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gloverlay: Fix unused variable compiler warning when compiling without desktop GL
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1 changed files with 2 additions and 1 deletions
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@ -446,12 +446,13 @@ gst_gl_overlay_callback (gint width, gint height, guint texture, gpointer stuff)
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{
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{
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GstGLOverlay *overlay = GST_GL_OVERLAY (stuff);
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GstGLOverlay *overlay = GST_GL_OVERLAY (stuff);
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GstGLFilter *filter = GST_GL_FILTER (overlay);
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GstGLFilter *filter = GST_GL_FILTER (overlay);
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const GstGLFuncs *gl = filter->context->gl_vtable;
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GstMapInfo map_info;
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GstMapInfo map_info;
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guint image_tex;
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guint image_tex;
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#if GST_GL_HAVE_OPENGL
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#if GST_GL_HAVE_OPENGL
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if (gst_gl_context_get_gl_api (filter->context) & GST_GL_API_OPENGL) {
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if (gst_gl_context_get_gl_api (filter->context) & GST_GL_API_OPENGL) {
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const GstGLFuncs *gl = filter->context->gl_vtable;
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gl->MatrixMode (GL_PROJECTION);
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gl->MatrixMode (GL_PROJECTION);
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gl->LoadIdentity ();
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gl->LoadIdentity ();
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}
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}
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