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synced 2024-12-19 06:46:38 +00:00
msdkvpp : Use va pool at linux path and system pool for windows
We use msdkvpp's own pool to allocate buffers instead of external frame allocator mfxFrameAllocator. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2498>
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4c6b719445
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2 changed files with 81 additions and 81 deletions
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@ -64,6 +64,7 @@
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#ifndef _WIN32
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#include "gstmsdkallocator_libva.h"
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#include <gst/va/gstvaallocator.h>
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#if VA_CHECK_VERSION(1, 4, 1)
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#undef EXT_FORMATS
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#define EXT_FORMATS ", BGR10A2_LE"
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@ -407,59 +408,88 @@ gst_msdkvpp_prepare_output_buffer (GstBaseTransform * trans,
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return *outbuf_ptr ? GST_FLOW_OK : GST_FLOW_ERROR;
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}
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#ifndef _WIN32
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static GstBufferPool *
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gst_msdk_create_va_pool (GstVideoInfo * info, GstMsdkContext * msdk_context,
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gboolean use_dmabuf, guint min_buffers)
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{
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GstBufferPool *pool = NULL;
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GstAllocator *allocator;
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GArray *formats = NULL;
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GstAllocationParams alloc_params = { 0, 31, 0, 0 };
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GstVaDisplay *display = NULL;
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GstCaps *aligned_caps = NULL;
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display = (GstVaDisplay *) gst_msdk_context_get_display (msdk_context);
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if (use_dmabuf)
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allocator = gst_va_dmabuf_allocator_new (display);
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else {
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formats = g_array_new (FALSE, FALSE, sizeof (GstVideoFormat));
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g_array_append_val (formats, GST_VIDEO_INFO_FORMAT (info));
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allocator = gst_va_allocator_new (display, formats);
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}
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if (!allocator) {
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GST_ERROR ("Failed to create allocator");
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if (formats)
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g_array_unref (formats);
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return NULL;
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}
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aligned_caps = gst_video_info_to_caps (info);
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pool =
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gst_va_pool_new_with_config (aligned_caps,
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GST_VIDEO_INFO_SIZE (info), min_buffers, 0,
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VA_SURFACE_ATTRIB_USAGE_HINT_GENERIC, GST_VA_FEATURE_AUTO,
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allocator, &alloc_params);
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gst_object_unref (allocator);
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gst_caps_unref (aligned_caps);
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return pool;
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}
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#endif
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static GstBufferPool *
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gst_msdkvpp_create_buffer_pool (GstMsdkVPP * thiz, GstPadDirection direction,
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GstCaps * caps, guint min_num_buffers)
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{
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GstBufferPool *pool = NULL;
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GstStructure *config;
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GstAllocator *allocator = NULL;
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GstVideoInfo info;
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GstVideoInfo *pool_info = NULL;
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GstVideoAlignment align;
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GstAllocationParams params = { 0, 31, 0, 0, };
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mfxFrameAllocResponse *alloc_resp = NULL;
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gboolean use_dmabuf = FALSE;
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if (direction == GST_PAD_SINK) {
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alloc_resp = &thiz->in_alloc_resp;
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pool_info = &thiz->sinkpad_buffer_pool_info;
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use_dmabuf = thiz->use_sinkpad_dmabuf;
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} else if (direction == GST_PAD_SRC) {
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alloc_resp = &thiz->out_alloc_resp;
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pool_info = &thiz->srcpad_buffer_pool_info;
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use_dmabuf = thiz->use_srcpad_dmabuf;
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}
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pool = gst_msdk_buffer_pool_new (thiz->context, alloc_resp);
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if (!pool)
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goto error_no_pool;
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if (!gst_video_info_from_caps (&info, caps))
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if (!gst_video_info_from_caps (&info, caps)) {
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goto error_no_video_info;
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}
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gst_msdk_set_video_alignment (&info, 0, 0, &align);
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gst_video_info_align (&info, &align);
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if (use_dmabuf)
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allocator =
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gst_msdk_dmabuf_allocator_new (thiz->context, &info, alloc_resp);
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else if (thiz->use_video_memory)
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allocator = gst_msdk_video_allocator_new (thiz->context, &info, alloc_resp);
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#ifndef _WIN32
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pool = gst_msdk_create_va_pool (&info, thiz->context, use_dmabuf,
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min_num_buffers);
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#else
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/* Currently use system pool for windows path */
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if (!thiz->use_video_memory)
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pool = gst_video_buffer_pool_new ();
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else
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allocator = gst_msdk_system_allocator_new (&info);
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GST_ERROR_OBJECT (thiz, "D3D video memory pool is not implemented");
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#endif
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if (!allocator)
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goto error_no_allocator;
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if (!pool)
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goto error_no_pool;
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config = gst_buffer_pool_get_config (GST_BUFFER_POOL_CAST (pool));
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/* we do not support dynamic buffer count change */
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gst_buffer_pool_config_set_params (config, caps, info.size, min_num_buffers,
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min_num_buffers);
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gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
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gst_buffer_pool_config_add_option (config,
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GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT);
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if (thiz->use_video_memory) {
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gst_buffer_pool_config_add_option (config,
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GST_BUFFER_POOL_OPTION_MSDK_USE_VIDEO_MEMORY);
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@ -468,14 +498,17 @@ gst_msdkvpp_create_buffer_pool (GstMsdkVPP * thiz, GstPadDirection direction,
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GST_BUFFER_POOL_OPTION_MSDK_USE_DMABUF);
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}
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gst_buffer_pool_config_set_params (config, caps,
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GST_VIDEO_INFO_SIZE (&info), min_num_buffers, 0);
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gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
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gst_buffer_pool_config_add_option (config,
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GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT);
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gst_buffer_pool_config_set_video_alignment (config, &align);
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gst_buffer_pool_config_set_allocator (config, allocator, ¶ms);
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gst_object_unref (allocator);
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if (!gst_buffer_pool_set_config (pool, config))
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goto error_pool_config;
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/* Updating pool_info with aligned info of allocator */
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/* Updating pool_info with info which used to config pool */
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*pool_info = info;
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return pool;
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@ -491,17 +524,10 @@ error_no_video_info:
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gst_object_unref (pool);
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return NULL;
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}
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error_no_allocator:
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{
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GST_INFO_OBJECT (thiz, "Failed to create allocator");
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gst_object_unref (pool);
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return NULL;
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}
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error_pool_config:
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{
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GST_INFO_OBJECT (thiz, "Failed to set config");
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gst_object_unref (pool);
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gst_object_unref (allocator);
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return NULL;
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}
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}
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@ -556,21 +582,11 @@ create_src_pool (GstMsdkVPP * thiz, GstQuery * query, GstCaps * caps)
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min_buffers = SRC_POOL_SIZE_DEFAULT;
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}
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/* Always create a pool for vpp out buffers. Each of the msdk element
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* has to create it's own mfxsurfacepool which is an msdk constraint.
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* For eg: Each Msdk component (vpp, dec and enc) will invoke the external
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* Frame allocator for video-memory usage.So sharing the pool between
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* gst-msdk elements might not be a good idea, rather each element
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* can check the buffer type (whether it is from msdk-buffer pool)
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* to make sure there is no copy. Since we share the context between
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* msdk elements, using buffers from one sdk's framealloator in another
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* sdk-components is perfectly fine */
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gst_msdk_frame_free (thiz->context, &thiz->out_alloc_resp);
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/* Always create a pool for vpp out buffers. For vpp, we don't use
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* external mfxFrameAllocator for video-memory allocation. */
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request = thiz->request[1];
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min_buffers += thiz->async_depth + request.NumFrameSuggested;
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request.NumFrameSuggested = min_buffers;
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gst_msdk_frame_alloc (thiz->context, &request, &thiz->out_alloc_resp);
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pool = gst_msdkvpp_create_buffer_pool (thiz, GST_PAD_SRC, caps, min_buffers);
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if (!pool)
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@ -700,7 +716,6 @@ get_surface_from_pool (GstMsdkVPP * thiz, GstBufferPool * pool,
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GstBufferPoolAcquireParams * params)
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{
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GstBuffer *new_buffer;
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mfxFrameSurface1 *new_surface;
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GstMsdkSurface *msdk_surface = NULL;
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if (!gst_buffer_pool_is_active (pool) &&
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GST_ERROR_OBJECT (pool, "failed to acquire a buffer from pool");
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return NULL;
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}
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if (gst_msdk_is_msdk_buffer (new_buffer)) {
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new_surface = gst_msdk_get_surface_from_buffer (new_buffer);
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msdk_surface = g_slice_new0 (GstMsdkSurface);
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msdk_surface->surface = new_surface;
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msdk_surface->buf = new_buffer;
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} else {
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#ifndef _WIN32
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msdk_surface = gst_msdk_import_to_msdk_surface (new_buffer, thiz->context,
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&thiz->sinkpad_info);
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#else
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msdk_surface = gst_msdk_import_sys_mem_to_msdk_surface
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(new_buffer, thiz->sinkpad_buffer_pool_info);
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#endif
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if (msdk_surface)
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msdk_surface->buf = new_buffer;
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else {
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GST_ERROR_OBJECT (pool, "Failed to get msdk surface");
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return NULL;
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}
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#endif
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}
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return msdk_surface;
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}
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@ -836,10 +843,13 @@ gst_msdkvpp_transform (GstBaseTransform * trans, GstBuffer * inbuf,
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#ifndef _WIN32
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out_surface = gst_msdk_import_to_msdk_surface (outbuf, thiz->context,
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&thiz->srcpad_info);
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#else
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out_surface =
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gst_msdk_import_sys_mem_to_msdk_surface (outbuf, thiz->srcpad_info);
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#endif
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if (out_surface)
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out_surface->buf = gst_buffer_ref (outbuf);
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#endif
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if (!out_surface) {
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else {
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GST_ERROR_OBJECT (thiz, "Failed to get msdk outsurface!");
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free_msdk_surface (in_surface);
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return GST_FLOW_ERROR;
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@ -926,12 +936,14 @@ gst_msdkvpp_transform (GstBaseTransform * trans, GstBuffer * inbuf,
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#ifndef _WIN32
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out_surface = gst_msdk_import_to_msdk_surface (outbuf, thiz->context,
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&thiz->srcpad_info);
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#else
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out_surface =
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gst_msdk_import_sys_mem_to_msdk_surface (outbuf, thiz->srcpad_info);
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#endif
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if (out_surface) {
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out_surface->buf = gst_buffer_ref (outbuf);
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create_new_surface = TRUE;
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}
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#endif
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if (!out_surface) {
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} else {
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GST_ERROR_OBJECT (thiz, "Failed to get msdk outsurface!");
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release_in_surface (thiz, in_surface, locked_by_others);
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return GST_FLOW_ERROR;
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if (!thiz->context)
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return;
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if (thiz->use_video_memory) {
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gst_msdk_frame_free (thiz->context, &thiz->in_alloc_resp);
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gst_msdk_frame_free (thiz->context, &thiz->out_alloc_resp);
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}
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GST_DEBUG_OBJECT (thiz, "Closing VPP 0x%p", thiz->context);
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status = MFXVideoVPP_Close (gst_msdk_context_get_session (thiz->context));
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if (status != MFX_ERR_NONE && status != MFX_ERR_NOT_INITIALIZED) {
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* fail
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*/
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if (thiz->initialized) {
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if (thiz->use_video_memory) {
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gst_msdk_frame_free (thiz->context, &thiz->in_alloc_resp);
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}
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MFXVideoVPP_Close (session);
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memset (&thiz->param, 0, sizeof (thiz->param));
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request[0].Type |= MFX_MEMTYPE_VIDEO_MEMORY_PROCESSOR_TARGET;
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if (thiz->use_sinkpad_dmabuf)
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request[0].Type |= MFX_MEMTYPE_EXPORT_FRAME;
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gst_msdk_frame_alloc (thiz->context, &(request[0]), &thiz->in_alloc_resp);
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/* Output surface pool pre-allocation */
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request[1].Type |= MFX_MEMTYPE_VIDEO_MEMORY_PROCESSOR_TARGET;
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GstMsdkContext *old_context;
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mfxVideoParam param;
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guint in_num_surfaces;
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mfxFrameAllocResponse in_alloc_resp;
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mfxFrameAllocResponse out_alloc_resp;
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gboolean initialized;
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gboolean use_video_memory;
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