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gl/caopengllayer: add a debug category
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1 changed files with 18 additions and 0 deletions
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@ -27,6 +27,22 @@
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#include "gstglcaopengllayer.h"
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#include "gstglcaopengllayer.h"
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#include "gstgl_cocoa_private.h"
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#include "gstgl_cocoa_private.h"
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#define GST_CAT_DEFAULT gst_gl_ca_opengl_layer_debug
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
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static void
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_init_debug (void)
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{
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static volatile gsize _init = 0;
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if (g_once_init_enter (&_init)) {
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GST_DEBUG_CATEGORY_INIT(gst_gl_ca_opengl_layer_debug, "glcaopengllayer",
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0, "CAOpenGLLayer");
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g_once_init_leave (&_init, 1);
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}
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}
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@implementation GstGLCAOpenGLLayer
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@implementation GstGLCAOpenGLLayer
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- (void)dealloc {
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- (void)dealloc {
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if (self->draw_notify)
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if (self->draw_notify)
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@ -51,6 +67,8 @@ _context_ready (gpointer data)
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- (id)initWithGstGLContext:(GstGLContextCocoa *)parent_gl_context {
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- (id)initWithGstGLContext:(GstGLContextCocoa *)parent_gl_context {
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[super init];
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[super init];
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_init_debug();
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GST_LOG ("init CAOpenGLLayer");
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GST_LOG ("init CAOpenGLLayer");
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self->gst_gl_context = parent_gl_context;
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self->gst_gl_context = parent_gl_context;
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