plugin-dev: fix up references for building -> basics rename

This commit is contained in:
Tim-Philipp Müller 2016-11-16 09:38:18 +00:00
parent bb3f7a1311
commit b3e43da206
6 changed files with 23 additions and 23 deletions

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@ -41,7 +41,7 @@ reasons for this. First of all, properties can be more easily
introspected. Second, properties can be specified on the commandline
(`gst-launch-1.0`).
[plugin-properties]: plugin-development/building/args.md
[plugin-properties]: plugin-development/basics/args.md
## How to Implement Interfaces

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@ -88,7 +88,7 @@ also need a rewrite, which will take about the same amount of time.
need to be able to accept and process data already in the
`GST_STATE_PAUSED` state now (i.e. when prerolling the pipeline).
More details can be found in [What are
states?](plugin-development/building/statemanage-states.md).
states?](plugin-development/basics/statemanage-states.md).
- If your plugin's state change function hasn't been superseded by
virtual start() and stop() methods of one of the new base classes,

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@ -311,7 +311,7 @@ of types are supported too, and should be separated by a semicolon
(“;”). Later, in the chapter on pads, we will see how to use types
to know the exact format of a stream: [Specifying the pads][pads].
[pads]: plugin-development/building/pads.md
[pads]: plugin-development/basics/pads.md
## Constructor Functions

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@ -1,8 +1,8 @@
---
title: Building a Plugin
title: The Basics of Writing a Plugin
...
# Building a Plugin
# Writing a Plugin
You are now ready to learn how to build a plugin. In this part of the
guide, you will learn how to apply basic GStreamer programming concepts

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@ -209,14 +209,14 @@ As you can see, there a lot to learn, so let's get started\!
functions. This will allow your plugin to operate on a completely
new media type.
[building]: plugin-development/building/index.md
[boilerplate]: plugin-development/building/boiler.md
[pads]: plugin-development/building/pads.md
[chainfunc]: plugin-development/building/chainfn.md
[states]: plugin-development/building/statemanage-states.md
[properties]: plugin-development/building/args.md
[signals]: plugin-development/building/signals.md
[testapp]: plugin-development/building/testapp.md
[building]: plugin-development/basics/index.md
[boilerplate]: plugin-development/basics/boiler.md
[pads]: plugin-development/basics/pads.md
[chainfunc]: plugin-development/basics/chainfn.md
[states]: plugin-development/basics/statemanage-states.md
[properties]: plugin-development/basics/args.md
[signals]: plugin-development/basics/signals.md
[testapp]: plugin-development/basics/testapp.md
[advanced]: plugin-development/advanced/index.md
[scheduling]: plugin-development/advanced/scheduling.md
[types]: plugin-development/advanced/building-types.md

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@ -101,16 +101,16 @@ index.md
plugin-development/introduction/index.md
plugin-development/introduction/preface.md
plugin-development/introduction/basics.md
plugin-development/building/index.md
plugin-development/building/boiler.md
plugin-development/building/pads.md
plugin-development/building/chainfn.md
plugin-development/building/eventfn.md
plugin-development/building/queryfn.md
plugin-development/building/statemanage-states.md
plugin-development/building/args.md
plugin-development/building/signals.md
plugin-development/building/testapp.md
plugin-development/basics/index.md
plugin-development/basics/boiler.md
plugin-development/basics/pads.md
plugin-development/basics/chainfn.md
plugin-development/basics/eventfn.md
plugin-development/basics/queryfn.md
plugin-development/basics/statemanage-states.md
plugin-development/basics/args.md
plugin-development/basics/signals.md
plugin-development/basics/testapp.md
plugin-development/advanced/index.md
plugin-development/advanced/request.md
plugin-development/advanced/scheduling.md