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eglglessink: Fix missing double quotation mark in GLSL code
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@ -224,7 +224,7 @@ static const char *frag_AYUV_prog = {
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"const vec3 bcoeff = vec3(1.164, 2.018, 0.000);"
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"void main(void) {"
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" float r,g,b;"
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" vec3 yuv;
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" vec3 yuv;"
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" vec2 nxy = opos.xy;"
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" yuv = texture2D(tex,nxy).gba;"
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" yuv += offset;"
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