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scenario: Add a general action to set state
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parent
08898ff219
commit
ac6e463009
1 changed files with 43 additions and 32 deletions
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@ -307,6 +307,39 @@ _pause_action_restore_playing (GstValidateScenario * scenario)
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return FALSE;
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}
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static gboolean
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_execute_set_state (GstValidateScenario * scenario, GstValidateAction * action)
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{
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GstState state;
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const gchar *str_state;
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GstStateChangeReturn ret;
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g_return_val_if_fail ((str_state =
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gst_structure_get_string (action->structure, "state")), FALSE);
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g_return_val_if_fail (gst_validate_utils_enum_from_str (GST_TYPE_STATE,
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str_state, &state), FALSE);
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scenario->priv->target_state = state;
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scenario->priv->changing_state = TRUE;
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gst_validate_printf (action, "Setting state to %s\n", str_state);
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ret = gst_element_set_state (scenario->pipeline, state);
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if (ret == GST_STATE_CHANGE_FAILURE) {
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GST_VALIDATE_REPORT (scenario, STATE_CHANGE_FAILURE,
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"Failed to set state to %s", str_state);
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return FALSE;
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} else if (ret == GST_STATE_CHANGE_SUCCESS) {
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scenario->priv->changing_state = FALSE;
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}
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return TRUE;
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}
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static gboolean
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_execute_pause (GstValidateScenario * scenario, GstValidateAction * action)
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@ -318,54 +351,31 @@ _execute_pause (GstValidateScenario * scenario, GstValidateAction * action)
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gst_validate_printf (action, "pausing for %" GST_TIME_FORMAT "\n",
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GST_TIME_ARGS (duration * GST_SECOND));
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gst_structure_set (action->structure, "state", G_TYPE_STRING, "paused", NULL);
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GST_DEBUG ("Pausing for %" GST_TIME_FORMAT,
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GST_TIME_ARGS (duration * GST_SECOND));
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scenario->priv->target_state = GST_STATE_PAUSED;
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scenario->priv->changing_state = TRUE;
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ret = gst_element_set_state (scenario->pipeline, GST_STATE_PAUSED);
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ret = _execute_set_state (scenario, action);
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if (ret == GST_STATE_CHANGE_FAILURE) {
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GST_VALIDATE_REPORT (scenario, STATE_CHANGE_FAILURE,
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"Failed to set state to paused");
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return FALSE;
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} else if (ret == GST_STATE_CHANGE_SUCCESS) {
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scenario->priv->changing_state = FALSE;
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}
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if (duration)
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if (ret && duration)
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g_timeout_add (duration * 1000,
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(GSourceFunc) _pause_action_restore_playing, scenario);
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return TRUE;
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return ret;
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}
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static gboolean
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_execute_play (GstValidateScenario * scenario, GstValidateAction * action)
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{
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GstStateChangeReturn ret;
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gst_validate_printf (action, "Playing back\n");
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GST_DEBUG ("Playing back");
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scenario->priv->target_state = GST_STATE_PLAYING;
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scenario->priv->changing_state = TRUE;
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gst_structure_set (action->structure, "state", G_TYPE_STRING,
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"playing", NULL);
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ret = gst_element_set_state (scenario->pipeline, GST_STATE_PAUSED);
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if (ret == GST_STATE_CHANGE_FAILURE) {
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GST_VALIDATE_REPORT (scenario, STATE_CHANGE_FAILURE,
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"Failed to set state to playing");
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return FALSE;
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} else if (ret == GST_STATE_CHANGE_SUCCESS) {
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scenario->priv->changing_state = FALSE;
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}
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gst_element_get_state (scenario->pipeline, NULL, NULL, -1);
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return TRUE;
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return _execute_set_state (scenario, action);
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}
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static gboolean
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@ -1655,6 +1665,7 @@ init_scenarios (void)
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FALSE);
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gst_validate_add_action_type ("set-feature-rank", _set_rank, NULL,
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"Allows you to change the ranking of a particular plugin feature", TRUE);
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gst_validate_add_action_type ("set-state", _execute_set_state, set_state_mandatory_fields,
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gst_validate_add_action_type ("set-state", _execute_set_state,
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set_state_mandatory_fields,
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"Allows to change the state of the pipeline to any GstState", FALSE);
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}
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