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design: latency: add markup to figures and drop manual padding
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1 changed files with 48 additions and 40 deletions
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@ -50,13 +50,15 @@ An audio capture/playback pipeline.
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* asrc: audio source, provides a clock
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* asink audio sink, provides a clock
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.--------------------------.
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| pipeline |
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| .------. .-------. |
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| | asrc | | asink | |
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| | src -> sink | |
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| '------' '-------' |
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'--------------------------'
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```
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.--------------------------.
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| pipeline |
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| .------. .-------. |
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| | asrc | | asink | |
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| | src -> sink | |
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| '------' '-------' |
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'--------------------------'
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```
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* *NULL→READY*:
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* asink: *NULL→READY*: probes device, returns `SUCCESS`
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@ -116,17 +118,19 @@ have them played back synchronized again.
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* vsrc: video source
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* vsink video sink
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.--------------------------.
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| pipeline |
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| .------. .-------. |
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| | asrc | | asink | |
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| | src -> sink | |
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| '------' '-------' |
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| .------. .-------. |
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| | vsrc | | vsink | |
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| | src -> sink | |
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| '------' '-------' |
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'--------------------------'
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```
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.--------------------------.
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| pipeline |
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| .------. .-------. |
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| | asrc | | asink | |
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| | src -> sink | |
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| '------' '-------' |
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| .------. .-------. |
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| | vsrc | | vsink | |
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| | src -> sink | |
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| '------' '-------' |
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'--------------------------'
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```
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The state changes happen in the same way as example 1. Both sinks end up with
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pending state of `PLAYING` and a return value of ASYNC until they receive the
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@ -146,17 +150,19 @@ sample to play.
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An example of the combination of a non-live (file) and a live source (vsrc)
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connected to live sinks (vsink, sink).
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.--------------------------.
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| pipeline |
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| .------. .-------. |
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| | file | | sink | |
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| | src -> sink | |
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| '------' '-------' |
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| .------. .-------. |
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| | vsrc | | vsink | |
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| | src -> sink | |
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| '------' '-------' |
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'--------------------------'
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```
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.--------------------------.
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| pipeline |
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| .------. .-------. |
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| | file | | sink | |
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| | src -> sink | |
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| '------' '-------' |
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| .------. .-------. |
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| | vsrc | | vsink | |
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| | src -> sink | |
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| '------' '-------' |
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'--------------------------'
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```
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The state changes happen in the same way as example 1. Except sink will be
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able to preroll (commit its state to PAUSED).
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@ -174,17 +180,19 @@ should be configured in the element before it can go to PLAYING.
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An example of the combination of a non-live and a live source. The non-live
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source is connected to a live sink and the live source to a non-live sink.
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.--------------------------.
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| pipeline |
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| .------. .-------. |
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| | file | | sink | |
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| | src -> sink | |
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| '------' '-------' |
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| .------. .-------. |
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| | vsrc | | files | |
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| | src -> sink | |
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| '------' '-------' |
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'--------------------------'
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```
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.--------------------------.
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| pipeline |
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| .------. .-------. |
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| | file | | sink | |
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| | src -> sink | |
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| '------' '-------' |
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| .------. .-------. |
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| | vsrc | | files | |
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| | src -> sink | |
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| '------' '-------' |
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'--------------------------'
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```
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The state changes happen in the same way as example 3. Sink will be
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able to preroll (commit its state to PAUSED). files will not be able to
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