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[131/906] fix warnings (unused vars)
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2 changed files with 0 additions and 12 deletions
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@ -2321,8 +2321,6 @@ gst_gl_display_thread_do_upload_draw (GstGLDisplay* display, GLuint texture,
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case GST_VIDEO_FORMAT_YUY2:
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case GST_VIDEO_FORMAT_YUY2:
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case GST_VIDEO_FORMAT_UYVY:
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case GST_VIDEO_FORMAT_UYVY:
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{
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{
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gint i=0;
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GstGLShader* shader_upload_YUY2_UYVY = NULL;
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GstGLShader* shader_upload_YUY2_UYVY = NULL;
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switch (video_format)
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switch (video_format)
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@ -2363,8 +2361,6 @@ gst_gl_display_thread_do_upload_draw (GstGLDisplay* display, GLuint texture,
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case GST_VIDEO_FORMAT_I420:
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case GST_VIDEO_FORMAT_I420:
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case GST_VIDEO_FORMAT_YV12:
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case GST_VIDEO_FORMAT_YV12:
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{
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{
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gint i=0;
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gst_gl_shader_use (display->shader_upload_I420_YV12);
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gst_gl_shader_use (display->shader_upload_I420_YV12);
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glMatrixMode (GL_PROJECTION);
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glMatrixMode (GL_PROJECTION);
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@ -2398,8 +2394,6 @@ gst_gl_display_thread_do_upload_draw (GstGLDisplay* display, GLuint texture,
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case GST_VIDEO_FORMAT_AYUV:
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case GST_VIDEO_FORMAT_AYUV:
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{
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{
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gint i=0;
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gst_gl_shader_use (display->shader_upload_AYUV);
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gst_gl_shader_use (display->shader_upload_AYUV);
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glMatrixMode (GL_PROJECTION);
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glMatrixMode (GL_PROJECTION);
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@ -2498,7 +2492,6 @@ gst_gl_display_thread_do_download_draw (GstGLDisplay* display)
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case GST_VIDEO_FORMAT_YUY2:
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case GST_VIDEO_FORMAT_YUY2:
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case GST_VIDEO_FORMAT_UYVY:
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case GST_VIDEO_FORMAT_UYVY:
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{
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{
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gint i=0;
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GstGLShader* shader_download_YUY2_UYVY = NULL;
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GstGLShader* shader_download_YUY2_UYVY = NULL;
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switch (video_format)
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switch (video_format)
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@ -2532,8 +2525,6 @@ gst_gl_display_thread_do_download_draw (GstGLDisplay* display)
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case GST_VIDEO_FORMAT_I420:
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case GST_VIDEO_FORMAT_I420:
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case GST_VIDEO_FORMAT_YV12:
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case GST_VIDEO_FORMAT_YV12:
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{
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{
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gint i=0;
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glDrawBuffers(3, display->multipleRT);
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glDrawBuffers(3, display->multipleRT);
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glClearColor(0.0, 0.0, 0.0, 0.0);
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glClearColor(0.0, 0.0, 0.0, 0.0);
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@ -2556,8 +2547,6 @@ gst_gl_display_thread_do_download_draw (GstGLDisplay* display)
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case GST_VIDEO_FORMAT_AYUV:
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case GST_VIDEO_FORMAT_AYUV:
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{
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{
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gint i=0;
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glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
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glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
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glClearColor(0.0, 0.0, 0.0, 0.0);
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glClearColor(0.0, 0.0, 0.0, 0.0);
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@ -183,7 +183,6 @@ static void
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gst_gl_filter_edge_callback (gint width, gint height, guint texture, gpointer stuff)
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gst_gl_filter_edge_callback (gint width, gint height, guint texture, gpointer stuff)
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{
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{
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GstGLFilterEdge* edge_filter = GST_GL_FILTER_EDGE (stuff);
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GstGLFilterEdge* edge_filter = GST_GL_FILTER_EDGE (stuff);
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gint i=0;
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glMatrixMode (GL_PROJECTION);
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glMatrixMode (GL_PROJECTION);
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glLoadIdentity ();
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glLoadIdentity ();
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