Replace references to installed tutorials

Replace them with a link to gst-docs on cgit.freedesktop.org
This commit is contained in:
Olivier Crête 2016-10-25 16:16:42 -04:00
parent 0340cb6c97
commit c1ded8c01b
7 changed files with 32 additions and 27 deletions

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@ -11,8 +11,7 @@ linkage problems.
## Hello GStreamer \[Java code\]
At **FIXME: add path** folder you should find an `android-tutorial-1` directory,
with the usual Android NDK structure: a `src` folder for the Java code,
The tutorial code is in the [gst-docs](https://cgit.freedesktop.org/gstreamer/gst-docs/) in the `tutorials/android-tutorial-1` subdirectory. This directories contains the usual Android NDK structure: a `src` folder for the Java code,
a `jni` folder for the C code and a `res` folder for UI resources.
We recommend that you open this project in Eclipse (as explained

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@ -70,10 +70,14 @@ interact through [JNI][Java Native Interface].
### Building the tutorials
There are a few Android-specific tutorials in the
`$GSTREAMER_ROOT_ANDROID/share/gst-sdk/tutorials` folder. Each
tutorial is a folder containing source code (in Java and C) and the
resource files required to build a complete Android application.
The tutorials code are in the
[gst-docs](https://cgit.freedesktop.org/gstreamer/gst-docs/) in the
`tutorials/` folder.
There are a few Android-specific tutorials in the `tutorials/`
folder. Each tutorial is a folder containing source code (in Java and
C) and the resource files required to build a complete Android
application.
The rest of the GStreamer tutorials (basic and playback tutorials)
cannot be run on Android without modification.

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@ -49,12 +49,12 @@ example.
#### Building the tutorials
GStreamer provides a few tutorials in the `xcode iOS` folder inside
the `.dmg` file. Copy them out of the package and into a more suitable
place. We recommend that you open the project in Xcode, take a look
at the sources and build them. This should confirm that the installation
works and give some insight on how simple it is to mix Objective-C and C
code.
The tutorials code are in the
[gst-docs](https://cgit.freedesktop.org/gstreamer/gst-docs/) in the
`tutorials/xcode iOS` folder. We recommend that you open the project
in Xcode, take a look at the sources and build them. This should
confirm that the installation works and give some insight on how
simple it is to mix Objective-C and C code.
#### Creating new projects

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@ -46,13 +46,13 @@ the `configure` script from inside the `gst-sdk-shell` environment.
#### Getting the tutorial's source code
The source code for the tutorials can be copied and pasted from the
tutorial pages into a text file, but, for convenience, it is also
available in a GIT repository and distributed with the SDK.
tutorial pages into a text file, but, for convenience, it is also available
in a GIT repository in the `tutorials` subdirectory.
The GIT repository can be cloned with:
```
git clone git://anongit.freedesktop.org/gstreamer/gst-sdk-tutorials
git clone git://anongit.freedesktop.org/gstreamer/gst-docs
```
#### Building the tutorials

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@ -75,10 +75,10 @@ following [link](https://developer.apple.com/library/mac/#documentation/MacOSX/C
### Building the tutorials
The tutorial's code, along with project files and a solution file for
them all are included in the SDK. The source code and the XCode project
files are located
in `/Library/Frameworks/GStreamer.framework/Current/share/gst-sdk/tutorials.`
The tutorials code, along with project files and a solution file for
them all, are in the
[gst-docs](https://cgit.freedesktop.org/gstreamer/gst-docs/) in the
`tutorials` subdirectory.
To start building the tutorials, create a new folder in your Documents
directory and copy the

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@ -56,7 +56,7 @@ There are 3 sets of files in GStreamer binaries:
Get **the Runtime and Development files** installers appropriate for
your architecture from here:
**FIXME: Add links **
[https://gstreamer.freedesktop.org/data/pkg/windows/](https://gstreamer.freedesktop.org/data/pkg/windows/)
Execute the installers and choose an installation folder. The suggested
default is usually OK.
@ -95,12 +95,11 @@ plugins are located.
### Building the tutorials
The tutorial's code, along with project files and a solution file for
Visual Studio 2010 are all included in the GStreamer binaries, in
the `%GSTREAMER_ROOT_X86%``\share\gst-sdk\tutorials` folder.
`%GSTREAMER_ROOT_X86%` is an environment variable that the installer
defined for you, and points to the installation folder of GStreamer binaries.
The tutorials code, along with project files and a solution file for
Visual Studio 2010, are in the
[gst-docs](https://cgit.freedesktop.org/gstreamer/gst-docs/) in the
`tutorials` folder.
In order to prevent accidental modification of the original code, and to
make sure Visual Studio has the necessary permissions to write the

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@ -10,8 +10,11 @@ GStreamer library from Xcode using objective-C.
## Hello GStreamer!
The code for this project can be found in the tutorials folder of
**FIXME: where**. It was created using the GStreamer Single View
The tutorials code are in the
[gst-docs](https://cgit.freedesktop.org/gstreamer/gst-docs/) in the
`tutorials/xcode iOS` folder.
It was created using the GStreamer Single View
Application template. The view contains only a `UILabel` that will be
used to display the GStreamer's version to the user.