mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-19 16:21:17 +00:00
gl: add necessary padding bytes to all public structs
This commit is contained in:
parent
28a5826fa4
commit
c200e47ef8
20 changed files with 113 additions and 16 deletions
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@ -58,7 +58,7 @@ struct _GstGLBaseFilter
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GstCaps *out_caps;
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/* <private> */
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gpointer _padding[GST_PADDING];
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gpointer _padding[GST_PADDING];
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GstGLBaseFilterPrivate *priv;
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};
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@ -112,6 +112,8 @@ struct _GstGLBaseMemory
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GDestroyNotify notify;
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gpointer user_data;
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gpointer _padding[GST_PADDING];
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};
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typedef struct _GstGLAllocationParams GstGLAllocationParams;
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@ -174,6 +176,9 @@ struct _GstGLAllocationParams
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gpointer wrapped_data;
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/* GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_GPU_HANDLE only */
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gpointer gl_handle;
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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gboolean gst_gl_allocation_params_init (GstGLAllocationParams * params,
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@ -293,6 +298,8 @@ struct _GstGLBaseMemoryAllocator
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/*< private >*/
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GstAllocator parent;
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GstMemoryCopyFunction fallback_mem_copy;
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gpointer _padding[GST_PADDING];
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};
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/**
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@ -315,13 +322,16 @@ struct _GstGLBaseMemoryAllocatorClass
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GstGLBaseMemoryAllocatorCreateFunction create;
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GstGLBaseMemoryAllocatorMapFunction map;
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GstGLBaseMemoryAllocatorUnmapFunction unmap;
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GstGLBaseMemoryAllocatorCopyFunction copy;
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GstGLBaseMemoryAllocatorDestroyFunction destroy;
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#if 0
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GstGLBaseMemoryAllocatorFlushFunction flush; /* make CPU writes visible to the GPU */
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GstGLBaseMemoryAllocatorInvalidateFunction invalidate; /* make GPU writes visible to the CPU */
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#endif
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GstGLBaseMemoryAllocatorUnmapFunction unmap;
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GstGLBaseMemoryAllocatorCopyFunction copy;
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GstGLBaseMemoryAllocatorDestroyFunction destroy;
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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#include <gst/gl/gl.h>
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@ -74,6 +74,9 @@ struct _GstGLBufferAllocationParams
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guint gl_target;
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guint gl_usage;
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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GstGLBufferAllocationParams * gst_gl_buffer_allocation_params_new (GstGLContext * context,
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@ -90,6 +93,9 @@ GstGLBufferAllocationParams * gst_gl_buffer_allocation_params_new (GstGLCo
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struct _GstGLBufferAllocator
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{
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GstGLBaseMemoryAllocator parent;
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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/**
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@ -100,6 +106,9 @@ struct _GstGLBufferAllocator
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struct _GstGLBufferAllocatorClass
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{
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GstGLBaseMemoryAllocatorClass parent_class;
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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#define GST_CAPS_FEATURE_MEMORY_GL_BUFFER "memory:GLBuffer"
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@ -47,7 +47,10 @@ struct _GstGLBufferPool
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GstGLContext *context;
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/* <private> */
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GstGLBufferPoolPrivate *priv;
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gpointer _padding[GST_PADDING];
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};
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/**
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@ -58,6 +61,9 @@ struct _GstGLBufferPool
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struct _GstGLBufferPoolClass
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{
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GstBufferPoolClass parent_class;
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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GstBufferPool *gst_gl_buffer_pool_new (GstGLContext * context);
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@ -76,6 +76,9 @@ struct _GstGLColorConvert
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struct _GstGLColorConvertClass
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{
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GstObjectClass object_class;
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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/**
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@ -69,7 +69,6 @@ typedef enum
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* Opaque #GstGLContext object
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*/
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struct _GstGLContext {
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/*< private >*/
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GstObject parent;
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GstGLDisplay *display;
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@ -77,9 +76,10 @@ struct _GstGLContext {
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GstGLFuncs *gl_vtable;
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gpointer _reserved[GST_PADDING];
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/*< private >*/
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GstGLContextPrivate *priv;
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gpointer _reserved[GST_PADDING];
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};
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/**
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@ -51,6 +51,8 @@ struct _GstGLAsyncDebug
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GstGLAsyncDebugLogGetMessage callback;
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gpointer user_data;
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GDestroyNotify notify;
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gpointer _padding[GST_PADDING];
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};
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GstGLAsyncDebug * gst_gl_async_debug_new (void);
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@ -85,6 +85,9 @@ struct _GstGLDisplayClass
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GstObjectClass object_class;
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guintptr (*get_handle) (GstGLDisplay * display);
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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GstGLDisplay *gst_gl_display_new (void);
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@ -40,8 +40,8 @@
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*
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*/
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#ifndef __COGL_FEATURE_PRIVATE_H
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#define __COGL_FEATURE_PRIVATE_H
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#ifndef __GST_GL_FEATURE_H__
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#define __GST_GL_FEATURE_H__
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#include <gst/gst.h>
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@ -113,4 +113,4 @@ _gst_gl_feature_check_ext_functions (GstGLContext *context,
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G_END_DECLS
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#endif /* __COGL_FEATURE_PRIVATE_H */
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#endif /* __GST_GL_FEATURE_H__ */
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@ -81,6 +81,8 @@ struct _GstGLFilter
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GLuint vertex_buffer;
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GLint draw_attr_position_loc;
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GLint draw_attr_texture_loc;
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gpointer _padding[GST_PADDING];
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};
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/**
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@ -114,6 +116,8 @@ struct _GstGLFilterClass
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/* useful to init and cleanup custom gl resources */
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void (*display_init_cb) (GstGLFilter *filter);
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void (*display_reset_cb) (GstGLFilter *filter);
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gpointer _padding[GST_PADDING];
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};
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gboolean gst_gl_filter_filter_texture (GstGLFilter * filter, GstBuffer * inbuf,
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@ -49,18 +49,22 @@ struct _GstGLFramebuffer
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{
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GstObject object;
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/* <private> */
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GstGLContext *context;
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/* <private> */
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guint fbo_id;
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GArray *attachments;
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gpointer _padding[GST_PADDING];
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GstGLFramebufferPrivate *priv;
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};
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struct _GstGLFramebufferClass
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{
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GstObjectClass object_class;
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gpointer _padding[GST_PADDING];
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};
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GstGLFramebuffer * gst_gl_framebuffer_new (GstGLContext *context);
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@ -78,6 +78,9 @@ struct _GstGLMemory
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gboolean texture_wrapped;
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guint unpack_length;
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guint tex_width;
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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typedef struct _GstGLVideoAllocationParams GstGLVideoAllocationParams;
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@ -93,6 +96,9 @@ struct _GstGLVideoAllocationParams
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GstVideoAlignment *valign;
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GstGLTextureTarget target;
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GstVideoGLTextureType tex_type;
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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gboolean gst_gl_video_allocation_params_init_full (GstGLVideoAllocationParams * params,
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@ -165,6 +171,9 @@ void gst_gl_video_allocation_params_copy_data (GstGLVideoAllocatio
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struct _GstGLMemoryAllocator
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{
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GstGLBaseMemoryAllocator parent;
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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/**
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@ -179,6 +188,9 @@ struct _GstGLMemoryAllocatorClass
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GstGLBaseMemoryAllocatorMapFunction map;
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GstGLBaseMemoryAllocatorCopyFunction copy;
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GstGLBaseMemoryAllocatorUnmapFunction unmap;
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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#include <gst/gl/gstglbasememory.h>
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@ -52,6 +52,9 @@ struct _GstGLMemoryPBO
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/* <private> */
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GstGLBuffer *pbo;
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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/**
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@ -84,6 +87,9 @@ gboolean gst_gl_memory_pbo_copy_into_texture (GstGLMemoryPBO *gl_mem,
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struct _GstGLMemoryPBOAllocator
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{
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GstGLMemoryAllocator parent;
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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/**
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@ -94,6 +100,9 @@ struct _GstGLMemoryPBOAllocator
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struct _GstGLMemoryPBOAllocatorClass
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{
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GstGLMemoryAllocatorClass parent_class;
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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G_END_DECLS
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@ -43,7 +43,10 @@ GType gst_gl_overlay_compositor_get_type (void);
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struct _GstGLOverlayCompositor
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{
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GstObject parent;
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GstGLContext *context;
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/* <private> */
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guint last_window_width;
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guint last_window_height;
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@ -52,6 +55,8 @@ struct _GstGLOverlayCompositor
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GstGLShader *shader;
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GLint position_attrib;
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GLint texcoord_attrib;
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gpointer _padding[GST_PADDING];
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};
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/**
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@ -61,6 +66,9 @@ struct _GstGLOverlayCompositor
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struct _GstGLOverlayCompositorClass
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{
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GstObjectClass object_class;
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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GstGLOverlayCompositor *gst_gl_overlay_compositor_new (GstGLContext * context);
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@ -42,6 +42,9 @@ struct _GstGLQuery
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gboolean start_called;
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GstGLAsyncDebug debug;
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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void gst_gl_query_init (GstGLQuery * query,
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@ -69,6 +69,9 @@ struct _GstGLRenderbuffer
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/* <protected> */
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gboolean renderbuffer_wrapped;
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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/**
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@ -79,6 +82,9 @@ struct _GstGLRenderbuffer
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struct _GstGLRenderbufferAllocator
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{
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GstGLBaseMemoryAllocator parent;
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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/**
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@ -89,6 +95,9 @@ struct _GstGLRenderbufferAllocator
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struct _GstGLRenderbufferAllocatorClass
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{
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GstGLBaseMemoryAllocatorClass parent_class;
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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#include <gst/gl/gstglbasememory.h>
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@ -100,6 +109,9 @@ typedef struct
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GstVideoGLTextureType renderbuffer_type;
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guint width;
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guint height;
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/* <private> */
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gpointer _padding[GST_PADDING];
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} GstGLRenderbufferAllocationParams;
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GstGLRenderbufferAllocationParams * gst_gl_renderbuffer_allocation_params_new (GstGLContext * context,
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@ -34,12 +34,13 @@ GType gst_gl_shader_get_type (void);
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#define GST_IS_GL_SHADER_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), GST_GL_TYPE_SHADER))
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#define GST_GL_SHADER_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_GL_TYPE_SHADER, GstGLShaderClass))
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struct _GstGLShader {
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/*< private >*/
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struct _GstGLShader
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{
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GstObject parent;
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GstGLContext *context;
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/*< private >*/
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GstGLShaderPrivate *priv;
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gpointer _padding[GST_PADDING];
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@ -39,11 +39,11 @@ G_BEGIN_DECLS
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*/
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struct _GstGLSLStage
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{
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/*< private >*/
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GstObject parent;
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GstGLContext *context;
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/*< private >*/
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GstGLSLStagePrivate *priv;
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gpointer _padding[GST_PADDING];
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*/
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struct _GstGLSLStageClass
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{
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/*< private >*/
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GstObjectClass parent;
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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GType gst_glsl_stage_get_type (void);
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@ -59,11 +59,11 @@ typedef enum
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*/
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struct _GstGLUpload
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{
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/* <private> */
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GstObject parent;
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GstGLContext *context;
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/* <private> */
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GstGLUploadPrivate *priv;
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gpointer _reserved[GST_PADDING];
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struct _GstGLUploadClass
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{
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GstObjectClass object_class;
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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GstCaps * gst_gl_upload_get_input_template_caps (void);
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@ -70,12 +70,18 @@ struct _GstGLViewConvert
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GstGLFramebuffer *fbo;
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/* <private> */
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GstGLViewConvertPrivate *priv;
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gpointer _padding[GST_PADDING];
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};
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struct _GstGLViewConvertClass
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{
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GstObjectClass object_class;
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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GType gst_gl_view_convert_get_type (void);
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