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audiodecoder: Remove pointless else{} around some code
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commit
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1 changed files with 31 additions and 32 deletions
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@ -1443,40 +1443,39 @@ gst_audio_decoder_drain (GstAudioDecoder * dec)
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if (dec->priv->drained && !dec->priv->gather)
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return GST_FLOW_OK;
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else {
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/* Send any pending events before draining, as that
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* may update the pending segment info */
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send_pending_events (dec);
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/* dispatch reverse pending buffers */
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/* chain eventually calls upon drain as well, but by that time
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* gather list should be clear, so ok ... */
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if (dec->output_segment.rate < 0.0 && dec->priv->gather)
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gst_audio_decoder_chain_reverse (dec, NULL);
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/* have subclass give all it can */
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ret = gst_audio_decoder_push_buffers (dec, TRUE);
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if (ret != GST_FLOW_OK) {
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GST_WARNING_OBJECT (dec, "audio decoder push buffers failed");
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goto drain_failed;
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}
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/* ensure all output sent */
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ret = gst_audio_decoder_output (dec, NULL);
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if (ret != GST_FLOW_OK)
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GST_WARNING_OBJECT (dec, "audio decoder output failed");
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drain_failed:
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/* everything should be away now */
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if (dec->priv->frames.length) {
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/* not fatal/impossible though if subclass/codec eats stuff */
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GST_WARNING_OBJECT (dec, "still %d frames left after draining",
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dec->priv->frames.length);
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g_queue_foreach (&dec->priv->frames, (GFunc) gst_buffer_unref, NULL);
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g_queue_clear (&dec->priv->frames);
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}
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/* discard (unparsed) leftover */
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gst_adapter_clear (dec->priv->adapter);
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return ret;
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/* Send any pending events before draining, as that
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* may update the pending segment info */
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send_pending_events (dec);
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/* dispatch reverse pending buffers */
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/* chain eventually calls upon drain as well, but by that time
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* gather list should be clear, so ok ... */
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if (dec->output_segment.rate < 0.0 && dec->priv->gather)
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gst_audio_decoder_chain_reverse (dec, NULL);
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/* have subclass give all it can */
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ret = gst_audio_decoder_push_buffers (dec, TRUE);
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if (ret != GST_FLOW_OK) {
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GST_WARNING_OBJECT (dec, "audio decoder push buffers failed");
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goto drain_failed;
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}
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/* ensure all output sent */
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ret = gst_audio_decoder_output (dec, NULL);
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if (ret != GST_FLOW_OK)
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GST_WARNING_OBJECT (dec, "audio decoder output failed");
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drain_failed:
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/* everything should be away now */
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if (dec->priv->frames.length) {
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/* not fatal/impossible though if subclass/codec eats stuff */
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GST_WARNING_OBJECT (dec, "still %d frames left after draining",
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dec->priv->frames.length);
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g_queue_foreach (&dec->priv->frames, (GFunc) gst_buffer_unref, NULL);
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g_queue_clear (&dec->priv->frames);
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}
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/* discard (unparsed) leftover */
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gst_adapter_clear (dec->priv->adapter);
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return ret;
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}
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/* hard == FLUSH, otherwise discont */
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