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gstgldmabufbufferpool: use gsteglimagecache
Store the imported GstEGLImage in a GstEGLImageCache. Since this passes ownership to the cache, stop unreffing the images from the GstMemory. Free the cache when the buffer pool is stopped. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6792>
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parent
f18d6fcb40
commit
c024c5e3bf
1 changed files with 60 additions and 65 deletions
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@ -30,16 +30,16 @@
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#include <gst/gl/gstglmemory.h>
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#include <gst/gl/gstglsyncmeta.h>
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#include <gst/gl/egl/gsteglimage.h>
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#define GST_GL_DMABUF_EGLIMAGE "gst.gl.dmabuf.eglimage"
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#include <gst/gl/egl/gsteglimagecache.h>
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#include <gst/gl/egl/gstglmemoryegl.h>
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typedef struct _GstGLDMABufBufferPoolPrivate
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{
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GstBufferPool *dmabuf_pool;
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GstCaps *dmabuf_caps;
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GstGLMemoryAllocator *allocator;
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GstGLVideoAllocationParams *glparams;
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GstVideoInfoDmaDrm drm_info;
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GstEGLImageCache *eglimage_cache;
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gboolean add_glsyncmeta;
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} GstGLDMABufBufferPoolPrivate;
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@ -78,19 +78,8 @@ gst_gl_dmabuf_buffer_pool_set_config (GstBufferPool * pool,
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goto wrong_config;
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}
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gst_clear_object (&self->priv->allocator);
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if (allocator) {
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if (!GST_IS_GL_MEMORY_ALLOCATOR (allocator)) {
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gst_clear_object (&allocator);
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if (allocator && !GST_IS_GL_MEMORY_EGL_ALLOCATOR (allocator)) {
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goto wrong_allocator;
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} else {
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self->priv->allocator = gst_object_ref (allocator);
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}
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} else {
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self->priv->allocator =
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gst_gl_memory_allocator_get_default (GST_GL_BUFFER_POOL
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(pool)->context);
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}
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/*
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@ -193,6 +182,11 @@ gst_gl_dmabuf_buffer_pool_start (GstBufferPool * pool)
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return FALSE;
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}
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if (self->priv->eglimage_cache) {
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gst_egl_image_cache_unref (self->priv->eglimage_cache);
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}
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self->priv->eglimage_cache = gst_egl_image_cache_new ();
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return GST_BUFFER_POOL_CLASS (parent_class)->start (pool);
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}
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@ -205,33 +199,34 @@ gst_gl_dmabuf_buffer_pool_stop (GstBufferPool * pool)
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return FALSE;
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}
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if (self->priv->eglimage_cache) {
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gst_egl_image_cache_unref (self->priv->eglimage_cache);
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}
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return GST_BUFFER_POOL_CLASS (parent_class)->stop (pool);
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}
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typedef struct
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{
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GstEGLImage *eglimage[GST_VIDEO_MAX_PLANES];
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gpointer gpuhandle[GST_VIDEO_MAX_PLANES];
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guint n_planes;
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} WrapDMABufData;
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GstGLVideoAllocationParams *glparams;
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GstBuffer *outbuf;
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} BufferSetupData;
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static void
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_wrap_dmabuf_eglimage (GstGLContext * context, gpointer data)
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_setup_buffer_gl_thread (GstGLContext * context, BufferSetupData * d)
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{
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WrapDMABufData *d = data;
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const GstGLFuncs *gl = context->gl_vtable;
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GLuint tex_ids[GST_VIDEO_MAX_PLANES];
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guint i;
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GstGLMemoryAllocator *allocator =
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GST_GL_MEMORY_ALLOCATOR (gst_allocator_find
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(GST_GL_MEMORY_EGL_ALLOCATOR_NAME));
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gl->GenTextures (d->n_planes, tex_ids);
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for (i = 0; i < d->n_planes; ++i) {
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gl->BindTexture (GL_TEXTURE_2D, tex_ids[i]);
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gl->EGLImageTargetTexture2D (GL_TEXTURE_2D,
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gst_egl_image_get_image (d->eglimage[i]));
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d->gpuhandle[i] = GUINT_TO_POINTER (tex_ids[i]);
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if (!gst_gl_memory_setup_buffer (allocator, d->outbuf, d->glparams, NULL,
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(gpointer *) d->eglimage,
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GST_VIDEO_INFO_N_PLANES (d->glparams->v_info))) {
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gst_clear_buffer (&d->outbuf);
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}
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gst_clear_object (&allocator);
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}
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static GstFlowReturn
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@ -274,8 +269,9 @@ gst_gl_dmabuf_buffer_pool_acquire_buffer (GstBufferPool * pool,
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GstVideoMeta *vmeta;
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GstFlowReturn ret;
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GstBuffer *dmabuf;
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GstBuffer *buf;
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WrapDMABufData data;
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GstMemory *previous_mem = NULL;
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GstEGLImageCacheEntry *cache_entry = NULL;
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BufferSetupData data;
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guint i;
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ret = gst_buffer_pool_acquire_buffer (self->priv->dmabuf_pool, &dmabuf, NULL);
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@ -286,9 +282,7 @@ gst_gl_dmabuf_buffer_pool_acquire_buffer (GstBufferPool * pool,
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vmeta = gst_buffer_get_video_meta (dmabuf);
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g_return_val_if_fail (vmeta, GST_FLOW_ERROR);
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data.n_planes = GST_VIDEO_INFO_N_PLANES (v_info);
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for (i = 0; i < data.n_planes; ++i) {
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for (i = 0; i < GST_VIDEO_INFO_N_PLANES (v_info); ++i) {
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guint mem_idx, length;
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gsize skip;
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GstMemory *dmabufmem;
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@ -306,6 +300,16 @@ gst_gl_dmabuf_buffer_pool_acquire_buffer (GstBufferPool * pool,
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g_assert (gst_is_dmabuf_memory (dmabufmem));
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/*
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* Check if an EGLImage is cached. Remember the previous memory and cache
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* entry to avoid repeated lookups if all dmabufmem point to the same
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* memory. Otherwise create one and cache it.
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*/
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data.eglimage[i] = gst_egl_image_cache_lookup (self->priv->eglimage_cache,
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dmabufmem, i, &previous_mem, &cache_entry);
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if (data.eglimage[i])
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continue;
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/* Anything that is not using GLMemory format RGBA is using indirect
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* dmabuf importation with linear modifiers */
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if (GST_VIDEO_INFO_FORMAT (v_info) != GST_VIDEO_FORMAT_RGBA) {
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@ -317,49 +321,48 @@ gst_gl_dmabuf_buffer_pool_acquire_buffer (GstBufferPool * pool,
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gst_egl_image_from_dmabuf_direct_target_with_dma_drm (glpool->context,
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1, &fd, &skip, &self->priv->drm_info, GL_TEXTURE_2D);
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}
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gst_egl_image_cache_store (self->priv->eglimage_cache, dmabufmem, i,
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data.eglimage[i], &cache_entry);
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}
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gst_gl_context_thread_add (glpool->context, _wrap_dmabuf_eglimage, &data);
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data.glparams = self->priv->glparams;
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ret = GST_BUFFER_POOL_CLASS (parent_class)->acquire_buffer (pool, &buf,
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ret =
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GST_BUFFER_POOL_CLASS (parent_class)->acquire_buffer (pool, &data.outbuf,
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params);
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if (ret != GST_FLOW_OK) {
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return GST_FLOW_ERROR;
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ret = GST_FLOW_ERROR;
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goto out;
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}
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if (!gst_gl_memory_setup_buffer (self->priv->allocator, buf,
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self->priv->glparams, NULL, data.gpuhandle, data.n_planes)) {
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gst_gl_context_thread_add (glpool->context,
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(GstGLContextThreadFunc) _setup_buffer_gl_thread, &data);
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if (!data.outbuf) {
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goto mem_create_failed;
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}
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for (i = 0; i < data.n_planes; ++i) {
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GstMemory *mem = gst_buffer_peek_memory (buf, i);
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gst_buffer_add_parent_buffer_meta (data.outbuf, dmabuf);
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/* Unset wrapped flag, we want the texture be freed with the memory. */
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GST_GL_MEMORY_CAST (mem)->texture_wrapped = FALSE;
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*buffer = data.outbuf;
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gst_mini_object_set_qdata (GST_MINI_OBJECT (mem),
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g_quark_from_static_string (GST_GL_DMABUF_EGLIMAGE),
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data.eglimage[i], (GDestroyNotify) gst_egl_image_unref);
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}
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gst_buffer_add_parent_buffer_meta (buf, dmabuf);
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out:
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gst_clear_buffer (&dmabuf);
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*buffer = buf;
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return GST_FLOW_OK;
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return ret;
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/* ERROR */
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no_buffer:
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{
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GST_WARNING_OBJECT (self, "Could not create DMABuf buffer");
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return GST_FLOW_ERROR;
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ret = GST_FLOW_ERROR;
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goto out;
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}
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mem_create_failed:
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{
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GST_WARNING_OBJECT (self, "Could not create GL Memory");
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return GST_FLOW_ERROR;
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ret = GST_FLOW_ERROR;
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goto out;
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}
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}
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@ -381,19 +384,11 @@ gst_is_gl_dmabuf_buffer (GstBuffer * buffer)
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GstBuffer *
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gst_gl_dmabuf_buffer_unwrap (GstBuffer * buffer)
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{
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GstGLDMABufBufferPool *pool;
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GstParentBufferMeta *meta;
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GstBuffer *wrapped_dmabuf = NULL;
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g_return_val_if_fail (gst_is_gl_dmabuf_buffer (buffer), NULL);
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pool = GST_GL_DMABUF_BUFFER_POOL (buffer->pool);
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if (gst_buffer_peek_memory (buffer, 0)->allocator !=
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GST_ALLOCATOR (pool->priv->allocator)) {
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return NULL;
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}
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meta = gst_buffer_get_parent_buffer_meta (buffer);
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if (meta && meta->buffer) {
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