[092/906] Finish to revive the gltestsrc. Next step is to do some refactoring.

git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@504 93df14bb-0f41-7a43-8087-d3e2a2f0e464
This commit is contained in:
Julien Isorce 2008-06-11 23:04:52 +00:00 committed by Tim-Philipp Müller
parent bca92ed962
commit b63a97c50c
2 changed files with 95 additions and 1 deletions

View file

@ -31,6 +31,7 @@ static void gst_gl_display_glutCreateWindow (GstGLDisplay* display);
static void gst_gldisplay_glutGenerateOutputVideoFBO (GstGLDisplay *display);
static void gst_gl_display_glutGenerateFBO (GstGLDisplay *display);
static void gst_gl_display_glutUseFBO (GstGLDisplay *display);
static void gst_gl_display_glutUseFBO2 (GstGLDisplay *display);
static void gst_gl_display_glutDestroyFBO (GstGLDisplay *display);
static void gst_gl_display_glutDestroyWindow (GstGLDisplay* display);
static void gst_gl_display_glutSetVisibleWindow (GstGLDisplay* display);
@ -100,6 +101,7 @@ gst_gl_display_init (GstGLDisplay *display, GstGLDisplayClass *klass)
display->cond_video = g_cond_new ();
display->cond_generateFBO = g_cond_new ();
display->cond_useFBO = g_cond_new ();
display->cond_useFBO2 = g_cond_new ();
display->cond_destroyFBO = g_cond_new ();
display->cond_create = g_cond_new ();
display->cond_destroy = g_cond_new ();
@ -126,6 +128,9 @@ gst_gl_display_init (GstGLDisplay *display, GstGLDisplayClass *klass)
display->usedTextureFBOWidth = 0;
display->usedTextureFBOHeight = 0;
display->glsceneFBO_cb = NULL;
display->glsceneFBO_cb2 = NULL;
display->p1 = NULL;
display->p2 = NULL;
display->inputTextureWidth = 0;
display->inputTextureHeight = 0;
display->inputTexture = 0;
@ -373,6 +378,10 @@ gst_gl_display_finalize (GObject *object)
g_cond_free (display->cond_useFBO);
display->cond_useFBO = NULL;
}
if (display->cond_useFBO2) {
g_cond_free (display->cond_useFBO2);
display->cond_useFBO2 = NULL;
}
if (display->cond_destroyFBO) {
g_cond_free (display->cond_destroyFBO);
display->cond_destroyFBO = NULL;
@ -391,6 +400,12 @@ gst_gl_display_finalize (GObject *object)
display->clientDrawCallback = NULL;
if (display->glsceneFBO_cb)
display->glsceneFBO_cb = NULL;
if (display->glsceneFBO_cb2)
display->glsceneFBO_cb2 = NULL;
if (display->p1)
display->p1 = NULL;
if (display->p2)
display->p2 = NULL;
//at this step, the next condition imply that the last display has been pushed
if (g_hash_table_size (gst_gl_display_map) == 0)
@ -826,6 +841,53 @@ gst_gl_display_glutUseFBO (GstGLDisplay *display)
}
/* Called by the idle funtion */
static void
gst_gl_display_glutUseFBO2 (GstGLDisplay *display)
{
glutSetWindow (display->glutWinId);
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, display->usedFBO);
glPushAttrib(GL_VIEWPORT_BIT);
glMatrixMode(GL_PROJECTION);
glPushMatrix();
glLoadIdentity();
//gluPerspective(45, (gfloat)display->usedTextureFBOWidth/(gfloat)display->usedTextureFBOHeight, 0.1, 100);
gluOrtho2D(0.0, display->usedTextureFBOWidth, 0.0, display->usedTextureFBOHeight);
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
glLoadIdentity();
glViewport(0, 0, display->usedTextureFBOWidth, display->usedTextureFBOHeight);
glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
glClearColor(0.0, 0.0, 0.0, 0.0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
//the opengl scene
display->glsceneFBO_cb2 (display->p1, display->p2, display->usedTextureFBOWidth, display->usedTextureFBOHeight);
glDrawBuffer(GL_NONE);
glUseProgramObjectARB (0);
glDisable(GL_TEXTURE_RECTANGLE_ARB);
glPopMatrix();
glMatrixMode(GL_PROJECTION);
glPopMatrix();
glMatrixMode(GL_MODELVIEW);
glPopAttrib();
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
g_cond_signal (display->cond_useFBO2);
}
/* Called by the idle funtion */
static void
gst_gl_display_glutDestroyFBO (GstGLDisplay *display)
@ -1061,6 +1123,9 @@ gst_gl_display_glutDispatchAction (GstGLDisplayMsg* msg)
case GST_GL_DISPLAY_ACTION_USEFBO:
gst_gl_display_glutUseFBO (msg->display);
break;
case GST_GL_DISPLAY_ACTION_USEFBO2:
gst_gl_display_glutUseFBO2 (msg->display);
break;
case GST_GL_DISPLAY_ACTION_OVFBO:
gst_gldisplay_glutGenerateOutputVideoFBO (msg->display);
break;
@ -1094,6 +1159,7 @@ gst_gl_display_checkMsgValidity (GstGLDisplayMsg *msg)
case GST_GL_DISPLAY_ACTION_GENFBO:
case GST_GL_DISPLAY_ACTION_DELFBO:
case GST_GL_DISPLAY_ACTION_USEFBO:
case GST_GL_DISPLAY_ACTION_USEFBO2:
case GST_GL_DISPLAY_ACTION_OVFBO:
//msg is out of date if the associated display is not in the map
if (!g_hash_table_lookup (gst_gl_display_map, GINT_TO_POINTER (msg->glutWinId)))
@ -1365,6 +1431,25 @@ gst_gl_display_useFBO (GstGLDisplay* display, gint textureFBOWidth, gint texture
}
/* Called by gst_gl elements */
void
gst_gl_display_useFBO2 (GstGLDisplay* display, gint textureFBOWidth, gint textureFBOheight,
guint fbo, guint depthbuffer, guint textureFBO, GLCB2 cb2,
gpointer* p1, gpointer* p2)
{
gst_gl_display_lock (display);
display->usedFBO = fbo;
display->usedDepthBuffer = depthbuffer;
display->usedTextureFBO = textureFBO;
display->usedTextureFBOWidth = textureFBOWidth;
display->usedTextureFBOHeight = textureFBOheight;
display->glsceneFBO_cb2 = cb2;
gst_gl_display_postMessage (GST_GL_DISPLAY_ACTION_USEFBO2, display);
g_cond_wait (display->cond_useFBO2, display->mutex);
gst_gl_display_unlock (display);
}
/* Called by gst_gl elements */
void
gst_gl_display_rejectFBO (GstGLDisplay* display, guint fbo,
@ -1475,7 +1560,7 @@ void gst_gl_display_draw(void)
gst_gl_display_lock (display);
//check if video format has been setup
if (!display->currentVideo_format)
if (!display->displayedTexture)
{
gst_gl_display_unlock (display);
return;

View file

@ -55,6 +55,7 @@ typedef enum {
GST_GL_DISPLAY_ACTION_GENFBO,
GST_GL_DISPLAY_ACTION_DELFBO,
GST_GL_DISPLAY_ACTION_USEFBO,
GST_GL_DISPLAY_ACTION_USEFBO2,
GST_GL_DISPLAY_ACTION_OVFBO
} GstGLDisplayAction;
@ -82,6 +83,7 @@ typedef gboolean (* CDCB) ( GLuint, GLuint, GLuint);
//opengl scene callback
typedef void (* GLCB) ( GLuint, GLuint, GLuint);
typedef void (* GLCB2) ( gpointer* p1, gpointer* p2, gint w, gint h);
struct _GstGLDisplay {
GObject object;
@ -96,6 +98,7 @@ struct _GstGLDisplay {
GCond* cond_video;
GCond* cond_generateFBO;
GCond* cond_useFBO;
GCond* cond_useFBO2;
GCond* cond_destroyFBO;
GCond* cond_download;
@ -135,6 +138,9 @@ struct _GstGLDisplay {
GLuint usedTextureFBOWidth;
GLuint usedTextureFBOHeight;
GLCB glsceneFBO_cb;
GLCB2 glsceneFBO_cb2;
gpointer* p1;
gpointer* p2;
GLuint inputTextureWidth;
GLuint inputTextureHeight;
GLuint inputTexture;
@ -258,6 +264,9 @@ void gst_gl_display_requestFBO (GstGLDisplay* display, gint width, gint height,
void gst_gl_display_useFBO (GstGLDisplay* display, gint textureFBOWidth, gint textureFBOheight,
guint fbo, guint depthbuffer, guint textureFBO, GLCB cb,
guint inputTextureWidth, guint inputTextureHeight, guint inputTexture);
void gst_gl_display_useFBO2 (GstGLDisplay* display, gint textureFBOWidth, gint textureFBOheight,
guint fbo, guint depthbuffer, guint textureFBO, GLCB2 cb,
gpointer* p1, gpointer* p2);
void gst_gl_display_rejectFBO (GstGLDisplay* display, guint fbo,
guint depthbuffer, guint texture);
void gst_gl_display_initDonwloadFBO (GstGLDisplay* display, gint width, gint height);