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Make sure Gst.Bus.SyncHandler handlers are not garbage collected too early
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2 changed files with 13 additions and 0 deletions
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@ -19,3 +19,15 @@ public bool AsyncSignalFunc (Gst.Message message) {
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bool ret = raw_ret;
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bool ret = raw_ret;
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return ret;
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return ret;
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}
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}
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[DllImport ("libgstreamer-0.10.dll", CallingConvention = CallingConvention.Cdecl) ]
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static extern void gst_bus_set_sync_handler (IntPtr raw, GstSharp.BusSyncHandlerNative func, IntPtr data);
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private GstSharp.BusSyncHandlerWrapper sync_handler = null;
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public Gst.BusSyncHandler SyncHandler {
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set {
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GstSharp.BusSyncHandlerWrapper value_wrapper = new GstSharp.BusSyncHandlerWrapper (value);
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sync_handler = value_wrapper;
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gst_bus_set_sync_handler (Handle, value_wrapper.NativeDelegate, IntPtr.Zero);
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}
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}
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@ -99,6 +99,7 @@
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<attr path="/api/namespace/object[@name='Bus']/method[@cname='gst_bus_async_signal_func']" name="hidden">1</attr>
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<attr path="/api/namespace/object[@name='Bus']/method[@cname='gst_bus_async_signal_func']" name="hidden">1</attr>
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<attr path="/api/namespace/object[@name='Bus']/method[@cname='gst_bus_add_signal_watch_full']" name="name">AddSignalWatch</attr>
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<attr path="/api/namespace/object[@name='Bus']/method[@cname='gst_bus_add_signal_watch_full']" name="name">AddSignalWatch</attr>
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<attr path="/api/namespace/object[@name='Bus']/method[@cname='gst_bus_poll']/return-type" name="owned">true</attr>
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<attr path="/api/namespace/object[@name='Bus']/method[@cname='gst_bus_poll']/return-type" name="owned">true</attr>
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<attr path="/api/namespace/object[@name='Bus']/method[@cname='gst_bus_set_sync_handler']" name="hidden">1</attr>
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<attr path="/api/namespace/enum[@name='BusFlags']/member[@cname='GST_BUS_FLAG_LAST']" name="name">Last</attr>
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<attr path="/api/namespace/enum[@name='BusFlags']/member[@cname='GST_BUS_FLAG_LAST']" name="name">Last</attr>
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<attr path="/api/namespace/enum[@name='BusFlags']/member[@cname='GST_BUS_FLUSHING']" name="value">MiniObjectFlags.Last << 0</attr>
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<attr path="/api/namespace/enum[@name='BusFlags']/member[@cname='GST_BUS_FLUSHING']" name="value">MiniObjectFlags.Last << 0</attr>
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