= */
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@ -700,8 +705,13 @@ gst_play_set_location (GstPlay * play, const char *location)
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play->priv->location = g_strdup (location);
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if (GST_STATE (GST_ELEMENT (play)) != GST_STATE_READY)
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gst_element_set_state (GST_ELEMENT (play), GST_STATE_READY);
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if (GST_STATE (GST_ELEMENT (play)) != GST_STATE_READY) {
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GstElementStateReturn ret;
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ret = gst_element_set_state (GST_ELEMENT (play), GST_STATE_READY);
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if (ret == GST_STATE_FAILURE)
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return FALSE;
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}
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work_thread = g_hash_table_lookup (play->priv->elements, "work_thread");
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if (!GST_IS_ELEMENT (work_thread))
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@ -840,8 +850,13 @@ gst_play_set_data_src (GstPlay * play, GstElement * data_src)
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g_return_val_if_fail (GST_IS_PLAY (play), FALSE);
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/* We bring back the pipeline to READY */
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if (GST_STATE (GST_ELEMENT (play)) != GST_STATE_READY)
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gst_element_set_state (GST_ELEMENT (play), GST_STATE_READY);
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if (GST_STATE (GST_ELEMENT (play)) != GST_STATE_READY) {
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GstElementStateReturn ret;
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ret = gst_element_set_state (GST_ELEMENT (play), GST_STATE_READY);
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if (ret == GST_STATE_FAILURE)
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return FALSE;
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}
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/* Getting needed objects */
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work_thread = g_hash_table_lookup (play->priv->elements, "work_thread");
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@ -880,6 +895,7 @@ gboolean
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gst_play_set_video_sink (GstPlay * play, GstElement * video_sink)
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{
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GstElement *video_thread, *old_video_sink, *video_scaler, *video_sink_element;
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GstElementStateReturn ret;
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g_return_val_if_fail (play != NULL, FALSE);
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g_return_val_if_fail (GST_IS_PLAY (play), FALSE);
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@ -887,8 +903,13 @@ gst_play_set_video_sink (GstPlay * play, GstElement * video_sink)
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g_return_val_if_fail (GST_IS_ELEMENT (video_sink), FALSE);
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/* We bring back the pipeline to READY */
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if (GST_STATE (GST_ELEMENT (play)) != GST_STATE_READY)
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gst_element_set_state (GST_ELEMENT (play), GST_STATE_READY);
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if (GST_STATE (GST_ELEMENT (play)) != GST_STATE_READY) {
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GstElementStateReturn ret;
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ret = gst_element_set_state (GST_ELEMENT (play), GST_STATE_READY);
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if (ret == GST_STATE_FAILURE)
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return FALSE;
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}
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/* Getting needed objects */
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video_thread = g_hash_table_lookup (play->priv->elements, "video_thread");
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@ -921,7 +942,9 @@ gst_play_set_video_sink (GstPlay * play, GstElement * video_sink)
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}
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}
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gst_element_set_state (video_sink, GST_STATE (GST_ELEMENT (play)));
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ret = gst_element_set_state (video_sink, GST_STATE (GST_ELEMENT (play)));
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if (ret == GST_STATE_FAILURE)
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return FALSE;
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return TRUE;
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}
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@ -939,6 +962,7 @@ gboolean
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gst_play_set_audio_sink (GstPlay * play, GstElement * audio_sink)
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{
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GstElement *old_audio_sink, *audio_thread, *volume, *audio_sink_element;
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GstElementStateReturn ret;
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g_return_val_if_fail (play != NULL, FALSE);
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g_return_val_if_fail (GST_IS_PLAY (play), FALSE);
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@ -946,8 +970,13 @@ gst_play_set_audio_sink (GstPlay * play, GstElement * audio_sink)
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g_return_val_if_fail (GST_IS_ELEMENT (audio_sink), FALSE);
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/* We bring back the pipeline to READY */
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if (GST_STATE (GST_ELEMENT (play)) != GST_STATE_READY)
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gst_element_set_state (GST_ELEMENT (play), GST_STATE_READY);
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if (GST_STATE (GST_ELEMENT (play)) != GST_STATE_READY) {
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GstElementStateReturn ret;
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ret = gst_element_set_state (GST_ELEMENT (play), GST_STATE_READY);
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if (ret == GST_STATE_FAILURE)
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return FALSE;
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}
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/* Getting needed objects */
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old_audio_sink = g_hash_table_lookup (play->priv->elements, "audio_sink");
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@ -976,7 +1005,9 @@ gst_play_set_audio_sink (GstPlay * play, GstElement * audio_sink)
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audio_sink_element);
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}
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gst_element_set_state (audio_sink, GST_STATE (GST_ELEMENT (play)));
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ret = gst_element_set_state (audio_sink, GST_STATE (GST_ELEMENT (play)));
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if (ret == GST_STATE_FAILURE)
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return FALSE;
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return TRUE;
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}
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@ -1017,7 +1048,11 @@ gst_play_set_visualization (GstPlay * play, GstElement * vis_element)
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/* We bring back the pipeline to PAUSED */
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if (GST_STATE (GST_ELEMENT (play)) == GST_STATE_PLAYING) {
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gst_element_set_state (GST_ELEMENT (play), GST_STATE_PAUSED);
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GstElementStateReturn ret;
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ret = gst_element_set_state (GST_ELEMENT (play), GST_STATE_PAUSED);
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if (ret == GST_STATE_FAILURE)
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return FALSE;
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was_playing = TRUE;
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}
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@ -1028,8 +1063,13 @@ gst_play_set_visualization (GstPlay * play, GstElement * vis_element)
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g_hash_table_replace (play->priv->elements, "vis_element", vis_element);
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if (was_playing)
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gst_element_set_state (GST_ELEMENT (play), GST_STATE_PLAYING);
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if (was_playing) {
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GstElementStateReturn ret;
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ret = gst_element_set_state (GST_ELEMENT (play), GST_STATE_PLAYING);
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if (ret == GST_STATE_FAILURE)
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return FALSE;
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}
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return TRUE;
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}
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@ -1092,7 +1132,11 @@ gst_play_connect_visualization (GstPlay * play, gboolean connect)
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/* We bring back the pipeline to PAUSED */
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if (GST_STATE (GST_ELEMENT (play)) == GST_STATE_PLAYING) {
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gst_element_set_state (GST_ELEMENT (play), GST_STATE_PAUSED);
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GstElementStateReturn ret;
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ret = gst_element_set_state (GST_ELEMENT (play), GST_STATE_PAUSED);
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if (ret == GST_STATE_FAILURE)
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return FALSE;
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was_playing = TRUE;
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}
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@ -1115,7 +1159,11 @@ gst_play_connect_visualization (GstPlay * play, gboolean connect)
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/* We bring back the pipeline to PAUSED */
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if (GST_STATE (GST_ELEMENT (play)) == GST_STATE_PLAYING) {
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gst_element_set_state (GST_ELEMENT (play), GST_STATE_PAUSED);
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GstElementStateReturn ret;
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ret = gst_element_set_state (GST_ELEMENT (play), GST_STATE_PAUSED);
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if (ret == GST_STATE_FAILURE)
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return FALSE;
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was_playing = TRUE;
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}
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@ -1127,8 +1175,13 @@ gst_play_connect_visualization (GstPlay * play, gboolean connect)
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gst_element_link (vis_bin, video_switch);
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}
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if (was_playing)
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gst_element_set_state (GST_ELEMENT (play), GST_STATE_PLAYING);
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if (was_playing) {
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GstElementStateReturn ret;
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ret = gst_element_set_state (GST_ELEMENT (play), GST_STATE_PLAYING);
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if (ret == GST_STATE_FAILURE)
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return FALSE;
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}
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return TRUE;
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}
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