sys/glsink/: Switch to using framebuffer_objects instead of GLXPixmaps, because that's what my driver supports. Remo...

Original commit message from CVS:
* sys/glsink/Makefile.am:
* sys/glsink/glextensions.c:
* sys/glsink/glextensions.h:
* sys/glsink/glimagesink.c:
* sys/glsink/glimagesink.h:
* sys/glsink/glvideo.c:
* sys/glsink/glvideo.h:
* sys/glsink/gstglbuffer.c:
* sys/glsink/gstglbuffer.h:
* sys/glsink/gstgldownload.c:
* sys/glsink/gstglfilter.c:
* sys/glsink/gstglupload.c:
* sys/glsink/gstopengl.c:
Switch to using framebuffer_objects instead of GLXPixmaps,
because that's what my driver supports.  Remove GLDrawable,
since GstGLDisplay now has a default drawable and context.
This commit is contained in:
David Schleef 2007-12-21 00:03:11 +00:00
parent 1bc2202132
commit bb4e1d10e9
14 changed files with 1420 additions and 195 deletions

View file

@ -1,3 +1,22 @@
2007-12-20 David Schleef <ds@schleef.org>
* sys/glsink/Makefile.am:
* sys/glsink/glextensions.c:
* sys/glsink/glextensions.h:
* sys/glsink/glimagesink.c:
* sys/glsink/glimagesink.h:
* sys/glsink/glvideo.c:
* sys/glsink/glvideo.h:
* sys/glsink/gstglbuffer.c:
* sys/glsink/gstglbuffer.h:
* sys/glsink/gstgldownload.c:
* sys/glsink/gstglfilter.c:
* sys/glsink/gstglupload.c:
* sys/glsink/gstopengl.c:
Switch to using framebuffer_objects instead of GLXPixmaps,
because that's what my driver supports. Remove GLDrawable,
since GstGLDisplay now has a default drawable and context.
2007-12-20 Tim-Philipp Müller <tim at centricular dot net>
* gst/equalizer/.cvsignore:

View file

@ -7,7 +7,9 @@ libgstglimagesink_la_SOURCES = \
gstopengl.c \
glextensions.c \
gstglbuffer.c \
gstglupload.c
gstglupload.c \
gstgldownload.c \
gstglfilter.c
libgstglimagesink_la_CFLAGS = $(GST_CFLAGS) $(X_CFLAGS) $(GST_BASE_CFLAGS) \
$(GST_PLUGINS_BASE_CFLAGS)
libgstglimagesink_la_LIBADD = $(X_LIBS) $(XSHM_LIBS) -lGL \

View file

@ -122,3 +122,60 @@ DEFINE_FUNC_RET (glXWaitForSbcOML, Bool,
DEFINE_FUNC_RET (glXSwapIntervalSGI, int, (int interval), (interval));
DEFINE_FUNC_RET (glXSwapIntervalMESA, int, (unsigned int interval), (interval));
#if 0
DEFINE_FUNC (glBindFramebufferEXT, (int target, uint framebuffer),
(target, framebuffer));
DEFINE_FUNC (glDeleteRenderbuffersEXT, (int n, unsigned int *renderbuffers),
(n, renderbuffers));
DEFINE_FUNC (glGenRenderbuffersEXT, (int n, unsigned int *renderbuffers),
(n, renderbuffers));
DEFINE_FUNC (glRenderbufferStorageEXT, (int target, int internalformat,
int width, int height), (target, internalformat, width, height));
DEFINE_FUNC (glBindRenderbufferEXT, (int target, unsigned int renderbuffer),
(target, renderbuffer));
DEFINE_FUNC (glFramebufferRenderbufferEXT,
(int target, int attachment, int renderbuffertarget,
unsigned int renderbuffer), (target, attachment, renderbuffertarget,
renderbuffer));
#endif
/* EXT_framebuffer_object */
DEFINE_FUNC_RET (glIsRenderbufferEXT, Bool,
(GLuint renderbuffer), (renderbuffer));
DEFINE_FUNC (glBindRenderbufferEXT,
(GLenum target, GLuint renderbuffer), (target, renderbuffer));
DEFINE_FUNC (glDeleteRenderbuffersEXT,
(GLsizei n, GLuint * renderbuffers), (n, renderbuffers));
DEFINE_FUNC (glGenRenderbuffersEXT,
(GLsizei n, GLuint * renderbuffers), (n, renderbuffers));
DEFINE_FUNC (glRenderbufferStorageEXT,
(GLenum target, GLenum internalformat, GLsizei width, GLsizei height),
(target, internalformat, width, height));
DEFINE_FUNC (glGetRenderbufferParameterivEXT,
(GLenum target, GLenum pname, GLint * params), (target, pname, params));
DEFINE_FUNC_RET (glIsFramebufferEXT, Bool, (GLuint framebuffer), (framebuffer));
DEFINE_FUNC (glBindFramebufferEXT,
(GLenum target, GLuint framebuffer), (target, framebuffer));
DEFINE_FUNC (glDeleteFramebuffersEXT,
(GLsizei n, GLuint * framebuffers), (n, framebuffers));
DEFINE_FUNC (glGenFramebuffersEXT,
(GLsizei n, GLuint * framebuffers), (n, framebuffers));
DEFINE_FUNC_RET (glCheckFramebufferStatusEXT, GLenum,
(GLenum target), (target));
DEFINE_FUNC (glFramebufferTexture1DEXT,
(GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
GLint level), (target, attachment, textarget, texture, level));
DEFINE_FUNC (glFramebufferTexture2DEXT, (GLenum target, GLenum attachment,
GLenum textarget, GLuint texture, GLint level), (target, attachment,
textarget, texture, level));
DEFINE_FUNC (glFramebufferTexture3DEXT, (GLenum target, GLenum attachment,
GLenum textarget, GLuint texture, GLint level, GLint zoffset), (target,
attachment, textarget, texture, level, zoffset));
DEFINE_FUNC (glFramebufferRenderbufferEXT, (GLenum target, GLenum attachment,
GLenum renderbuffertarget, GLuint renderbuffer), (target, attachment,
renderbuffertarget, renderbuffer));
DEFINE_FUNC (glGetFramebufferAttachmentParameterivEXT, (GLenum target,
GLenum pname, GLint * params), (target, pname, params));
DEFINE_FUNC (glGenerateMipmapEXT, (GLenum target), (target));

View file

@ -29,6 +29,30 @@ Bool glXWaitForSbcOML (Display *, GLXDrawable, int64_t, int64_t *, int64_t *, in
int glXSwapIntervalSGI (int);
int glXSwapIntervalMESA (unsigned int);
/* EXT_framebuffer_object */
Bool glIsRenderbufferEXT (GLuint renderbuffer);
void glBindRenderbufferEXT (GLenum target, GLuint renderbuffer);
void glDeleteRenderbuffersEXT (GLsizei n, GLuint *renderbuffers);
void glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers);
void glRenderbufferStorageEXT (GLenum target, GLenum internalformat,
GLsizei width, GLsizei height);
void glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params);
Bool glIsFramebufferEXT (GLuint framebuffer);
void glBindFramebufferEXT (GLenum target, GLuint framebuffer);
void glDeleteFramebuffersEXT (GLsizei n, GLuint *framebuffers);
void glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers);
GLenum glCheckFramebufferStatusEXT (GLenum target);
void glFramebufferTexture1DEXT (GLenum target, GLenum attachment,
GLenum textarget, GLuint texture, GLint level);
void glFramebufferTexture2DEXT (GLenum target, GLenum attachment,
GLenum textarget, GLuint texture, GLint level);
void glFramebufferTexture3DEXT (GLenum target, GLenum attachment,
GLenum textarget, GLuint texture, GLint level, GLint zoffset);
void glFramebufferRenderbufferEXT (GLenum target, GLenum attachment,
GLenum renderbuffertarget, GLuint renderbuffer);
void glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum pname,
GLint *params);
void glGenerateMipmapEXT (GLenum target);
#endif

View file

@ -282,27 +282,22 @@ static gboolean
gst_glimage_sink_start (GstBaseSink * bsink)
{
GstGLImageSink *glimage_sink;
gboolean ret;
GST_DEBUG ("start");
glimage_sink = GST_GLIMAGE_SINK (bsink);
glimage_sink->display = gst_gl_display_new (glimage_sink->display_name);
if (glimage_sink->display == NULL) {
glimage_sink->display = gst_gl_display_new ();
ret = gst_gl_display_connect (glimage_sink->display,
glimage_sink->display_name);
if (!ret) {
GST_ERROR ("failed to open display");
return FALSE;
}
if (glimage_sink->window_id) {
glimage_sink->drawable =
gst_gl_drawable_new_from_window (glimage_sink->display,
glimage_sink->window_id);
} else {
glimage_sink->drawable = gst_gl_drawable_new_window (glimage_sink->display);
}
if (glimage_sink->drawable == NULL) {
GST_ERROR ("failed to create window");
return FALSE;
gst_gl_display_set_window (glimage_sink->display, glimage_sink->window_id);
}
GST_DEBUG ("start done");
@ -319,11 +314,9 @@ gst_glimage_sink_stop (GstBaseSink * bsink)
glimage_sink = GST_GLIMAGE_SINK (bsink);
gst_gl_drawable_free (glimage_sink->drawable);
gst_gl_display_free (glimage_sink->display);
g_object_unref (glimage_sink->display);
glimage_sink->display = NULL;
glimage_sink->drawable = NULL;
return TRUE;
}
@ -461,7 +454,7 @@ gst_glimage_sink_render (GstBaseSink * bsink, GstBuffer * buf)
glimage_sink = GST_GLIMAGE_SINK (bsink);
gst_gl_drawable_draw_image (glimage_sink->drawable,
gst_gl_display_draw_image (glimage_sink->display,
glimage_sink->type, GST_BUFFER_DATA (buf),
GST_VIDEO_SINK_WIDTH (glimage_sink),
GST_VIDEO_SINK_HEIGHT (glimage_sink));
@ -495,11 +488,7 @@ gst_glimage_sink_set_xwindow_id (GstXOverlay * overlay, XID window_id)
return;
}
glimage_sink->window_id = window_id;
if (glimage_sink->drawable) {
gst_gl_drawable_free (glimage_sink->drawable);
glimage_sink->drawable =
gst_gl_drawable_new_from_window (glimage_sink->display, window_id);
}
gst_gl_display_set_window (glimage_sink->display, glimage_sink->window_id);
}
static void

View file

@ -58,7 +58,6 @@ struct _GstGLImageSink
int par_n, par_d;
GstGLDisplay *display;
GstGLDrawable *drawable;
GstGLImageType type;
XID window_id;

View file

@ -27,33 +27,115 @@
#include <string.h>
static void gst_gl_display_finalize (GObject * object);
static void gst_gl_display_init_tmp_window (GstGLDisplay * display);
static gboolean gst_gl_display_check_features (GstGLDisplay * display);
GST_BOILERPLATE (GstGLDisplay, gst_gl_display, GObject, G_TYPE_OBJECT);
GstGLDisplay *
gst_gl_display_new (const char *display_name)
static void
gst_gl_display_base_init (gpointer g_class)
{
GstGLDisplay *display;
gboolean usable;
display = g_malloc0 (sizeof (GstGLDisplay));
}
display->display = XOpenDisplay (display_name);
if (display->display == NULL) {
g_free (display);
return NULL;
}
static void
gst_gl_display_class_init (GstGLDisplayClass * klass)
{
G_OBJECT_CLASS (klass)->finalize = gst_gl_display_finalize;
}
usable = gst_gl_display_check_features (display);
if (!usable) {
g_free (display);
return NULL;
}
static void
gst_gl_display_init (GstGLDisplay * display, GstGLDisplayClass * klass)
{
display->lock = g_mutex_new ();
return display;
}
static void
gst_gl_display_finalize (GObject * object)
{
GstGLDisplay *display = GST_GL_DISPLAY (object);
if (display->assigned_window == None) {
XDestroyWindow (display->display, display->window);
}
if (display->context) {
glXDestroyContext (display->display, display->context);
}
if (display->visinfo) {
XFree (display->visinfo);
}
if (display->display) {
XCloseDisplay (display->display);
}
if (display->lock) {
g_mutex_free (display->lock);
}
}
static gboolean gst_gl_display_check_features (GstGLDisplay * display);
GstGLDisplay *
gst_gl_display_new (void)
{
return g_object_new (GST_TYPE_GL_DISPLAY, NULL);
}
#define HANDLE_X_ERRORS
#ifdef HANDLE_X_ERRORS
static int
x_error_handler (Display * display, XErrorEvent * event)
{
g_assert_not_reached ();
}
#endif
gboolean
gst_gl_display_connect (GstGLDisplay * display, const char *display_name)
{
gboolean usable;
XGCValues values;
XPixmapFormatValues *px_formats;
int n_formats;
int i;
display->display = XOpenDisplay (display_name);
if (display->display == NULL) {
return FALSE;
}
#ifdef HANDLE_X_ERRORS
XSynchronize (display->display, True);
XSetErrorHandler (x_error_handler);
#endif
usable = gst_gl_display_check_features (display);
if (!usable) {
return FALSE;
}
display->screen = DefaultScreenOfDisplay (display->display);
display->screen_num = DefaultScreen (display->display);
display->visual = DefaultVisual (display->display, display->screen_num);
display->root = DefaultRootWindow (display->display);
display->white = XWhitePixel (display->display, display->screen_num);
display->black = XBlackPixel (display->display, display->screen_num);
display->depth = DefaultDepthOfScreen (display->screen);
display->gc = XCreateGC (display->display,
DefaultRootWindow (display->display), 0, &values);
px_formats = XListPixmapFormats (display->display, &n_formats);
for (i = 0; i < n_formats; i++) {
GST_DEBUG ("%d: depth %d bpp %d pad %d", i,
px_formats[i].depth,
px_formats[i].bits_per_pixel, px_formats[i].scanline_pad);
}
gst_gl_display_init_tmp_window (display);
return TRUE;
}
static gboolean
@ -160,57 +242,30 @@ gst_gl_display_can_handle_type (GstGLDisplay * display, GstGLImageType type)
}
}
void
gst_gl_display_free (GstGLDisplay * display)
{
/* sure hope nobody is using it as it's being freed */
g_mutex_lock (display->lock);
g_mutex_unlock (display->lock);
if (display->context) {
glXDestroyContext (display->display, display->context);
}
if (display->visinfo) {
XFree (display->visinfo);
}
if (display->display) {
XCloseDisplay (display->display);
}
g_mutex_free (display->lock);
g_free (display);
}
void
gst_gl_display_lock (GstGLDisplay * display)
{
g_mutex_lock (display->lock);
glXMakeCurrent (display->display, display->window, display->context);
}
void
gst_gl_display_unlock (GstGLDisplay * display)
{
glXMakeCurrent (display->display, None, NULL);
g_mutex_unlock (display->lock);
}
/* drawable */
GstGLDrawable *
gst_gl_drawable_new_window (GstGLDisplay * display)
static void
gst_gl_display_init_tmp_window (GstGLDisplay * display)
{
GstGLDrawable *drawable;
XSetWindowAttributes attr = { 0 };
int scrnum;
int mask;
Window root;
Screen *screen;
drawable = g_malloc0 (sizeof (GstGLDrawable));
g_mutex_lock (display->lock);
drawable->display = display;
GST_ERROR ("creating temp window");
screen = XDefaultScreenOfDisplay (display->display);
scrnum = XScreenNumberOfScreen (screen);
@ -229,114 +284,72 @@ gst_gl_drawable_new_window (GstGLDisplay * display)
mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect;
drawable->window = XCreateWindow (display->display,
display->window = XCreateWindow (display->display,
root, 0, 0, 100, 100,
0, display->visinfo->depth, InputOutput,
display->visinfo->visual, mask, &attr);
XMapWindow (display->display, drawable->window);
drawable->destroy_on_free = TRUE;
g_mutex_unlock (display->lock);
return drawable;
XMapWindow (display->display, display->window);
XSync (display->display, FALSE);
}
GstGLDrawable *
gst_gl_drawable_new_root_window (GstGLDisplay * display)
static void
gst_gl_display_destroy_tmp_window (GstGLDisplay * display)
{
GstGLDrawable *drawable;
int scrnum;
Screen *screen;
drawable = g_malloc0 (sizeof (GstGLDrawable));
g_mutex_lock (display->lock);
drawable->display = display;
screen = XDefaultScreenOfDisplay (display->display);
scrnum = XScreenNumberOfScreen (screen);
drawable->window = XRootWindow (display->display, scrnum);
drawable->destroy_on_free = FALSE;
g_mutex_unlock (display->lock);
return drawable;
}
GstGLDrawable *
gst_gl_drawable_new_from_window (GstGLDisplay * display, Window window)
{
GstGLDrawable *drawable;
drawable = g_malloc0 (sizeof (GstGLDrawable));
g_mutex_lock (display->lock);
drawable->display = display;
drawable->window = window;
drawable->destroy_on_free = FALSE;
g_mutex_unlock (display->lock);
return drawable;
XDestroyWindow (display->display, display->window);
}
void
gst_gl_drawable_free (GstGLDrawable * drawable)
gst_gl_display_set_window (GstGLDisplay * display, Window window)
{
g_mutex_lock (display->lock);
g_mutex_lock (drawable->display->lock);
if (drawable->destroy_on_free) {
XDestroyWindow (drawable->display->display, drawable->window);
if (window != display->assigned_window) {
if (display->assigned_window == None) {
gst_gl_display_destroy_tmp_window (display);
}
display->assigned_window = window;
if (display->assigned_window == None) {
gst_gl_display_init_tmp_window (display);
} else {
display->window = window;
}
}
g_mutex_unlock (drawable->display->lock);
g_free (drawable);
g_mutex_unlock (display->lock);
}
void
gst_gl_drawable_lock (GstGLDrawable * drawable)
{
g_mutex_lock (drawable->display->lock);
glXMakeCurrent (drawable->display->display, drawable->window,
drawable->display->context);
}
void
gst_gl_drawable_unlock (GstGLDrawable * drawable)
{
glXMakeCurrent (drawable->display->display, None, NULL);
g_mutex_unlock (drawable->display->lock);
}
void
gst_gl_drawable_update_attributes (GstGLDrawable * drawable)
gst_gl_display_update_attributes (GstGLDisplay * display)
{
XWindowAttributes attr;
XGetWindowAttributes (drawable->display->display, drawable->window, &attr);
drawable->win_width = attr.width;
drawable->win_height = attr.height;
if (display->window != None) {
XGetWindowAttributes (display->display, display->window, &attr);
display->win_width = attr.width;
display->win_height = attr.height;
} else {
display->win_width = 0;
display->win_height = 0;
}
}
void
gst_gl_drawable_clear (GstGLDrawable * drawable)
gst_gl_display_clear (GstGLDisplay * display)
{
gst_gl_drawable_lock (drawable);
gst_gl_display_lock (display);
glDepthFunc (GL_LESS);
glEnable (GL_DEPTH_TEST);
glClearColor (0.2, 0.2, 0.2, 1.0);
glViewport (0, 0, drawable->win_width, drawable->win_height);
glViewport (0, 0, display->win_width, display->win_height);
gst_gl_drawable_unlock (drawable);
gst_gl_display_unlock (display);
}
static void
draw_rect_texture (GstGLDrawable * drawable, GstGLImageType type,
draw_rect_texture (GstGLDisplay * display, GstGLImageType type,
void *data, int width, int height)
{
GLuint texture;
@ -437,7 +450,7 @@ draw_rect_texture (GstGLDrawable * drawable, GstGLImageType type,
}
static void
draw_pow2_texture (GstGLDrawable * drawable, GstGLImageType type,
draw_pow2_texture (GstGLDisplay * display, GstGLImageType type,
void *data, int width, int height)
{
int pow2_width;
@ -544,14 +557,14 @@ draw_pow2_texture (GstGLDrawable * drawable, GstGLImageType type,
}
void
gst_gl_drawable_draw_image (GstGLDrawable * drawable, GstGLImageType type,
gst_gl_display_draw_image (GstGLDisplay * display, GstGLImageType type,
void *data, int width, int height)
{
g_return_if_fail (data != NULL);
g_return_if_fail (width > 0);
g_return_if_fail (height > 0);
gst_gl_drawable_lock (drawable);
gst_gl_display_lock (display);
#if 0
/* Doesn't work */
@ -561,9 +574,9 @@ gst_gl_drawable_draw_image (GstGLDrawable * drawable, GstGLImageType type,
int64_t sbc = 1234;
gboolean ret;
ret = glXGetSyncValuesOML (drawable->display->display, drawable->window,
ret = glXGetSyncValuesOML (display->display, display->window,
&ust, &mst, &sbc);
GST_ERROR ("sync values %d %lld %lld %lld", ret, ust, mst, sbc);
GST_DEBUG ("sync values %d %lld %lld %lld", ret, ust, mst, sbc);
}
#endif
@ -574,16 +587,15 @@ gst_gl_drawable_draw_image (GstGLDrawable * drawable, GstGLImageType type,
int32_t den = 1234;
gboolean ret;
ret = glXGetMscRateOML (drawable->display->display, drawable->window,
&num, &den);
GST_ERROR ("rate %d %d %d", ret, num, den);
ret = glXGetMscRateOML (display->display, display->window, &num, &den);
GST_DEBUG ("rate %d %d %d", ret, num, den);
}
#endif
gst_gl_drawable_update_attributes (drawable);
gst_gl_display_update_attributes (display);
glXSwapIntervalSGI (1);
glViewport (0, 0, drawable->win_width, drawable->win_height);
//glXSwapIntervalSGI (1);
glViewport (0, 0, display->win_width, display->win_height);
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@ -598,23 +610,22 @@ gst_gl_drawable_draw_image (GstGLDrawable * drawable, GstGLImageType type,
glColor4f (1, 1, 1, 1);
if (drawable->display->have_texture_rectangle) {
draw_rect_texture (drawable, type, data, width, height);
if (display->have_texture_rectangle) {
draw_rect_texture (display, type, data, width, height);
} else {
draw_pow2_texture (drawable, type, data, width, height);
draw_pow2_texture (display, type, data, width, height);
}
glXSwapBuffers (drawable->display->display, drawable->window);
glXSwapBuffers (display->display, display->window);
#if 0
/* Doesn't work */
{
ret = glXSwapBuffersMscOML (drawable->display->display, drawable->window,
0, 1, 0);
ret = glXSwapBuffersMscOML (display->display, display->window, 0, 1, 0);
if (ret == 0) {
GST_ERROR ("glXSwapBuffersMscOML failed");
GST_DEBUG ("glXSwapBuffersMscOML failed");
}
}
#endif
gst_gl_drawable_unlock (drawable);
gst_gl_display_unlock (display);
}

View file

@ -6,9 +6,6 @@
#include <GL/gl.h>
#include <gst/gst.h>
typedef struct _GstGLDisplay GstGLDisplay;
typedef struct _GstGLDrawable GstGLDrawable;
typedef enum {
GST_GL_IMAGE_TYPE_RGBx,
GST_GL_IMAGE_TYPE_BGRx,
@ -19,54 +16,71 @@ typedef enum {
GST_GL_IMAGE_TYPE_AYUV,
} GstGLImageType;
typedef struct _GstGLDisplay GstGLDisplay;
typedef struct _GstGLDisplayClass GstGLDisplayClass;
#define GST_TYPE_GL_DISPLAY \
(gst_gl_display_get_type())
#define GST_GL_DISPLAY(obj) \
(G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_DISPLAY,GstGLDisplay))
#define GST_GL_DISPLAY_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_GL_DISPLAY,GstGLDisplayClass))
#define GST_IS_GL_DISPLAY(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_DISPLAY))
#define GST_IS_GL_DISPLAY_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_GL_DISPLAY))
struct _GstGLDisplay {
GObject object;
Display *display;
GC gc;
XVisualInfo *visinfo;
GLXContext context;
GMutex *lock;
Screen *screen;
int scrnum;
int screen_num;
Visual *visual;
Window root;
guint32 white;
guint32 black;
int depth;
int max_texture_size;
gboolean have_ycbcr_texture;
gboolean have_texture_rectangle;
gboolean have_color_matrix;
};
struct _GstGLDrawable {
GstGLDisplay *display;
Window window;
gboolean destroy_on_free;
Window assigned_window;
int win_width;
int win_height;
};
struct _GstGLDisplayClass {
GObjectClass object_class;
};
GType gst_gl_display_get_type (void);
GstGLDisplay *gst_gl_display_new (const char *display_name);
GstGLDisplay *gst_gl_display_new (void);
gboolean gst_gl_display_connect (GstGLDisplay *display,
const char *display_name);
gboolean gst_gl_display_can_handle_type (GstGLDisplay *display,
GstGLImageType type);
void gst_gl_display_free (GstGLDisplay *display);
void gst_gl_display_lock (GstGLDisplay *display);
void gst_gl_display_unlock (GstGLDisplay *display);
/* drawable */
GstGLDrawable * gst_gl_drawable_new_window (GstGLDisplay *display);
GstGLDrawable * gst_gl_drawable_new_root_window (GstGLDisplay *display);
GstGLDrawable * gst_gl_drawable_new_from_window (GstGLDisplay *display, Window window);
void gst_gl_drawable_free (GstGLDrawable *drawable);
void gst_gl_drawable_lock (GstGLDrawable *drawable);
void gst_gl_drawable_unlock (GstGLDrawable *drawable);
void gst_gl_drawable_update_attributes (GstGLDrawable *drawable);
void gst_gl_drawable_clear (GstGLDrawable *drawable);
void gst_gl_drawable_draw_image (GstGLDrawable *drawable, GstGLImageType type, void *data, int width, int height);
void gst_gl_display_set_window (GstGLDisplay *display, Window window);
void gst_gl_display_update_attributes (GstGLDisplay *display);
void gst_gl_display_clear (GstGLDisplay *display);
void gst_gl_display_draw_image (GstGLDisplay * display, GstGLImageType type,
void *data, int width, int height);
#endif

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#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <gstglbuffer.h>
#include <glvideo.h>
#include "glextensions.h"
#include <string.h>
static GObjectClass *gst_gl_buffer_parent_class;
static void
gst_gl_buffer_finalize (GstGLBuffer * buffer)
{
gst_gl_display_lock (buffer->display);
switch (buffer->type) {
case GST_GL_BUFFER_XIMAGE:
GST_DEBUG ("freeing pixmap %ld", buffer->pixmap);
XFreeGC (buffer->display->display, buffer->gc);
XFreePixmap (buffer->display->display, buffer->pixmap);
break;
case GST_GL_BUFFER_RBO:
glDeleteRenderbuffersEXT (1, &buffer->rbo);
break;
default:
g_assert_not_reached ();
break;
}
gst_gl_display_unlock (buffer->display);
g_object_unref (buffer->display);
GST_MINI_OBJECT_CLASS (gst_gl_buffer_parent_class)->
finalize (GST_MINI_OBJECT (buffer));
}
static void
gst_gl_buffer_init (GstGLBuffer * buffer, gpointer g_class)
{
}
static void
gst_gl_buffer_class_init (gpointer g_class, gpointer class_data)
{
GstMiniObjectClass *mini_object_class = GST_MINI_OBJECT_CLASS (g_class);
gst_gl_buffer_parent_class = g_type_class_peek_parent (g_class);
mini_object_class->finalize = (GstMiniObjectFinalizeFunction)
gst_gl_buffer_finalize;
}
GType
gst_gl_buffer_get_type (void)
{
static GType _gst_gl_buffer_type;
if (G_UNLIKELY (_gst_gl_buffer_type == 0)) {
static const GTypeInfo info = {
sizeof (GstBufferClass),
NULL,
NULL,
gst_gl_buffer_class_init,
NULL,
NULL,
sizeof (GstGLBuffer),
0,
(GInstanceInitFunc) gst_gl_buffer_init,
NULL
};
_gst_gl_buffer_type = g_type_register_static (GST_TYPE_BUFFER,
"GstGLBuffer", &info, 0);
}
return _gst_gl_buffer_type;
}
GstGLBuffer *
gst_gl_buffer_new (GstGLDisplay * display, GstVideoFormat format,
int width, int height)
{
GstGLBuffer *buffer;
XGCValues values = { 0 };
g_return_val_if_fail (format == GST_VIDEO_FORMAT_BGRx, NULL);
g_return_val_if_fail (width > 0, NULL);
g_return_val_if_fail (height > 0, NULL);
buffer = (GstGLBuffer *) gst_mini_object_new (GST_TYPE_GL_BUFFER);
buffer->display = g_object_ref (display);
buffer->type = GST_GL_BUFFER_RBO;
buffer->width = width;
buffer->height = height;
switch (buffer->type) {
case GST_GL_BUFFER_XIMAGE:
{
buffer->pixmap = XCreatePixmap (display->display,
DefaultRootWindow (display->display), width, height, 32);
XSync (display->display, False);
buffer->gc = XCreateGC (display->display, buffer->pixmap, 0, &values);
GST_DEBUG ("new pixmap %dx%d xid %ld", width, height, buffer->pixmap);
break;
}
case GST_GL_BUFFER_RBO:
{
gst_gl_display_lock (buffer->display);
glGenRenderbuffersEXT (1, &buffer->rbo);
glBindRenderbufferEXT (GL_RENDERBUFFER_EXT, buffer->rbo);
glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT,
GL_COLOR_ATTACHMENT1_EXT, GL_RENDERBUFFER_EXT, buffer->rbo);
glRenderbufferStorageEXT (GL_RENDERBUFFER_EXT, GL_RGB,
buffer->width, buffer->height);
gst_gl_display_unlock (buffer->display);
break;
}
default:
g_assert_not_reached ();
}
return buffer;
}
void
gst_gl_buffer_upload (GstGLBuffer * buffer, void *data)
{
Display *display = buffer->display->display;
GST_DEBUG ("uploading %p %dx%d", data, buffer->width, buffer->height);
gst_gl_display_lock (buffer->display);
switch (buffer->type) {
case GST_GL_BUFFER_XIMAGE:
{
XImage *image;
Visual *visual;
int depth;
int bpp;
visual = DefaultVisual (display, 0);
depth = 32;
bpp = 32;
image = XCreateImage (display, visual, depth, ZPixmap, 0, NULL,
buffer->width, buffer->height, bpp, 0);
GST_DEBUG ("image %p", image);
image->data = data;
XPutImage (display, buffer->pixmap, buffer->gc,
image, 0, 0, 0, 0, buffer->width, buffer->height);
XDestroyImage (image);
break;
}
case GST_GL_BUFFER_RBO:
{
unsigned int fbo;
glGenFramebuffersEXT (1, &fbo);
glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, fbo);
glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT,
GL_COLOR_ATTACHMENT1_EXT, GL_RENDERBUFFER_EXT, buffer->rbo);
glDrawBuffer (GL_COLOR_ATTACHMENT1_EXT);
//glWindowPos2iARB(0, 0);
glDrawPixels (buffer->width, buffer->height, GL_RGBA,
GL_UNSIGNED_BYTE, data);
glDeleteFramebuffersEXT (1, &fbo);
break;
}
default:
g_assert_not_reached ();
}
gst_gl_display_unlock (buffer->display);
}
void
gst_gl_buffer_download (GstGLBuffer * buffer, void *data)
{
gst_gl_display_lock (buffer->display);
GST_DEBUG ("downloading");
switch (buffer->type) {
case GST_GL_BUFFER_XIMAGE:
{
XImage *image;
image = XGetImage (buffer->display->display, buffer->pixmap,
0, 0, buffer->width, buffer->height, 0xffffffff, ZPixmap);
memcpy (data, image->data, buffer->width * buffer->height * 4);
XDestroyImage (image);
break;
}
case GST_GL_BUFFER_RBO:
{
unsigned int fbo;
glGenFramebuffersEXT (1, &fbo);
glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, fbo);
glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT,
GL_COLOR_ATTACHMENT1_EXT, GL_RENDERBUFFER_EXT, buffer->rbo);
glReadBuffer (GL_COLOR_ATTACHMENT1_EXT);
glReadPixels (0, 0, buffer->width, buffer->height, GL_RGBA,
GL_UNSIGNED_BYTE, data);
glDeleteFramebuffersEXT (1, &fbo);
break;
}
default:
g_assert_not_reached ();
}
gst_gl_display_unlock (buffer->display);
}

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#ifndef _GST_GL_BUFFER_H_
#define _GST_GL_BUFFER_H_
#include <gst/gst.h>
#include <gst/video/video.h>
#include <xcb/xcb.h>
#include <glvideo.h>
typedef struct _GstGLBuffer GstGLBuffer;
#define GST_TYPE_GL_BUFFER (gst_gl_buffer_get_type())
#define GST_IS_GL_BUFFER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_GL_BUFFER))
#define GST_GL_BUFFER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_GL_BUFFER, GstGLBuffer))
typedef enum {
GST_GL_BUFFER_UNKNOWN,
GST_GL_BUFFER_XIMAGE,
GST_GL_BUFFER_RBO
} GstGLBufferType;
struct _GstGLBuffer {
GstBuffer buffer;
GstGLDisplay *display;
GstGLBufferType type;
XID pixmap;
GC gc;
GLuint rbo;
int width;
int height;
};
GType gst_gl_buffer_get_type (void);
GstGLBuffer * gst_gl_buffer_new (GstGLDisplay *display, GstVideoFormat format,
int width, int height);
void gst_gl_buffer_upload (GstGLBuffer *buffer, void *data);
void gst_gl_buffer_download (GstGLBuffer *buffer, void *data);
#endif

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/*
* GStreamer
* Copyright (C) 2007 David Schleef <ds@schleef.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <gst/gst.h>
#include <gst/video/video.h>
#include <gstglbuffer.h>
#define GST_CAT_DEFAULT gst_gl_download_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
#define GST_TYPE_GL_DOWNLOAD (gst_gl_download_get_type())
#define GST_GL_DOWNLOAD(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_DOWNLOAD,GstGLDownload))
#define GST_IS_GL_DOWNLOAD(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_DOWNLOAD))
#define GST_GL_DOWNLOAD_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass) ,GST_TYPE_GL_DOWNLOAD,GstGLDownloadClass))
#define GST_IS_GL_DOWNLOAD_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass) ,GST_TYPE_GL_DOWNLOAD))
#define GST_GL_DOWNLOAD_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj) ,GST_TYPE_GL_DOWNLOAD,GstGLDownloadClass))
typedef struct _GstGLDownload GstGLDownload;
typedef struct _GstGLDownloadClass GstGLDownloadClass;
typedef void (*GstGLDownloadProcessFunc) (GstGLDownload *, guint8 *, guint);
struct _GstGLDownload
{
GstElement element;
GstPad *srcpad;
GstPad *sinkpad;
/* < private > */
GstGLDisplay *display;
GstVideoFormat format;
int width;
int height;
};
struct _GstGLDownloadClass
{
GstElementClass element_class;
};
static const GstElementDetails element_details = GST_ELEMENT_DETAILS ("FIXME",
"Filter/Effect",
"FIXME example filter",
"FIXME <fixme@fixme.com>");
#define GST_GL_VIDEO_CAPS "video/x-raw-gl"
static GstStaticPadTemplate gst_gl_download_src_pad_template =
GST_STATIC_PAD_TEMPLATE ("src",
GST_PAD_SRC,
GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_VIDEO_CAPS_BGRx)
);
static GstStaticPadTemplate gst_gl_download_sink_pad_template =
GST_STATIC_PAD_TEMPLATE ("sink",
GST_PAD_SINK,
GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_GL_VIDEO_CAPS)
);
enum
{
PROP_0
};
#define DEBUG_INIT(bla) \
GST_DEBUG_CATEGORY_INIT (gst_gl_download_debug, "gldownload", 0, "gldownload element");
GST_BOILERPLATE_FULL (GstGLDownload, gst_gl_download, GstElement,
GST_TYPE_ELEMENT, DEBUG_INIT);
static void gst_gl_download_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
static void gst_gl_download_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec);
static GstFlowReturn gst_gl_download_chain (GstPad * pad, GstBuffer * buf);
static void gst_gl_download_reset (GstGLDownload * download);
static GstStateChangeReturn
gst_gl_download_change_state (GstElement * element, GstStateChange transition);
static gboolean gst_gl_download_sink_setcaps (GstPad * pad, GstCaps * caps);
static void
gst_gl_download_base_init (gpointer klass)
{
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
gst_element_class_set_details (element_class, &element_details);
gst_element_class_add_pad_template (element_class,
gst_static_pad_template_get (&gst_gl_download_src_pad_template));
gst_element_class_add_pad_template (element_class,
gst_static_pad_template_get (&gst_gl_download_sink_pad_template));
}
static void
gst_gl_download_class_init (GstGLDownloadClass * klass)
{
GObjectClass *gobject_class;
gobject_class = (GObjectClass *) klass;
gobject_class->set_property = gst_gl_download_set_property;
gobject_class->get_property = gst_gl_download_get_property;
GST_ELEMENT_CLASS (klass)->change_state = gst_gl_download_change_state;
}
static void
gst_gl_download_init (GstGLDownload * download, GstGLDownloadClass * klass)
{
gst_element_create_all_pads (GST_ELEMENT (download));
download->sinkpad =
gst_element_get_static_pad (GST_ELEMENT (download), "sink");
download->srcpad = gst_element_get_static_pad (GST_ELEMENT (download), "src");
gst_pad_set_setcaps_function (download->sinkpad,
gst_gl_download_sink_setcaps);
gst_pad_set_chain_function (download->sinkpad, gst_gl_download_chain);
gst_gl_download_reset (download);
}
static void
gst_gl_download_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
//GstGLDownload *download = GST_GL_DOWNLOAD (object);
switch (prop_id) {
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_gl_download_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
//GstGLDownload *download = GST_GL_DOWNLOAD (object);
switch (prop_id) {
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_gl_download_reset (GstGLDownload * download)
{
if (download->display) {
g_object_unref (download->display);
download->display = NULL;
}
download->format = GST_VIDEO_FORMAT_BGRx;
}
static gboolean
gst_gl_download_start (GstGLDownload * download)
{
gboolean ret;
download->format = GST_VIDEO_FORMAT_BGRx;
download->display = gst_gl_display_new ();
ret = gst_gl_display_connect (download->display, NULL);
return ret;
}
static gboolean
gst_gl_download_stop (GstGLDownload * download)
{
gst_gl_download_reset (download);
return TRUE;
}
static gboolean
gst_gl_download_sink_setcaps (GstPad * pad, GstCaps * caps)
{
GstGLDownload *download;
gboolean ret;
GstStructure *structure;
GstCaps *srccaps;
download = GST_GL_DOWNLOAD (gst_pad_get_parent (pad));
structure = gst_caps_get_structure (caps, 0);
ret = gst_structure_get_int (structure, "width", &download->width);
ret &= gst_structure_get_int (structure, "height", &download->height);
if (!ret)
return FALSE;
srccaps = gst_video_format_new_caps (download->format,
download->width, download->height, 30, 1, 1, 1);
ret = gst_pad_set_caps (download->srcpad, srccaps);
gst_caps_unref (srccaps);
return ret;
}
static GstFlowReturn
gst_gl_download_chain (GstPad * pad, GstBuffer * buf)
{
GstGLDownload *download;
GstGLBuffer *inbuf = GST_GL_BUFFER (buf);
GstBuffer *outbuf;
GST_ERROR ("got here");
download = GST_GL_DOWNLOAD (gst_pad_get_parent (pad));
outbuf = gst_buffer_new_and_alloc (inbuf->width * inbuf->height * 4);
gst_buffer_copy_metadata (GST_BUFFER (outbuf), buf,
GST_BUFFER_COPY_TIMESTAMPS | GST_BUFFER_COPY_FLAGS);
gst_buffer_set_caps (GST_BUFFER (outbuf), GST_PAD_CAPS (download->srcpad));
GST_ERROR ("downloading %p size %d",
GST_BUFFER_DATA (outbuf), GST_BUFFER_SIZE (outbuf));
gst_gl_buffer_download (inbuf, GST_BUFFER_DATA (outbuf));
gst_pad_push (download->srcpad, GST_BUFFER (outbuf));
gst_object_unref (download);
return GST_FLOW_OK;
}
static GstStateChangeReturn
gst_gl_download_change_state (GstElement * element, GstStateChange transition)
{
GstGLDownload *download;
GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS;
GST_DEBUG ("change state");
download = GST_GL_DOWNLOAD (element);
switch (transition) {
case GST_STATE_CHANGE_NULL_TO_READY:
break;
case GST_STATE_CHANGE_READY_TO_PAUSED:
gst_gl_download_start (download);
break;
case GST_STATE_CHANGE_PAUSED_TO_PLAYING:
break;
default:
break;
}
ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
if (ret == GST_STATE_CHANGE_FAILURE)
return ret;
switch (transition) {
case GST_STATE_CHANGE_PLAYING_TO_PAUSED:
break;
case GST_STATE_CHANGE_PAUSED_TO_READY:
gst_gl_download_stop (download);
break;
case GST_STATE_CHANGE_READY_TO_NULL:
break;
default:
break;
}
return ret;
}

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/*
* GStreamer
* Copyright (C) 2007 David Schleef <ds@schleef.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <gst/gst.h>
#include <gst/video/video.h>
#include <gstglbuffer.h>
#define GST_CAT_DEFAULT gst_gl_filter_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
#define GST_TYPE_GL_FILTER (gst_gl_filter_get_type())
#define GST_GL_FILTER(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_FILTER,GstGLFilter))
#define GST_IS_GL_FILTER(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_FILTER))
#define GST_GL_FILTER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass) ,GST_TYPE_GL_FILTER,GstGLFilterClass))
#define GST_IS_GL_FILTER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass) ,GST_TYPE_GL_FILTER))
#define GST_GL_FILTER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj) ,GST_TYPE_GL_FILTER,GstGLFilterClass))
typedef struct _GstGLFilter GstGLFilter;
typedef struct _GstGLFilterClass GstGLFilterClass;
typedef void (*GstGLFilterProcessFunc) (GstGLFilter *, guint8 *, guint);
struct _GstGLFilter
{
GstElement element;
GstPad *srcpad;
GstPad *sinkpad;
/* < private > */
GstGLDisplay *display;
GstVideoFormat format;
int width;
int height;
};
struct _GstGLFilterClass
{
GstElementClass element_class;
};
static const GstElementDetails element_details = GST_ELEMENT_DETAILS ("FIXME",
"Filter/Effect",
"FIXME example filter",
"FIXME <fixme@fixme.com>");
#define GST_GL_VIDEO_CAPS "video/x-raw-gl"
static GstStaticPadTemplate gst_gl_filter_src_pad_template =
GST_STATIC_PAD_TEMPLATE ("src",
GST_PAD_SRC,
GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_GL_VIDEO_CAPS)
);
static GstStaticPadTemplate gst_gl_filter_sink_pad_template =
GST_STATIC_PAD_TEMPLATE ("sink",
GST_PAD_SINK,
GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_GL_VIDEO_CAPS)
);
enum
{
PROP_0
};
#define DEBUG_INIT(bla) \
GST_DEBUG_CATEGORY_INIT (gst_gl_filter_debug, "glfilter", 0, "glfilter element");
GST_BOILERPLATE_FULL (GstGLFilter, gst_gl_filter, GstElement,
GST_TYPE_ELEMENT, DEBUG_INIT);
static void gst_gl_filter_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
static void gst_gl_filter_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec);
static GstFlowReturn gst_gl_filter_chain (GstPad * pad, GstBuffer * buf);
static void gst_gl_filter_reset (GstGLFilter * filter);
static GstStateChangeReturn
gst_gl_filter_change_state (GstElement * element, GstStateChange transition);
static gboolean gst_gl_filter_sink_setcaps (GstPad * pad, GstCaps * caps);
static gboolean gst_gl_filter_transform (GstGLBuffer * outbuf,
GstGLBuffer * inbuf);
static void
gst_gl_filter_base_init (gpointer klass)
{
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
gst_element_class_set_details (element_class, &element_details);
gst_element_class_add_pad_template (element_class,
gst_static_pad_template_get (&gst_gl_filter_src_pad_template));
gst_element_class_add_pad_template (element_class,
gst_static_pad_template_get (&gst_gl_filter_sink_pad_template));
}
static void
gst_gl_filter_class_init (GstGLFilterClass * klass)
{
GObjectClass *gobject_class;
gobject_class = (GObjectClass *) klass;
gobject_class->set_property = gst_gl_filter_set_property;
gobject_class->get_property = gst_gl_filter_get_property;
GST_ELEMENT_CLASS (klass)->change_state = gst_gl_filter_change_state;
}
static void
gst_gl_filter_init (GstGLFilter * filter, GstGLFilterClass * klass)
{
gst_element_create_all_pads (GST_ELEMENT (filter));
filter->sinkpad = gst_element_get_static_pad (GST_ELEMENT (filter), "sink");
filter->srcpad = gst_element_get_static_pad (GST_ELEMENT (filter), "src");
gst_pad_set_setcaps_function (filter->sinkpad, gst_gl_filter_sink_setcaps);
gst_pad_set_chain_function (filter->sinkpad, gst_gl_filter_chain);
gst_gl_filter_reset (filter);
}
static void
gst_gl_filter_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
//GstGLFilter *filter = GST_GL_FILTER (object);
switch (prop_id) {
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_gl_filter_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
//GstGLFilter *filter = GST_GL_FILTER (object);
switch (prop_id) {
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_gl_filter_reset (GstGLFilter * filter)
{
if (filter->display) {
g_object_unref (filter->display);
filter->display = NULL;
}
filter->format = GST_VIDEO_FORMAT_BGRx;
}
static gboolean
gst_gl_filter_start (GstGLFilter * filter)
{
gboolean ret;
filter->format = GST_VIDEO_FORMAT_BGRx;
filter->display = gst_gl_display_new ();
ret = gst_gl_display_connect (filter->display, NULL);
return ret;
}
static gboolean
gst_gl_filter_stop (GstGLFilter * filter)
{
gst_gl_filter_reset (filter);
return TRUE;
}
static gboolean
gst_gl_filter_sink_setcaps (GstPad * pad, GstCaps * caps)
{
GstGLFilter *filter;
gboolean ret;
GstStructure *structure;
filter = GST_GL_FILTER (gst_pad_get_parent (pad));
structure = gst_caps_get_structure (caps, 0);
ret = gst_structure_get_int (structure, "width", &filter->width);
ret &= gst_structure_get_int (structure, "height", &filter->height);
if (!ret)
return FALSE;
GST_ERROR ("setcaps %d %d", filter->width, filter->height);
ret = gst_pad_set_caps (filter->srcpad, caps);
return ret;
}
static GstFlowReturn
gst_gl_filter_chain (GstPad * pad, GstBuffer * buf)
{
GstGLFilter *filter;
GstGLBuffer *inbuf;
GstGLBuffer *outbuf;
filter = GST_GL_FILTER (gst_pad_get_parent (pad));
inbuf = GST_GL_BUFFER (buf);
outbuf = gst_gl_buffer_new (inbuf->display, filter->format,
filter->width, filter->height);
gst_buffer_copy_metadata (GST_BUFFER (outbuf), buf,
GST_BUFFER_COPY_TIMESTAMPS | GST_BUFFER_COPY_FLAGS);
gst_buffer_set_caps (GST_BUFFER (outbuf), GST_PAD_CAPS (filter->srcpad));
gst_gl_filter_transform (outbuf, inbuf);
gst_pad_push (filter->srcpad, GST_BUFFER (outbuf));
gst_object_unref (filter);
return GST_FLOW_OK;
}
static GstStateChangeReturn
gst_gl_filter_change_state (GstElement * element, GstStateChange transition)
{
GstGLFilter *filter;
GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS;
GST_DEBUG ("change state");
filter = GST_GL_FILTER (element);
switch (transition) {
case GST_STATE_CHANGE_NULL_TO_READY:
break;
case GST_STATE_CHANGE_READY_TO_PAUSED:
gst_gl_filter_start (filter);
break;
case GST_STATE_CHANGE_PAUSED_TO_PLAYING:
break;
default:
break;
}
ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
if (ret == GST_STATE_CHANGE_FAILURE)
return ret;
switch (transition) {
case GST_STATE_CHANGE_PLAYING_TO_PAUSED:
break;
case GST_STATE_CHANGE_PAUSED_TO_READY:
gst_gl_filter_stop (filter);
break;
case GST_STATE_CHANGE_READY_TO_NULL:
break;
default:
break;
}
return ret;
}
void
dump_fbconfigs (Display * display)
{
GLXFBConfig *fbconfigs;
int n;
int i;
int j;
int ret;
int value;
struct
{
int attr;
char *name;
} list[] = {
{
GLX_DRAWABLE_TYPE, "drawable type"}, {
GLX_BIND_TO_TEXTURE_TARGETS_EXT, "bind to texture targets"}, {
GLX_BIND_TO_TEXTURE_RGBA_EXT, "bind to texture rgba"}, {
GLX_MAX_PBUFFER_WIDTH, "max pbuffer width"}, {
GLX_MAX_PBUFFER_HEIGHT, "max pbuffer height"}, {
GLX_MAX_PBUFFER_PIXELS, "max pbuffer pixels"}, {
GLX_RENDER_TYPE, "render type"}, {
0, 0}
};
g_print ("screen count: %d\n", ScreenCount (display));
fbconfigs = glXGetFBConfigs (display, 0, &n);
for (i = 0; i < n; i++) {
g_print ("%d:\n", i);
for (j = 0; list[j].attr; j++) {
ret = glXGetFBConfigAttrib (display, fbconfigs[i], list[j].attr, &value);
if (ret != Success) {
g_print ("%s: failed\n", list[j].name);
} else {
g_print ("%s: %d\n", list[j].name, value);
}
}
}
}
static gboolean
gst_gl_filter_transform (GstGLBuffer * outbuf, GstGLBuffer * inbuf)
{
GstGLDisplay *display;
#if 0
int pixmapAttribs[] = {
GLX_TEXTURE_TARGET_EXT, GLX_TEXTURE_RECTANGLE_EXT,
GLX_TEXTURE_FORMAT_EXT, GLX_TEXTURE_FORMAT_RGBA_EXT,
None
};
#endif
GLXFBConfig *fbconfigs;
int n;
int i;
GLXDrawable glxpixmap;
GLXContext context = 0;
int fb_index = 0;
int attrib[] = { GLX_RGBA, GLX_RED_SIZE, 8,
GLX_GREEN_SIZE, 8, GLX_BLUE_SIZE, 8, None
};
XVisualInfo *visinfo;
display = outbuf->display;
gst_gl_display_lock (display);
//context = glXCreateContext (display->display, visinfo, NULL, True);
dump_fbconfigs (display->display);
fbconfigs = glXGetFBConfigs (display->display, display->screen_num, &n);
for (i = 0; i < n; i++) {
XVisualInfo *visinfo;
int value;
GST_DEBUG ("fbconfig %d", i);
visinfo = glXGetVisualFromFBConfig (display->display, fbconfigs[i]);
GST_DEBUG ("visinfo %p", visinfo);
glXGetFBConfigAttrib (display->display, fbconfigs[i],
GLX_DRAWABLE_TYPE, &value);
if (!(value & GLX_WINDOW_BIT)) {
GST_DEBUG ("GLX_DRAWABLE_TYPE doesn't have GLX_WINDOW_BIT set");
continue;
}
glXGetFBConfigAttrib (display->display, fbconfigs[i],
GLX_BIND_TO_TEXTURE_TARGETS_EXT, &value);
if (!(value & GLX_TEXTURE_2D_BIT_EXT)) {
GST_DEBUG
("GLX_BIND_TO_TEXTURE_TARGETS_EXT doesn't have GLX_TEXTURE_2D_BIT_EXT set");
continue;
}
glXGetFBConfigAttrib (display->display, fbconfigs[i],
GLX_BIND_TO_TEXTURE_RGBA_EXT, &value);
GST_DEBUG ("GLX_BIND_TO_TEXTURE_RGBA_EXT %d", value);
}
fb_index = 0;
#if 0
{
pb = glXCreatePbuffer (display->display, fbconfigs[fb_index], attribs);
}
#endif
XSync (display->display, False);
visinfo = glXChooseVisual (display->display, 0, attrib);
glxpixmap = glXCreateGLXPixmap (display->display, visinfo, outbuf->pixmap);
XSync (display->display, False);
glXMakeCurrent (display->display, glxpixmap, context);
glXMakeCurrent (display->display, None, NULL);
gst_gl_display_unlock (display);
return TRUE;
}

View file

@ -78,7 +78,7 @@ static GstStaticPadTemplate gst_gl_upload_sink_pad_template =
GST_STATIC_PAD_TEMPLATE ("sink",
GST_PAD_SINK,
GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_VIDEO_CAPS_RGBx)
GST_STATIC_CAPS (GST_VIDEO_CAPS_BGRx)
);
enum
@ -99,6 +99,9 @@ static void gst_gl_upload_get_property (GObject * object, guint prop_id,
static GstFlowReturn gst_gl_upload_chain (GstPad * pad, GstBuffer * buf);
static void gst_gl_upload_reset (GstGLUpload * upload);
static GstStateChangeReturn
gst_gl_upload_change_state (GstElement * element, GstStateChange transition);
static gboolean gst_gl_upload_sink_setcaps (GstPad * pad, GstCaps * caps);
static void
@ -123,11 +126,18 @@ gst_gl_upload_class_init (GstGLUploadClass * klass)
gobject_class->set_property = gst_gl_upload_set_property;
gobject_class->get_property = gst_gl_upload_get_property;
GST_ELEMENT_CLASS (klass)->change_state = gst_gl_upload_change_state;
}
static void
gst_gl_upload_init (GstGLUpload * upload, GstGLUploadClass * klass)
{
gst_element_create_all_pads (GST_ELEMENT (upload));
upload->sinkpad = gst_element_get_static_pad (GST_ELEMENT (upload), "sink");
upload->srcpad = gst_element_get_static_pad (GST_ELEMENT (upload), "src");
gst_pad_set_setcaps_function (upload->sinkpad, gst_gl_upload_sink_setcaps);
gst_pad_set_chain_function (upload->sinkpad, gst_gl_upload_chain);
gst_gl_upload_reset (upload);
@ -162,6 +172,61 @@ gst_gl_upload_get_property (GObject * object, guint prop_id,
static void
gst_gl_upload_reset (GstGLUpload * upload)
{
if (upload->display) {
g_object_unref (upload->display);
upload->display = NULL;
}
upload->format = GST_VIDEO_FORMAT_BGRx;
}
static gboolean
gst_gl_upload_start (GstGLUpload * upload)
{
gboolean ret;
upload->format = GST_VIDEO_FORMAT_BGRx;
upload->display = gst_gl_display_new ();
ret = gst_gl_display_connect (upload->display, NULL);
return ret;
}
static gboolean
gst_gl_upload_stop (GstGLUpload * upload)
{
gst_gl_upload_reset (upload);
return TRUE;
}
static gboolean
gst_gl_upload_sink_setcaps (GstPad * pad, GstCaps * caps)
{
GstGLUpload *upload;
GstVideoFormat format;
int height;
int width;
gboolean ret;
GstCaps *srccaps;
upload = GST_GL_UPLOAD (gst_pad_get_parent (pad));
ret = gst_video_format_parse_caps (caps, &format, &width, &height);
if (!ret)
return FALSE;
upload->format = format;
upload->width = width;
upload->height = height;
GST_ERROR ("setcaps %d %d %d", format, width, height);
srccaps = gst_caps_new_simple ("video/x-raw-gl",
"width", G_TYPE_INT, width, "height", G_TYPE_INT, height, NULL);
ret = gst_pad_set_caps (upload->srcpad, srccaps);
gst_caps_unref (srccaps);
return ret;
}
static GstFlowReturn
@ -177,6 +242,10 @@ gst_gl_upload_chain (GstPad * pad, GstBuffer * buf)
gst_buffer_copy_metadata (GST_BUFFER (outbuf), buf,
GST_BUFFER_COPY_TIMESTAMPS | GST_BUFFER_COPY_FLAGS);
gst_buffer_set_caps (GST_BUFFER (outbuf), GST_PAD_CAPS (upload->srcpad));
GST_DEBUG ("uploading %p size %d", GST_BUFFER_DATA (buf),
GST_BUFFER_SIZE (buf));
gst_gl_buffer_upload (outbuf, GST_BUFFER_DATA (buf));
gst_pad_push (upload->srcpad, GST_BUFFER (outbuf));
@ -184,3 +253,44 @@ gst_gl_upload_chain (GstPad * pad, GstBuffer * buf)
gst_object_unref (upload);
return GST_FLOW_OK;
}
static GstStateChangeReturn
gst_gl_upload_change_state (GstElement * element, GstStateChange transition)
{
GstGLUpload *upload;
GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS;
GST_DEBUG ("change state");
upload = GST_GL_UPLOAD (element);
switch (transition) {
case GST_STATE_CHANGE_NULL_TO_READY:
break;
case GST_STATE_CHANGE_READY_TO_PAUSED:
gst_gl_upload_start (upload);
break;
case GST_STATE_CHANGE_PAUSED_TO_PLAYING:
break;
default:
break;
}
ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
if (ret == GST_STATE_CHANGE_FAILURE)
return ret;
switch (transition) {
case GST_STATE_CHANGE_PLAYING_TO_PAUSED:
break;
case GST_STATE_CHANGE_PAUSED_TO_READY:
gst_gl_upload_stop (upload);
break;
case GST_STATE_CHANGE_READY_TO_NULL:
break;
default:
break;
}
return ret;
}

View file

@ -33,6 +33,8 @@
#include <glimagesink.h>
GType gst_gl_upload_get_type (void);
GType gst_gl_download_get_type (void);
GType gst_gl_filter_get_type (void);
static gboolean
@ -46,15 +48,17 @@ plugin_init (GstPlugin * plugin)
return FALSE;
}
if (!gst_element_register (plugin, "glupload",
GST_RANK_MARGINAL, gst_gl_upload_get_type ())) {
GST_RANK_NONE, gst_gl_upload_get_type ())) {
return FALSE;
}
#if 0
if (!gst_element_register (plugin, "gldownload",
GST_RANK_MARGINAL, GST_TYPE_GL_DOWNLOAD)) {
GST_RANK_NONE, gst_gl_download_get_type ())) {
return FALSE;
}
if (!gst_element_register (plugin, "glfilter",
GST_RANK_NONE, gst_gl_filter_get_type ())) {
return FALSE;
}
#endif
return TRUE;
}