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docs/pwg/: Documentation on how to write source and sink elements. Other stuff in chapter 4 (1-to-n/demuxer, n-to-1/m...
Original commit message from CVS: * docs/pwg/other-sink.xml: * docs/pwg/other-source.xml: Documentation on how to write source and sink elements. Other stuff in chapter 4 (1-to-n/demuxer, n-to-1/muxer, n-to-n, manager, autoplugger) are all still pending.
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@ -1,3 +1,11 @@
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2004-03-24 Ronald Bultje <rbultje@ronald.bitfreak.net>
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* docs/pwg/other-sink.xml:
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* docs/pwg/other-source.xml:
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Documentation on how to write source and sink elements. Other
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stuff in chapter 4 (1-to-n/demuxer, n-to-1/muxer, n-to-n,
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manager, autoplugger) are all still pending.
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2004-03-25 Benjamin Otte <otte@gnome.org>
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* testsuite/elements/Makefile.am:
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@ -4,6 +4,164 @@
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<chapter id="chapter-other-sink" xreflabel="Writing a Sink">
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<title>Writing a Sink</title>
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<para>
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FIXME: write.
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Sinks are output elements that, opposite to sources, have no source
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pads and one or more (usually one) sink pad. They can be sound card
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outputs, disk writers, etc. This chapter will discuss the basic
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implementation of sink elements.
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</para>
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<sect1 id="other-sink-processing" xreflabel="Data processing, events, synchronization and clocks">
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<title>Data processing, events, synchronization and clocks</title>
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<para>
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Except for corner cases, sink elements will be <function>_chain
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()</function>-based elements. The concept of such elements has
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been discussed before in detail, so that will be skipped here. What
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is very important in sink elements, specifically in real-time audio
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and video sources (such as <classname>osssink</classname> or
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<classname>ximagesink</classname>), is event handling in the
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<function>_chain ()</function>-function, because most elements rely
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on EOS-handling of the sink element, and because A/V synchronization
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can only be perfect if the element takes this into account.
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</para>
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<para>
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How to achieve synchronization between streams depends on whether
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you're a clock-providing or a clock-receiving element. If you're
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the clock provider, you can do with time whatever you want. Correct
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handling would mean that you check whether the end of the previous
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buffer (if any) and the start of the current buffer are the same.
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If so, there's no gap between the two and you can continue playing
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right away. If there is a gap, then you'll need to wait for your
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clock to reach that time. How to do that depends on the element
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type. In the case of audio output elements, you would output silence
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for a while. In the case of video, you would show background color.
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In case of subtitles, show no subtitles at all.
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</para>
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<para>
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In the case that the provided clock and the received clock are not
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the same (or in the case where your element provides no clock, which
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is the same), you simply wait for the clock to reach the timestamp of
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the current buffer and then you handle the data in it.
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</para>
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<para>
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A simple data handling function would look like this:
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</para>
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<programlisting>
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static void
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gst_my_sink_chain (GstPad *pad,
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GstData *data)
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{
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GstMySink *sink = GST_MY_SINK (gst_pad_get_parent (pad));
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GstBuffer *buf;
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GstClockTime time;
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/* only needed if the element is GST_EVENT_AWARE */
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if (GST_IS_EVENT (data)) {
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GstEvent *event = GST_EVENT (data);
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switch (GST_EVENT_TYPE (event)) {
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case GST_EVENT_EOS:
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[ if your element provides a clock, disable (inactivate) it here ]
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/* pass-through */
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default:
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/* the default handler handles discontinuities, even if your
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* element provides a clock! */
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gst_pad_event_default (pad, event);
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break;
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}
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return;
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}
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buf = GST_BUFFER (data);
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if (GST_BUFFER_TIME_IS_VALID (buf))
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time = GST_BUFFER_TIMESTAMP (buf);
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else
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time = sink->expected_next_time;
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/* Synchronization - the property is only useful in case the
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* element has the option of not syncing. So it is not useful
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* for hardware-sync (clock-providing) elements. */
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if (sink->sync) {
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/* This check is only needed if you provide a clock. Else,
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* you can always execute the 'else' clause. */
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if (sink->provided_clock == sink->received_clock) {
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/* GST_SECOND / 10 is 0,1 sec, it's an arbitrary value. The
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* casts are needed because else it'll be unsigned and we
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* won't detect negative values. */
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if (llabs ((gint64) sink->expected_next_time - (gint64) time) >
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(GST_SECOND / 10)) {
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/* so are we ahead or behind? */
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if (time > sink->expected_time) {
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/* we need to wait a while... In case of audio, output
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* silence. In case of video, output background color.
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* In case of subtitles, display nothing. */
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[..]
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} else {
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/* Drop data. */
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[..]
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}
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}
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} else {
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/* You could do more sophisticated things here, but we'll
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* keep it simple for the purpose of the example. */
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gst_element_wait (GST_ELEMENT (sink), time);
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}
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}
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/* And now handle the data. */
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[..]
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}
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</programlisting>
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</sect1>
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<sect1 id="other-sink-buffers" xreflabel="Special memory">
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<title>Special memory</title>
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<para>
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Like source elements, sink elements can sometimes provide externally
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allocated (such as X-provided or DMA'able) memory to elements earlier
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in the pipeline, and thereby prevent the need for
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<function>memcpy ()</function> for incoming data. We do this by
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providing a pad-allocate-buffer function.
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</para>
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<programlisting>
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static GstBuffer * gst_my_sink_buffer_allocate (GstPad *pad,
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guint64 offset,
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guint size);
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static void
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gst_my_sink_init (GstMySink *sink)
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{
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[..]
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gst_pad_set_bufferalloc_function (sink->sinkpad,
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gst_my_sink_buffer_allocate);
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}
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static void
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gst_my_sink_buffer_free (GstBuffer *buf)
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{
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GstMySink *sink = GST_MY_SINK (GST_BUFFER_PRIVATE (buf));
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/* Do whatever is needed here. */
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[..]
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}
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static GstBuffer *
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gst_my_sink_buffer_allocate (GstPad *pad,
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guint64 offset,
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guint size)
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{
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GstBuffer *buf = gst_buffer_new ();
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/* So here it's up to you to wrap your private buffers and
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* return that. */
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GST_BUFFER_FREE_DATA_FUNC (buf) = gst_my_sink_buffer_free;
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GST_BUFFER_PRIVATE (buf) = sink;
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GST_BUFFER_FLAG_SET (buf, GST_BUFFER_DONTFREE);
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[..]
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return buf;
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}
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</programlisting>
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</sect1>
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</chapter>
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<chapter id="chapter-other-source" xreflabel="Writing a Source">
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<title>Writing a Source</title>
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<para>
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FIXME: write.
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Source elements are the start of a data streaming pipeline. Source
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elements have no sink pads and have one or more source pads. We will
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focus on single-sourcepad elements here, but the concepts apply equally
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well to multi-sourcepad elements. This chapter will explain the essentials
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of source elements, which features it should implement and which it
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doesn't have to, and how source elements will interact with other
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elements in a pipeline.
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</para>
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<sect1 id="section-source-getfn" xreflabel="The get()-function">
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<title>The get()-function</title>
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<para>
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Source elements have the special option of having a
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<function>_get ()</function>-function rather than a
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<function>_loop ()</function>- or <function>_chain
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()</function>-function. A <function>_get ()</function>-function is
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called by the scheduler every time the next elements needs data. Apart
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from corner cases, every source element will want to be <function>_get
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()</function>-based.
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</para>
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<programlisting>
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static GstData * gst_my_source_get (GstPad *pad);
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static void
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gst_my_source_init (GstMySource *src)
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{
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[..]
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gst_pad_set_get_function (src->srcpad, gst_my_source_get);
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}
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static GstData *
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gst_my_source_get (GstPad *pad)
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{
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GstBuffer *buffer;
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buffer = gst_buffer_new ();
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GST_BUFFER_DATA (buf) = g_strdup ("hello pipeline!");
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GST_BUFFER_SIZE (buf) = strlen (GST_BUFFER_DATA (buf));
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/* terminating '/0' */
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GST_BUFFER_MAZSIZE (buf) = GST_BUFFER_SIZE (buf) + 1;
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return GST_DATA (buffer);
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}
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</programlisting>
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</sect1>
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<sect1 id="section-source-padfn" xreflabel="Events, querying and converting">
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<title>Events, querying and converting</title>
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<para>
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One of the most important functions of source elements is to
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implement correct query, convert and event handling functions.
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Those will continuously describe the current state of the stream.
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Query functions can be used to get stream properties such as current
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position and length. This can be used by fellow elements to convert
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this same value into a different unit, or by appliations to provide
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information about the length/position of the stream to the user.
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Conversion functions are used to convert such values from one unit
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to another. Lastly, events are mostly used to seek to positions
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inside the stream. Any function is essentially optional, but the
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element should try to provide as much information as it knows. Note
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that elements providing an event function should also list their
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supported events in an <function>_get_event_mask ()</function>
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function. Elements supporting query operations should list the
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supported operations in a <function>_get_query_types
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()</function> function. Elements supporting either conversion
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or query operations should also implement a <function>_get_formats
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()</function> function.
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</para>
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<para>
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An example source element could, for example, be an element that
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continuously generates a wave tone at 44,1 kHz, mono, 16-bit. This
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element will generate 44100 audio samples per second or 88,2 kB/s.
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This information can be used to implement such functions:
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</para>
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<programlisting>
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static GstFormat * gst_my_source_format_list (GstPad *pad);
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static GstQueryType * gst_my_source_query_list (GstPad *pad);
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static gboolean gst_my_source_convert (GstPad *pad,
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GstFormat from_fmt,
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gint64 from_val,
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GstFormat *to_fmt,
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gint64 *to_val);
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static gboolean gst_my_source_query (GstPad *pad,
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GstQueryType type,
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GstFormat *to_fmt,
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gint64 *to_val);
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static void
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gst_my_source_init (GstMySource *src)
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{
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[..]
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gst_pad_set_convert_function (src->srcpad, gst_my_source_convert);
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gst_pad_set_formats_function (src->srcpad, gst_my_source_format_list);
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gst_pad_set_query_function (src->srcpad, gst_my_source_query);
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gst_pad_set_query_type_function (src->srcpad, gst_my_source_query_list);
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}
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/*
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* This function returns an enumeration of supported GstFormat
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* types in the query() or convert() functions. See gst/gstformat.h
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* for a full list.
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*/
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static GstFormat *
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gst_my_source_format_list (GstPad *pad)
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{
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static const GstFormat formats[] = {
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GST_FORMAT_TIME,
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GST_FORMAT_DEFAULT, /* means "audio samples" */
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GST_FORMAT_BYTES,
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0
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};
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return formats;
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}
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/*
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* This function returns an enumeration of the supported query()
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* operations. Since we generate audio internally, we only provide
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* an indication of how many samples we've played so far. File sources
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* or such elements could also provide GST_QUERY_TOTAL for the total
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* stream length, or other things. See gst/gstquery.h for details.
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*/
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static GstQueryType *
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gst_my_source_query_list (GstPad *pad)
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{
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static const GstQueryType query_types[] = {
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GST_QUERY_POSITION,
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0,
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};
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return query_types;
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}
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/*
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* And below are the logical implementations.
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*/
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static gboolean
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gst_my_source_convert (GstPad *pad,
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GstFormat from_fmt,
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gint64 from_val,
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GstFormat *to_fmt,
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gint64 *to_val)
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{
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gboolean res = TRUE;
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GstMySource *src = GST_MY_SOURCE (gst_pad_get_parent (pad));
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switch (from_fmt) {
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case GST_FORMAT_TIME:
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switch (*to_fmt) {
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case GST_FORMAT_TIME:
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/* nothing */
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break;
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case GST_FORMAT_BYTES:
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*to_val = from_val / (GST_SECOND / (44100 * 2));
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break;
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case GST_FORMAT_DEFAULT:
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*to_val = from_val / (GST_SECOND / 44100);
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break;
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default:
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res = FALSE;
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break;
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||||
}
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break;
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case GST_FORMAT_BYTES:
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switch (*to_fmt) {
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case GST_FORMAT_TIME:
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*to_val = from_val * (GST_SECOND / (44100 * 2));
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break;
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case GST_FORMAT_BYTES:
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/* nothing */
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break;
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case GST_FORMAT_DEFAULT:
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*to_val = from_val / 2;
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break;
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default:
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res = FALSE;
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||||
break;
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||||
}
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||||
break;
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||||
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||||
case GST_FORMAT_DEFAULT:
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switch (*to_fmt) {
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case GST_FORMAT_TIME:
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*to_val = from_val * (GST_SECOND / 44100);
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||||
break;
|
||||
|
||||
case GST_FORMAT_BYTES:
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||||
*to_val = from_val * 2;
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||||
break;
|
||||
|
||||
case GST_FORMAT_DEFAULT:
|
||||
/* nothing */
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||||
break;
|
||||
|
||||
default:
|
||||
res = FALSE;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
res = FALSE;
|
||||
break;
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
gst_my_source_query (GstPad *pad,
|
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GstQueryType type,
|
||||
GstFormat *to_fmt,
|
||||
gint64 *to_val)
|
||||
{
|
||||
GstMySource *src = GST_MY_SOURCE (gst_pad_get_parent (pad));
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||||
gboolean res = TRUE;
|
||||
|
||||
switch (type) {
|
||||
case GST_QUERY_POSITION:
|
||||
res = gst_pad_convert (pad, GST_FORMAT_BYTES, src->total_bytes,
|
||||
to_fmt, to_val);
|
||||
break;
|
||||
|
||||
default:
|
||||
res = FALSE;
|
||||
break;
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
</programlisting>
|
||||
<para>
|
||||
Be sure to increase src->total_bytes after each call to your
|
||||
<function>_get ()</function> function.
|
||||
</para>
|
||||
<para>
|
||||
Event handling has already been explained previously in the events
|
||||
chapter.
|
||||
</para>
|
||||
</sect1>
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||||
|
||||
<sect1 id="section-source-sync" xreflabel="Time, clocking and synchronization">
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||||
<title>Time, clocking and synchronization</title>
|
||||
<para>
|
||||
The above example does not provide any timing info, but will suffice
|
||||
for elementary data sources such as a file source or network data
|
||||
source element. Things become slightly more complicated, but still
|
||||
very simple, if we create artificial video or audio data sources,
|
||||
such as a video test image source or an artificial audio source (e.g.
|
||||
<classname>sinesrc</classname> or <classname>silence</classname>).
|
||||
It will become more complicated if we want the element to be a
|
||||
realtime capture source, such as a video4linux source (for reading
|
||||
video frames from a TV card) or an ALSA source (for reading data
|
||||
from soundcards supported by an ALSA-driver). Here, we will need to
|
||||
make the element aware of timing and clocking.
|
||||
</para>
|
||||
<para>
|
||||
Timestamps can essentially be generated from all the information
|
||||
given above without any difficulty. We could add a very small amount
|
||||
of code to generate perfectly timestamped buffers from our
|
||||
<function>_get ()</function>-function:
|
||||
</para>
|
||||
<programlisting>
|
||||
static void
|
||||
gst_my_source_init (GstMySource *src)
|
||||
{
|
||||
[..]
|
||||
src->total_bytes = 0;
|
||||
}
|
||||
|
||||
static GstData *
|
||||
gst_my_source_get (GstPad *pad)
|
||||
{
|
||||
GstMySource *src = GST_MY_SOURCE (gst_pad_get_parent (pad));
|
||||
GstBuffer *buf;
|
||||
GstFormat fmt = GST_FORMAT_TIME;
|
||||
[..]
|
||||
GST_BUFFER_DURATION (buf) = GST_BUFFER_SIZE (buf) * (GST_SECOND / (44100 * 2));
|
||||
GST_BUFFER_TIMESTAMP (buf) = src->total_bytes * (GST_SECOND / (44100 * 2));
|
||||
src->total_bytes += GST_BUFFER_SIZE (buf);
|
||||
|
||||
return GST_DATA (buf);
|
||||
}
|
||||
|
||||
static GstStateReturn
|
||||
gst_my_source_change_state (GstElement *element)
|
||||
{
|
||||
GstMySource *src = GST_MY_SOURCE (element);
|
||||
|
||||
switch (GST_STATE_PENDING (element)) {
|
||||
case GT_STATE_PAUSED_TO_READY:
|
||||
src->total_bytes = 0;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (GST_ELEMENT_CLASS (parent_class)->change_state)
|
||||
return GST_ELEMENT_CLASS (parent_class)->change_state (element);
|
||||
|
||||
return GST_STATE_SUCCESS;
|
||||
}
|
||||
</programlisting>
|
||||
<para>
|
||||
That wasn't too hard. Now, let's assume real-time elements. Those
|
||||
can either have hardware-timing, in which case we can rely on backends
|
||||
to provide sync for us (in which case you probably want to provide a
|
||||
clock), or we will have to emulate that internally (e.g. to acquire
|
||||
sync in artificial data elements such as <classname>sinesrc</classname>).
|
||||
Let's first look at the second option (software sync). The first option
|
||||
(hardware sync + providing a clock) does not require any special code
|
||||
with respect to timing, and the clocking section already explained how
|
||||
to provide a clock.
|
||||
</para>
|
||||
<programlisting>
|
||||
enum {
|
||||
ARG_0,
|
||||
[..]
|
||||
ARG_SYNC,
|
||||
[..]
|
||||
};
|
||||
|
||||
static void
|
||||
gst_my_source_class_init (GstMySourceClass *klass)
|
||||
{
|
||||
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
||||
[..]
|
||||
g_object_class_install_property (object_class, ARG_SYNC,
|
||||
g_param_spec_boolean ("sync", "Sync", "Synchronize to clock",
|
||||
FALSE, G_PARAM_READWRITE));
|
||||
[..]
|
||||
}
|
||||
|
||||
static void
|
||||
gst_my_source_init (GstMySource *src)
|
||||
{
|
||||
[..]
|
||||
src->sync = FALSE;
|
||||
}
|
||||
|
||||
static void
|
||||
gst_my_source_get (GstPad *pad)
|
||||
{
|
||||
GstMySource *src = GST_MY_SOURCE (gst_pad_get_parent (pad));
|
||||
GstBuffer *buf;
|
||||
[..]
|
||||
if (src->sync) {
|
||||
/* wait on clock */
|
||||
gst_element_wait (GST_ELEMENT (src), GST_BUFFER_TIMESTAMP (buf));
|
||||
}
|
||||
|
||||
return GST_DATA (buf);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_my_source_get_property (GObject *object,
|
||||
guint prop_id,
|
||||
GParamSpec *pspec,
|
||||
GValue *value)
|
||||
{
|
||||
GstMySource *src = GST_MY_SOURCE (gst_pad_get_parent (pad));
|
||||
|
||||
switch (prop_id) {
|
||||
[..]
|
||||
case ARG_SYNC:
|
||||
g_value_set_boolean (value, src->sync);
|
||||
break;
|
||||
[..]
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
gst_my_source_get_property (GObject *object,
|
||||
guint prop_id,
|
||||
GParamSpec *pspec,
|
||||
const GValue *value)
|
||||
{
|
||||
GstMySource *src = GST_MY_SOURCE (gst_pad_get_parent (pad));
|
||||
|
||||
switch (prop_id) {
|
||||
[..]
|
||||
case ARG_SYNC:
|
||||
src->sync = g_value_get_boolean (value);
|
||||
break;
|
||||
[..]
|
||||
}
|
||||
}
|
||||
</programlisting>
|
||||
<para>
|
||||
Most of this is GObject wrapping code. The actual code to do
|
||||
software-sync (in the <function>_get ()</function>-function)
|
||||
is relatively small.
|
||||
</para>
|
||||
</sect1>
|
||||
<sect1 id="section-source-buffers" xreflabel="Using special memory">
|
||||
<title>Using special memory</title>
|
||||
<para>
|
||||
In some cases, it might be useful to use specially allocated memory
|
||||
(e.g. <function>mmap ()</function>'ed DMA'able memory) in
|
||||
your buffers, and those will require special handling when they are
|
||||
being dereferenced. For this, &GStreamer; uses the concept of
|
||||
buffer-free functions. Those are special functions pointers that an
|
||||
element can set on buffers that it created itself. The given function
|
||||
will be called when the buffer has been dereferenced, so that the
|
||||
element can clean up or re-use memory internally rather than using
|
||||
the default implementation (which simply calls
|
||||
<function>g_free ()</function> on the data pointer).
|
||||
</para>
|
||||
<programlisting>
|
||||
static void
|
||||
gst_my_source_buffer_free (GstBuffer *buf)
|
||||
{
|
||||
GstMySource *src = GST_MY_SOURCE (GST_BUFFER_PRIVATE (buf));
|
||||
|
||||
/* do useful things here, like re-queueing the buffer which
|
||||
* makes it available for DMA again. The default handler will
|
||||
* not free this buffer because of the GST_BUFFER_DONTFREE
|
||||
* flag. */
|
||||
}
|
||||
|
||||
static void
|
||||
gst_my_source_get (GstPad *pad)
|
||||
{
|
||||
GstMySource *src = GST_MY_SOURCE (gst_pad_get_parent (pad));
|
||||
GstBuffer *buf;
|
||||
[..]
|
||||
buf = gst_buffer_new ();
|
||||
GST_BUFFER_FREE_DATA_FUNC (buf) = gst_my_source_buffer_free;
|
||||
GST_BUFFER_PRIVATE (buf) = src;
|
||||
GST_BUFFER_FLAG_SET (buf, GST_BUFFER_READONLY | GST_BUFFER_DONTFREE);
|
||||
[..]
|
||||
|
||||
return GST_DATA (buf);
|
||||
}
|
||||
</programlisting>
|
||||
<para>
|
||||
Note that this concept should <emphasis>not</emphasis> be used to
|
||||
decrease the number of calls made to functions such as
|
||||
<function>g_malloc ()</function> inside your element. We
|
||||
have better ways of doing that elsewhere (&GStreamer; core, Glib,
|
||||
Glibc, Linux kernel, etc.).
|
||||
</para>
|
||||
</sect1>
|
||||
</chapter>
|
||||
|
|
Loading…
Reference in a new issue