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init the values when the state hits playing so that we don't do dum things like log(0)
Original commit message from CVS: init the values when the state hits playing so that we don't do dum things like log(0)
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312e46a540
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c4630dfcee
1 changed files with 18 additions and 14 deletions
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@ -541,12 +541,12 @@ gst_dpman_state_change (GstElement *element, gint state, GstDParamManager *dpman
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GstDParam *dparam;
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GstDParamWrapper *dpwrap;
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if (state == GST_STATE_PLAYING) return;
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GST_DEBUG(GST_CAT_PARAMS, "initialising params\n");
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g_return_if_fail (dpman != NULL);
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g_return_if_fail (GST_IS_DPMAN (dpman));
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if (state == GST_STATE_PLAYING){
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GST_DEBUG(GST_CAT_PARAMS, "initialising params\n");
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// force all params to be updated
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dwraps = GST_DPMAN_DPARAMS_LIST(dpman);
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while (dwraps){
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@ -555,9 +555,13 @@ gst_dpman_state_change (GstElement *element, gint state, GstDParamManager *dpman
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if (dparam){
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GST_DPARAM_READY_FOR_UPDATE(dparam) = TRUE;
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if (dparam->spec){
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g_value_copy(dparam->spec->default_val, GST_DPARAM_VALUE(dparam));
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}
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}
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dwraps = g_slist_next(dwraps);
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}
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}
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}
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static void
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