Original commit message from CVS:
fix docs
This commit is contained in:
Thomas Vander Stichele 2005-11-28 14:01:52 +00:00
parent 5f11755575
commit b3ac5a0f4e

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@ -1740,24 +1740,25 @@ interrupted:
* #gst_element_set_state(), this function will block up to the * #gst_element_set_state(), this function will block up to the
* specified timeout value for the state change to complete. * specified timeout value for the state change to complete.
* If the element completes the state change or goes into * If the element completes the state change or goes into
* an error, this function returns immediatly with a return value of * an error, this function returns immediately with a return value of
* #GST_STATE_CHANGE_SUCCESS or #GST_STATE_CHANGE_FAILURE respectively. * #GST_STATE_CHANGE_SUCCESS or #GST_STATE_CHANGE_FAILURE respectively.
* *
* For elements that did not return #GST_STATE_CHANGE_ASYNC, this function * For elements that did not return #GST_STATE_CHANGE_ASYNC, this function
* returns the current and pending state immediatly. * returns the current and pending state immediately.
* *
* This function returns #GST_STATE_CHANGE_NO_PREROLL if the element * This function returns #GST_STATE_CHANGE_NO_PREROLL if the element
* successfully changed its state but is not able to provide data yet. This mostly * successfully changed its state but is not able to provide data yet.
* happens for live sources that only produce data in the PLAYING state. * This mostly
* happens for live sources that only produce data in the PLAYING state.
* While the state change return is equivalent to #GST_STATE_CHANGE_SUCCESS, it * While the state change return is equivalent to #GST_STATE_CHANGE_SUCCESS, it
* is returned to the application to signal that some sink elements might not * is returned to the application to signal that some sink elements might not
* be able to complete their state change because an element is not producing * be able to complete their state change because an element is not producing
* data to complete the preroll. When setting the element to playing, the preroll * data to complete the preroll. When setting the element to playing,
* will complete and playback will start. * the preroll will complete and playback will start.
* *
* Returns: #GST_STATE_CHANGE_SUCCESS if the element has no more pending state and * Returns: #GST_STATE_CHANGE_SUCCESS if the element has no more pending state
* the last state change succeeded, #GST_STATE_CHANGE_ASYNC * and the last state change succeeded, #GST_STATE_CHANGE_ASYNC if the
* if the element is still performing a state change or * element is still performing a state change or
* #GST_STATE_CHANGE_FAILURE if the last state change failed. * #GST_STATE_CHANGE_FAILURE if the last state change failed.
* *
* MT safe. * MT safe.