plugin-dev: fix up references for building -> basics rename

This commit is contained in:
Tim-Philipp Müller 2016-11-16 09:38:18 +00:00
parent bb3f7a1311
commit b3e43da206
6 changed files with 23 additions and 23 deletions

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@ -41,7 +41,7 @@ reasons for this. First of all, properties can be more easily
introspected. Second, properties can be specified on the commandline introspected. Second, properties can be specified on the commandline
(`gst-launch-1.0`). (`gst-launch-1.0`).
[plugin-properties]: plugin-development/building/args.md [plugin-properties]: plugin-development/basics/args.md
## How to Implement Interfaces ## How to Implement Interfaces

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@ -88,7 +88,7 @@ also need a rewrite, which will take about the same amount of time.
need to be able to accept and process data already in the need to be able to accept and process data already in the
`GST_STATE_PAUSED` state now (i.e. when prerolling the pipeline). `GST_STATE_PAUSED` state now (i.e. when prerolling the pipeline).
More details can be found in [What are More details can be found in [What are
states?](plugin-development/building/statemanage-states.md). states?](plugin-development/basics/statemanage-states.md).
- If your plugin's state change function hasn't been superseded by - If your plugin's state change function hasn't been superseded by
virtual start() and stop() methods of one of the new base classes, virtual start() and stop() methods of one of the new base classes,

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@ -311,7 +311,7 @@ of types are supported too, and should be separated by a semicolon
(“;”). Later, in the chapter on pads, we will see how to use types (“;”). Later, in the chapter on pads, we will see how to use types
to know the exact format of a stream: [Specifying the pads][pads]. to know the exact format of a stream: [Specifying the pads][pads].
[pads]: plugin-development/building/pads.md [pads]: plugin-development/basics/pads.md
## Constructor Functions ## Constructor Functions

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@ -1,8 +1,8 @@
--- ---
title: Building a Plugin title: The Basics of Writing a Plugin
... ...
# Building a Plugin # Writing a Plugin
You are now ready to learn how to build a plugin. In this part of the You are now ready to learn how to build a plugin. In this part of the
guide, you will learn how to apply basic GStreamer programming concepts guide, you will learn how to apply basic GStreamer programming concepts

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@ -209,14 +209,14 @@ As you can see, there a lot to learn, so let's get started\!
functions. This will allow your plugin to operate on a completely functions. This will allow your plugin to operate on a completely
new media type. new media type.
[building]: plugin-development/building/index.md [building]: plugin-development/basics/index.md
[boilerplate]: plugin-development/building/boiler.md [boilerplate]: plugin-development/basics/boiler.md
[pads]: plugin-development/building/pads.md [pads]: plugin-development/basics/pads.md
[chainfunc]: plugin-development/building/chainfn.md [chainfunc]: plugin-development/basics/chainfn.md
[states]: plugin-development/building/statemanage-states.md [states]: plugin-development/basics/statemanage-states.md
[properties]: plugin-development/building/args.md [properties]: plugin-development/basics/args.md
[signals]: plugin-development/building/signals.md [signals]: plugin-development/basics/signals.md
[testapp]: plugin-development/building/testapp.md [testapp]: plugin-development/basics/testapp.md
[advanced]: plugin-development/advanced/index.md [advanced]: plugin-development/advanced/index.md
[scheduling]: plugin-development/advanced/scheduling.md [scheduling]: plugin-development/advanced/scheduling.md
[types]: plugin-development/advanced/building-types.md [types]: plugin-development/advanced/building-types.md

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@ -101,16 +101,16 @@ index.md
plugin-development/introduction/index.md plugin-development/introduction/index.md
plugin-development/introduction/preface.md plugin-development/introduction/preface.md
plugin-development/introduction/basics.md plugin-development/introduction/basics.md
plugin-development/building/index.md plugin-development/basics/index.md
plugin-development/building/boiler.md plugin-development/basics/boiler.md
plugin-development/building/pads.md plugin-development/basics/pads.md
plugin-development/building/chainfn.md plugin-development/basics/chainfn.md
plugin-development/building/eventfn.md plugin-development/basics/eventfn.md
plugin-development/building/queryfn.md plugin-development/basics/queryfn.md
plugin-development/building/statemanage-states.md plugin-development/basics/statemanage-states.md
plugin-development/building/args.md plugin-development/basics/args.md
plugin-development/building/signals.md plugin-development/basics/signals.md
plugin-development/building/testapp.md plugin-development/basics/testapp.md
plugin-development/advanced/index.md plugin-development/advanced/index.md
plugin-development/advanced/request.md plugin-development/advanced/request.md
plugin-development/advanced/scheduling.md plugin-development/advanced/scheduling.md