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imagefreeze: Wait until we have a clock
Otherwise it can happen that it tries to get the clock in PAUSED state in live mode, which does not exist. Thanks to Sebastian Dröge for helping debugging. Fixes #775 Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-good/-/merge_requests/691>
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1 changed files with 7 additions and 2 deletions
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@ -962,19 +962,24 @@ gst_image_freeze_src_loop (GstPad * pad)
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GstClockReturn clock_ret;
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GstClock *clock;
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clock = gst_element_get_clock (GST_ELEMENT (self));
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/* Wait until the element went to PLAYING or flushing */
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while (self->blocked && !self->flushing)
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while ((!clock || self->blocked) && !self->flushing) {
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g_cond_wait (&self->blocked_cond, &self->lock);
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gst_clear_object (&clock);
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clock = gst_element_get_clock (GST_ELEMENT (self));
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}
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if (self->flushing) {
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g_mutex_unlock (&self->lock);
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gst_buffer_unref (buffer);
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flow_ret = GST_FLOW_FLUSHING;
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gst_clear_object (&clock);
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goto pause_task;
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}
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/* Wait on the clock until the time for our current frame is reached */
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clock = gst_element_get_clock (GST_ELEMENT (self));
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base_time = gst_element_get_base_time (GST_ELEMENT (self));
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if (self->fps_n != 0) {
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clock_time =
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