d3dvideosink: remove trailing ';' from locks defines to make gst-indent happy

This commit is contained in:
Andoni Morales Alastruey 2012-05-08 18:10:30 +02:00 committed by Sebastian Dröge
parent 3971ef089c
commit ade676879a

View file

@ -28,10 +28,10 @@
#define IDT_DEVICELOST 1 #define IDT_DEVICELOST 1
/* Provide access to data that will be shared among all instantiations of this element */ /* Provide access to data that will be shared among all instantiations of this element */
#define GST_D3DVIDEOSINK_SHARED_D3D_LOCK g_static_mutex_lock (&shared_d3d_lock); #define GST_D3DVIDEOSINK_SHARED_D3D_LOCK g_static_mutex_lock (&shared_d3d_lock)
#define GST_D3DVIDEOSINK_SHARED_D3D_UNLOCK g_static_mutex_unlock (&shared_d3d_lock); #define GST_D3DVIDEOSINK_SHARED_D3D_UNLOCK g_static_mutex_unlock (&shared_d3d_lock)
#define GST_D3DVIDEOSINK_SHARED_D3D_HOOK_LOCK g_static_mutex_lock (&shared_d3d_hook_lock); #define GST_D3DVIDEOSINK_SHARED_D3D_HOOK_LOCK g_static_mutex_lock (&shared_d3d_hook_lock)
#define GST_D3DVIDEOSINK_SHARED_D3D_HOOK_UNLOCK g_static_mutex_unlock (&shared_d3d_hook_lock); #define GST_D3DVIDEOSINK_SHARED_D3D_HOOK_UNLOCK g_static_mutex_unlock (&shared_d3d_hook_lock)
typedef struct _GstD3DVideoSinkShared GstD3DVideoSinkShared; typedef struct _GstD3DVideoSinkShared GstD3DVideoSinkShared;
struct _GstD3DVideoSinkShared struct _GstD3DVideoSinkShared
{ {
@ -1136,9 +1136,10 @@ gst_d3dvideosink_set_window_for_renderer (GstD3DVideoSink * sink)
/* when we're done. */ /* when we're done. */
GST_DEBUG ("Unable to set window procedure. Error: %s", GST_DEBUG ("Unable to set window procedure. Error: %s",
g_win32_error_message (GetLastError ())); g_win32_error_message (GetLastError ()));
GST_D3DVIDEOSINK_SHARED_D3D_HOOK_LOCK GST_D3DVIDEOSINK_SHARED_D3D_HOOK_LOCK;
gst_d3dvideosink_hook_window_for_renderer (sink); gst_d3dvideosink_hook_window_for_renderer (sink);
GST_D3DVIDEOSINK_SHARED_D3D_HOOK_UNLOCK} else { GST_D3DVIDEOSINK_SHARED_D3D_HOOK_UNLOCK;
} else {
GST_DEBUG ("Set wndproc to %p from %p", WndProcHook, sink->prevWndProc); GST_DEBUG ("Set wndproc to %p from %p", WndProcHook, sink->prevWndProc);
GST_DEBUG ("Set renderer window to %p", sink->window_handle); GST_DEBUG ("Set renderer window to %p", sink->window_handle);
} }
@ -1307,7 +1308,8 @@ gst_d3dvideosink_unhook_all_windows (void)
/* Unhook all windows that may be currently hooked. This is mainly a precaution in case */ /* Unhook all windows that may be currently hooked. This is mainly a precaution in case */
/* a wayward process doesn't properly set state back to NULL (which would remove the hook). */ /* a wayward process doesn't properly set state back to NULL (which would remove the hook). */
GST_D3DVIDEOSINK_SHARED_D3D_LOCK GST_D3DVIDEOSINK_SHARED_D3D_HOOK_LOCK GST_D3DVIDEOSINK_SHARED_D3D_LOCK;
GST_D3DVIDEOSINK_SHARED_D3D_HOOK_LOCK;
{ {
GList *item; GList *item;
GstD3DVideoSink *s; GstD3DVideoSink *s;
@ -1320,7 +1322,9 @@ gst_d3dvideosink_unhook_all_windows (void)
gst_d3dvideosink_unhook_window_for_renderer (s); gst_d3dvideosink_unhook_window_for_renderer (s);
} }
} }
GST_D3DVIDEOSINK_SHARED_D3D_HOOK_UNLOCK GST_D3DVIDEOSINK_SHARED_D3D_UNLOCK} GST_D3DVIDEOSINK_SHARED_D3D_HOOK_UNLOCK;
GST_D3DVIDEOSINK_SHARED_D3D_UNLOCK;
}
static void static void
gst_d3dvideosink_remove_window_for_renderer (GstD3DVideoSink * sink) gst_d3dvideosink_remove_window_for_renderer (GstD3DVideoSink * sink)
@ -1345,9 +1349,9 @@ gst_d3dvideosink_remove_window_for_renderer (GstD3DVideoSink * sink)
} }
} }
GST_D3DVIDEOSINK_SHARED_D3D_HOOK_LOCK GST_D3DVIDEOSINK_SHARED_D3D_HOOK_LOCK;
gst_d3dvideosink_unhook_window_for_renderer (sink); gst_d3dvideosink_unhook_window_for_renderer (sink);
GST_D3DVIDEOSINK_SHARED_D3D_HOOK_UNLOCK GST_D3DVIDEOSINK_SHARED_D3D_HOOK_UNLOCK;
/* Remove the property associating our sink with the window */ /* Remove the property associating our sink with the window */
RemoveProp (sink->window_handle, TEXT ("GstD3DVideoSink")); RemoveProp (sink->window_handle, TEXT ("GstD3DVideoSink"));
} }
@ -1834,7 +1838,7 @@ error:
static gboolean static gboolean
gst_d3dvideosink_update_all (GstD3DVideoSink * sink) gst_d3dvideosink_update_all (GstD3DVideoSink * sink)
{ {
GST_D3DVIDEOSINK_SHARED_D3D_LOCK { GST_D3DVIDEOSINK_SHARED_D3D_LOCK; {
GList *item; GList *item;
GstD3DVideoSink *s; GstD3DVideoSink *s;
for (item = g_list_first (shared.element_list); item; item = item->next) { for (item = g_list_first (shared.element_list); item; item = item->next) {
@ -1843,7 +1847,8 @@ gst_d3dvideosink_update_all (GstD3DVideoSink * sink)
} }
} }
/*success:*/ /*success:*/
GST_D3DVIDEOSINK_SHARED_D3D_UNLOCK return TRUE; GST_D3DVIDEOSINK_SHARED_D3D_UNLOCK;
return TRUE;
/*error:*/ /*error:*/
/* GST_D3DVIDEOSINK_SHARED_D3D_UNLOCK */ /* GST_D3DVIDEOSINK_SHARED_D3D_UNLOCK */
/* */ /* */
@ -1853,7 +1858,7 @@ gst_d3dvideosink_update_all (GstD3DVideoSink * sink)
static gboolean static gboolean
gst_d3dvideosink_refresh_all (GstD3DVideoSink * sink) gst_d3dvideosink_refresh_all (GstD3DVideoSink * sink)
{ {
GST_D3DVIDEOSINK_SHARED_D3D_LOCK { GST_D3DVIDEOSINK_SHARED_D3D_LOCK; {
GList *item; GList *item;
GstD3DVideoSink *s; GstD3DVideoSink *s;
for (item = g_list_first (shared.element_list); item; item = item->next) { for (item = g_list_first (shared.element_list); item; item = item->next) {
@ -1862,7 +1867,8 @@ gst_d3dvideosink_refresh_all (GstD3DVideoSink * sink)
} }
} }
/*success:*/ /*success:*/
GST_D3DVIDEOSINK_SHARED_D3D_UNLOCK return TRUE; GST_D3DVIDEOSINK_SHARED_D3D_UNLOCK;
return TRUE;
/*error:*/ /*error:*/
/* GST_D3DVIDEOSINK_SHARED_D3D_UNLOCK */ /* GST_D3DVIDEOSINK_SHARED_D3D_UNLOCK */
/* return FALSE; */ /* return FALSE; */
@ -1971,7 +1977,7 @@ gst_d3dvideosink_initialize_direct3d (GstD3DVideoSink * sink)
return FALSE; return FALSE;
} }
GST_D3DVIDEOSINK_SHARED_D3D_LOCK GST_D3DVIDEOSINK_SHARED_D3D_LOCK;
/* Add to our GList containing all of our elements. */ /* Add to our GList containing all of our elements. */
/* GLists are doubly-linked lists and calling prepend() prevents it from having to traverse the entire list just to add one item. */ /* GLists are doubly-linked lists and calling prepend() prevents it from having to traverse the entire list just to add one item. */
shared.element_list = g_list_prepend (shared.element_list, sink); shared.element_list = g_list_prepend (shared.element_list, sink);
@ -2018,9 +2024,11 @@ gst_d3dvideosink_initialize_direct3d (GstD3DVideoSink * sink)
goto error; goto error;
success: success:
GST_D3DVIDEOSINK_SHARED_D3D_UNLOCK return TRUE; GST_D3DVIDEOSINK_SHARED_D3D_UNLOCK;
return TRUE;
error: error:
GST_D3DVIDEOSINK_SHARED_D3D_UNLOCK return FALSE; GST_D3DVIDEOSINK_SHARED_D3D_UNLOCK;
return FALSE;
} }
static gboolean static gboolean
@ -2346,7 +2354,7 @@ static gboolean
gst_d3dvideosink_release_direct3d (GstD3DVideoSink * sink) gst_d3dvideosink_release_direct3d (GstD3DVideoSink * sink)
{ {
GST_DEBUG ("Cleaning all Direct3D objects"); GST_DEBUG ("Cleaning all Direct3D objects");
GST_D3DVIDEOSINK_SHARED_D3D_LOCK GST_D3DVIDEOSINK_SHARED_D3D_LOCK;
/* Be absolutely sure that we've released this sink's hook (if any). */ /* Be absolutely sure that we've released this sink's hook (if any). */
gst_d3dvideosink_unhook_window_for_renderer (sink); gst_d3dvideosink_unhook_window_for_renderer (sink);
@ -2374,7 +2382,8 @@ gst_d3dvideosink_release_direct3d (GstD3DVideoSink * sink)
gst_d3dvideosink_close_shared_hidden_window (sink); gst_d3dvideosink_close_shared_hidden_window (sink);
success: success:
GST_D3DVIDEOSINK_SHARED_D3D_UNLOCK return TRUE; GST_D3DVIDEOSINK_SHARED_D3D_UNLOCK;
return TRUE;
/*error:*/ /*error:*/
/* GST_D3DVIDEOSINK_SHARED_D3D_UNLOCK */ /* GST_D3DVIDEOSINK_SHARED_D3D_UNLOCK */
/* return FALSE; */ /* return FALSE; */