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Replace references to installed tutorials
Replace them with a link to gst-docs on cgit.freedesktop.org
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7 changed files with 32 additions and 27 deletions
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@ -11,8 +11,7 @@ linkage problems.
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## Hello GStreamer \[Java code\]
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At **FIXME: add path** folder you should find an `android-tutorial-1` directory,
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with the usual Android NDK structure: a `src` folder for the Java code,
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The tutorial code is in the [gst-docs](https://cgit.freedesktop.org/gstreamer/gst-docs/) in the `tutorials/android-tutorial-1` subdirectory. This directories contains the usual Android NDK structure: a `src` folder for the Java code,
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a `jni` folder for the C code and a `res` folder for UI resources.
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We recommend that you open this project in Eclipse (as explained
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@ -70,10 +70,14 @@ interact through [JNI][Java Native Interface].
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### Building the tutorials
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There are a few Android-specific tutorials in the
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`$GSTREAMER_ROOT_ANDROID/share/gst-sdk/tutorials` folder. Each
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tutorial is a folder containing source code (in Java and C) and the
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resource files required to build a complete Android application.
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The tutorials code are in the
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[gst-docs](https://cgit.freedesktop.org/gstreamer/gst-docs/) in the
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`tutorials/` folder.
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There are a few Android-specific tutorials in the `tutorials/`
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folder. Each tutorial is a folder containing source code (in Java and
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C) and the resource files required to build a complete Android
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application.
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The rest of the GStreamer tutorials (basic and playback tutorials)
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cannot be run on Android without modification.
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@ -49,12 +49,12 @@ example.
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#### Building the tutorials
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GStreamer provides a few tutorials in the `xcode iOS` folder inside
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the `.dmg` file. Copy them out of the package and into a more suitable
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place. We recommend that you open the project in Xcode, take a look
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at the sources and build them. This should confirm that the installation
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works and give some insight on how simple it is to mix Objective-C and C
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code.
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The tutorials code are in the
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[gst-docs](https://cgit.freedesktop.org/gstreamer/gst-docs/) in the
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`tutorials/xcode iOS` folder. We recommend that you open the project
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in Xcode, take a look at the sources and build them. This should
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confirm that the installation works and give some insight on how
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simple it is to mix Objective-C and C code.
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#### Creating new projects
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@ -46,13 +46,13 @@ the `configure` script from inside the `gst-sdk-shell` environment.
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#### Getting the tutorial's source code
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The source code for the tutorials can be copied and pasted from the
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tutorial pages into a text file, but, for convenience, it is also
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available in a GIT repository and distributed with the SDK.
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tutorial pages into a text file, but, for convenience, it is also available
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in a GIT repository in the `tutorials` subdirectory.
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The GIT repository can be cloned with:
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```
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git clone git://anongit.freedesktop.org/gstreamer/gst-sdk-tutorials
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git clone git://anongit.freedesktop.org/gstreamer/gst-docs
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```
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#### Building the tutorials
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@ -75,10 +75,10 @@ following [link](https://developer.apple.com/library/mac/#documentation/MacOSX/C
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### Building the tutorials
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The tutorial's code, along with project files and a solution file for
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them all are included in the SDK. The source code and the XCode project
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files are located
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in `/Library/Frameworks/GStreamer.framework/Current/share/gst-sdk/tutorials.`
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The tutorials code, along with project files and a solution file for
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them all, are in the
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[gst-docs](https://cgit.freedesktop.org/gstreamer/gst-docs/) in the
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`tutorials` subdirectory.
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To start building the tutorials, create a new folder in your Documents
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directory and copy the
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@ -56,7 +56,7 @@ There are 3 sets of files in GStreamer binaries:
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Get **the Runtime and Development files** installers appropriate for
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your architecture from here:
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**FIXME: Add links **
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[https://gstreamer.freedesktop.org/data/pkg/windows/](https://gstreamer.freedesktop.org/data/pkg/windows/)
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Execute the installers and choose an installation folder. The suggested
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default is usually OK.
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@ -95,12 +95,11 @@ plugins are located.
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### Building the tutorials
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The tutorial's code, along with project files and a solution file for
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Visual Studio 2010 are all included in the GStreamer binaries, in
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the `%GSTREAMER_ROOT_X86%``\share\gst-sdk\tutorials` folder.
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`%GSTREAMER_ROOT_X86%` is an environment variable that the installer
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defined for you, and points to the installation folder of GStreamer binaries.
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The tutorials code, along with project files and a solution file for
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Visual Studio 2010, are in the
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[gst-docs](https://cgit.freedesktop.org/gstreamer/gst-docs/) in the
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`tutorials` folder.
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In order to prevent accidental modification of the original code, and to
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make sure Visual Studio has the necessary permissions to write the
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@ -10,8 +10,11 @@ GStreamer library from Xcode using objective-C.
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## Hello GStreamer!
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The code for this project can be found in the tutorials folder of
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**FIXME: where**. It was created using the GStreamer Single View
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The tutorials code are in the
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[gst-docs](https://cgit.freedesktop.org/gstreamer/gst-docs/) in the
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`tutorials/xcode iOS` folder.
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It was created using the GStreamer Single View
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Application template. The view contains only a `UILabel` that will be
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used to display the GStreamer's version to the user.
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