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msdk: Add a bufferpool in GstMsdkContext structure
This alloc_pool is the negotiated pool and will be used in mfxFrameAllocator:Alloc to create surfaces. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3439>
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3b0d300759
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2 changed files with 19 additions and 0 deletions
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@ -48,6 +48,7 @@ GST_DEBUG_CATEGORY_STATIC (gst_debug_msdkcontext);
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struct _GstMsdkContextPrivate
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struct _GstMsdkContextPrivate
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{
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{
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MsdkSession session;
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MsdkSession session;
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GstBufferPool *alloc_pool;
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GList *cached_alloc_responses;
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GList *cached_alloc_responses;
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gboolean hardware;
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gboolean hardware;
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gboolean has_frame_allocator;
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gboolean has_frame_allocator;
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@ -917,6 +918,18 @@ gst_msdk_context_put_surface_available (GstMsdkContext * context,
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g_mutex_unlock (&priv->mutex);
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g_mutex_unlock (&priv->mutex);
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}
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}
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void
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gst_msdk_context_set_alloc_pool (GstMsdkContext * context, GstBufferPool * pool)
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{
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context->priv->alloc_pool = gst_object_ref (pool);
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}
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GstBufferPool *
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gst_msdk_context_get_alloc_pool (GstMsdkContext * context)
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{
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return context->priv->alloc_pool;
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}
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GstMsdkContextJobType
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GstMsdkContextJobType
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gst_msdk_context_get_job_type (GstMsdkContext * context)
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gst_msdk_context_get_job_type (GstMsdkContext * context)
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{
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{
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@ -144,6 +144,12 @@ gst_msdk_context_put_surface_locked (GstMsdkContext * context, mfxFrameAllocResp
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void
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void
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gst_msdk_context_put_surface_available (GstMsdkContext * context, mfxFrameAllocResponse * resp, mfxFrameSurface1 * surface);
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gst_msdk_context_put_surface_available (GstMsdkContext * context, mfxFrameAllocResponse * resp, mfxFrameSurface1 * surface);
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void
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gst_msdk_context_set_alloc_pool (GstMsdkContext * context, GstBufferPool * pool);
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GstBufferPool *
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gst_msdk_context_get_alloc_pool (GstMsdkContext * context);
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GstMsdkContextJobType
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GstMsdkContextJobType
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gst_msdk_context_get_job_type (GstMsdkContext * context);
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gst_msdk_context_get_job_type (GstMsdkContext * context);
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