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glupload: make gl memory upload manner only consider memory:GLMemory feature
The current _gl_memory_upload_transform_caps() only simply apply "memory:GLMemory" to all input caps to transform the output caps. This is not precise and may cause problem. For example, if the input caps include: video/x-raw(memory:DMABuf), width=(int)1920, height=(int)1080, \ interlace-mode=(string)progressive, multiview-mode=(string)mono, \ framerate=(fraction)30/1, drm-format=(string)NV12:0x0100000000000002 it will be changed as video/x-raw(memory:GLMemory), width=(int)1920, height=(int)1080, \ interlace-mode=(string)progressive, multiview-mode=(string)mono, \ framerate=(fraction)30/1, drm-format=(string)NV12:0x0100000000000002 For GLMemory kind caps, no drm-format should appear. So we should let it only transforms which it can recognize. And in _gl_memory_upload_propose_allocation(), we should only allocate the allocator and buffer pool for the caps with "memory:GLMemory" feature. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3524>
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parent
414f91d0fa
commit
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1 changed files with 49 additions and 25 deletions
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@ -305,16 +305,24 @@ _gl_memory_upload_transform_caps (gpointer impl, GstGLContext * context,
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(GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION);
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GstCaps *ret;
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ret =
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_set_caps_features_with_passthrough (caps,
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GST_CAPS_FEATURE_MEMORY_GL_MEMORY, passthrough);
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gst_caps_features_free (passthrough);
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if (direction == GST_PAD_SINK) {
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GstCaps *tmp;
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GstCapsFeatures *filter_features;
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GstGLTextureTarget target_mask;
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filter_features = gst_caps_features_new (GST_CAPS_FEATURE_MEMORY_GL_MEMORY,
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GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY, NULL);
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if (!_filter_caps_with_features (caps, filter_features, &tmp)) {
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gst_caps_features_free (filter_features);
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gst_caps_features_free (passthrough);
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return NULL;
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}
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gst_caps_features_free (filter_features);
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ret = _set_caps_features_with_passthrough (tmp,
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GST_CAPS_FEATURE_MEMORY_GL_MEMORY, passthrough);
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gst_caps_unref (tmp);
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if (upload->input_target != GST_GL_TEXTURE_TARGET_NONE) {
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target_mask = 1 << upload->input_target;
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} else {
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@ -329,6 +337,9 @@ _gl_memory_upload_transform_caps (gpointer impl, GstGLContext * context,
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} else {
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gint i, n;
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ret = _set_caps_features_with_passthrough (caps,
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GST_CAPS_FEATURE_MEMORY_GL_MEMORY, passthrough);
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n = gst_caps_get_size (ret);
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for (i = 0; i < n; i++) {
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GstStructure *s = gst_caps_get_structure (ret, i);
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@ -337,6 +348,12 @@ _gl_memory_upload_transform_caps (gpointer impl, GstGLContext * context,
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}
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}
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gst_caps_features_free (passthrough);
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GST_DEBUG_OBJECT (upload->upload, "direction %s, transformed %"
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GST_PTR_FORMAT " into %" GST_PTR_FORMAT,
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direction == GST_PAD_SRC ? "src" : "sink", caps, ret);
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return ret;
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}
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@ -390,35 +407,42 @@ _gl_memory_upload_propose_allocation (gpointer impl, GstQuery * decide_query,
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guint n_pools, i;
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GstCaps *caps;
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GstCapsFeatures *features;
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GstAllocator *allocator;
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GstAllocationParams params;
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gst_query_parse_allocation (query, &caps, NULL);
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if (caps == NULL)
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goto invalid_caps;
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features = gst_caps_get_features (caps, 0);
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g_assert (gst_caps_is_fixed (caps));
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features = gst_caps_features_new (GST_CAPS_FEATURE_MEMORY_GL_MEMORY,
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GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY, NULL);
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/* Only offer our custom allocator if that type of memory was negotiated. */
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if (gst_caps_features_contains (features, GST_CAPS_FEATURE_MEMORY_GL_MEMORY)) {
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GstAllocator *allocator;
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GstAllocationParams params;
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gst_allocation_params_init (¶ms);
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if (!_filter_caps_with_features (caps, features, NULL)) {
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gst_caps_features_free (features);
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return;
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}
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gst_caps_features_free (features);
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allocator =
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GST_ALLOCATOR (gst_gl_memory_allocator_get_default (upload->
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upload->context));
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gst_query_add_allocation_param (query, allocator, ¶ms);
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gst_object_unref (allocator);
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gst_allocation_params_init (¶ms);
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allocator =
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GST_ALLOCATOR (gst_gl_memory_allocator_get_default (upload->
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upload->context));
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gst_query_add_allocation_param (query, allocator, ¶ms);
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gst_object_unref (allocator);
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#if GST_GL_HAVE_PLATFORM_EGL
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if (upload->upload->context
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&& gst_gl_context_get_gl_platform (upload->upload->context) ==
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GST_GL_PLATFORM_EGL) {
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allocator =
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GST_ALLOCATOR (gst_allocator_find (GST_GL_MEMORY_EGL_ALLOCATOR_NAME));
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gst_query_add_allocation_param (query, allocator, ¶ms);
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gst_object_unref (allocator);
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}
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#endif
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if (upload->upload->context
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&& gst_gl_context_get_gl_platform (upload->upload->context) ==
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GST_GL_PLATFORM_EGL) {
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allocator =
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GST_ALLOCATOR (gst_allocator_find (GST_GL_MEMORY_EGL_ALLOCATOR_NAME));
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gst_query_add_allocation_param (query, allocator, ¶ms);
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gst_object_unref (allocator);
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}
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#endif
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n_pools = gst_query_get_n_allocation_pools (query);
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for (i = 0; i < n_pools; i++) {
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